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File: Z.png (1.17 MB, 1000x686)
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Why don't zombies eat each other?
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depends on the system
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even zombies wouldn't eat each other out
they are that STINKY
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>>97300419
Why shouldn't they?
>Add a new type of zombie to your setting; the Cannibal
>Hunts other zombies as well as humans
>Gains power with each Zombie eaten, as well as their single brain cell giving it multiple braincells (Dangerous as fuck)
>Can ambush
>Can open doors
>Maybe quicker than other zombies as well to scuttle around faster
>Basically a Ghoul
>Major sign of them being around is an absence of zombies, making them perfect paranoia bait on any 'safe' location since their MO is 'Lurk around, wait until you're vulnerable then get the drop on you'
You too can spice things up and get called a shitbag by your players by including quirky curveballs.

Since this thread is otherwise pointless; special zombie types to use in your campaigns, go.
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>>97300468
I like your idea, anon. i'll include it if i ever dm a zombie based game.
If it was my instinct to write up a similar zombie, I'd probably make it more like a boomer from l4d, except when it pops still animate bits of other zombies come out to continue the hunt.
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>>97300468
>Major sign of them being around is an absence of zombies
This is dumb and contrary to his internal logic
Zombies are plentiful in most zombie apocalypses
There's 0 reason for him to be like a fucking kraven the hunter for zombies, it's the opposite
Major signs that it can be one is precisely an abundance of zombies which means plenty of food that's very slow
Harder to spot, more precise signs that one is around is perhaps piles of cloth in the street or loose bones where there ARE zombies
His way of hunting humans could be, if he spots you alone, be very loud and very slow in the open, the kind of zombie that makes you feel secure, like you can just outwalk him and not waste bullets, and then he sprints when you turn your back.
But wasting his time and energy trying to develop Predator strategies to hunt humans seems counter intuitive
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>>97300419
They don't register as food to each other.
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>>97300468
Wouldnt this be a Ghoul?
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>>97300663
Pointless question.
There's no unified definition of Ghoul, especially not in that context, stupid bumpfag.
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>>97300419
Because the haxmada of a zombie will glicgloc and fibldiblstein, causing a kalacksado to kcxs, and the whole passablassacassalon will qeb.
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>>97300419
Because the premise necessitates it. Just like "the military must be powerless to stop the spread of zombies" and "anyone who gets bitten must hide their injuries for as long as possible so that they can turn into a zombie inside of a place that is supposed to be safe and start a new outbreak at the worst possible time".

If zombies ate each other, there could be no zombie apocalypse because the zombies would destroy themselves instead of amassing into dangerous hordes.

Genre convention: zombie bites a person, gnaws on them for a few minutes, person reanimates as a zombie, you now have 2 zombies.
Cannibalistic zombies: zombie bites a person, gnaws on them for a few minutes, person reanimates as a zombie, zombie A continues to feast on zombie B until there is nothing left to eat. Zombie B will also try to east zombie A. Either way you end up with the same number of zombies as you started, and any other humans in the area have ample time to flee.

The first option is a rapidly escalation problem. The second struggles with replacement numbers. So if you want to have a zombie apocalypse scenario, you can't have them see each other as food. It works against the premise.
Even if you have the zombieism be externally caused rather than as an infectious plague (aka, chemical weapon turns people into zombies) it means that the human survivors can literally just outlast the problem. Wait in a basement until the zombies kill each other and then mop up the handful of remaining zombies after they have depleted their own numbers.
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They crave brains
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>>97300419
That's what a reverse zombie is for, OP
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>>97300419
Because eating isn't the point of their aggression.
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>>97300419
Same reason rapid animals dont just fight eachother to the death
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>lich daemon makes zombies
>zombies have a parasite that turns you into a zombie on infection
>lich daemon does this to towns as a means of increasing its prey: zombies who only spread to the living and wont fight back against the creator
>once it eats enough, it will hibernate until it runs out of nutrients, restarting the cycle
>many a suspicious (but innocent) wizard die due to misdiagnosed causes and hair trigger adventures
I just came up with a decent hook for a session some day.
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>>97300419
Because that would reduce their numbers and make them less if a threat
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Because the haxmada of a zombie will glicgloc and fibldiblstein, causing a kalacksado to kcxs, and the whole passablassacassalon will qeb.
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>>97305825
>I just came up with a decent hook for a session some day.
Where?
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>>97300419
Because zombies were created as an analogy of Communism and Communism is a colonizing ideology, it expands outward and assimilates others into itself, it's only self destructive in that it drags everyone down to the lowest possible level, it's equality (except for the people in charge but I mean in general), but it's equality in shit. Which is what zombies do. Being a rotting corpse is bad, and they drag everyone down to their level.
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>>97311461
No, it was consumerism. You got the wrong co-ism there.
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>>97311787
No, you're thinking of Dawn of the Dead, the one with the shopping mall, in the first movie it's Communism.
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CDDA has neat zombie types with how mutations work
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>>97312026
In the first movie, it's not political at all. This is what Romero himself said when asked if it feels like a political film:
>It does not. I can see why it seemed that way. But it doesn’t seem that way right now to me. Maybe it’s because I can’t erase the things that were in our minds when we were making the film. Forget race. It was all about people stuck in a situation where the world is changing outside. Clearly, there was a substantive change happening, and these guys were still arguing about going upstairs, downstairs, blah, blah, blah. That’s all I see in it.

So the only time a political angle came in was when he criticised consumerism in the second film, which makes much more sense since a zombie is quite literally a brain-dead consumer.
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>>97300663
>>97300693

Technically correct; the "Ghul" is a classification of creatures drawn from Arabian myth.

