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SCP edition

Tell us about your horror settings, games, etc. Share inspirational art, prompts, etc.

>List of games:
Call of Cthulhu, Chill, Cold and Dark, Degenesis, Delta Green, Don't Rest Your Head, Dread, Esoterrorists/Fear Itself+Book of Unremitting Horror, Fall of Delta Green, GORE, Into The Shadows, KULT, Little Fears, Mothership RPG, Nemesis (free on Arc Dream's website), Nights Black Agents, Silent Legions (Mostly for the tables), Stalker: The SciFi RPG, Symbaroum, Ten Candles, Trail of Cthulhu, Unisystem (All Flesh Must Be Eaten, Witchcraft, Conspiracy X, etc.), Unknown Armies, The Whispering Vault, Vaesen

>Inspirational stuff:
Caitlin R Kiernan, Castlevania, Carnacki the Ghost-Finder, Doom Watch, Fear & Hunger, George Romero, Ghostwatch, House of Leaves, I Am In Eskew, John Carpenter, Kolchak the Nightstalker, Laird Barron, John Langan, M.R. James, Nick Cutter, Old Gods of Appalachia, Quatermass, Ramsey Campbell, Remedy Series (Alan Wake, Control), SCP Foundation, Scarfolk Council, Shaun Hutson, Silent Hill, Stand Still Stay Silent, The Evil Dead, The Magnus Archives, The Secret World, The Stone Tapes, Anatomy, Thomas Ligotti, Twin Peaks, Vault of Evil forums, toomuchhorrorfiction

Other News:
H.P. Lovecraft Historical Society releases "The Spark Devil"
https://www.hplhs.org/sparkdevil.php

Current Book Club Topic:
"The Hunters from Beyond" by Clark Ashton Smith
http://www.eldritchdark.com/writings/short-stories/93/the-hunters-from-beyond

Questions for the thread:
>Would you join the SCP Foundation or one of its rivals?
>Which Mobile Task Force would you join?
>Have you played any of the tabletop games based on SCP?

Previous thread:
>>96995888

Please try to keep arguing to a minimum. Don't respond to bait/drama/politics posts.

And as usual, try and keep it alive. Make a new thread if its not in the catalog.
>>
>>97266292
I used Delta Green to run scenarios based on SCP.
>>
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I finally got around to watching True Detective S1, really good shit, watched it with my pa too. Got me in a certain mood so I dug up my collection of Machen short stories and the complete John Silence stories I got for my birthday a couple years back, they scratch the itch somewhat. Getting back into X-Files too and I'm wondering if anyone has any particular favorites when it comes to that genre of occult detective and/or conspiracy thriller with horror overtones?
>>
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>FILE N°: BX-1969-092
>AGENCY:
https://x.com/FabienPalmari/status/2005704892393103742
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>>97266292
I have been playing the hell out of the PC game "Active Matter". It's like STALKER, Roadside Picnic, and SCP had an anomalous baby and it has had more moments that have made me jump out of my seat than maybe anything I've ever played.

Definitely going into my next Delta Green game.
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>>97266895
Voices of the Void strikes a really different feel with its horror. You play as some dude searching and saving signals from beyond using a satellite array. That's it. But you have to go out and service these satellites and check on the power station. Exploring is neither encouraged or discouraged. It's a very slow burn game until it very much is not. Sometimes things happen. Sometimes they don't. One of my favorite little details is that the doors on your base all have passkeys on them, so that they can be locked. It's never told to you as to why you would need such security, it's just there. Lot's of small things like that.

Unfortunately it's gotten a (mostly deserved) reputation for being the dev's magical realm. If you downloaded the game and just played it, you wouldn't have any idea about it. But going to any sort of community involving the game would immediately barrage you with canonical/formerly canonical/fanon magical realm content that can possibly kill tension for the game itself. I personally don't mind most of it, honestly. But I know some will absolutely detest it. So if you are interested in playing it, go in blind to the game and its community until you've had your fill, or wait for the game to be complete (currently version 0.8.2). It's free.

https://mrdrnose.itch.io/votv

For /tg/ purposes, it may work best as a single player TTRPG. Maybe could have up to 3 or 4 people total, but you'd have to add more objectives and tasks for players to do, which could become tedious. The less people the better, for tension.
>>
Is this thing any good? I love Delta Green but a lot of the modern scenarios are just sort of....meh. Does this have good things in it?
>>
>>97266374
Kolchak the Nightstalker.

I remember watching a few episodes as a kid and now want to go back and pick it up again.
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>>97268321
Thank you for reminding me! I have a playlist of the episodes saved on YouTube as well. I've been on a Lynch and Cronenberg binge lately too, finally going through their filmographies properly. I'm planning things for my next creative project though it's also nice to experience some good films as well.
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>>97268499
I recently came across the movie Him. I need to sit down and watch it from the beginning but watched a good bit of it to the end. It was surreal and trippy in a weird dreamy way that has fascinated me, especially since my latest interest has been mindscape stuff ala, The Cell or Inception and The Evil Within.
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>>97268620
Him, the sports horror film? I remember seeing trailers for it and being under the impression it was Jordan Peele's next socially-focused horror flick. From what I recall it was just his production company and a different director. Reception wasn't the best after it came out so I never gave it much mind though I might have to give it a look. It's been years since I saw Inception but I've always wanted to play the Evil Within games proper. Currently I've been on more of a surrealist bend, Blue Velvet was quite enjoyable, and Naked Lunch was an interesting switch-up from Scanners which was a lot less trippy in its presentation. The Cell seems interesting, what's your opinion on it?
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>>97268725
I don't think I ever watched it properly. I knew of it and never knew what the movie's name was for a really long time only remembering a few scenes here and there.
>>
>>97268725
it's standard tarsem singh, bad performances and thin plot but that doesn't matter because it has some real neat visual setpieces
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>>97268321
>>
>>97268725
>>97268620

Him strikes me as Unknown Armies movie.
Like, the central conflict seems to involve what basically an Avatar, maybe even a Godwalker.
>>
I’m working on a horror scenario, care to help out with suggestions?

The Premise: the player characters are all "test subjects" (probably former military, ex-cops, criminals, lone drifters and such) that were kidnapped or otherwise imprisoned by a sinister conspiracy of unknown nature or goals. They participate in "experiments" to "stress test" the conspiracy's "projects." Present day real world setting, on the surface.

