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Should player characters go back to mundane life after facing great evil and saving the world from danger or should they take up a greater role after their struggles?
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66 hidden threads.
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Machiavelli approved of this.
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>>97301845
Only 66?
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>>97301871
im only cynical enough for the obvious ones.
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>>97301840
Yes.

>>97301845
>>97301871
44+72.
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Yes, wanting a better life than the one you were born into is sinful so they should go back to being peasants.
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>>97301845
>>97301871
>>97301937
Who asked?
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>>97302476
its a better topic than this shit thread's incomplete thought.
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>>97301840
>Could
If they want to
>Should
Meh.

Don't suppose you have an example where you had to make this decision, do you OP?
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>>97301840
Should you stop making garbage threads? Yes. Unequivocally.
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DnD characters are pretty rich by medieval standards a few levels in. I think you'd see a lot of retirements and the ones who are still sleeping rough and wandering after more than a couple years are a little touched in the head. A self-aware setting could really play this up I think.
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>>97302476
Why does that bother you?
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>>97301840
>All I ever wanted was a normal life.
>There's no such thing as normal life Wyatt, there's just life.
>Now go live it.
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>>97303224
I don't open a thread to read your blog. Last (You), pathetic mongrel.
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>>97301840
Retirement
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>>97301845
1 hidden, 101 filtered.
There's one easy trick that filters both generals and useless threads like this.
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>>97304522
yeah but I dont think generals are inherit problems, I even visit a few relevant to my interests.
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>>97305312
I don't dislike generals, I highlight the few of them related to the games I've played or I'm interested in and filter all others where I'd have nothing to add or learn.
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>>97301845
And how is that relevant to tradition games?
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>>97306164
I dunno, how is the op question relevant to playing an actual game.
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>>97304367
Cry harder.
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>>97301840
Okay, this is funnier than the original with Deku. But it's still stupid; a normal world is better than the apocalypse.
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>>97304522
Share.
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>>97310841
I'm not going to just say it, becuase the trolls will pick it up and change strategy.
But here's a hint: it's sort of like filtering threads that start with the meme arrows.
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>>97301840
10 years... lmao
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>Hit your peak
>Beat the BBEG
>Retire a champ and slam your wife against the headboard every night
Unless a character's narrative is clearly unresolved after finishing the campaign/killing the BBEG, retirement is literally the best and most realistic ending for most adventurers.
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>>97301850
why is the small axe wrapped in a faggot?
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>>97308967
>a normal world is better than the apocalypse

That's not the question. The question is not what should happen to the world. The question is what should happen to the MC after he has saved the universe twenty times over and I don't think "just get a job or something you bum" is the correct answer. In fact it seems down right disrespectful.

Anyway, this thread has very little to do with /tg/
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>>97301840
>Should player characters go back to mundane life after facing great evil and saving the world from danger or should they take up a greater role after their struggles?
How do you define, "mundane?" The point of Adventure is undertaking great risk for great reward, so once the Adventure is over anything after that would be perceived as "mundane."

The less bullshit answer is yes, they should return to mundane life. What mundanity means depends on the aspirations of the particular character, but if my Paladin can end the adventure as king of Sarkoris with a hot redeemed succubus wife than that's an ending well-earned.



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