[a / b / c / d / e / f / g / gif / h / hr / k / m / o / p / r / s / t / u / v / vg / vm / vmg / vr / vrpg / vst / w / wg] [i / ic] [r9k / s4s / vip] [cm / hm / lgbt / y] [3 / aco / adv / an / bant / biz / cgl / ck / co / diy / fa / fit / gd / hc / his / int / jp / lit / mlp / mu / n / news / out / po / pol / pw / qst / sci / soc / sp / tg / toy / trv / tv / vp / vt / wsg / wsr / x / xs] [Settings] [Search] [Mobile] [Home]
Board
Settings Mobile Home
/tg/ - Traditional Games

Name
Spoiler?[]
Options
Comment
Verification
4chan Pass users can bypass this verification. [Learn More] [Login]
File[]
  • Please read the Rules and FAQ before posting.
  • Roll dice with "dice+numberdfaces" in the options field (without quotes).

08/21/20New boards added: /vrpg/, /vmg/, /vst/ and /vm/
05/04/17New trial board added: /bant/ - International/Random
10/04/16New board for 4chan Pass users: /vip/ - Very Important Posts
[Hide] [Show All]


[Advertise on 4chan]


How would you humanize enemy mooks even if the players have to put them down at the end of day? How do you make it so that players leaving piles of corpses in their wake is not a trivial matter?
>>
Explain in detail why you want to do this.
>>
>>97384268
Just want to set a tone.
>>
File: 1679966176972928.jpg (437 KB, 1616x2289)
437 KB
437 KB JPG
Make them all female.
>>
while in the middle of combat a little boy comes running in to try and help his mook father
>>
>how do I x in y
>>
>>97384224
Everytime an enemy dies, you stop the combat to read a short obituary about the fallen, what was their childhood, what they did before becoming an armed mook, what aspirations were cut short, whom they left grieving.
Do this enough times and players will think of non-lethal solutions really fast.
>>
Consequences.
Warrant for the arrest of the adventurers murdering law enforcement.
Memorial placards of lost military.
Increased recruitment drives taking any able bodied people regardless of interest.
Suddenly that village they saved has lost all men 13 and older.
That kid they saved? Killed in action.
>>
>>97384224
I wouldn't because that sounds fucking stupid.
>>
>>97384329
>while in the middle of combat a little boy comes running in to try and help his mook father
Didn't stop me in Khan Yunis IRL, not gonna stop me in a game of make-believe. You can't humanize subhumans.
>>
>>97384682
That's the player's choice of course. It's simply a tool that makes the mook seem more real and alive.
>>
>>97384224

Show a scene of orcs with "office politics" like Tolkien did:

Make them grumble about how "the Big Bosses" make mistakes and then expect the "poor orcs" to fix them with "small thanks." They express a genuine fear of the big undead monsters, saying they "give me the creeps" and "skin the body off you."

Then have another wistfully suggests that once the war is over, they should slip off and set up on their own "with a few trusty lads, somewhere where there's good loot nice and handy, and no big bosses." And the other respons with a genuine smile like: Ah! Like old times."

Show them scoffing at elves for being dishonourable cunts who abandon their own, or complain about serving the Dark Lord and discussing deserting and going off to Tolkien did. You may make this hypocrites and projecting their own cruelty on elves when they themselves themselves left a fellow Orc to be eaten by the giant spider because they didn't want to deal with the hassle of rescuing him.
>>
>>97384224

https://www.youtube.com/watch?v=a1DlP_f3ur4



[Advertise on 4chan]

Delete Post: [File Only] Style:
[Disable Mobile View / Use Desktop Site]

[Enable Mobile View / Use Mobile Site]

All trademarks and copyrights on this page are owned by their respective parties. Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.