Any ideas for monsters, unnatural tech, twists, set pieces, testing grounds and scares?
>>
>>97269260
What movies/tv series are these from?
>>
>>97271158
The Newton Boys (1998)
Sahara (2005)
True Detective S1 (2014)
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>>97268747
It has a few recognizable names in it so I'm somewhat surprised I hadn't heard of it before.

>>97268836
So Singh's more of a style over substance type? I should ask, who is everyone here's favorite horror director?

>>97270325
Never looked too much into Unknown Armies but it looks like a good vehicle for adapting certain stories. Definitely something to look into more.
>>
>>97270329
The experiments are to test the limits of how much the "reality" of the world can be fucked with before people notice too hard.

It starts as a slow creep before the overt stuff happens and everything is thematic to the situation.

butt fuck nowhere USA with perfect white bread american ideal townsfolk? They are all secretly monsters pretending and the uncanny valley ramps up until they mask off.

Random inner city USA? The faceless masses of people will randomly become monsters that hunt you down but non one else notices what's going on or your own presence even as they are attacked in the process.

Typical desert village except you have to hide from some super giant monster that randomly spits out smaller monsters.

Basically, boxed in experiences where the situation decays and forces the PCs to survive as long as possible fore they move on to the next box.
>>
>>97266292
>Would you join the SCP Foundation or one of its rivals? If I survived an encounter, yes.
>Which Mobile Task Force would you join? MTF Lambda-12
>Have you played any of the tabletop games based on SCP? No
>>
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>>97269260
>>
>>97278311

TFW still no Trail
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>>97279133
?
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>>97266292
>Would you join the SCP Foundation or one of its rivals?
I would join the Global Occult Coalition just to pilot their mecha.
>Which Mobile Task Force would you join?
If I have to pick then it will be the one that eliminates kaiju. I don't remember their name.
>Have you played any of the tabletop games based on SCP?
I didn't know they exist. Are they available online for free?
>>
>>97266292
>Would you join the SCP Foundation or one of its rivals?

If I were to join the Foundation, it'd be Ethics Committee just to see what their internal barometer is looking like in there.

For a POI besides? Anartists at large, whether or not they're part of "Are We Cool Yet?".
>>
>>97279640
>If I have to pick then it will be the one that eliminates kaiju. I don't remember their name.
NTA but an MTF is literally called "Kaijumancers" in SCP-5000, but there's probably another MTF that you're thinking of.
>>
>>97266292
>Would you join the SCP Foundation or one of its rivals?
Yeah, it seems like a good gig if you join it willingly. The MTFs have a shorter life expectancy but it's one of the most exciting jobs in the world.
>Which Mobile Task Force would you join?
I don't know the names but I've spent enough time on /x/ that I'd want to deal with supernatural or psi anomalies.
>Have you played any of the tabletop games based on SCP?
No.
>>
>>97281610
Oh and out of SCP's rivals, Church of the Broken God is really cool.
>>
Book Club starter questions:
>What works?
>What's cool about it?
>Why is it so effective?
>What is the best part of it in your opinion?
>Thoughts on the characters?
>Is the villain effective?
>If you had to pick a moment that really scared you, which would it be?
>Is there anything you feel could have been expanded upon?
>What would you change?
>Would you use it as inspiration for a game?
>>
>>97270325
UA is a name I haven't heard in a damn long time, so consider my interest piqued at least slightly even if I've written Peele off as someone with no real matter behind the persona he's built for himself and I particularly dread whatever shit he's cooking up with Kojima next.

>>97273139
>Never looked too much into Unknown Armies but it looks like a good vehicle for adapting certain stories. Definitely something to look into more.
Can't speak for 3rd edition but yes, it makes an extremely effective system with the five traumas and three passions be very effective baked in levers for character play. Pretty much how I got into playing horror games in the first place.
>>
>>97268321
I feel like for X-Files to qualify as Delta Green I would need to see Scully on days of no sleep, packed to her fucking gills with uppers cut with powdered alien piss, strapped with a bazooka and shaking violently in a symbol-marked trench coat and nothing else on as she tries to order seven big macs at 1am
Mulder is waiting in the car and looking fresh as a daisy because he spent the entire day at a cat show petting cats and establishing a contact with Ulthar
>>
>>97288171
Kino.
>>
>>97288171
>Mulder is waiting in the car and looking fresh as a daisy because he spent the entire day at a cat show petting cats and establishing a contact with Ulthar

This is how I imagine Mulder from now on.
>>
>>97288171
Mulder's sanity score is already as low as it can go that allows him to be playable while Scully looses massive chunks of sanity
>>
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>>97288556
the joke is that Mulder has ALWAYS been at 0 SAN his whole life, and just functions like that. Scully somehow goes through sealing away Outer Gods on a weekly basis (while Mulder pals around with Dreamland entities) and has massive swings of losing 60 SAN across three hellish days of hardcore murder and gut-churning revelations, before inexplicably healing 80 of it back with a single episode-ending eyeroll of disgust and head-nudge from Mulder's new cat (who is Bast).
>>
Can someone give me qrd on this "Ocean Game" thing and how it relates to Esoterrorists and / or Delta Green Thank you.
>>
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>>97287789
>I particularly dread whatever shit he's cooking up with Kojima next.

Explain.
>>
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Favorite SCP?
>>
>>97266292
>Would you join the SCP Foundation or one of its rivals?
Hell nah, if that's an option. Keep me far away from the reality warping bullshit, you can't pay me enough to deal with that. If forced to choose, I'd probably pick the UIU. From what I know they're pretty much a joke the SCP orders around, so I guess being a fed is kinda safe? Either that, or I'm making a horrible mistake.

>Which Mobile Task Force would you join?
Lambda-12 "pest control", if only for their survival rate.

