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Thread dedicated to Sci-Fi based discussion. 40k need not apply. [\spoiler]

How goes your sci-fi setting, anon? I am currently running a Traveller game in a homebrew setting, and am getting lost in the sauce of stellar physics.
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Been very interested in Traveller ever since I read some Sci Fi last year (mostly Asimovs Foundation and some of The Expanse)
I don't know if I could do the super hard science stuff but I gotta say the appeal is there for space adventures. Might at least try running some adventure books for my friends to see if they're actually interested in the system before I try and brew an entire universe. Or at least a system or two to call my own might be easier to manage
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>>97351264
Traveller isn't hard sci-fi in the slightest so there's no need to worry about it.

Traveller is fun, though, I've run several one shots in the past and will probably try to get a campaign off the ground this year or next, depending on how games are lookin'. Be wary of the current mongoose adventures, some of them are fairly shit.
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>>97351748
>Be wary of the current mongoose adventures, some of them are fairly shit.
Well the classic stuff is pretty easy to carry over right? That's mostly what I've been reading up on and the system hasn't changed terribly much as far as I can tell right (talking directly classic to Mongoose editions, I know there's a D20 out there alongside GURPS that have more drastic changes)
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>>97350282
I love Traveller. I'm currently running a near future game myself. It's a mishmash of 2300AD, Hostile, and my own home brew.
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>>97352132
Yeah, my understanding is that they are pretty easy to finagle.



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