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>Official AoS website:
https://www.ageofsigmar.com

>Downloads, Rules Errata, and FAQs:
https://www.warhammer-community.com/warhammer-age-of-sigmar-downloads/

>Tools
https://runebrush.pa-sy.com/warscroll/

>Anvil of Apotheosis hero creator:
https://aosg.github.io/

https://sigdex.io/

>Thread question:
Do you have any hobby or army projects planned for this year?


previous thread
>>97305876
>>
Sell me on Cities of Sigmar, if you can convince me to pick them up as an army I'll eat my box of Blood Sisters
>>
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>>97313532
Crossposting because I figured I'd check again since the last thread just died!

ALSO
>TQ
I'd like to have my ghouls all finished (which admitedly is just some morbhegs and big boys) and Nurgle. Other than that I'll be happy to just see what shit I can get completed from the copious amounts of shit I got in 2025.
>>
>>97313659
There are many, many better looking options that can be used as proxies in a cities army. Today I actually saw a good STL for some dwarf fusiliers .
>>
>>97313609
>tq
I’m starting AoS this year, my main goal is getting my Spearhead painted up. My faction got it’s refresh/release already this edition, so there’s no waiting on releases for me,
>>
>>97313609
>TQ
So far I've only purchased a Shrine Luminor, but I'm going to take it a bit easy on buying more LRL until the tome comes out.
One thing I really dislike about 4e is how the listbuilding system prevents you from buying what you want to play with because of hero-regiment restrictions within a faction's own book. Not even talking soup here.
>>
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Are lumineth a popular faction where you live, anons? I have a lot of chaos and greenskins but after playing TWW3 I've been getting a boner for the classic fantasy races like the empire, dwarves (horned helms and chainmail) and especially high elves.

I rarely paint much blue or white but the WHFB spearmen sculpts are derpy and cute and they seem miles easier to transport than the current vanari wardens.
Idk it just seems much cheaper, convenient to transport, and faster to paint compared to the lumineth range. I DO like the lumineth range but I also like the WHFB models on top of their conveniences. I would really need to be commited to the army to warrant getting a huge box of 30 archers or spearmen.

They're a castle-y faction right? i was considering their spearhead but I just KNOW those spears are gonna break or I'm gonna burn out under the sheer weight of trim and embossed runes.
>>
>>97313588
Anon I love the old ogres but they're monopose as hell and they literally have one set of legs for all infantry, just mirrored in cad for half of them.
>>
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>>97313809
nta, but I love them for it.
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>>97313609
>tq
Plan is to finish boners, and start on lizards. Outside that I've got a bunch of board game minis and stuff I'd like to get done as well as a handful of leftovers from battalions bought for warcry/skirmish/ptg

>>97313664
>any anons here fuck around with DirtyDown moss?
No but ive heard theyre fun if a little unpredictable to work with. You probably could get a decent effect using AK neutral ground paste and then doing a contrast over it. The neutral paste is semi translucent so it would show a tiny bit of the colours through your moss. The single complaint I've heard with those dirty down paints is that for better or worse, they do something slightly different every time you use them.
>>
>want scythe wielding skeletons
>Hex Wraiths are exactly that but on horses
>they’re Night haunt and not SBGL
>old models so no guarantee they’ll stay
Damn Death as a Grand Alliance feels like it was the most designed to fit together and now it seems they’re moving away from that it just doesn’t feel right.
>>
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>>97313949
Death was a single army at one point, I think, as the Legions of Nagash or some such.
>>
>>97313949
You could definitely put hexwraith body's on grave guard legs and run them as grave guard if it's more about the models for you
>>
>>97313949
>and now it seems they’re moving away from that
Now? They absolved themselves of that particular sin a number of years ago, and we're all way better off for it. Now if they could just get around to padding out the more micro of the factions and we'd be rid of both of AoS major original sins. (Yeah, I'm not holding my breath.)
As for your scythe-wiedling skeletons just get converting, then take your pick as to which SBGL unit to run the result as.
>>
>>97313982
It feels like a decision made without considering the consequence of what it does to factions. Instead of a much larger faction with many different paths to collect giving it tons of depth, there’s a bunch of “complete” factions with not a lot of depth with how you collect them. I suppose I can’t complain too much since Nighthaunt interest me regardless, but it seems like a strange decision.
>>
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>>97313783
LRL is one of the hardest if not the hardest faction in AoS to paint. trim everywhere, gems and little bits and details everywhere, even for your basic battle line units. They're also supposed to be the more "clean" of factions so random dirt or smudges that might be okay in other factions is kind of a no-no in LRL. These old high elf units look comparatively much simpler to paint and unless your LGS is run by awful grogs, no one's going to give a shit if you proxy some or most of your LRL with high elf models.
>>
>>97314046
> and we're all way better off for it
I don't think so. If anything, I think all that's happened is SBGL has become the dedicated undead "soup" faction while the other three are extremely rigidly stuck with skeletons, ghouls and ghosts and they're not allowed to stray even a little bit from the core concept. If they relaxed the army mixing restrictions and refocused on grand alliances, I think those other armies would actually start getting more stuff but as it stands, they're just going to get more of the same.
>>
>>97313895
Nice skeletons anon, I do like your dudes quite a bit. (almost makes me wanna give me 40 something skeletons a once over... almost)

But unpredictable is fine, I already have a bit of a darker green earth tone for the armor, I figure I could probably drybrush some browns or metals on, add some neutral dirt (good idea btw) and just get some nice algae growth on my nurgle guys. If the colors are a bit inconsistent I think it's nice, I got the OG blight kings and each one is borderline a hero model so might as well go whole hog.
>>
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I decided to get some more paint on them tonight since I wanted to finish the gotrik and felix audiobook I had
>>
>>97314077
>skeletons

I feel like calling OBR just skeletons is underselling them, same with NH, I feel like GW could go much more whole hog on a second wave for these armies and give them some more shit to work with. (I guess third wave for NH) I'd love if my FEC got more guys though, but realistically I'm prepared for that not to be the case