>Have you played any of the tabletop games based on SCP?
Nah, but the setting is just perfect for a tabletop game in GURPS or something.
>>
>>97292370
I've gone through different favorites over the years. SCP-093 (Red Sea Object) used to be my favorite, then it was SCP-5999 (This Is Where I Died), then some DJKaktus SCPs. I've been out of the wiki for a while, but SCP-5000 (the Mystery Contest winner) is my current favorite due to the layers it has.

https://scp-wiki.wikidot.com/scp-093
https://scp-wiki.wikidot.com/scp-5999
https://scp-wiki.wikidot.com/djkaktus
https://scp-wiki.wikidot.com/scp-5000

Used to listen to 'The Exploring Series' and 'The Volgun' when I was at my previous job, but my current job is too busy to really focus on them without interruptions. Both have videos on the above if you want to check them out.
>>
Redpill me on Mothership
>>
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>>97291499
https://m.youtube.com/watch?v=eHCqxLtwy5g

>OD, an upcoming horror game directed, produced, and designed by Hideo Kojima, who co-wrote it with Jordan Peele. Developed by Kojima Productions and to be published by Xbox Game Studios, the game will "explore the concept of testing your fear threshold, and what it means to OD on fear"
>>
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>>97292906
With Many voices
The waldo one
shy guy
and the "You don't recognize the bodies in the water"

Generally, I prefer the SCPs that don't veer into the ridiculous power wank that they have become with the stupid shit like the Deer or the Crimson King among many.

>>97293343
pic related. On the one hand, it's a kojima horror game. On the other hand, it's on the fail box
>>
>>97266292
>Tabletop games based on SCP
Reposting from last thread.

SCP the Board Game - Confidential Crisis is the latest TTRPG project based on SCP, and it will also come with miniatures.
https://www.youtube.com/watch?v=Ab-lqq2giF0
https://www.youtube.com/watch?v=FaTPGoNN560
https://www.youtube.com/watch?v=8LuyDEQpHrY
https://www.youtube.com/watch?v=uT-7kSnkiuQ
https://www.youtube.com/watch?v=2lbFeuaHIGc
https://www.youtube.com/watch?v=8QAlbchYJoM
https://www.youtube.com/watch?v=iQuPF_E1EpU
https://www.youtube.com/watch?v=1DB_OoiGNkA
https://gamefound.com/en/projects/digdeep_gaming/scp-the-boardgame-confidential-crisis
>>
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>>97292370
>>
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>>97287789
>Can't speak for 3rd edition
3e just feels annoying on many levels. And not just because it's written like a gawker article.
>>
>>97292370
3125.
>>
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Anyone know a good source to read up on Delta Green lore?
>>
>>97305564
The sourcebooks (get them from the Green Box)
>>
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>>97305564
"The Conspiracy" and "Handler's Guide" are almost entirely lore-centric books. The Conspiracy covers pre-The Program era, and Handler's Guide covers the modern, post-schism era.

The other OG sourcebooks (Countdown, Eyes Only, Targets of Opportunity) are due for release in the nearish future (Countdown first, as "Millennium"). Also, there will be a 2-volume release called "Operational History" in the works that is one giant sourcebook of Delta Green operations through its history. Previews of it are in /TheGreenBox.

If you want novels, "Rules of Engagement" (included in the collection "Strange Authorities") and "Through A Glass, Darkly" cover Conspiracy and Program eras the best.
>>
>>97308655
This is slightly pedantic, but Through a Glass Darkly isn't a program era book as much as it is about how the program era started.
>>
>>97308655
>the nearish future
never
>>
How was your holdidays anons? I got gifted a collection of Lovecraft stories and a Cthulhu keychain (sadly it broke) so i did well this christmas, also got a creepy candle that i couldnt take home cause it was too big/fragile to fit on my backpack.
>>
>>97267129
VotV served as the main piece of inspiration for my very own just-a-guy-looking-for-aliens heartbreaker RPG, its feel is unmatched.
>>
>>97299611
Extremely based antimemetics division enjoyer.

Stars may die in threes but worlds die in fives.
>>
>>97287789
I've never even bothered watching any of his films yet. I like his comedy work with Key but that hardly translates over to making enthralling horror.
>Kojima
I have mixed feelings about him, on one hand one of the last real auteurs around. On the other I just can't get into his games as easily as others, I'm probably just a bit of an idiot though. His association with Del Toro also sours my opinion of him.

>>97312633
Mine went well if uneventful! A pretty good haul you had, I'm still going through the complete collection of Lovecraft I got four years ago.
>>
>>97316364
>on one hand one of the last real auteurs around.
Agree to disagree. I find Kojima to be a fucking asshat who wants to make movies and has genuinely crossed the line into buying his own hype as La Creatividad. Him self fellating with the creation of AN EPIC NEW GENRE OF STRAND GAMEPLAY being just him reinventing the literal walking simulator... The dude is all hat no cattle going under his own momentum as was proven by Death Stranding 2 going right under everyones radar because they already saw his gimmicks before and he had nothing to add but more celebrities complete with random ass musical number because he wants the Alan Wake experience.
>His association with Del Toro also sours my opinion of him.
What's wrong with Del Toro? I feel his Frankenstein adaptation was a bit shit but otherwise I still enjoy his creative vision.
>>
>>97318138
Fair enough, honestly I mainly refer to his work on the Metal Gear series but I suppose even then a lot of that could be attributed to the collective work of him and the team. The constant celebrity appearances aren't the worst thing but the constant out-of-pocket stuff like a musical number and vtubers is just odd. I do agree that him being constantly lauded as an unmatched visionary is annoying though.
>What's wrong with Del Toro?
Don't get me wrong, I did like his work on the Hellboy movies. I mainly take issues with his politics, choice of themes, and the "wholesome" persona around him. The guy was a signatory of the Polanski petition for crying out loud, and hasn't had the stones to renounce it in the years since.
>>
>>97318138

Not him by DT is kinda a hit and miss guy. Crimson Peak was shit, Pinocchio was meh, Shape of Water and Frankestein were good but not great. Pan's Labyrinth is still a masterpiece and overall I would say Pacific Rim and Hellboy as well. He genuinely seems like a nice guy that gets and loves what's he is trying to do but sometimes gets a little bit too much form over substance.
(I would have been really interested in his Mountains of Madness but I think he couldn't manage it. To be fair, I really don't know who could: I mean, the only way I can see it being done would be some really bizzaree found footage thing. Yes, a 1930s found footage movie)
>>
>>97318288
>Don't get me wrong, I did like his work on the Hellboy movies. I mainly take issues with his politics, choice of themes, and the "wholesome" persona around him. The guy was a signatory of the Polanski petition for crying out loud, and hasn't had the stones to renounce it in the years since.

Genuinely curious: you don't like him being "woke" or you don't like the Polanski thing?

