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What is a good tabletop RPG that is easy to run and prep for someone who is a new gm but has experience playing in games before?
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>>97386862
The boring answer is:
Whatever system you have the most experience playing in.

But if you're really deadset on trying to learn a new system, I'd recommend just picking out something that interests you. Most of the challenge with prep work comes from either preparing purely narrative stuff (in which case system of choice hardly matters) or having a strong enough grasp on your chosen system to provide a fair and interesting challenge.
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>>97386902
I’m interested in like CoC/Delta Green stuff but prepping mysteries seems a lot harder than just making a dungeon to crawl in, which is why I kinda wanted to ease myself into it with something easy to get used to gming. Maybe that isn’t the best idea? Of course there’s always prewritten adventures but I kinda wanna do my own things.
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>>97386923
In that case, your problem mostly falls on the "Purely narrative challenge" end of the spectrum. If you're not confident in your ability to really do mystery stuff, I'd recommend doing smaller less grand mysteries in a system you already have a strong understanding of. Since this is more of a lack of writing experience challenge than anything.
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>>97386862
Just start playing, you'll get it in time with any system. Pick whatever looks the most fun. A lot of skills are transferable between systems.
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>>97386862
Savage Worlds
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>>97386902
this
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>>97386862
Warrior, Rogue, & Mage!



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