Enlightenment achieved only through overprinting your value Edition Here is a thread to discuss trading card games other than the big three.>Build Divide>Force of Will>Final Fantasy TCG>DBZ CCG>Wixoss>Keyforge>Gundam>Legend of the 5 Rings (L5R)>Digimon>Flesh and Blood>Gate Ruler>Battle Spirits>Ashes>One Piece>The other DBZ game>Sorcery>Doomtown>Warlord>Magi Nation>Lord of the Rings>Neopets>The Condemned CCG>Grand Archive TCG>Disney Lorcana>Hubworld: Aidalon>Little Troubles>Riftboundetc.Post about card games you've played and help other anons get to know your games!Pastebin/Rules for some games>Wixosshttps://pastebin.com/LC8SpttH>FoWhttps://pastebin.com/aGEBEKeF>Dragonball GT SDhttps://drive.google.com/file/d/1Pj_0YeUXI5g4XyKwbAXJuZCGt3qWJwyp>Gate Rulerhttps://pastebin.com/nbcZP0nB>Build Dividehttps://pastebin.com/1cQT2pkz>FaBhttps://rentry.org/oypcs>Ashes Rebornhttps://pastebin.com/2jr0EG9S>Netrunnerhttps://pastebin.com/g3yQAQ7w>Fusion Worldhttps://www.dbs-cardgame.com/fw/pdf/rules/fw_OfficialRule_Manual_en_v1.00_2.pdf>Various Japanese CCGs without western translation (page is in moonrunes)http://card.g1.xrea.com/tcg/catalog.html>The Condemned CCGhttps://pastebin.com/Liu2E7Rq>Previous Thread>>97299359>Thread QuestionAre you sick of reprints or are you happy your late ass showed up right as they drop?
I'm looking forward for trinity draft
>>97337303Me too frankly I'm shocked we haven't arranged some awkward TTS meetup to play yet
>>97337212INB4 all these M reprints pushed up to L status is so they can soft ban the broken shit in 'Majesty' capped game mode, another halfassed format they roll out when SAGE under performs. Silly faggots, they can just ban it>but muh double-dipping on fomo LSS, just stop.
>>97337355My god, it really is history pack 1, this time with lottery foils
I asked chatgpt what are the rules of trinity draft but I'm not sure if the rules given are the right one
I’m making a card game where clandestine harems of mind-controlled sluts are turned into drones that compete against other secret Hive organizations.It has a lot or superficial similarities to Pokémon tcg
>>97337212I thought that they've been meaning to ban that card for a year or two now. Why are they reprinting it?
>>97337212>TQFuck your investment. Hang yourself.
I think you should first create the effect and then give it a name and the illustration being what the name is and thus describing the effect with a artwork and name
>>97337873thank you chatgpt
>>97337964your welcome
>>97337477So if this is true that pretty much kills any hype this game has until the next draft set, and even then, good luck convincing anyone to stick around after the meta is still being plundered by a necrosailor.
We're going to learn what the FB09 leaders do as well as what the new mechanics in Ki and Dual Evolution do tonight, most likely. Maybe even an SR for each color.Honestly Fusion World is in the best spot it's ever been. Very diverse meta at the moment and FB09 looks like a big set, new mechanics, extra SCR, more alt arts, etc.
1. Activation & Timing TypesWhen / how an effect happensActivated effects – Player chooses to activate (often costs resources)Triggered effects – Automatically activate when a condition is metContinuous effects – Always on while the card is activeReplacement effects – Replace one event with anotherDelayed effects – Trigger later after being set upOptional effects – “You may…”Mandatory effects – Must resolve if conditions are metOnce-per-turn effectsQuick / Instant / Fast effects – Can activate outside your turnIgnition / Main-phase effectsReaction / Counter effects2. Resource EffectsManipulating the game’s economyDraw (draw X cards)Search / TutorMill / Discard from deckDiscard from handResource generation (mana, energy, counters, etc.)Resource denial (destroy, drain, tax)Cost reductionCost increaseRefund / RechargeSacrifice as costLife gain / loss (if life is a resource)3. Combat & Damage EffectsFighting, attacking, hurtingDirect damageCombat damage modifiersDamage preventionDamage redirectionDouble / modified damagePiercing / trample / overflow damageFirst strike / priority damageCannot attack / must attackCannot block / forced blockLethal / instant defeat conditions4. Stat Modification EffectsChanging numbers on cardsPower/Attack increasePower/Attack decreaseDefense/Health increaseDefense/Health decreaseSet stats to a valueStat swappingCounters (+1/+1, -1/-1, etc.)Temporary buffsPermanent buffsScaling buffs (based on conditions)5. Control & Ownership EffectsWho controls whatTake controlReturn controlSteal temporarilyChange ownershipPrevent control changesMind-control immunity6. Zone Change EffectsMoving cards between zonesSummon / Play / DeployBounce (return to hand)DestroyExile / Remove from gameBanish temporarilySend to graveyardRevive / ReanimateShuffle into deckTopdeck / BottomdeckSet face-downFlip face-upAttach / EquipDetach1/2
