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Is it really good etiquite to have seriously "heavy" and depressing themes in your tabletop campaign as opposed to just lighthearted evening fun or cynically detached/ironic grimderpness?
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>>97286063
Well that would depend entirely on the people playing the game, now wouldn't it?
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>>97286166
Sure, but no one actually knows this prior to (presumably awkward) experiences. And some things don't depend on anyone because they are entirely inoffensive and people will just want to game anyway.
But fooling the PCs in an elaborate plot guided by an otgerworldly entity to destroy the entire world because it is fundamentally base and sordid after being witness to irreconcileable suffering and never once having been validated in any significant way?
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>>97286063
even the most comedic games should have some stakes to the characters' actions/choices
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>>97286063
Is your party on board? If yes, then have fun. If no, then it's fucking terrible. If you're playing with people you know, then it's easy to figure out. If you're playing with strangers, this is why you have a meetup to talk about the game and create characters together so that everyone can find out what everyone else wants from the game and kick the most problematic people before they kill the game
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>>97286063
It's good etiquette to talk with the people you play with to agree on the game you want to play, then to play that game. Which should be obvious to anyone that has interacted with human beings before.
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>>97286248
>Sure, but no one actually knows this prior to (presumably awkward) experiences.
Do you think the GM has no communication with the players before the game begins?
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>>97286406
You'd be surprised by how many problems don't get solved because people here is incapable of having a basic conversation.
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>>97286440
NTA, it's an intrinsic problem with most /tg/ types, autism, anti-social, etc, but it's something that we need to push that asking and talking about things is the best way to bridge that issue and help each other understand that and improve.
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>>97286461
Absolutely.
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>>97286063
Read the room. Is that what your table wants to do for that game? If so, then yes. If not, then no.
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>>97286063
Try playing games sometimes and see how it goes.
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>>97286489
You are my friend now. https://www.youtube.com/watch?v=eWNNjIIq4TA



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