>>97314113
Hope you're enjoying it, I'm still suffering through the physical Archaon trilogy but I'm like 200 pages from finishing it.
>>
>>97314113
very cool stormfiends anon, i gotta stop being lazy and finish my unit at some point too kek
>>
>>97314122
it was great, my knowledge of fantasy was pretty tiny being a 40k guy for most of my life aside from like vermintide, but i understand why people like gotrik and felix already
also the greatest best rat is living up to the stuff ive heard and i fucking love thanquol so much
>>97314132
thanks, i love my funny rats, im hoping i can get everything finished by this weekend so i can start my seraphon spearhead, and then i can actually start teaching my friends table top
>>
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>>97313659
I don't own the army but they seem fun, I'd personally swap out the ironhelms for imperial Greatswords since I enjoy the big puffy shirts and feathers more than the mudcore and goofy helmets. (In some cases)
I know there's like 6 schizos who are gonna flip but I like the old black lich pope lady on the palanquin who's a skeleton.
Also artillery is cool, and I dream of the next wave having a big mechanized update with clockwork bullshit, cogforts, more options for weird guns, and who probably just a generic knight squad.
>>
>>97314142
>i understand why people like gotrik and felix already

If there was ever a series I think really gets Warhammer across in general I'd say it'd be Gotrek and Felix. You get to see just about every faction from the Warhammer world, once it swaps Authors halfway through you get all the edgy melodramatic bullshit and power scaling nonsense you could imagine.

If you can find them, the Thanquol books (and Headtaker) are fucking aces, same with Malus Darkblade's series. They're all very fun high adventure and kept me hooked, only sad thing was running out eventually and GW not pumping out anywhere near the level of books from Fantasy for AoS
>>
>>97314154
i was gonna just keep going through the G&F books at work, but i plan on going for more of the skaven books also
>>
>>97314062
>LRL is one of the hardest if not the hardest faction in AoS to paint. trim everywhere, gems and little bits and details everywhere, even for your basic battle line units.
They really aren't as bad as people make them out to be. Slaanesh and IDK are worse. I'd even throw STD if painted more "cleanly" higher up than LRL, too. Especially if you add in some Marauders as Darkoath. Tons more trim, trinkets, and textures. LRL's trim is very well defined on sculpts and simple in shape and gems can be painted as easily or as difficultly as one would like.
I would say Rotswords have more detail than LRL Wardens or Sentinels if we're talking basic battleline. But LRL largely can't afford to use muck and grime as a cover for quick/sloppy painting. Now assembly? LRL are definitely a candidate for worst assembly and ease of enabling sub-assembly. Some very stupid choices there.
>>
>>97314178
I'll warn you after Giantslayer (mind you, that's book like... 7) they swap authors from William King to Nathan Long. Kinda what I said before, it's not bad but I think Orcslayer was probably the weakest in the series for me. (Manslayer coming in close second) but the rest are pretty good.

But I hope you enjoy it anon, it's a fun series!
>>
>>97314184
To prove your point for Slaanesh, Blissbarbs are also built like hot ass on top of being spindly, pokey, and difficult to paint cleanly. I hate them and my buddy who just painted 2k of Drukhari hates them.

But fuck me does HoS have some of the best models in AoS.
>>
>>97314197
I’ve only built/painted a squad of Blissbarbs, Myrmidesh, and a Lord of Hubris. I didn’t entirely hate it but I did make it miserable for myself by painting the two squads simultaneously.
>>
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>>97314142
thanquol is the king of being a shithead, he's wonderful
>>
>>97313220
I went for it
I don't get to play much spearhead anymore but it'll be a good excuse to practice painting skin and faces at least
>>
OBR never...
>>
>>97314284
Nice have fun anon.
>>
>>97314146
Honestly I think the pope lady is cool, I like that the skeleton mirrors her pose, it's a fun detail
>>
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>>97313809
You just gotta embrace the hobby aspect and multipose them.

>>97313603
I believe that was my conversion you're referring to.
>>
>>97313609

>TQ
Finish painting what I have, get as many games in as possible, don't buy anything new
>>
>>97314184
>IDK are worse
Damn, if everything goes well I'm about to start with idk as a total newbie.
What makes them so ass? To my untrained eye they look pretty detailed, but not excessively so.
>>
>>97314511
I like to put the eels up my ass
>>
>>97314511
i have a friend who plays them and the big problem he's encountered is the assembly, lots of flimsy pieces with tassels and whatnot
that and a lot of them have a lot of detail but that's a lot of AoS models at this point
>>
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Why doesn't Nagash produce 350 gold per day anymore?
>>
>>97314595
Strike at the mortuary factory. Apparently they're protesting against the dreadful work/death balance.
>>
>>97314595
Because the union has a BONE to pick with him *rattle rattle*
>>
Does anyone have a decently high res map of the great parch post-vermindoom? The only one I can find is too blurry to read anything
>>
>>97314595
shyish is rich in gemstones, not precious metals
>>
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>>97314595

he tries his best
>>
>>97313609
Don't know if the kind anon who helped me evaluating the purchase of the skaventide stormcast half will read this, but I managed to snag it for 55 eur on ebay, pretty satisfied about it.
Already assembled as well, which honestly I'm not too enthusiastic about, since from the pics I've already seen several gaps and other minor stuff but whatever, I'll fix them easily enough. I just hope they're packed decently and I don't find a lot of broken bits around.
>>
Reposting my first model of the year from last night.
Has anyone else finished some models this year?
>>
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>>97315107
This new captcha is messing up my flow. Forgot the image again.
>>
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>>97315107
>>97315111
Lovely fire effect and the gem on his hat looks really good anon
I did sorta finish a model but its a gellerpox worm which is technically a 40k model so I cant post it here, so have my wip on a gobbo instead
>>
>>97315133
Good shit anon, wonderful color transitions.
How long does a model normally take you with those?
>>
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finished this kairic acolyte. Got the bird guy left and 7 other normal ones. I like how the gold looks with the blue. I wanted to try and dot the eyes but they were too small and I couldn't find a suitbale color anwyay

>>97315111
cool OSL

>>97314443
v nicely done. These look way more intimidating and imposing.
>>
I want more ogroids
>>
>>97314184
>>97314062
do you guys often break the spear shafts on your wardens? I have yet to see lumineth in person so I'm curious if people tend to trim the spears down. They look awesome at full length though.
>>
>>97315172
no, you don't
>>
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>>97315181
>>
Did you used to be able to run these guys with vampires?
>>
>>97315203
Yes.
>>
Darren Latham sure loves vampires.
>>
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>>97313659
They are basically made for Contrast, you can get a good looking hordey army surprisingly quickly. They have excellent fluff, each of the Cities has a different fun hook, the potential for OC guys is greater than any other army, you can convert or counts as to your hearts content, and they're basically the main good guys of the faction (no one actually cares about Stormcast)
>>
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>>97313609
>TQ
Skeletons, woo!
Get my spearhead fully painted so I can play a game of Spearhead, and expand it into a fully painted Soulblight army so I can play a full game of AoS