>>973386537. Protection & Immunity EffectsStopping things from happeningIndestructibleHexproof / ShroudTargeting immunityDamage immunityEffect immunityConditional immunityProtection from colors/typesCannot be sacrificedCannot leave play8. Restriction & Lock EffectsLimiting player actionsCannot activate abilitiesCannot cast certain cardsHand size limitsPlay limits per turnZone lockingFreeze / StunTap / ExhaustSkip phase / turnRule-changing effects9. Information & Visibility EffectsWho sees whatReveal handReveal deck cardsLook at top/bottom of deckPrivate information accessHide / ConcealFace-down manipulationPeek effects10. Copy & Modification EffectsMessing with effects themselvesCopy spells/abilitiesCopy cardsChange targetsChange effect parametersNegate / CounterRedirectDouble triggersSuppress triggersRewrite rules text11. Randomization EffectsControlled chaosCoin flipsDice rollsRandom discardRandom target selectionShuffle-based effects12. Win / Loss Condition EffectsEnding the gameAlternate win conditionsInstant winInstant lossSudden death triggersScore thresholdsDeck-out conditions13. Synergy & Conditional Effects“If / when / while” logicIf-condition effectsThreshold effectsCombo effectsTribal / Type-based effectsState-based bonusesCatch-up mechanicsRisk-reward effects14. Meta & Rule-Bending EffectsBreaking the normal rulesChange turn orderExtra turnsExtra phasesParallel actionsShared resourcesAsymmetric rulesPersistent global effects2/2
>>97338610is gogeta ssj4 strong?
>>97338666We won't know his leader ability until later tonight but he has a 0 cost extra that negates skill on 4 or less cost battle cards which is potentially really strong and at worst it's a 10k combo.
played this earlier today. feels good.
>>97338653>>97338657now that I posted all the type of effects, we can start working on our card game
>>97339131Getting a bit ahead of yourself. First, decide how you win the game. Life Points, Shields, etc... and what resource system it will use, if any.
>>97339228since its OUR card game, you habe the right to come up with ideas
>>97339264I like shields and Buddyfight's Gauge.
>>97339274looked for what Buddyfight's Gauge is and didn't get it, can. you explain to me please?
>>97339285Read that. Buddyfight also has Flags and some change the amount of Gauge you start with. In a game without Flags, or Leaders/whatever that modify how much you start with, you could just say each player starts with 2 or 3 Gauge.
>>97339298ok I see thanks. for me, I like DM shields and mana system in DM too
Headsup for anyone wanting to get into NeopetsGamestops closing means they're having a bunch of clearance shit on sale and my Gamestop has a "Buy 2 Get 2 Free" deal so I paid $44 for 4 starters (they had a ton of these lol)Good Luck Have Fun bros, happy NFL playoffs
>>97337726I thought Hololive OCG was already a thing.
>>97337715All currently available LLMs have a knowledge cutoff point predating the rules' release, and even with CGPT's internet access functionality I doubt it can accurately look them up when they're only available through a Japanese pdf on an obscure site. If you want to rely on AI you're better off using Google Lens to translate the rulebooks.
No boxes at the pre-release event, but I think I did pretty good for only 6 packs.
>>97337715The full rules are only available in a PDF with non-copy-pastable text.Even if ChatGPT had scraped the Trinity Draft website, I don't know if it would be able to read the rules, let alone understand them.
And we have leaders
>>97340463
>>97340464
>>97340467
>>97340469I like the way the colors pop on this one
Fusion world just looks 10 times more fun than gundam
>>97340937Maybe but I don't like dragonball
>>97340937I get tired of seeing 2 thousand pics of goku/vegeta in the same poses.
>>97339929>Gamestops closingOh, that's fun. Didn't know that was going on right now.>I paid $44 for 4 starters Very cool! Great price point to get into the game, and those starters still have relevant cards in them.>happy NFL playoffsOh, yes, what a wild start. Very interesting to note that picrel might randomly brick in the second half, KEK.
>>97340463are the gogeta cards good?
>>97340937ten times zero is still zero, anon
Okay, so my LT cards csme in the mail. Now what?
>>97341582Post your pulls.
>>97341125This is my problem with any licensed IP games. One Piece and Fusion World have fun gameplay but I don't like seeing 40 cards of the same characters with different effects based on what color they were assigned.
>>97341623Somehow still better than L&L was.
>>97341623really a symptom of trying to force IP into rulesets that weren't made for them.