(Note: I personally still wonder if I should watch Polanski movies. Well, paying for them. Don't get me wrong, people not reading a dead author because he was bad are crazy, but even if it's symbolic I don't like the feeling of paying a child molester that managed to escape. Yes, I do realize as well that in this case it's not clear, but still)
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>>97318288
>. I mainly take issues with his politics, choice of themes, and the "wholesome" persona around him.
Alright, that I can understand. Yeah it's kinda fucked but honestly if that's the most one can find to condemn him it's not awful, I suppose. I mean shit even Kojima is starting to lean into AI apologism around the same time Larian dudes did it as well. Literally everyone who makes something nice these days has some shitty asshole baggage attached to them which is just a consequence of the incestuous hole that is Hollywood and we can't do much about that short of cutting them all of our lives for better or worse.

>>97318303
I haven't seen Crimson Peak yet but that's sort of what I expected. I didn't like Frankenstein or Shape of Water but even for the movies I don't like I have to admit the man has a flair for visual storytelling. Even in his old films like Cronos or Devils Backbone dude had a way to make some striking stuff. He's been trying so hard and for so long to make a version of Mountains of Madness and genuinely I can't think of another film maker I would trust with the subject matter. I think his script is floating around online somewhere, I never bothered to read it but I know he'd be able to actually make an antarctic Elder Thing city actually look fucking good and probably even have some practical sets instead of throwing everyone onto a green screen. Or at least, I would hope.
>>
>>97318288
metal gear was hard carried by shinkawa and tappy
>>
>>97318401

The problem with MOM is mostly on the text. It's a dry no human drama interplay of shock, cosmicism (even if I hate this word), literally scifi worldbuilding exposition and not-particulary-original-nowdays monsters. I would be scared shitless of ok'ing something like that in Hollywood (or, for that matter, every other visual entertainment industry on this planet) for actual money besides basically a vanity project.
This is even before considering the really dismal history of movies based on weird tales, ESPECIALLY from the USAs (which is kinda weird, as even indie can't seem to get it. One of the most "lovecraftian" movies I've seen is Marebito, which is not only japanese but is pretty fucking bizzare even for japanese horror).

I mean, you could sure fill it up with human drama and shit, but it seems like a sure way to end up between recyclying Poe badly or remaking the Thing (badly as well). That's not the strength of the story: you could MAYBE have a dramatized but still faithful-ish Dunwhich Horror or Charles Dexter Ward, but Mountains?
>>
>>97318380
The main thing is the Polanski thing, the dude is sick and went out of his way to evade justice, and though a good number of signatories never retracted their statements it still unsettles me that it's something that was swept under the rug. As for him being "woke" it goes beyond that, some statements he's made have come off as so mind-numbingly retarded to me that I cannot in good conscience enjoy his work. Nothing against those that do like him, I'm just disappointed that this is the best my family's fatherland can produce.

>>97318401
>honestly if that's the most one can find to condemn him it's not awful
Fair, but honestly you never truly know with Hollywood types. A lot of the established creatives are just content to service themselves in whatever way they can. Even if someone is an up-and-comer it's almost inevitable they'll be eaten up and assimilated into the greater mass of mainstays like some fleshy Cronenberg monstrosity.

>>97318501
Maybe, honestly I've never paid too much attention to the development side.
>>
>>97266374
Curious to know as well. It really feels like a DG/CoC campaign. Absolutely fantastic series. I've heard the follow ups aren't nearly as good which is a shame, but it is admittedly a high bar to be compared against. Wife and I finished a watch through of X-Files last year and really would like more of the same, even if the show does fall off of a bit of a cliff after a point.
>>
>>97267129
VotV is fantastic. I don't have much time for games these days beyond my weekly TTRPG session, but it's a game that I avoid spoilers on to the best of my ability because I like the premise so much. It scores really well in both the Spooky and Comfy metrics.
>>
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>>97308655
I have most of the DG books but haven't read them. The earliest ones in the timeline, iirc, are very hard to find physical copies of. Am I good jumping into any of pic related? What should the reading order be?
>>
>>97319910
Nearly all of them are just short story collections from various authors with no real canon. The only two stories off the top of my head that are canon are "Rules of Engagement" and "Through A Glass Darkly". So you can pretty much pick up any book and dive in.

"Denied to the Enemy" I suppose also is, but it is also set during WW2 when Delta Green was just an extension of the OSS. So probably canon, but not like, necessary to know. Its also just not that great.

>https://www.delta-green.com/reading-order-delta-green-fiction/

Has the official reading order. Also, fwiw, the POD versions of the Pagan-era books (You have Dark Theaters, so Alien Intelligence) are decent quality, but the eBooks of them are garbage.
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>>97281616
Sarkicism is very cool if we ignore the weird urge a lot of the contributors seem to have to make it 'queer'.
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>>97320125
sarks were better when it was implied they're the reason the Flesh That Hates exists and that their goals ultimately lead to a transcended but horrific existence.
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>>97266292
Bought this and it's good for gaemz
https://www.etsy.com/no-en/listing/1337824168/fallen-angel-afflicted-celestial?ls=r&ref=landingpage_similar_listing_tertiary-1&pro=1&sts=1&content_source=6c3095b99a1effcbb9bf2e35b6b230c5%253ALTbb7669001b714f53e24a2cc081ad6105b61f8c11&logging_key=6c3095b99a1effcbb9bf2e35b6b230c5%3ALTbb7669001b714f53e24a2cc081ad6105b61f8c11
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Yo, this book sucks. What happened to Delta Green?
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>>97318553
I do get what you mean, out of the entire crew we only get a small handful of named characters, and of any Danforth is the only one that has any interesting characterization beyond just his role. I'm normally a purist for these things but you definitely need a bit of creative work to make an interesting motion picture. Honestly I'd much prefer a miniseries at this point. You could put more focus on their journey south, the use of the aeroplanes, and even take your time with the excavation and dissection of the Elder Things and dedicate an entire episode with the ruins of ancient city even before they have the Shoggoth appear and they have to escape.
The Terror would be a great template for this sort of thing, an emphasis on polar survival while the unnatural starts playing hell with all the men and the tensions that rise from having to try and survive it all. But I guess Del Toro is really dedicated to trying to make it a motion picture over anything else so hope he gets a good writer on board if he ever does actually go anywhere with this.
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I want to get into Call of Cthulu
What's the good edition? (or what are the considerations for picking one over another)
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>>97323426

Problem is, I wouldn't want it. The Terror (or for that matter Gordon Pym or The Thing) is its own work. It's like wanting a Haruhi novel that is about Yuki's programming or something.