Also, probably clean and organize my hobby table.
>>
>>97313659
wait for the cocfort wave
>>
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>>97315107
Happy to see you're back anon, I like your nuchorfs. I've been working on my TKs lately and I finished one Ushabti this year but nothing AoS so far.
>>97313609
>TQ
Finish all the stuff in my backlog(Stegadon and 3 Sylvaneth kits). After that I'll probably get more lizards.
>>
>>97315241
With that paint quality I can't tell if those are new or old models. Good shit man
>>
>>97315152
Thanks anon, honestly no clue, I do know that I'm a slow painter and almost treat painting like meditation so I probably spend more hours on a model than needed, kek
>>
>>97315215
Isn't Cado supposed to be a good guy?
>>
>>97315280
does it matter?
>>
>>97313659
They look like shit play literally anything else
>>
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>>97315267
>almost treat painting like meditation so I probably spend more hours on a model than needed
NTA but very based, I feel the same. The skin on that gobbo looks great so far btw.
>>
>>97315111
That's a very nice daemonsmith anon
>>
>>97315316
Thanks it's mine
>>
>>97315216
>each of the Cities has a different fun hook
and no rules to run them
>>
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>>97315348
rules come and go. Your OC and conversions live forever
>>
>>97315333
Hey!
>>
Right, friends wanna play with me but I haven't properly played since 2nd ed. Can someone give me a quick rundown on major roles changes please?
Also I got ironjawz(first ed army) and nighghaunt as my main 2 armies and I somehow got like 3k of kruleboyz which ive never played with. Any major playstyle or rule changes about them I should know of?
>>
>>97315373
Post yours then faggot
>>
>>97315431
Oh I'm not doing that, I like Neferata so I'm good with canon
>>
>>97314146
Rumours are cogforts, a self removing special character, vet grenadiers,flamethrower unit, knights on foot, more mages, warrior priests and witch hunters.
>>
>>97315203
You used to be able to run every single death kit in one army until 2ed
>>
>>97315179
I’ve only broken one and that happened in a strange way. I was photographing my squad and lightly brushed it. But they are normally surprisingly sturdy. I will say, trimming them down is could help in the short term but you’re already weakening a bond by cutting and regluing it.
>>
>>97315514
Grand alliance armies should still be a thing, I say.
>>
>>collecting nurgle for over a year
>spearhead, battleforce, and glottkin painted
>get super excited for the recent nurgle reveals
>get TWW3 around the same time
>look at the new Sloven knights again and wish they were Rot Knights on mutated worgs
>look at the rotswords and wish they were Nurgle marked chosen
>look at nu blightkings and wish they were Forsaken of nurgle or Plague ogres
>look at Festus and wish he was Tamurkhan on Bubebolos

I wish EmanG would come back to rip all the in-game assets again
>>
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>>97315536
>>
>>97315520
I'd love a good alliance system. Ideally something less game breaking than "ehh just take 500 points of whatever" but less restrictive than Regiments of Renown.

I don't know how it would work, I'm not a game designer, but I want it
>>
>>97315536
At that point just get warriors/chosen and paint them green. Maybe proont a few nurgle shields or helmets.
>>
>>97315536
If you started nurgle and are unwilling to convert things I have to wonder whether you really like them
>>
>>97315520
I think, if they were to come back, they should be an end goal of collecting. Like a new format or gamemode separate from regular matched play that takes place at a much higher points cost.
>>
>>97315578
>less game breaking than
2vs2 games never end up with game breaking combos, just ensure the accompanying army is itself structured like an army and that the two parts can't combine their effects and auras
>>
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>>97315536
yeah man I think you want to be playing Slaves of Darkness or do a little bit of converting.

Converting Nurgle is stuff is dead easy tho, so that's not an unsurmountable hobby goal
>>
>>97315594
>inb4 making archaon/kragnos/nagash/prime obligatory to run the army of renown
>>
>>97315594
>>97315578
>>97315520
I think they need to stop giving a shit about the balance because it realistically only matters for antisocial people with no friends who rely on pickup games and tournaments in order to play and frankly theyre just going to buy a new grey army every 6 months anyway so you dont really need to cater to them to profit off them. Every attempt to rebalance the gw games and make them "fair" has been catastrophic for the hobby side and those interested in making their stuff their own.
>>
>>97315612
>Every attempt to rebalance the gw games and make them "fair" has been catastrophic
Every limitation or removal you're thinking about was not done in the name of balance or fairness
>>
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>>97315591
I really like green

>>97315585
yes, this is exactly what I was thinking of doing., I know duncan has a nice video on god-aligned chaos warriors


>>97315569
thanks. a few of the knights are alright but I think I like the regular StD knights in green better than these
>>
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>>97315569
>>
>>97315624
I think that should work. If you can find the old blightkings box you should be drowning in bits for your alt-warriors. Good luck!
>>
>>97315638
>>
>>97315216
The cities lost all identity when they made everything a retard in shitty armor
>>
>>97315306
Thanks anon, I do intend to put a purple base as skin for the shadows on the next goblin rather than the dark green I got going right now to make it better next time, hopefully
>>
>>97315696
no, that wasn't it, it was deleting coalitions with stuff like stormcasts, khainites and kharadrons
>>
>>97315624
Nice otto, he's a lovely model. I gotta finish basing the rest of my glotkin once I get this moss/algae thing going.
>>
>>97315638
>slop made stl
>>
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>>97315723
thank you here's ethrac
>>
Is all the shit in old world there just because it's the stuff GW can't copyright
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>>97315168
>These look way more intimidating and imposing
Thanks, thats exactly what I want to improve on them, along with future proofing them for scale creep.

Still got more than half an army to do though. 4 ironguts, 4 leadbelchers, 6 gluttons, an ironblaster and a stonehorn.
>>
>>97315750
No. Also don’t worry they’ll copyright tow soon enough.
>>
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>>97315736
nobody likes ethrac
>>
>>97315750
No it's more like gw wants to capture the horus heresy lightning in a bottle a second time without realizing why horus heresy worked in the first place
>>
>>97315750
No, it's because they're trying to create sub-brands identities, even at the cost of having them run in the red, because they hope one day they can become the new star wars or marvel.
>>
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>>97315736
I got my boys on the desk rn, i wish I wrote down how to do otto's armor since now that I'm on my blightkings I do not fuckin remember.

