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I am looking for a game that is a mix between HeroQuest and Battletech. In that it is a duel type game rather than a dungeon crawler, movement is hex based, there are items and objects you can pick up and interact with, and there are fixed action points per character deployed, and each action a character takes costs action points. Is there anything you would personally recommend that sounds like this, or do I have to homebrew such a system myself?
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>>97286252
Are you looking for a specific existing game, or asking if there is a game that satisfies your highly specific criteria?
If it's the former, I unironically recommend searching by mechanics on BGG. As shitty as the site has became, the search is still great.
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>>97286252
Don't play it, just get kits for other games sometimes but its suppose to be good-to-decent for a current era specialist game. Sounds like it does what you're looking for.



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