Players or GMs of RPGs, tell us what is your…Favourite melee weapon or fighting styleFavourite ranged weaponFavourite monsterFavourite magic spellFavourite character typeFavourite non-weapon item/gadgetFavourite type of adventure/missionFavourite settingFavourite genreDescriptive adjective for your character
>Favourite melee weapon or fighting stylejust attacking, with whatever weapons my class allows (variable weapon damage so usually the highest die, tbqh)>Favourite ranged weaponbow, or dagger for a magic-user>Favourite monstercustom ones with some knack or 'tell' to their weakness (Maze Rats is good for these)>Favourite magic spellLevitate>Favourite character typenone, just whatever gets rolled>Favourite non-weapon item/gadgetbag of flour>Favourite type of adventure/missionplaying the game>Favourite settingdungeons>Favourite genredungeons>Descriptive adjective for your characterplayable
>>97342589>Tell us about yourself!Why? Who are you?
>>97342589Depends on the system
>>97342589>Favourite melee weapon or fighting styleNIGGER>Favourite ranged weaponNIGGER>Favourite monsterNIGGER>Favourite magic spellNIGGER>Favourite character typeNIGGER>Favourite non-weapon item/gadgetNIGGER>Favourite type of adventure/missionNIGGER>Favourite settingNIGGER>Favourite genreNIGGER>Descriptive adjective for your characterFAGGOT
>>97342589>favourite weapons>independently targeting particle-beam phalanx. Whap! You can fry half a city with this puppy. We got tactical smart missiles, phase plasma pulse rifles, and we got Sonic Electronic Ball-Breakers! We got nukes, knives, sharp sticks...>favourite monsters >humanoids, pack hunters, tentacle monster, mutants, etcetcetc >magic spell >random spell creation tables like Freebooters on the Frontier, Maze Rats>character type >don't have one, run the game, like everyone >item >don't have one, run the game, excited to see what anyone uses >favourite type of adventure >dungeon exploration mixed into local village or city, growing factions and map exploration with player direction >favourite setting >homebrew early modernism mixed with fantastical, huge amount of material to draw on, good amount of recognizable features with enough room to have adventure without constant state intervention >favourite genre >see above, although various forms of pulp and the incarnations of a grim dark universe are fun too >adjectives >encompassing, I'm the dm. Your turn.
>melee weapon/fighting styleThis will depend on the game.I like various straight-edge swords a lot, arming swords & greatswords to be specific, but if the majority of a game's foes are either resistant/immune to them (looking at you, D&D/D&Dlikes), it's going to make me miserable.In terms of games, my favorite melee weapons/styles will retain effectiveness throughout the entire game without having to ply meta favor. >ranged weaponSame idea as above.>monsterI like a variety of monsters.To be specific, I like a game's bestiary to be varied in how it challenges different character builds, so that a team of specialized characters can handle most monsters that come their way.My enjoyment of monsters comes from how they're handled in a given game, not from any one idea itself in a vacuum.>magic spellSame idea as weapons/styles.Though I tend to dislike "city-buster" & higher spells universally, & I'm not a fan of long-distance teleportation, mind control, summoning, or interdimensional "gates" as a whole.>character typeAny that can engage with a game's challenges effectively through cooperation with the team.Suboptimal characters don't belong in games, & neither do suboptimal options.>non-weapon item/gadgetAny whose utility is effective for what it describes, & doesn't require plying meta favor.>type of adventureDungeon crawls & field exploration, with the caveat that there are little to no bullshit traps, & no "survival mode" mechanics like tracking hunger, thirst, barometric pressure, oxygen levels, happiness, etc.I like fighting monsters & getting loot with a well-built team, & anything that distracts from that can go fuck itself.>settingDon't care, as long as the game has engaging mechanics as described above. We could be pink ponies firing gay lasers at gingerbread zombies, & I'd enjoy it if it had engaging combat.>genreGameplay.>adjective for your characterDon't care.Hope this helps your analytics, parasite.
>>97342785Based Thirsty Sword Lesbians player.
>>97342589>melee weapon or fighting styleI like grappling, so my favorite weapons are often whips, harpoons, and hooked weapons like picks and axes. If you can't grapple without hands, then your system is objectively shit.>ranged weaponSlings. One of the oldest weapons in human history, dating back 9,000+ years. Ammo is everywhere. A skilled user can hit a target at hundreds of meters with as much kinetic energy as a glock. Return to monke.>monsterDragons. I like to slay dragons, play dragons, and lay dragons.>magic spellRighteous Fire, a homebrew spell that sets the user on fire and deals damage to himself and everyone nearby based on his HP.>character typePaladins, or any type of "magic" knight.>non-weapon item/gadgetRope. Although this somewhat overlaps with weapons, given the way I use rope.>adventure/missionEscort, rescue, or liberation. Especially when the rest of the world has gone to shit. Anything that makes the party feel like big damn heroes fighting against all odds to do the right thing.>settingThe Dark Zone>genrescience-fantasy post-apocalypse>adjectiveQuixotic
>>97343056>science-fantasyIt's either scientific or it isn't.Pick one.
>>97343098Every game is fantasy.
>>97342589>Favourite melee weapon or fighting styleTwo handed weapons. Hard to choose between polearms or greatswords.>Favourite ranged weaponBows, I used to go to an archery range on weekends to practice.>Favourite monsterI don't really have one in particular. >Favourite magic spellI loved Hunger of Hadar in BG3, but I find its harder to use effectively in actual DnD. Maybe when I get to try Spirit Shroud or Shadow of Moil, it'll change.>Favourite character typeCharisma gish is my favorite to play. Warlock is my favorite class.>Favourite non-weapon item/gadgetHealing potions>Favourite type of adventure/missionOnes that require a bit more than simple brute force.>Favourite settingEberron>Favourite genreDnD 5E is the only TTRPG I've played. The superhero one and Daggerheart have my interest so when I'm bored of DnD, I'll try one of those.>Descriptive adjective for your characterCunning, having high deception and high stealth.picrel
>>97343770My condolences.