>>97323451

There is no good COC. Play Trail, maybe with some Chaosium scenarioes.
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>>97323451
Cthulhu Eternal
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>>97323742
do you have any justification or did you just pick a random title to bump the thread?
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>>97324276Because i takes the "Misery Engine" of Delta Green (a system I think is slicker and more intuitive than CoC) and gears it towards running Call of Cthulhu in a bunch of different eras and settings, including the standard 1920's.
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>>97320125
Making the man-eating satanic cult queer? If we were rewriting the scp to be chuddy that’s what I’d do .
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>>97278311
What about Cthullutech
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>>97324375

We don't talk about THAT here anon.

(that being said, I suppose Muv-luv would work?)
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>>97266292
my wife <3
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>>97324375
Find me a mecha film Matthew McConaughey has been in.
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>>97322759
it lost its identity when they tried to update the setting and the writers aren't deft or in touch enough to make a new contemporary one
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s Twilight 2000 my best choice for a STALKER/Roadside Picnic type of game?
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>>97266292
>>Would you join the SCP Foundation or one of its rivals?
If I found out I was in a world with a Foundation I would dome myself instantly. Hell nah.
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>>97325560
I guess it kind of depends on what sort of game you want to run. You could use Zona Alfa and run it as a narrative skirmish campaign and RP stuff between operations without much system.
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>>97325560
You could also use something like Cyberpunk or Delta Green if you like their rules. Cyberpunk's Friday Night Firefight is a great ruleset for combat.
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>>97325572
Enjoy your local hell dimension for the rest of eternity anon.
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>>97320370
I'm okay with the hateflesh as a bioweapon of degenerate carnomancers personally.

>>97324366
A lot of the canons around them being queer also make them misunderstood. There's some good stuff in there, but it ultimately makes them more on of a culture that is unfairly maligned.
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>>97322759
Is it that bad?
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>>97338207
I just think the antagonists are really uninspired. They're all just modern day cultural "enemies" with Lovecraftian themes attached. It's basically rich scientologist types, online incels, white conservatives, and anti-science new-agers.
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I've got $50 burning a hole in my pocket. Which of these Delta Green books should I get:

Control Group
Dead Drops
The Labyrinth
Iconoclasts
God's Teeth
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>>97270329
>Any ideas for monsters, unnatural tech, twists, set pieces, testing grounds and scares?
Tell the players one of them is coordinating with you as a traitor for the conspiracy.

Then either actually do that, don't do that to leave them paranoid, or actually do that for all of them just to fuck with them.
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>>97339290
Of the five the Labyrinth is the most interesting, but people on here hate it so your mileage may vary on that one.

Just don't buy control group, the idea is sound but execution is really bad, every scenario is really badly railroaded. Blacksat is such a huge piece of dog shit it really boggles the mind. Also, and this may have changed, but when I ran it back in the day Arc Dream didn't have *any* of the fucking pregen sheets up anywhere, so I had to pirate the book that I bought to avoid the headache of copying the fucking things. Arc Dream is Fucking terrible about PDF support.
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>>97338437
>The antagonist book for the game of modern day lovecraftian horror has lovecraftian takes of modern day things.

Crazy.
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>>97340896
Even CoC era Delta Green managed to integrate conspiracy from throughout the century; Greys/UFOS, Nazi Occultism, Satanism, Majestic-12, etc. The Labyrinth is solely focused on Fox News, Alex Jones type shit. It's barely a step above culture-war infatuation. Its boring.
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Has anyone else here tried playing Kuro? I've found that I actually really like it
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>>97340896

I fail to see how "lovecraftian" is scientology, myself.
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>>97339290
>Dead Drops
I have this one and I genuinely find it a really interesting book.
Jack Frost sounds amazing but it's also sort of a nightmare of moving parts due to the sheer size of the supporting cast and two time periods you have to juggle if you're going to try and run the entire thing but the other adventures are more manageable and very worth looking into.
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>>97343510
>OG Delta Green combines the greatest hits conspiracies from the last century
>nu Delta Green is focused on shallow contemporary stuff

So what modern conspiracies do you suggest they include if they’ve already exhausted all the material, hotshot? Pizzagate? Qanon? Cults that turn college grads trans? What exactly is deep and clever enough that it should make into modern Delta Green?
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After a nightmare I had last night, I've come to a conclusion that zombie media has been doing it wrong. Zombies are way WAY more fucking terrifying when you can't tell someone has turned until you interact with them. Bonus points if they hopelessly cry for help early on during the infection.
>To avoid friendly fire and to avoid hiding from help you have to make yourself known to potential threats
>Anyone sent in to clean up the situation is much more likely to shoot first and ask questions never
>Mercenary responders can be willing to even kill each other to claim killed competitors as zombie heads taken which puts you in crossfire and endangers any well-meaning responders
Also exploding zombies need keratinous skin growths for shrapnel spikes.

The zombie film series I watched in the nightmare was scarier than the shit in the nightmare actually trying to kill me.
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>>97345114
The cool old conspiracy that already got adapted into numerous movies and books? Good and very cool. The cringe new conspiracy that is talked about on 4chin and that everyone and their grandma saw on Fox News? Bad and shallow.
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>>97346884
Most conspiracies are shit either because they're true like the smoking industry conspiring to conceal the fact that that shit causes cancer or because the people that believe them are insufferable assholes that act in the worst fucking ways possible in furtherance of their tinfoil beliefs.