>>97315750
It's there becaue Total War came out like a decade ago and originally had a dead link to the store for products GW stopped selling. Gw eventually realized people in fact DID want to buy shit.
>>
>>97315715
Without coalition there was at least hope of getting a good representation of at least one of the cities
>>
>>97315766
Because it's attached to 40k and because there's 2 bazillion books dedicated exclusively to it, also because 99% of the time it's just space marine vs space marine so it's entirely carried again by marine players.
>>
>>97315766
If they were trying to make it HH they would have shit out 500 terrible books for it
>>
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>find out about the stormcast upgrade sprues
>interested because they're cute and it would be something fun and unique to slap on a spearhead
>check out the secondary market
Oh fuck off
>>
>>97315851
Bro they squatted them before 1ed was even finished, they have been printed in a decade and nobody wanted them. Just 3d print them
>>
>>97315864
>Just 3d print them
nobody made STL files
>>
>>97315750
My schizo theory is the have dozens and dozens of peripheral materials using the fantasy names (averland sunset, nuln oil, etc.) That were only associated with a dead product. And so to ensure they had control of those terms they brought back the the IP that used them rather than try and stuff them into aos and making it worse
>>
>>97315889
You're not schizophrenic, you're just retarded.
>>
>>97315851
Product that would make sense in a game where subfactions were mechanically meaningful and/or setting where they were talked about extensively and in detail. Neither was the case when those were being sold.

Now fatcast are on their way out, aos kits arent designed with interchangeable parts and they cant be bothered to write subfaction rules at all, so you won't see anything like this again.
>>
>>97315904
I never said I believed my own schizo theory, it's just a funny hypothetical
>>
>>97315889
You probably have a very low iq
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>>97315864
>>97315917
These things were probably one of the most niche products gw ever put out for aos (and maybe warhammer as a whole), but still they have kind of a stupid charm to them. Gw obviously modeled stormhosts after chapters but it's fair to say they haven't caught on in the same way for obvious reasons.
Another product most of you probably forgot existed: forgeworld stormcast heads!
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>>97315964
I have a few of the male ones but I haven't used any of them for anything yet
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>>97315917
I'm fine with Stormcasts not having some shit where every different color gets to be it's own special faction. I'd rather GW just extend current rosters instead of just dumping all releases into Stormcast. It's a weird spot to be in, because I like stormcasts but I don't want them to be like Space Marines. I'd say even funnily enough I don't see that many people playing stormcasts locally, it's a nice mix of everything. (Except IDK and Fyreslayers... Admitedly I could pick up some fyreslayer boxes from a guy but I don't know if I'd want to)

>>97315964
Oh shit that bottom right one is good, I do wish GW would get rid of the gaping maw screaming heads since they always look a bit goofy when you're slapping them on a basic dude not charging.
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If only Tzeentch daemons got the same amount of love as Nurgle daemons good God man
Just give me a bunch of boxes like pic related, theyve shown that it can be done right and its already a few years ago
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>>97315995
better luck in 2030
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>>97315995
>let's get an incoherent mess of a unit
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>>97316111
Nta but I mean it's tzeentch. Yes.
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>>97316111
Yes? Literally Tzeentch my guy
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>>97315995
>ywn smooch around your 8 foot tall gaunt summoner wife's belly button eye
Why live
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>>97315851
>>97315864
Were these online only or could you get them in stores? My lgs has old warhammer fantasy shit lying around that never got sold, I think there's at least a chance one of these fuckers is hiding in the back somewhere. According to the owners they only get a couple of warhammer customers a month. They seem mostly make their money on card games and funkos and stuff like that, despite having a pretty large amount of space dedicated to warhammer. It's just kind of dead around here.
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>>97316120
>>97316133
Horrors are as random as they need to be they still need to be identifiable
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>>97315995
They would be the most monopose, uncustomizable unit ever made if they were that varied
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>>97316171
They were in store on launch, I don't think they were ever online only, they just stopped selling them outright. That said, they are scaled for the fatcast, so I don't think the pauldrons work right out of the box on newer sculpts. I'm unsure if these shields are just the shield or if they have a gauntlet set to the back of them
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>>97316251
There's one anon here at least that has them, with a bit of luck he'll be able to tell us
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>>97316251
just the shield
i use them on my thunderstrike liberators
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>>97315215
Hmm it's DAZ ok?
We DONT give artists full name credit here are Games Workshop
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>>97316265
Speak of the devil
Nice stormies anon, slimcasts look great with the old shield design
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>>97316265
What paints did you use for the steel parts?
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>>97316280
followed this guide
https://www.youtube.com/watch?v=JjWgwoEFgv8
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>>97316299
Do you have one for SCE? I don't like Space Marines.
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>>97316308
Nta but you're a retard if you can't adapt a painting tutorial to fit whatever mini you're painting
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>>97316179
horrors are nowhere near random enough
and they won't be until they look like a unit of small chaos spawns
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>>97316193
>monopose, uncustomizable unit
that's already the average gw product nowadays
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>>97313809
I do feel that's some of the reason they might get updated? Instead of just standing/walking they will get more personality(?) in each model

Unless of course they fuck up

>>97314246
I like and hate this artist sometimes lmao
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>>97316378
>Unless of course they fuck up

that's the coin flip we'll all have to survive unfortunately. Sometimes you wind up with some good shit, sometimes you get monopose ork boys.
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>>97316367
not always
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>>97315760
>>97314443
All that effort and they still have the same limited number of weapons and gutplates lmao feels a waste
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>>97316299
thanks
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>>97316439
You're out of your mind if you think anything about those models is a waste.
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>>97316412
how many options do blightkings have?
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>>97316494
>how many options do blightkings have?

The new ones have a couple extra heads...? The old ones have a bunch of neato extra bits.
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>>97316494
i said not always. i didnt say never. what are you fucking retarded trying some low bar gotcha shit like that?

fuck off
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>>97316517
And I said the average, yet you had to be fucking retarded trying some low bar gotcha shit like "nOt AlWaYs" and then get angry at the most basic reply.