The main feature they are known for is dwelling in burial grounds and consuming the dead.

They are probably closer to some sort of graveyard djinn originally, and may not even be corporeal.
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I like my zombies as evil spirits, mangled souls forced back into their bodies or some other malevolent will animating human corpses rather than as creatures with actual biological needs and impulses.
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>>97314846
Not a zombie, then. The whole point of a zombie is that it's a mindless, ravenous undead.
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>>97314983
Iunno; I sorta like the low-magic variant of "Voodoo Zombies" which is from where we derive the word.
Essentially a living man who has had their "soul" destroyed by sorcery.
The actual "real life" process for "Making a Zombie" is a fascinating combination of ritual psychological and physical abuse, and the administration of mind-altering pharmakeia, leaving the subject brutalized, mute and pliable.
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>>97300419
Why don't incels fuck each other?
Neck yourself, nogaems-kun.
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>>97302059
you cannot put _everyone_ in a basement..... the outbreak keeps going on as people will try to outsmart zombies, leave their hideout too early, spread the plague everywhere as they flee desperately, be ambushed as they seek for food and sexslaves etc.
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>>97314983
>The whole point of a zombie is that it's a mindless, ravenous undead.
So return of the living dead isn't a zombie movie?
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>>97315425
If you think the zombies in that are intelligent, you're probably retarded. I'll bet you even think them ambushing police is smart, a tactic literal animals use, but that's only by comparison to you.
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>>97315180
That still never reaches horde numbers, anon. The cannibalistic zombies would rapidly deplete their own numbers until they reduce themselves down to a population easily managed by a handful of armed humans.

Sure, you will still lose some people to bad luck or accidents or stupid plans, but the fact that you will *literally never* have to fight more than one or two zombies at a time is a game changer. The street full of more zombies than you have bullets scenario can never happen if they are eating each other, or at least can't stay possible for long and if you can wait a week most of them will be gone.

The fact that the zombies are eating each other also means that they are less likely to be actively hunting humans because they have a plentiful food source already within reach, meaning that its going to be easier for humans to escape from zombies because the zombies don't all focus on them exclusively. Its still a dangerous scenario, but a vastly less dangerous one than the default zombie setup.
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>>97315447
Do you think animals are mindless?
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>>97302059
>it means that the human survivors can literally just outlast the problem.
This is true for any zombie scenario outside of fantasy magic zombies, corpses rot, in places below the frostline that means a year or so, in places that freeze over winter that means about 2 years, because a thawed corpse rots a lot faster than normal (water turning to ice breaks up tissues that are goopy/squishy when they melt)
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>>97316105
Compared to people, yes. Well, compared to most people. Not compared to you, they're apparently geniuses.
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>>97316116
All zombies that aren't a brain-damaged human are magic; If they're physically dead, where does the energy come from for them to move when they don't have a metabolism?

It looks like most dead zombies are resistant to decay; no bacterial growth or fly larva, so it's down to the physical degradation of their flesh; with no ability to heal, their muscles would eventually become weaker from wear-and-tear.
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>>97316224
strictly speaking modern non-magic zombies aren't actually corpses, they're suffering from something akin to a vicious case of rabies combined with flesh eating disease and leprosy.
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>>97300419
Why do jews give each other interest free loans?
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>>97300419
Traditional games?
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>>97316210
>Compared to people, yes.
Urbanoid detected. Even the average beetle has better survival instincts than the modern zoomer or gen alpha.
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>>97300419
Would you eat rotting meat?
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>>97321374
>Even the average beetle has better survival instincts than the modern zoomer or gen alpha.
You really are retarded, I already addressed that here:
>Not compared to you, they're apparently geniuses.
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>>97300419
They do in most pornos?
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>>97302231
reverse zombie is uh... a human
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>>97321991
Immortal that can only gain sustenance through devouring the undead, but close enough
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>>97300419
Why should
>Go dormant during cold winters
>Be absolutely fucked in tropical environments
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>>97316210
Someone who doesn't know what a mind is doesn't get to call others stupid.
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>>97302059
I would like to see a game or tv show with the following premise: The outbreak is starting slowly and civilian, military, criminal and other groups and organizations try to stop it. Show the slow and gradual decline. Supply chains become less secure, problems start adding up. Show social workers visiting places only to find single zombies locked into the broom closet by the family. Show a slooooow process. And show several different nations with different progress level and success rates.

Also show humans actually using their brains and doing smart moves. Also the average adult human has a lot more options than 1: Panic 2: Die 3 Become super main protagonist 4 Be side character.

Also why not show the military chafing at being constrained by politicians. Law enforcement personnel angry at pro-zombie protestors. Show clever medical decisions and procedures to slow the spread.

The typical jump from "Start" to "Immediate post apoc collapse with millions of zombies everywhere" is overdone, in my oppinion.

Show humanity slowly gliding down the slope, some places win, some lose, gradual progress.
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>>97314983
The entire concept of zombies comes from voodoo magic reanimating corpses.
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>>97300419
To ease the pain of being dead
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>>97322599
Which is why I get to call you stupid, stupid. Don't let your autism hit you on the way out.
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>>97323470
Oh yeah, we've certainly had thousands of zombie films where they're all voodoo magic. Stop being disingenuous, people could mistake it for actual retardation.
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>>97324546
I don't care about your retardation
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>>97324582
Oh, so you were actually being retarded. My mistake.
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>>97300419
Same reason this image applies.



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