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SCP edition

Tell us about your horror settings, games, etc. Share inspirational art, prompts, etc.

>List of games:
Call of Cthulhu, Chill, Cold and Dark, Degenesis, Delta Green, Don't Rest Your Head, Dread, Esoterrorists/Fear Itself+Book of Unremitting Horror, Fall of Delta Green, GORE, Into The Shadows, KULT, Little Fears, Mothership RPG, Nemesis (free on Arc Dream's website), Nights Black Agents, Silent Legions (Mostly for the tables), Stalker: The SciFi RPG, Symbaroum, Ten Candles, Trail of Cthulhu, Unisystem (All Flesh Must Be Eaten, Witchcraft, Conspiracy X, etc.), Unknown Armies, The Whispering Vault, Vaesen

>Inspirational stuff:
Caitlin R Kiernan, Castlevania, Carnacki the Ghost-Finder, Doom Watch, Fear & Hunger, George Romero, Ghostwatch, House of Leaves, I Am In Eskew, John Carpenter, Kolchak the Nightstalker, Laird Barron, John Langan, M.R. James, Nick Cutter, Old Gods of Appalachia, Quatermass, Ramsey Campbell, Remedy Series (Alan Wake, Control), SCP Foundation, Scarfolk Council, Shaun Hutson, Silent Hill, Stand Still Stay Silent, The Evil Dead, The Magnus Archives, The Secret World, The Stone Tapes, Anatomy, Thomas Ligotti, Twin Peaks, Vault of Evil forums, toomuchhorrorfiction

Other News:
H.P. Lovecraft Historical Society releases "The Spark Devil"
https://www.hplhs.org/sparkdevil.php

Current Book Club Topic:
"The Hunters from Beyond" by Clark Ashton Smith
http://www.eldritchdark.com/writings/short-stories/93/the-hunters-from-beyond

Questions for the thread:
>Would you join the SCP Foundation or one of its rivals?
>Which Mobile Task Force would you join?
>Have you played any of the tabletop games based on SCP?

Previous thread:
>>96995888

Please try to keep arguing to a minimum. Don't respond to bait/drama/politics posts.

And as usual, try and keep it alive. Make a new thread if its not in the catalog.
>>
>>97266292
I used Delta Green to run scenarios based on SCP.
>>
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I finally got around to watching True Detective S1, really good shit, watched it with my pa too. Got me in a certain mood so I dug up my collection of Machen short stories and the complete John Silence stories I got for my birthday a couple years back, they scratch the itch somewhat. Getting back into X-Files too and I'm wondering if anyone has any particular favorites when it comes to that genre of occult detective and/or conspiracy thriller with horror overtones?
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>FILE N°: BX-1969-092
>AGENCY:
https://x.com/FabienPalmari/status/2005704892393103742
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>>97266292
I have been playing the hell out of the PC game "Active Matter". It's like STALKER, Roadside Picnic, and SCP had an anomalous baby and it has had more moments that have made me jump out of my seat than maybe anything I've ever played.

Definitely going into my next Delta Green game.
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>>97266895
Voices of the Void strikes a really different feel with its horror. You play as some dude searching and saving signals from beyond using a satellite array. That's it. But you have to go out and service these satellites and check on the power station. Exploring is neither encouraged or discouraged. It's a very slow burn game until it very much is not. Sometimes things happen. Sometimes they don't. One of my favorite little details is that the doors on your base all have passkeys on them, so that they can be locked. It's never told to you as to why you would need such security, it's just there. Lot's of small things like that.

Unfortunately it's gotten a (mostly deserved) reputation for being the dev's magical realm. If you downloaded the game and just played it, you wouldn't have any idea about it. But going to any sort of community involving the game would immediately barrage you with canonical/formerly canonical/fanon magical realm content that can possibly kill tension for the game itself. I personally don't mind most of it, honestly. But I know some will absolutely detest it. So if you are interested in playing it, go in blind to the game and its community until you've had your fill, or wait for the game to be complete (currently version 0.8.2). It's free.

https://mrdrnose.itch.io/votv

For /tg/ purposes, it may work best as a single player TTRPG. Maybe could have up to 3 or 4 people total, but you'd have to add more objectives and tasks for players to do, which could become tedious. The less people the better, for tension.



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