Follow your own advice go off, you fuck.
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>>97316544
it wasnt a basic reply, it was a cherry picked example to show an exception when most kits they do have at least a moderate level of customizability. shit like blight kings are a rare exception, not the rule. and your phrasing was obviously not meant to imply that a few kits here and there have posability problems, but that monopose has become the norm, which it hasnt at all.
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>>97316494
If i remember each old blightknight has like 4 different arms and maybe different heads, there's the torso variants, the musician and standart bearer and the champion

New blightknights i think have less, but they still have some
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>>97316575
>an exception
ok, lets try again, how many options do pestigors have? what about sloven knights?
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I like the uniformity though. The shark tooth pattern gutplates are the coolest to me.
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>>97316614
Meant to reply to >>97316439
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>>97316614
You can get away from accusations of excessive similarity with slightly different colours, for example replacing the types of metals between gutplate and gutteeth, or the part of the tusks that darknes
but you should absolutely rethink the type of trophies hanging on the back of one of them

also
paint one as mario and the other as luigi
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>>97316597
we know the sloven knights at least have head and weapon swaps. i dont know about the pestigor, i havent seen their sprue yet and its not on the website, although the pestigor do have 2 completely different sets of sculpts now thanks to darkwater

it is kinda funny how you've avoided bringing up rotswords, the main troop for the new tome, several times now
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>>97316494
Old ones have at least 4 hands/weapons compatible with 2-3 heads. You could easly use other weapons/heads with just bit of GS.
New slop kings are monopose with maybe 2 wepons.
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>>97316745
>weapon swaps
they don't have those
>i dont know about the pestigor
they have no options other than the command group
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>>97316745
>sloven knights
No weapon swaps, there's those 3 on the cover and that's it. I think they have about 5 helmets.
Basically same story for blightkings, except there's one (1) extra hand weapon that only works on the standard bearer.
Rotswords come with 20 weapons at least, although it's not as straightforward since they're meant to dual wield some.
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>>97316745
Pls chill out with copium, new nurgle will be just as momoposed as any other shit they make, just look at FEC, lovely models but you cant do shit with them outside of head/arm swap and even that is fucked up cuz one of the morbegs rider is female and is compatible with only 2 heads on sprue.
New rotswords will have 2 wepon option that dont fit on more than 1 body same with heads, because GW need their monies and you cant have nice things anymore.
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>>97316614
I hate the tyrant kit so much even after all that work it's still clearly the same
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>>97316251
I wish they'd attempt to make stormhost distinct again, but they are probably better diversifying chambers instead since thats already established now
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>>97316767
Aw sick so there's no reason NOT to get the cooler looking ones from Darkwater. (Other than needing to keep converting my dwindling supply of old bestigors)
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>>97316811
Stormhost specific kits are a waste of resources it's bad enough that they started redoing shit we already had
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>>97316811
I really don't think stormcast have the same selling power as Space Marines. There's no Blood Angels, Wolf... Whatevers, or Black Templars that could be sold with what GW currently has set for AOS.

It'd take a lot of lore to sell that type of thing to Joe Shmoe on top of making a bunch of unique kits that would most likely wind up binned because you'd be making subfactions for a faction that isn't that popular as is.
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>>97316815
the reason is that the darkwater ones are also painfully specific in their poses, for variety you will want the extra kit too
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>>97316885
I'm all about screwing around with kits, slicing, slight reposing, and trying to differentiate. My first Warhammer Hobby project was getting that god awful start collecting Pestilens box and trying to uniqueify the plague monks. (Thankfully I have improved since then but still)
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Does Foulhoof have to be taken in a posse with the grub lady and smiley
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>>97316974
Nope, they're all unique heroes. (Just like the cursed city gang, though hopefully not getting squatted like the cursed city gang)
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>>97316811
I think Stormhosts/Chambers would catch on better if they had “real” names for them instead of fantasy ones. It’s very easy to grasp Legion/Chapter/Company/Squad cause it’s real terminology that you can interpret easy. Don’t know how’d they do it though,
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>Playan 40k at my LGS
>Guy at another table tells his opponent how he's ordering the skeleton spearhead
>I go "yo I'm always down to play AoS, I got 2k points of kruleboyz"
>My opponent's like "dude no way I've got a bunch of khorne dudes"
>tfw got +3 people interested in AoS at my LGS
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>>97316835
>>97316882
I don't think he meant it in a model way, just fleshing out the stormhosts more. Which I get I mean it's pretty comical how non-distinct they are compared to their direct analogue in the various space marine legions/chapters/whatever.
I think ironically space marines are a lot more generic than stormies, they work better as a blank slate. You can combine space marines with other visual themes to create unique chapters. Add vampires and baroque shit and you get the angels. Add vikings for space wolves, egyptians for tsons, polynesians for carcharadons, etcetera. Stormcast kind of already have a "chapter niche", they're sort of greco-roman/art deco, they like hammers and lightning and heaven. Already too specific of an aesthetic to really start mixing in the way marines do.
That being said in general aos could be better at diversifying the various "colour scheme subfactions" every army has. Off the top of my head only Cities of Sigmar have really managed to create subfactions the wider playerbase can actually name.
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>>97317060
This always boils down to GW just need to get off their ass and flesh out the setting more. I keep saying they could easily just do a Warcraft Chronicle-esque series of books for each of the 4 grand alliances, if those sell well you could easily pump out a book for each of the 8 realms. So much of the bullshit people talk about with Fantasy or 40k are those stupid little sentence long stories or some small sentence implying something is the case.

