Clerics having wizard-like magic powers (in the vein of D&D and dertivates) is too over the top. How can I make their abilities more subtle?
>>97362388What if the wizard goes to church?
>>97362388>(in the vein of D&D and dertivates)so not actually in regards to a game. so off topic.
>>97362560D&D is the world's most popular tabletop roleplaying game, what the fuck are you on about?
>bizzare nonsensical value statement>impossible subjective goal>le in my gameBaitest bait to ever bait a thread.
>>97362597I think the "what system what setting" fag gave up on pretenses and is just being a miserable cunt for no reason
>>97362597thats not what was implied. what I said was this is a vague question that isnt in regards to a game. get a grip.
>>97362674He and his buddies are getting frustrated, after months of no results.
>>97362684not everything is a conspiracy against you, get a grip.
>>97362388Make the player roll a die to ask for favor of god, if the roll is good. The cleric get to cast the Spell. If rolls bad, Cleric player have to massage the would with antiseptic
>>97362690Who said anything about a conspiracy? You're shitting up threads, but they're still being made, and people still post in them. Every day you spend here is your personal failure. Last (You).
is this a fucking puckee thread???
>>97362719All I said was this post was off topic to /tg/, why does that infuriate you to the point you accuse me of being someone else? seems pretty schizophrenic to me. Maybe you should seek help.
>>97362388>Cleric prays>no golden ray of light >no lighting bolt from the sky>but after some time, the thing he prayed for happensAlso>no bad things happen around him>evil creatures find it difficult to approach and do him harm