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Do you prefer Pokémon, Yugioh, or Magic the Gathering?
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>>97326799
Pokemon? best anime
Yu-Gi-Oh? best monster design
MtG? (mostly) outstanding artwork. also I want to say lore but with all the silly plugs that point is moot

that being said I don't play any of them
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>>97326799
I choose death
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>>97326799
MTG. It sucks that WotC is filled to the brim with retards.
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>>97326799
>>97328425
This. I wish I could do away with planeswalkers and take the lore back to Return to Ravnica and just freeze it, before any DEI shit had come in and turned what was a really great universe into marvelised reddified libslop. It became worse than my worst nightmares could've predicted, it's completely beyond parody.
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>>97326799
I think MTG remains the deeper and more rewarding game, both in terms of gameplay and deckbuilding, despite WOTC's best efforts to ruin the game.
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>>97326799
MTG Cube > Yugioh > Pokemon > MTG constructed
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>>97326799
That's like asking which kind of shit you prefer to eat. No matter which you choose, it doesn't change the fact that you consume excrement.
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>>97326799
Define prefer.
As an investment? Pokemon.
As a game? MTG. I don't play it anymore for political reasons and because they keep ruining the amazing gameplay. Still better than the other two.
As a work of art? MTG, but Pokemon is also cool.
>>97328678
MTG is the only one that has good gameplay, the other two are stupid solitary games with zero interaction and afterthought.
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>>97328735
>for political reasons
Just admit you're a racist.
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>>97328748
I'm a racist. I'm also black. What now?
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>>97328784
Not sure what those have to do with each other.
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>>97328387
I'd say Pokémon was the most fun with friends; deck building was simple enough my mates could do it.
Yu-gi-oh did indeed have the best monster designs, as first poster stated, but the card effect texts are too long and complicated.
MTG HAS had outstanding artwork, and but also the worst recently, and is also currently ensloppifying itself with crossover after crossover as WOTC dies the death of corporate meddling and gay wonk poisoning.
Plus, MTG is only fun if you ban Planeswalker cards like old days when there were none; the original point of MTG is that YOU are the Planeswalker.
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>>97328748
It's true.
Being racist is normal and healthy.
The society of "I'm not racist, please step on me" is basically over.
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>>97328735
>zero interaction
>yugioh
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>>97326799
Pokémon by a country mile
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>>97326799
Each game has a special place in my heart, and that's tied to my past experiences. Each one has fallen out of favor one way or another, but in the current day, playing Magic is my preference of the three.
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>>97332680
Yu-gi-oh has reached a point where, if you can't answer your opponent from the hand on turn 1, before you've even reached any cards, you might just fucking lose. Almost every deck is an elaborate combo streak where you want your opponent to not be able to stop you from completely popping off, and if you don't have an answer ready, you don't just get yourself in a bad position, you get absolutely buried.
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>>97326799
I liked Magic, pre-Eldrazi anyway. After that a combination of the people I played with wanting to go to tournaments and them looking up "meta decks" online and the Eldrazi set, I just quit Magic all together. I've still got all my cards, but I don't play any more.
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>>97333650
Yes, and they've also gotten to the point where you're able to kickstart your own engines on turn 0. Yugioh is not a game where lack of interactions is an issue.
>If you didn't draw enough handtraps...
Then you play going-second staples that have consistently been able to check "unbreakable" boards for years, ranging from DRNM to every Kaiju-like monster in the game (up to Sphere Mode) to removal like Evenly, LStorm/Raigeki/Duster, the entire Forbidden quickplay series of negates, and Superpoly to name a few.
>But if you didn't draw the out...
Then it sucks if you didn't draw into any engine OR any outs. OTKs have been commonplace in the game for over a decade at this point, that's just how it's played.
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>>97326799
Overall, Pokémon. But speaking strictly TCG wise it’s Magic forever
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>>97334873
I hate this fucking arms race of a game, and what power creep has done to it. I wish this game was slower. I wish there was room for interaction that wasn't just a bunch of negates. I wish I didn't have to memorize a bajillion moves strung together like openings and gambits like this was chess to still keep up with the game.

I know that's not really an argument, but everything you just said in which that's fine is not actually fine by me. This game has become too different than what it was when I liked it. And that's not even to say we have to go all the way back to Goat format or some shit; I just want the game to not be about everyone doing a fuckton of combos again.
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>>97334986
That's precisely what Genesys is for. It is not a caveman version of the game, it's just the current version of the game where you can't slap together a deck with 5+ engines in it and just expect it to work. It's a lot more engine-heavy which means that you're devoting time to learning how to counter specific engines, rather than builds with many engines.

Are there still combos? Yes.
Are there still handtraps? Yes.
Are there still OTKs? Yes.

But the fact that it attacks deckbuilding throttles everything. The best handtraps have point restrictions on them, so they don't see as much play. Most popular generic engines also have point restrictions on them, so they're splashed sparingly. Pends and Links are also not in the format if you have an axe to grind against them, though their removal is low-impact compared to the deckbuilding restrictions.
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>>97335060
Oh also, I do get where you're coming from. Generally I can adapt to the power creep, but it's been particularly bad with these last couple of formats. Genesys has been insulating me from a lot of the worst of it though.
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>>97334986
Sometimes, I look at the state of this game, and I get so sick of it that it makes me want to play Monarchs.
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>>97326799
pokemon



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