(If they're concerned about not making money, just sell them with another one of those collectible coin things where you form a little wheel like those old lord of the rings burger king toys for fellowship)
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>>97316614
This nigga DOES WORK
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>>97316976
Does he have any rules about spraying pee, poop, c*m etc
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>>97317179
He gives -1 rend characteristic (down to 0) on a cast by magically spreading fart gas on the enemies if that counts for anything.
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>>97317078
Anon spoke nothing but the truth.
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>>97317039
Based and bogpilled
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>>97317220
Man brings me back to early 2021 when half this place was convinced the ambushing desteuction bog creatures in the trailers would be fimir
Good times
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>>97317185
Good enough
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>>97317039
Based. Happy for you anon
>>97316896
You dropped your crown king. Only people filtered by monopose are people who would be better off collecting funky pops or building kinder egg toys. Cutting, gluing, reposing and gap filling are all basic skills.
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>>97317351
I learned my lesson when I wound up with like 30 of those fucking monopose boys for Orks, and like 20 nobs, and any of the other ork kits. Even if it can look a bit jag at times, I'd rather have my own thing or making sure if I need to have more than 1 of the guy they at least have some differentiation.
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>>97317351
Wtf Anon you can't just post shit like this
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>>97316976
>hopefully not getting squatted like the cursed city gang
faint if not outright nonexistent hopes, the basic infantry is the only kit that might survive long term
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>>97317188
I'm gonna bring it up every time there's discussion of lore because maybe some shmuck from GW will be shitposting about horses or one of the other things on the bingo sheet and maybe relay it to someone with half a brain so they'll actually DO something with AoS.
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Hello anons, I managed to snag an old idoneth start collecting box for a very nice price. It's 10 thralls, 3 eels, and a foot character. Should be arriving relatively soon if all goes well.
Now it seems spearhead is the easiest way to get into the game nowadays. Afaik there's two options available for idoneth. My question is should I focus on:
1. Getting a shaerk to complete the "old" spearhead, running the foothero as another one (I don't think this will be a problem in SH since the armies are fixed, right?)
2. Getting another set of eels + an akhelian to run the newer SH, using my thralls as reavers (again, same principle)
Also, how much eel is too much eel? If I end up enjoying this whole hobby I'd like to get one set of each variety at least, but beyond than I'm not sure yet. Reason I'm asking is because there's A LOT of them on the secondary market, more than any other idoneth kit for some reason.
And finally, how likely is the army to get support any time soon? I've seen some complaints about them getting a shitty second wave with only characters or something. I'm not too sure how true that is, but it does seem like the army has a bit of an inbalance when it comes to characters/single model units vs multi-miniature kits. Only the namarti and eels afaik. Thanks for reading!
t. newfriend
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>>97317454
Based. AoS has so much potential as a setting that goes squandered because of modern corporate practices.
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new sylvaneth spearhead when
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>>97317078
Imagine getting baited into buying 4x60$ books that you likely only play one army for and they can't even be assed to make all the coin segments match in colour
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>>97317580
I mean if you're seriously buying $60 books for some shitty collectibles you deserve to be ripped off
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>>97317580
That's why it's genius to do it without the army books aspect, make it a "black library collectors edition" and just slap out a book for each of the grand alliances! Price them at like 50 bucks a pop and put the coin quarter in them. Maybe have like a special pre-order bonus for all 4 at once with a slight discount and like... A special mini of a "historian" from Azyr or something maybe like a bookmark.

They could easily play up the fact that basically no one outside (and most people inside) the AoS community has any fucking clue what AoS is. "The Mortal Realms explained - Compendium 1: Order" Have the cover art have like statues of each of the factions so people can go "oh shit Lizardmen, I like those" and pick it up.
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>>97317579
When they have new Sylvaneth to releas
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>>97317456
Welcome, anon. You sure picked a doozy of a faction as your first. In spearhead IDK are fine, and I’ve heard the new one is very good. In the real game, it’s a different story. The current generals handbook is very unfriendly to IDK since most of our stuff flies, thus we don’t usually benefit from obscuring while also having it used against us by the enemy. While you look at the models and imagine a glass cannon army, they’re just really glass. No cannon. Your combat profiles are very swingy and will usually do less damage than you’d expect. Plenty of armies have similar units that can hit much harder or accomplish more with less mechanical thinking required. We pay for our mobility with our combat profiles, which feels like a raw deal because it’s realistically not too much more than average. This makes our game plan largely become “run around scoring points until you have to engage the enemy or get engaged”. Victories feel like you barely scrape by while you can watch defeats unravel in real time. People have had some success with them but those people are also VERY good players. I don’t want to dissuade you from continuing with them, but it’s just where the book is at.
As for your next purchase, I would say option 2 and any 32mm foot hero if proxies are tolerated. You’ll at least have access to both spearheads and for the real game, while shark spam is what’s winning right now it’s because you end up with like 600+ points in revived units, but they aren’t good units. If anything it’s more of a 1cp per turn reposition+heal. Also I wouldn’t recommend shark spam because on top of being a harder list to play it’s also a seasonal rule that has no guarantee of staying. As for future support, just assume we’re getting nothing until 5th edition unless otherwise leaked/announced. Yes, our tome is disappointingly imbalanced in that we have a straight 2:1 hero/unit ratio, and 2 of our unit choices are single models.
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>>97317593
I mean there's a reason I said baited.
>>97317627
Honestly I want them to start doing groups of nonfiction reference books. Maybe I'm just autistic but when I was a little kid those big stupid "coffee table books" as people call them now are the reason why I became interested in every hobby I ever had. I think the big 40k one is a cute idea, but it'd be sweet to have something faction specific. I get that just sounds like the front half of a battletome, but imagine how cool it would be if we just had giant lore only books, that weren't just one story like a BL novel
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>>97317456
>>97317695
(Cont.) At least those heroes we received have good rules, the Storm Ikon especially. The incarnate is good for tarpitting and being a general distraction.
If anything collect IDK because you like the models. They’re truly beautiful minis and will fairly challenge you to become better as a painter and hobbyist while giving you lots of room to be creative with colors and basing/scenery.
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>>97317723
That's what I'm saying anon! Just a means for people to engage with AoS and get more info, flesh out the lore, make up some history and just have some fun with the setting. We've gotten similar things thanks to the RPG I'm a sucker for those Cubicle 7 rpg books as just a means of like "here's a specific block by block deep dive into this specific city and culture" AoS having that to give us more to care about and some fun lore tidbits would do wonders for this setting.

Also I remember checking those out from the library all the time. I remember those old Star Wars visual guide books with all the little bits and bobs, artwork, designs that weren't in the movies. Shit like that is fantastic for fleshing out a setting, even if it's like one sentence per thing or some thing that has no model and will never appear but sounds neat. People love that kind of shit.
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>>97317351
nta, but do you have any tips for reposing monopose figures? lizardmans specifically (so lots of naked muscles and such)
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>>97317790
Get some green stuff and testors plastic glue (be careful how you use it) you can generally repose arms by snipping the base and putting a nubbin of green stuff as a joint, swap weapons in hands, change head positions with the same system as the arms, Legs can be a bit jankier but also can give them different heights and stuff to stand on so it looks different.

