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>30 years
>bestselling book series of all time
>world's most famous fantasy setting
>still no (official) tabletop RPG

lolwut
>>
>>97344731
Theres a knockoff one called Kids on Broomsticks because Redditoids felt JK Rowling was too transphobic for her franchise to be incorporated into a tabletop setting
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>>97344740
The mechanics of that one are kinda shit, desu.
>I'm not OP
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>>97344740
There's also this !notHogwarts book for OSR systems. Tbh it's...sloppy. Too many blanks and things that wouldn't work out in an actual game.

B/X D&D definitely isn't the right fit, anyway.
>>
before anyone complains: Tolkien 'retconned' The Hobbit with a later edition, changing the 'Riddles in the Dark' chapter to tie into Lord of the Rings more.

THAT SAID:
Rowling is a really fucking solid worldbuilder. Hogwarts is consistent with its locales and characters. and magic has actual RULES, which is something people always complain about when it comes to magic.
>>
>>97344731
I feel like there is potential to siphon a lot of normies from dnd if an official HP game was marketed right
>>97344740
>>97344794
Who would bother learning a hack setting like these over just sticking another system in the Harry Potter world?
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>>97344971
>Who would bother learning a hack setting like these over just sticking another system in the Harry Potter world?
because if you use something like Fate (which i believe actually has some 'teen wizard school' example) that's purely for 'telling stories'.

what if you want something where the game rules follow the in-universe rules? specific subsystems for, say, Quidditch? how would those fit into some other system, d20 or Apocalypse Engine or whatever...?

there was a time when shit like Buffy and Smallville would just get role-playing games.
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>>97344731
Pretty much anyone agrees it is functionally impossible to try to make a game magic system out of HP magic.
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>>97344731
It's not really written with the intention of being a setting.
The story is written very tightly around the perspective of the main character, and exists specifically to serve that story.
Attempts to build the world out will necessarily fail, because the world was never intended for anything beyond the specific scope of the story.

This isn't a bad thing, or bad writing. It's just a choice with pros and cons.
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>>97344740
In recent years they have decided that anything tangibly Harry Potter related, even stuff that is actually not related at all but third party shit, is STILL toxic and bad by association.

Saw a discussion that had people screeching that a cartoon from 2001 called Ultimate Book of Spells was still transphobic and evil because it was just kinda sorta slightly HP adjacent.
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>>97345068
you could not be more wrong.
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>>97345068
this anon is correct
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>>97344731
There is not really a whole lot of Adventuring that parties of people can do in the Potter world. Everything is hidden, in downtown London, Paris or some other major modern metropolitan city. All wizardry is hidden, all magic creatures are hidden, and wizards live boring mundane lives and work government jobs doing paperwork in cubicles.

After Hogwarts, the setting stops being a fantastic magical place. Wizards just do typical 9-5 office drudgery but the posters on the walls move around on their own and they use magic green fire instead of an elevator.
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>>97345116
there's a section of adults that effectively become magic cops. surely they go around finding those hidden monsters and wizard criminals and shit. there must be hidden places (à la dungeons) besides in one particular castle?

hell, go run a campaign in the Russian school. it's nearly blank slate the same way Forgotten Realms (originally) had blank spots. extrapolate from the rest of the setting, maybe Durmstrang has hidden chambers too.
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>>97345083
'Rough idea of immediate geography for sake of consistency' isn't exactly out of line with the point about it being unconcerned with anything outside of the protagonist's POV. Because those are all just places Harry Potter goes to at various points in the books, sketched roughly
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>>97345046
I take it with this harry notter games to learn the rules and toss out all the "lore" in favor of HP?
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>>97345225
of course, but i'm sure some authors sort of just stream-of-consciousness wing it all. >>97345068 describes it as though Harry is moving from set piece to set piece which is absolutely true, but once those parts of the world are 'discovered' they remain. they were there 'before' Harry's encounter with them, he's just the fish-out-of-water character exploring this world. in fact, he learns a lot through other characters telling him weird magic shit that's normal to them.

