I want to make a character who specializes in gathering information. Basically I want to know everything and everybody, or to be able to quickly learn about something or somebody when that isn't the case.I'm not sure how to go about it. Obviously with a design goal as broad as that, this is not the kind of character that I expect to be fully realized straight out of chargen. Face skills seem like a nobrainer starting off, but what would be the best thing to focus on after that?Also Shadowrun thread. The character is for 5e using basic priority chargen.
>>97350205Contacts! The most important part of playing a face is lining up proper contacts, it's not just what your character can do, but who your character can call to get things easily. You want weird contacts people wouldn't think of, everyone ha an armorer or a fixer, practically no one has another decker as a contact, an ID broker, an attorney, a news broadcaster, a waitress in a popular nightclub. If you play a face correctly, you should only have to bust out your own skills when actually on doing the run, or when buying or selling something. Contacts are your lifeline. It's also better imo to have many smaller contacts, than one 6/6+, especially if your goal is to be the infobroker. Think of people or roles that would have access to lots of names and databases, police, city employees, financial planners, call centers, ect. You're idea is totally sound and how you are supposed to play.