Don't be afraid to get a bit crazy with it.
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>>97317790
For stuff with exposed joints you either need to sculpt over the joint(while keeping anatomy in mind) or cover it up using things like belts, straps, or other details. Personally I like milliput more than greenstuff for filling/smoothing gaps.
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Damn we really need a leak (with real pics and rules) this thread and the game in general is on fucking life support.
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>>97318146
Wot, the thread has been doing fine. It's moving at the usual pace.
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>>97318146
It's been nothing but hobby and list building stuff for 24 hours. Go find some other franchise for you to pretend you're angry about new thing because the thread is currently being used for what it's meant for
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>>97318146
you should stay in /40kg/, I'm sure you're right at home with their constant shitposting
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>>97318146
no leaks or rumors until reveals in 9 days
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are blades of khorne mortals hard to paint, right?
They seems so cool but too many trims and faces for my taste
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are blades of khorne mortals hard to paint, right?
They seems so cool but too many trims and faces for my skill level
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>>97314595
Holy shit elite ball knowledge
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>>97318291
Not too bad, just paint the trim first then use whatever in the middle and it's honestly not the worst. They're more chunky and less detailed than you'd expect, Worst I can imagine is Khul since he has that stupid giant axe and the massive fuckoff cape covering half his body. Otherwise big and stocky with chunky proportions.
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>>97318146
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>>97318291
If you do the trim first they aren't so bad. If you don't like skin there are also a lot of options for helmets in sizes that work well for every model in the range
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>>97318326
Trim is a bit overrated in difficulty (unless you’re a total beginner), it’s just a bit time consuming. Faces are a bit more difficult, but if you’re doing primarily men they take washes a lot better, and since they’re chaos you can just paint their eyes red.
>>
Are fyreslayer infantry as ugly as they look on the stock photos?
Like I would love an army of half naked fire dwarfs, but the spearhead look like shit, maybe it's the studio paint scheme... but I never saw their infantry irl, only their dragons (which I dont like)
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>>97318443
They need a bit of reposing because the default guys are old warhammer styled walking forward arms flailing to the side wildly.
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If the rumors about the khazild holds and the elf-hating heroes for CoS are true, would that confirm that CoS is planned to be a human-only army in the future?
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>>97318443
I've always felt they were a very boring army visually.
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>>97317039
What magic a little bit of communication and not being a sped can achieve.
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>>97317060
I think making them all as close as you can get to inherently good also curbs the directions you can go with them. It railroads /yourdudes/ unless you’re willing to bend and stretch the lore.
>>
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>>97318972
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>>97318976
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>>97318982
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I feel like not giving ossiarchs clothing is a missed opportunity.
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>>97318990
i was talking about this the other day with a friend yeah; ossiarchs have some cool designs but for the most part it's mostly bone on top of bone on top of bone
a few capes and flowing robes and stuff here and there could go a long way
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>>97315624
This is my StD nurgle scheme
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>>97319020
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>>97319020
I like this. Initially I didn't really like it but looking it over some I can grow used to it. Kinda follows with most good nurgle paint jobs I guess.
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>>97315851
Buy recast
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>>97315964
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>>97318990
They wear skirts made of skin sometimes
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>>97319031
Looking back I would do some stuff differently and my skill level goes up and down but I would stand by the color selection even now. Unfortunately I dont think the modern nurgle range would look good in this scheme.
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>>97316785
Rotswords have interchangeable heads and fixed weapons that're easily swapped but are admittedly not designed as interchange
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>>97316468
Yup, Mournfang have weapon and gutplate options to make use of not to mention basically every other kit too
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The thread is pretty kino today, at least five different anons posted models
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>>97319156
here's one more
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>>97319201
"Wow what a great day I'm having! Be a shame if someone makes it even better..."

Nice bug anon
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>>97319020
Neat. I'm turning chaos warriors into blood warriors instead, though they should be fit to serve in StD as well if I ever decide to go that route.
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>>97319156
aside from painting the rims black im calling these boys done, now im gonna work on the warp lightning cannon and grey seer after taking a break
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How does Soulblights work as an army? Can I just kinda run whatever or do I need to commit to a certain build?
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Would the spearhead and dawnbringers fyreslayers and 10 extra elite dudes be worth 200 bucks?
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>>97319808
You can mostly do whatever. The way their faction rules and many unit rules are written, your encouraged to take both vampires and skeletons/zombies. You could go all in on vampires or all in on skels and while not optimal it's still more than fine.
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>>97313609
Soon
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>>97319907
Right now I'm thinking like two of the Spearhead, a Mega Gargant, and a big vampire centerpiece like Neferata or Lauka(for horny reasons)
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>the Shyish Nadir, whose creation apparently caused the Necroquake and consumes underworlds not loyal to Nagash
>ultimately the source of Nagash’s power and his claim to being the ruler of Shyish
>it’s a footnote in the SBGL Battle Tome, overshadowed by the paragraph being attached to the foldout map
I feel like it’s a bit strange it takes so little space considering how important the structure is to those loyal to Nagash, and escaping it’s influence being the key for the Vampires to no longer be Nagash’s bitch in the collective sense. It feels like the one place that matters more than anywhere else in the realm.
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>>97320010
Neferata doesn’t like the smell of the zombies so her armies are full of skeletons instead. I mention this only because a Mega Gargant would seem out of character for her to take unless you convert him to be a well bathed and rather dapper fellow (unless you plan on making a big skeleton boy to proxy him as)
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>>97320056
People convert mega gargants for death?
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I wonder how many more, if any, WTW characters we might get in AOS. There's a fair few I really want to see come back with new models but I doubt GW will do it.
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>>97320065
Giant Zombie Mega Gargants seem like a common enough conversion looking it up
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>>97320056
lol I was actually planning on taking a skeleton action figure, jazzing it up a bit with some rags or something to make the scale a bit better, and making that my Mega Gargant
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>>97319526
hey that's pretty cool
I also have lots of blood warrior arms and heads left over

While I like that each cult army has it's own armored warrior model, I still think god devoted chaos warriors should be a mainstay across the board.

Thankfully rotswords and Chaos warriros share a base size so people can just proxxy them. I also have a nice recent chaos warrior STL file so I can essentially print rotswords once I find a painting method I like.
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>>97320207
>I like that each cult army has it's own armored warrior model
God I wish. Kairics are so shit
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>>97319808
Continue posting images
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>>97320278
50 dollar budget thousand sons rubric cosplay cultist, geg.
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>>97320320
I think it's meant to imitate a gaunt summoner, not the rubrics.
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>>97320278
>>97320320
>>97320323
FYM kairics are fucking awesome

>sic a bird on enemy spellcasters
>takes "I work out at the library" to a whole new level by using magic to make themselves shredded
>use their collective magical capabilities to summon fireballs

they're pretty cool for mortal cultists
>>
cities of sigmar is my only option if i wanna play druchi right?
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>>97320456
daughters of khaine?
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>>97320456
There's DoK and the copium of the Umbraneth "eventually" aside from the retirement home of CoS.