tl;dr: the world was already built and fleshed out, even if new locales/details were added later (that's every novel series ever).
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>>97345223
If i have to write the game from scratch id prefer to write my own game from scratch. That also doesnt adress the bigger problem of harry potter magic being whatever bullshit fits the story at the time. If you want to reconcile time travel with true invisibility, instant death and "only spell that can ever harm a ghost" then you do you. I aint dumb enough to touch that balance nightmare
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>>97344731
>>world's most famous fantasy setting
I don't think that's true, sir.
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>>97345294
also (rambling a bit) i can see some parallel universe Ulililia version of Harry Potter
>Harry walked 35 yards north-north-east and encountered the greenhouses, which were made of 2-inch-thick Hex-i-Glass and...

HP is like the perfect combination of 'events' and 'world'. of course stuff 'just happens', that's a story. it didn't NEED a world, like in Peter Rabbit or Paddington Bear it doesn't matter where the farm or the house is, there could suddenly be a post office just down the street in one book, etc etc.

the trve Potterheads can tell you about the different Common Rooms and shit, what towers they're in. i haven't played that new computer game but it IS the perfect template for characters to go on adventures. how many people would love to wander around Hogwarts in VR? i damn well would.
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>>97345307
what else would it be? i guarantee you that random people in rural Africa know 'Hogwarts' more than say, Narnia or Neverland.

people know 'Lord of the Rings' as a famous novel, but if they even know the phrase 'Middle-earth' it's purely because of the (relatively) recent films.

the only legitimate contender i can think of is Oz.
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>>97344959
>Rowling is a really fucking solid worldbuilder.
Not even remotely. The entire international conspiracy to hide magic falls down within five minutes.
>the first book mentions that witch hunts and burnings weren't any kind of a problem for witches and wizards, with one being noted to have been intentionally caught multiple times because they enjoyed it
>large swaths of the world were at that time not in fact Christian, so it makes no sense for, say, Shinto witches and wizards to agree to the thing, especially given that their religion would likely incorporate them into its world view instead of rejecting them
>if the agreement were only applied to Christendom, that would result in massive changes to historical events such as European settlement of the Americas, given that the native peoples would have had magic available to them and would have no reason not to employ it against the colonists
That's not even getting into the nonsensical distribution of magic schools across the world. She wrote a book, it exploded in popularity, and she kept writing books while, yes, referencing her earlier material...but she never really went to any effort to make the world make any sense.
>magic has actual RULES
Time turners.
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>>97345336
Eden.
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>>97345336
Atlantis comes to mind.
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>>97345354
it's set in 'our' Britain, i live here, we're a Christian nation. even if the people aren't practising Christians (i'm not) even Richard fucking Dawkins goes on about how he's a 'cultural' Christian. it's not at odds with the secret wizard society, it's just the world they happen to inhabit.

>Time turners.
explained in the book they're in. basically follows 'Back to the Future' rules if you want to get all anal about time travel.

there are other time turners, nobody uses them, they're locked away precisely BECAUSE of their abuse potential. then they get destroyed. 'oh no how convenient!' sure, but it's like 'someone could have shot Voldemort with a pistol'. and why wasn't Harry invisible 24/7?

these things aren't contradictions or a plot hole, they're simply not what happens in the story. Frodo didn't fly the Eagles to Mordor. HP was actually smarter because people brought shit up (nobody at the Council of Rivendell even suggested Eagles, or mentioned the Eagles had anti-Mordor allergies, or something.)
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>>97345389
>it's not at odds with the secret wizard society, it's just the world they happen to inhabit.
You're missing the point: the world as a whole cannot be the way that it is presented, as "our" Britain requires that the rest of the non-Britain world also be "our" world or else Britain would have turned out very differently. But there's no reason that wizards in Japan in among various indigenous groups would ever sign on to an international secret society that exists to solve a problem they don't have. And, even if they did, they'd have no reason to stick to it when doing so started fucking their people over.