The rare exceptions are the ones where the entire thing is a joke like birds being invented by the CIA to spy on us or shit like flat earth where the belief generally has no real world way to act on it that impacts other people and we get to laugh at a bunch of mentally ill people as they rave like lunatics and occasionally get punched by an astronaut or blow themself up doing a DIY rocket launch.
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>>97345114
CIA-Mossad Jinns
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>>97345114
>Pizzagate? Qanon?
They did that already and instead of running with it they just wrote "actually none of that Epstein stuff is real and its a diversion by a single DHS agent to get Fox news off his back so he can touch kids without interruption. Fuck Trump. Also the moral of the story is pedophilia is a universal inevitability." Boring as fuck, they could have taken it a step further by running with spirit cooking allegations and tying Bohemian Grove and Q to the Cult of Transcendence if they hadn't killed it.
If Detwiler, Glancy, and Tynes had balls, they'd make Stokes write an expansion about trannies being funded by Conradin through 3 different levels of front-companies with help from O9A and 764 to do gigglygoonclown shit and have onionsteens trolls and raiders and kiwifarms take the same role as Phenomen-X during the conspiracy era, forcing the Program to have to cooperate with the most demented retards imaginable to hunt down online troonoid Shubby cultists or something
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>>97345114
>>97351311
Also the Q/Pizzagate shit that people freak out about IRL still has plenty of directions it can be taken in. 2020 election fraud allegations, especially in Georgia, are still a hot fucking topic, and you know damn well that Detwiler would chimp if you told him to consider taking inspo from that senator's-daughter's-boyfriend's-car getting remote-piloted into a tree, or tupperware totes of ballots being improperly handled and pulled out from under tablecloths.
There's also other possible things tying into the modern political slop that can be followed. Political streamers like Hasan and Fuentes getting protection despite breaking platform terms or getting caught by the FBI in events like J6, Keffals getting ISPs to try and shut down entire sections of the internet, that one cop that shot Ashley Babbitt having a history of negligence, the Somali fraud in Minnesota having ties to ME terror groups, etc. all have potential for getting turned into new ops with some loose connections
Chinese intrusions into the gaming market through Tencent and its subsidiaries, Sweet Baby Inc, and root-level anticheats and corporations refusing to revive cult classics or allowing massive filesize bloat could also be used for something tech-heavy
Why haven't Arc Dream done anything with Native American conspiracy shit since Owlshead and Sentinels of Twilight? Missing 411 and the new Wendigo shit everyone's been freaking out over since 2019 have only scratched the surface on possible conspiracies/occult happenings. I have a friend in the PNW who swears on his life that the Blackfoot indians left "something" haunting the mountains, plains, and woods north of Boise as revenge for the Army genociding them onto the reservations. He also swears on his life he's seen Raytheon drive a bunch of trucks into a tunnel outside the INL before walling it off without those trucks leaving out that same tunnel.
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>>97351546
Also, I don't think Arc Dream have done anything with Chinese intelligence assets. I've heard credible rumors of Canadian nationalists getting murdered by CCP agents to cover up PLA training operations on Canadian soil with Mounties hiding the bodies, and the NYPD has caught numerous Chinese psyops/cyberattacks in progress. Wumaos covering up shit on behalf of a rogue CCP agent is something just waiting to be written. If they did do something involving the "sharty is the new Phenom-X" idea, Kuz being an SVU-8 triple-agent would be literally right there for them to write in
Arc Dream and co are just cowards that can't let go of anti-Bush-Sr. counterculturalism and don't want to go any further down the chudspiracy rabbit hole than needed to understand Qslop boomerisms
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>>97351311
>>97351546
>>97351593
>>
>>97351311
>>97351546
>>97351593
Eh, I can understand why they don't want to dip their toes into current day conspiracy bullshit, it seems a lot less fuckin' fun than it did in the early days of the Internet. "The government is being controlled by greys, who themselves are a proxy for the mi-go" is a lot more fun than "the government is all pedophiles, and that's probably not even that far off from the truth."

I do wish they'd actually do more with what they have. The outlaw/program split is, to me, a lot more interesting than than the conspiracy vs. mj12, but they've done nothing with it and every module is written in such a way that you could be either with no friction. The program being subtly (or not so subtly) compromised by March Industries is a cool idea that they have done nothing with. The Great Race vs. the Lloigor is another interesting concept they introduce and then completely abandoned. It's also annoying that the two big campaigns out are so fucking similar (oh cool, two era spanning meditations on the pointlessly of the fight and your utter lack of agency.), and the default mode of play ends up being, more or less, monster of the week. The Borealis Campaign for Fall seems more like something they could have in the modern day, chasing or dismantling a single threat, and it seems like that sort of game would be a lot more suited to the system that they've written.

It doesn't matter because I can't run the game for my group anyway, but when you consider that DG the game as been out for almost a decade, it's pretty fucking disappointing that theyve failed so hard to publish anything interesting with the (in my opinion, only) interesting hooks in the handlers book.
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>>97351811
I'm too young to have been around during the days of the old conspiracy bullshit, but I vaguely recall hearing that the whole thing with the Greys being in league with the government was actually really a reflection of the countercultural movement of the time period after Bush Sr. was seen as a cuck for the MIC, and I believe it.
I feel like it really does reflect the similar point that "the government is thoroughly infiltrated by pedos," it's really not far off from "the government is owned entirely by the lockmartbellraytheonhoneywell cartel that is subservient to a higher, occultist power." Arc Dream is just lazy, and more concerned with doing remasters of old content than doing anything new and cool.
We're living in one of the most interesting times ever, with a nearly crystal-clear view of what's happening in the world with almost zero censorship, and a mass collective recollection of insane amounts of data, and Arc Dream is too scared to jump on any of it. I have zero respect for them or their shitty publishing agreements. DG may as well just go open-source entirely and let the setting turn entirely fandom-run.
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>>97351811
If you don't want to play with GWOT and current day conspiracies, do not make a current day Delta Green. There's no way around it, it's the foundation of the concept.