Assuming they don't squat the models when the tome drops.
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>>97320469
i like the snake ladies, but i like druchi armor and all the monsters they have
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>>97320469
>>97320470
>>97320508

DoK is best as you know the old Delves are being squatted
>>
If Stormcast are supposed to be the easy-to-understand beginner faction, why are the unit names so undescriptive? At least half of these are synonyms for each other.
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>>97320559
well they aren't until 5th edition because they-ll be in the book.
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>>97320585
Because GW are retarded. Look at Space Marines, they have done the same to them, Intercessors, Desolators etc
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>>97320065
I seent the executioner hood mega gargant done without the face, just the empty hood, for nighthaunt
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>>97319156
Here's a few lads to add to it
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Gotta assemble Droggz and maybe paint a troggoth before I call it quits for the day
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>>97320439
The idea is there, but a loin cloth and a bird mask make them look like they're getting ready for an "eyes wide shut" weirdo gangbang, not like warriors or even esoteric cultists.
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It is the year of the Kurnothi, I just know it.
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lumineth and tzeentch are getting a febuary release. Tzeentch is getting a tzaangor spearhead, lumis are getting a pity hero it seems.
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>>97320917
the inequality between marked beastmen will always feel wrong to me
why does tzeentch have 2 units of them? why does slaanesh put theirs in units of 3?
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>>97320945
really he has 3 of them if we count the generic hero. The answer for tzaangor being plentiful is that tzeentch really likes turning humans into them, cant really be said for the other 3. Khorne might turn you into ape though.
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>>97320956
that cope is not satisfactory
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>>97320993
Its not cope, its literally a part of tzeentch.
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>>97320998
no, it's cope, tzeentch has little to nothing that justifies owning the idea of humans mutating into beastmen, and any justification you try to cook up for one good having an unequal number of beastmen is going to do nothing for the fact that an unequal number of beastmen feels wrong in the first place
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>>97320917
>Tzeentch is getting a tzaangor spearhead
GAY!
I want new Dok and LRL Spearheads!
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>>97320956
>>97321004
>ThE gOd Of ChAnGe AnD mUtAtIoN sHoUlDn'T hAvE lOtS oF ChAnGeD aNd MuTaTeD uNiTs, ThAt'S cOpE
Go tongue kiss a noose.
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>>97320917
Lumineth don't deserve anything
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>>97321004
>Tzeentch has little to nothing that justifies owning the idea of humans mutating into beastmen
The transient cult? Pretty sure beasts of chaos also had a curse that just randomly turned people into beastmen as well, but I never cared to look into them.
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>>97321012
it should have lots of mutations, but it doesn't, kairic are uniform and even tzaangors are uniform except for one guy with a split head

it shouldn't have more beastmen than other gods, you know that other gods have reasons to have numerous beasts as well, or have humans mutated into them, right? you think bestial rage has nothing to do with khorne? you think wilfully embracing one's base instincts has nothing to do with slaanesh? you think becoming an animal has nothing to do with accepting your place in the cycle of life?
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>>97321015
lumis should get 4 kits
>tyrion with ur phoenix
>new phoenix guard
>river horse elemental
>river mage
and then we should be allowed to forget about them for the next 10 years
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>>97321027
>it should have lots of mutations, but it doesn't
if we go by that logic then gw has failed at delivering on expectations years ago with its models. Undead both aos and fantasy should have had undead dwarves and orcs and skaven and lizaardmen, 40k marines should have obligatory guardsmen/ auxiliarys or whatever to help them. GW isnt going to be capable of delivering on your creative wants all the time. And at that point what you don't like you're going to have to supplement that either with your own hobbying or let it go.
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>>97321055
>if we go by that logic then gw has failed at delivering on expectations years ago with its models
correct, gw has always failed tzeentch
>Undead both aos and fantasy should have had undead dwarves and orcs and skaven and lizaardmen
incorrect, the mixture of undead is unnecessary, artificial, and the absence of those is properly explained in a way that makes it thematically appropriate, unlike how beastmen have been established
>40k marines should have obligatory guardsmen/ auxiliarys or whatever to help them.
incorrect, the normal guardsmen range is what provides that already, and more than enough
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>>97321065
No your wrong.
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>>97321042
No they already got enough. In fact, they should lose kits.
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>>97320508
>8ed kit
It's the only kit I still need to get for my TOW delves
Need to proxy it as I dont like 8ed miniatures
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>>97320508
Play Darkling Covens/Order Serpentis/Scourge Privateers then.
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>>97321126
the watcher in the water fits the role of a tentacled sea monster that can go on land and also fits the sculpting style of 7ed models
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>>97321055
>>97321065


YOU WILL BUY THE TZAANGORS
AND YOU WILL LIKE THE TZAANGORS
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>>97321132
NTA but I've an entire Har Kuron force waiting to be worked on for 2nd edition. 2000+ Points of Darkling Covens/Order Serpentis/Scourge Privateers/Shadowblades in addition to about 2500 points worth of DoK.
I can't wait to get stuck into it when I've the time to do so. Currently Maggotkin and Ynnari are taking up all my love and attention and the Starcraft game comes out in a few months so I'll painting Zerg and Protoss for quite a while.
Someday, Har Kuron...someday...
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>Undead both aos and fantasy should have had undead dwarves and orcs and skaven and lizaardmen
The Cursed Company from the Dogs of War meme army had exactly these models actually.
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>>97321149
A good exception that could and perhaps should see a replica in an underworlds band.
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>>97321149
All my skeletons are aelfs. You can't prove they aren't because ears aren't bone
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>>97321156
I'm wondering if GW will ever do an MTO for Dogs of War, because I would probably buy a box of those guys.
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>>97321141
>watcher in the water
wtf he got insect legs?? Honestly disgusting, I thought it was a cute octopus
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>>97321164
Likely not. Too overpriced even if they did and it’d be stuck with the other undesirables.
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>>97321157
I feel like you could put skulls onto elven bodies to get the same effect.



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