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File: IMG_20260107_113458.jpg (246 KB, 720x1070)
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>Mythic Games went down
>CMON sinking
Is the age of tabletop crowdfunding over?
>>
Darkest Dungeon shot it's wad in Beta, and that was more 'n a decade hence.
Who thought this had legs as an IP?
It's just bootleg Necromunda, and you can accomplish that on your own with a little kitbash and some muddy paintjobs.
>>
>>97314865
Bootleg Mordheim, pardon.
It all starts to blend together after a while.
>>
>>97314698
>Mythic Games went down
And nothing of value was lost.
>>
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>>97314698
>are people going to stop trusting the word of corporations and giving them money?
>>
>Soda Pop/Ninja Division somehow still in business
explain that
>>
>Yet another 300 token board game with cards or some shit that didnt happen.
>>
>>97315164
Didn't soda pop go under some time ago?
>>
>>97314698
I hope it's over.
Too many grifters have taken advantage of the hopes and dreams of too many people and failed to deliver in one way or another.
>>
>>97315177
It actually did happen, what didn't happen were the later kickstarters after R6S and the expansions marked "wave 2" for darkest dungeon. I know because I bought the dd from my lgs for cheap and laughed when Mythic sent the french copies of R6S instead of english and couldnt give us a refund or exchange.
>>
Did they do exactly what Telltale did?
>>
>>97314698
>Mythic Games
>thought I recognize the name
>look up site
>all games I never played
odd
did they use to publish something popular? I could swear I bought some fantasy miniatures from them at some point.
>>
>>97314698
so do we know why? from vibes i think they took on too many projects with low sales that they were obligated to complete, but was there more than that? too many overheads? poor business management? expanded too quickly and couldnt bear the debt? dwindling consumer interest? scandal?
>>
>>97315625
I don't know this particular story, but the sequence of evergiven+covid+tariff wars basically tanked everyone whose business model relied on cheaply manufacturing in china and cheaply shipping around the globe.
>>
>>97315625
Probably a good old case of paying the managers before paying the bills.
>>
>>97315625
These kickstarter companies usually pivot into overspending and debt after few successes because they think they can make up for it with the next kickstarter, and it always begins a death spiral.
>>
>>97314698
>Is the age of tabletop crowdfunding over?
Hopefully more like an age of better designed crowdfunding instead of the classic
>over promise
>under perform
>>
>>97315625
A lot of these board game Kickstarters end up getting fucked over by rising cost of materials and the absolutely bonkers cost of shipping. When they launch the Kickstarter they have a certain budget in mind, but in the six months it takes (at least, could be as much as two or three years) between the Kickstarter finishing and actual production, prices have risen (in the case of current your production, you could be looking at 1.5 times the price in a single year, it not more). This has always been a problem, Chaosium almost bankrupted themselves because of the Horror on the Orient Express boxed set in like 2014 because they greatly underestimated shipping costs.

These bigger companies also have like a fucking staff to pay (not a big one, but still), so it incentivises them to keep a bunch of shit in the pipeline, which is what I think happened with Mythic. You end up robbing Peter to pay Paul and eventually the whole thing collapses because you don't have enough capital coming in.
>>
>>97317004
CMON also went public (lmao) so they have to keep chasing infinite growth in a very finite market space.
>>
>>97317004
If your kickstarter has a free shipping promise that isn't linked to a tier with a higher buy-in than the retail cost of the game you can pretty much be guaranteed they're going to have money issues at some point.
>>
>>97314698
if you fall for anything crowdfunding after dayz standalone you’re a rube. this is a trick that should’ve only worked once
>>
>>97317126
At this point I think a Kickstarter offering shipping at all is pretty much fucked. It's too volatile to forecast.
>>
>>97315658
>vast hemisphere-blanketing swindle-economy network worth millions of pigbux versus
>one stuck boi
>>
>>97315625
>>97315672
>>97316649
IMO the stretch goals are what get them. The base game/offering is often robustly costed out but then if the kickstarter becomes a success they want to keep adding stretch goals to keep the velocity of the cash train going and those are often seat of the pants shit that nobody thought through properly and they end up having to manage a giant unwieldy dick circus that triples their predicted shipping costs.
>>
>>97314698
Crowdfunding has been a pretty risky endeavor for a while. Many people have backed something physical only to receive it years later. For smaller gaming companies it became the best way to advertise their new projects, but many of those companies aren't well managed I think. As >>97317004 said, costs to produce and ship everything from China has exploded in cost to the point that a lot of things is no longer viable for their old prices. Throw in the tendency some of these companies have had of using funds from other kickstarter projects to make up monetary shortfalls, I just don't think they had the cash reserves or capacity to get a loan to offset the changes in cost. Admittedly, the increase in shipping is enough that I don't think any of them could really have prepared for this
>>
>>97314698
We're in a recession. Nobody's got money for that shit anymore.
>>
>>97314698
>Is the age of tabletop crowdfunding over?
Probably not seeing as Trench Crusade got away with their kickstarter scam
>>
>>97320543
Actually, the opposite holds true, people tend to buy shit like board games because it's an "affordable" luxury that keeps you home and that, theoretically, you can squeeze a lot of entertainment out of.
>>
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More dust. More ashes. More disappointment.
>>
>>97314698
Remind yourself that overconfidence is a slow and insidious killer
>>
>>97315526
Mythic robbed peter to pay paul on every one of their crowd funding schemes. The money you give them for this game is actually being used to make the last one (and buy a yacht) and the game you actually paid for won't even be started until some other suckers pay for the next one.
It caught up to them around the Monsterpocalypse one and Privateer Press was too incompetent and also dying to do anything about it other than drip feed STLs to backers who wanted physical products.
>>
>>97323938
Isn;t that a ponzi scheme?
>>
>>97323899
It still hurts, bros...



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