>>97351885
The NWO making a deal with Greys was a common kook theory of the time, they just shoehorned the migo in. Check out Behold a Pale Horse for a good sample of that kind of schizo conspiracy they were initially pulling from.
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>>97351938
>The NWO making a deal with Greys was a common kook theory of the time
I kinda figured. I've watched enough X-Files and have enough memories of my time as a 6 year old scrambling all over the net in the mid 00s on geocities sites to understand the gist of the concept (even if DG does it better than XF)
>Check out Behold a Pale Horse
Thanks, I was looking for someone a little less schizo than Lazar for DG shotgun inspo
It's so utterly fucking boring and depressing that we have the same thing available these days that Pagan had in the 90s, (GATE program, /k/ and /x/ getting hit with occasional "dude UFOs are real trust me bro I'm Q's coworker and they're gonna kill me in a week for making this thread"), but AD is so uninspired, lazy, and keen on pigeonholing itself in "making a statement" that they don't want to play with any of the kook theories that still hang around or crop up.
Nothing can be interesting anymore. Nobody gets to have fun.
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>>97351938
To be honest, aside from 2 scenarios and a short campaign, they haven't really done much with the global war on terror, either.
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>>97352257
Delta Green is constantly running Person of Interest tier mass-surveillance programs under the PATRIOT act and systems based on PRISM, and the only things I've seen for official scenarios related to that part of GWOT were God's Teeth and a fanmade shotgun scenario.
Is Nyarly really around anymore if DG isn't constantly dispatching killteams to chase down anybody with a speech pattern replicating Alziz's? Why haven't we seen any homegrown terror attack threats in DG like Pulse Nightclub or San Bernandino, if we're seeing unnat-incel shooters and have fuckin Iconoclasts?
Fucking lame.
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What would be a good game for a oneshot inspired by The Mist?
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>>97352257
yeah it's really pretty pathetic
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>>97352307
Its been a while since Ive read the handlers guide, but didn't the destruction of MJ12 fuck their mass surveillance capabilities?
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>>97352374
All Flesh Must Be Eaten.
the real answer is just about any horror game you can run with humans that is relatively lethal would work for the mist. I'm just throwing out one that doesn't get as much love. But Call of Cthulhu or Fear Itself or, hell, even baseline WoD would probably work just as well.
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>>97353289
I sometimes skim the HG, I remember the ayytech shut off right after the MiGo got scared and fucked off, and most MJ12 tech was based off that, but Observer Effect contradicts that pretty blatantly. If MJ12's mass-surveillance tech was partially in-house and not just them entirely relying on the greys' Report, they may have their own version of PRISM that was running on the same shit as what was in Observer Effect that the Program has themselves now, and March might have a knockoff of
Even if they don't have a greytech PRISM serverfarm running, the KIY part of the setting mentions "subroutines" running on automated USG servers on DG's authority to watch the internet and USG intranets for signs of Yellow, and GT directly states Conradin's network got flagged internally by similar shit in the 00's after DG pushed their own tracking-software into Patriot Act systems
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>>97353289
they use 'a program algorithm flagged such-and-such' as part of the hook fairly often from what i recall, they're at the least on par with irl data snooping surveillance capabilities and probably beyond it. suspicious location updates from a random smartwatch is used in one, iirc.
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>>97351811
Yeah it's hard to make it fun when a lot of it seems actually reasonable. I think the best way would be to give it some wild ass explanation, like what if RFK jr's brain worm is actually some eldritch alien parasite controlling his brain seeking to make humanity less healthy for easier control of the population idk, maybe relate it to your favorite deity who knows. There's a lot of wild ass old alien conspiracies that could be adapted to modern times if creative enough, or fuck it take inspo from current horror games and make a FNAF pastiche and relate it to the food industry, have the animatronics be possesed by ghouls or the Mi-Go or something. Ngl all of this really reminds me of that one anon who came up with a rap-focused CoC scenario where the rap industry was actually controlled by a cult of Tsathoggua who were given magic by him to make their music more popular, that could also fit well nowadays with modern controversies like the Diddy parties. My point is you can perfectly do modern conspiracies fun you just gotta go wild with it.
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>>97351885
> We're living in one of the most interesting times ever, with a nearly crystal-clear view of what's happening in the world with almost zero censorship, and a mass collective recollection of insane amounts of data

This is the problem. How do you create compelling and deep conspiracies when everything is out in the open?
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>>97356298
>How do you create compelling and deep conspiracies when everything is out in the open?
I mean tech companies still deny that our devices are spying on us constantly for targeted ads (and presumably AI research at this point).

I can't wait to get 25 cents in a class action when it turns out my Echo WAS listening to me the entire time. Truly they will learn their lesson from that inevitable meaningless fine.
>>
I have a Cthulhu session 0/1 coming up on sunday. I've only played and dm'd D&D until now.

what are some mindset tips I have to adapt, so that I don't get off'd in the first 10 minutes? just play a normal real life dude finding himself in some spooky shit? like it would happen to me?
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>>97363159
There are two "problem" mindsets when switching from d&d to CoC (or horror games in general.) The first is to treat it like d&d and run into every problem like Billy Badass. That's stupid, every problem isn't a nail, and you're playing in some version of the real world (usually) so the application of violence isn't always the best option, even if it isn't something that will kill you immediately.

But, the second problem is the opposite of the first one: people buy super hard into the meme of "super lethal game that chews through PCs like tissue," so they turtle up and don't do *anything*.

So, you need to strike a balance; make a character who isn't going to treat every single encounter as something to be solved by violence, but also make a character who has reasons to keep going after the mystery and stick with your random group of a PI, a Fisherman, a Hobo and a debutante.
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>>97353296
Was thinking about Dread, but I'm not sure that the "everyone can be killed every moment" thing is ok with the concept.
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>>97356298
>How do you create compelling and deep conspiracies when everything is out in the open?
ICE has received what is arguably the biggest funding bump of any government agency since the initial war on terror. They employ masked operators who seemingly act with impunity and there is a concentrated effort by the public to reveal their identities far and wide to the point that just the other day 4500 of them got doxxed to the public.
With the way they operate you can easily have the program using it as a skin suit to grab actual persons of interest and threats to the greater humanity. Imagine the players having their personal information get published on the web and well meaning but disruptive as fuck citizens are recording their every movement while they're forced to use this blunt instrument as an organization. Imagine some cultists finding out who your parents because of an online database and some activists being able to link your appearance with list of known members.
There's a lot we can do in current era. And don't even get me started on shit like government representatives being spies for foreign powers or the child fucking rings and spirit cooking bullshit our leaders and elite get up to.
There's so so much to work with if you want to roll your sleeves up and get right the fuck into it.
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>>97364572

I know you didn't mean that, but I did find the idea of doxxing actual players to ICE amusing and in line with our times.
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>>97324375
Guyver. The only thing that mattered about Cthulhutech was the biopunk Tagers. There's a reason the attempt at a revival focused on them. The authors just forgot that the rest of the system sucked too.
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>>97352307
>Is Nyarly really around anymore if DG isn't constantly dispatching killteams to chase down anybody with a speech pattern replicating Alziz's?
Like, half of the cults Nyarly was running from the shadows basically went belly up. It's not that surprising that his activity consequently quieted down.
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>>97315789
Adam struck fucking gold with Marrion
TFW you force yourself to remember literally every event in your life all at once so that the imagined perfection of your wife is powerful enough to save the world.
>>
I remember from the DG thread someone said that the one oneshot where you're in Sov occupied Prague and have to stop a King in Yellow Play is a "standard KiY screnario"