>there are other time turners, nobody uses them, they're locked away precisely BECAUSE of their abuse potential.
So they gave one to a thirteen-year-old girl because she wanted to take extra classes?
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>>97345389
Hey idiot i get that you've never played a game before in your life, but try imagining that player agency exists
>its not what happens in the story
Great, thats lovely. But im not reenacting whatever fiat bullshit rowling wrote, im driving twigthorn longsnipes or whoever the fuck im supposed to be. The moment i get my hands on any of that shit im abusing it to the absolute limit of its potential and the setting's status quo wont last a minute. Hell with time travel the setting will last a negative ammount of time. Twigthorn longsnipes isnt here to make a compelling story for children, she's here to drop kick voldermort's mother's uterus while he's still inside it and livestream it to witch-tok
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>>97345422
i'm following on from how the previous post described the flow of the story. i'm also the anon talking about it AS a world. i don't think the actual mechanical system of, say, B/X would fit, but you could absolutely just have the setting and wander around in it. hell, all the 'events' that happen to Harry could be some random encounter table:
>Wandering at Night (1d6)
>1. Argus Filch doing his rounds
>2. A painting calls to the party
>3. Romantic rendezvous between two older students
etc etc.

just needs some insane map. handle bookkeeping as standard with turns, but some turns are taken up by classes. maybe similar to those weird Japanese dating games.
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>>97344959
>for hundreds and hundreds of years until muggles invented modern plumbing in the 1800s, wizards simply shat themselves in public and apparated it away, paying no mind to the smells and sounds made as they shart themselves until all the fecal matter was expelled
>good world building and "rules" to magic
it's especially retarded since the chamber of secrets is literally in the girl's toilets of Hogwarts, so making up all the nonsense about publicly sharting your robes is not just gross and retarded but a plot hole since clearly wizards DID have sewage infrastructure for centuries even before muggles introduced them to electricity and shit
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>>97344959
Oh boy, the activists are gonna HATE this post...
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>>97345496
>you could absolutely just have the setting and wander around in it.
Thats everything ever written, you can walk around "my immortal" if you want. We arent saying its a nonsense setting because it doesnt theoretically occupy physical space, we're saying its nonsense because it collapses like a house of cards as soon as you do anything in that world
>what if... events happen?
How the fuck are you going to tell a story with an antagonist when im chain-casting become-a-cadaver? Theres a gun in my backpack btw
>>
Any fantasy you have about magic schools are going to be way better than any game that uses them, believe me. I've tried.
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>>97344959
>magic has actual RULES
And they're all made up on the fly to save Harry from that book's villain.
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>>97345389
>basically follows 'Back to the Future' rules if you want to get all anal about time travel.
No it doesn't. You can't change the past with the time turners, it runs on a single timeline, if your future self interferes with the present, you WILL travel back in time to interfere with the past as it's already been determined. It's made obvious when Buckbeak's "death" is completely off-screen, and later in the book it turns out the executioner was swinging his axe at a log in anger the whole time.
>hurr i wouldn't use the time turner in the fu-
Then you didn't use it to influence the past.
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>>97345568
>>97345583
then you take the locations, magic items, and spellcasting from the books, and codify the procedures/costs/etc in the novels into a GAME. we are on /tg/, after all.

also pls stop calling me a 'nogames' here is my favourite game.
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>>97345593
then just go with the whole idea there's a 'meta' timeline that's utterly fixed and deterministic and within the 'standard' timeline people can move around. they anticipate, e.g. someone noticing their diamond has been stolen, so they put a fake diamond in its place.

McGonagall probably expected Hermione wouldn't abuse the Time Turner and ONLY be a swot who takes extra lessons. is it a stupid magic artefact to give to a child? sure. but Harry Potter operates on Roald Dahl logic. characters can have their bones turned to jelly when a spell backfires. that's a lark, but they also have to painfully regrow their bones.



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