But what IS an example of the standard KiY scenario all the rest are based on?
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>>97376369
For the past 20 or so years the sort of big KiY scenario everyone seems to look back towards is Night Floors, which is crazy because it's a fucking terrible scenario.
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>>97377431
Night floors is good because the solution is writing Abigail wright off as a suicide
Unfortunately the players will want to investigate. And the impossible landscapes campaign happens.
A good KiY scenario is always going to be the protagonist fucking themselves over due to their own curiousity/need for answers/need for control

It's why that one minecraft ARG is pretty good.
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>>97377626
Night floors is a series of "ooooh, so spooky" cut scenes. It's closet drama, it's great to read and think about how great it would be to run, but it's actually fucking dogshit, which describes 95 percent of Detwiler's output.
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>>97377801
It hands you a ton of tools for improvising shit to happen, weird things to investigate. If you can't use the LEGO you've been given to craft scenes from the resources that's your own fault.
I find the best way to do it is to ask if it's a 'mood' scene, or a way for the players to find out more. And then writing ideas from there.
But if you hate it so much what's your ideal KiY story, anon?
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>>97379160
>It hands you a ton of tools for improvising shit to happen
It clearly doesn't because turning it into something required a 200~ page campaign book. (Which still lacked an ending)
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>>97379797
It has an ending
The purpose of the play is to create itself.
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>>97379160
It's not marketed as a series of Legos to build my own scenario, and if it was, it would be fucking bad at that. It's marketed as a good king in yellow scenario, but what it actually is is a series of scenes where the keeper describes something creepy happening, and then you leave that room and go to another room where the keeper describes something creepy happening, ad infinitum. Detwiler is a great writer, I enjoy his DG fiction, but his scenarios are all the same shit, either a collection of cut scenes or a bunch of information that the PCs will have no way to find out or interact with, usually with a single, hyper specific thing they need to accomplish to get any kind of resolution. He does everything that every single person with half a brain will tell you is terrible gming, but people lap it up because he's been grandfathered in as a """""great scenario designer""""" because he worked on the original DG.
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>>97364632
>shotgun scenario about using ICE operations as a cover to finish off a ghoul cult that DG couldn't get rid of during the Biden years
>players have to make regular drive rolls to escape Will Stancil's clapped out honda fit while boxing up captured ghouls into an unmarked fedvan
>+20 to a persuade roll if they make a reference to Elon, GrokAI, or twitter while trying to evade confronting the "Lawyer, Master of Black People" without violence
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>>97364572
Want my honest opinion? Modern Delta Green should set its primary scenario as mankind nearing a state of potential apotheosis into a Mythos entity, purely because of our increasing violence, self-destruction, and careless pursuit of higher sciences. Have every act DG commits to save mankind be the exact same thing that's going to drive it to become something nightmarish. Have it be EASY for operatives to hide themselves, get gear, do what they want with impunity, but always make those methods disturbingly callous and wasting huge amounts of human life (that nobody seems to really care gets wasted). Make it so that sometimes, an operation succeeds purely because the entity they were pursuing realized how fucking dangerous earth is now, and decided to leave while the gettin' was still good.
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>>97390337
Sexo?
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>>97381218
Future/Perfect is also a great example of his scenarios being shit. Hell, I remember liking it until I thought about it for a second and realized the first part of it shouldn't even be able to happen thanks to the portal being essentially one way from the present to the past, yet a bunch of shit SOMEHOW managed to go past to present even though the scenario says the portal is open for like microseconds in the past and constantly shifting through time.
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>>97400627
Oh yeah, future/perfect is a really good vertical slice of Detwiller awfulness. Again, it's another one of those scenarios that people love for reasons I just do not understand.
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>>97364572
Sounds great. We need more creativity like this for modern scenarios with Delta Green.
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>>97351811
>Eh, I can understand why they don't want to dip their toes into current day conspiracy bullshit, it seems a lot less fuckin' fun than it did in the early days
There's been a bunch of antivaxx scenarios in the shotgun contest the last few years, and you aren't wrong, they are mostly depressing and not fun or pulpy at all.

>>97355410
>maybe relate it to your favorite deity who knows
Yeah put Nyarlathotep as the scooby doo villain of yet another scenario, great idea.
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>>97400633
>future/perfect is a really good vertical slice of Detwiller
"I see you have tried to interact with the scenario, have some instadeath."
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Can someone please confirm if I understand the Call of Cthulhu 7e rules for Full Auto fire correctly?

>Investigator has a uses a 1D10+2 damage Tommy gun with a 50-bullet drum barrel.
>Has a Firearms (SMG) skill of 75% so they fire 7 bullets per volley.
>Apparently you can fire as many volleys as you want as long as the weapon has ammo.
>1st volley: Rolls attack. Hits, so half the bullets hit (rounded down) dealing 3D10+6 damage. Remaining bullets: 43
>2nd volley: Rolls attack with a penalty die. Hits and deals 3D10+6 damage again. Remaining bullets: 36
>3rd volley: Rolls attack with two penalty dice. Misses this time, so zero damage but still used 7 ammo: Remaining bullets: 29
>4th volley: Rolls attack with two penalty dice and requiring a hard success to hit. Misses again, so zero damage but still used 7 ammo: Remaining bullets: 15
>5th volley: Rolls attack with two penalty dice and requiring an extreme success to hit. Misses again, so zero damage but still used 7 ammo: Remaining bullets: 8
>6th volley: Rolls attack with two penalty dice and requiring a critical success to hit. Misses again, so zero damage but still used 7 ammo: Remaining bullets: 1
>The player cannot fire any more volleys because it has become impossible to hit, so they end their turn.

Is this correct? Aside from the facts that armor is applied to each damage roll separately, and if the Investigator wants to switch targets between volleys they have to pay 1 bullet/yard in wasted ammo. Also, obviously they'd probably stop firing after the second/third volley because the chance to hit just becomes abysmal.
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>>97376369
>But what IS an example of the standard KiY scenario all the rest are based on?

Pls Respond
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Bit of an out there question, can anyone think of an interesting way to build a tramway, or at least tramway heavy, chase sequence in Call of Cthulhu. It's an idea I came up with during our last session and I can't help but feel it could be really fun if done well.



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