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How do players in your groups, including yourselves if you play rather than GM, react to authority figures in your games? Are they happy to play along and do what they're told, or do you find that they try to rebel against whoever's in charge of them at any opportunity?

>Traditional Games?
This is a thread about how players react to authority figures in tabletop roleplaying games, a type of traditional game.
>You first.
When STing Vampire the Masquerade for my group (last session was about a month ago, we went on hiatus for Christmas) I find that they really chafe whenever the Prince demands anything of them and they are almost more interested in dismantling the local Camarilla so that they no longer need to follow orders than they are in the jobs that the Prince gives them.
>What system?
In my case, the system is Vampire the Masquerade 20th Anniversary, but the question is system neutral.
>What setting?
In my case, the setting is the World of Darkness, but the question is setting neutral.
>Post this in a general.
This is a generic topic without any focus on any specific system or setting that has a general, therefore I do not think that there is an appropriate general for this thread.
>>
You do not need to justify yourself for the irredeemable spergs who shoot catchphrases at any thread op on this board like the subhumans they are anon. Just posting the first line would have been enough.
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Considering me and my group have played stuff from Shadowrun to Legend of the Five Rings, I'll say that if we had to find some kind of ratio, the general playstyle is something along the lines of "Sam & Max, Freelance Police". Aka, "We have the authority to enforce the law, we drew it ourselves" levels of goody two-shoe roublerousers.
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>>97394717
you forgot a far more relevant thread-killer
>why would anyone care?
some people will chafe, some will play along. what possible benefit is there to conducting (and, more importantly participating in) your survey?
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>>97394717
As a player, it really depends on the setting and what character I made. Although I'd never make a character who purposefully tries to aggravate authority without cause.
My current character plays along with corrupt authority to avoid getting killed.
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>>97394717
Depends on the campaign and character, but people in my group aren't the sort to rebel against all NPC authority figures on principle. They might rebel against specific authority figures if there's a reason, of course. I've got one player who seems to get a kick out of making characters with strong loyalty to some NPC, often a difficult NPC who really tests the bounds of that loyalty. When I play rather than GM, I often find myself making a bit rebellious characters, I guess.
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>>97394717
Depends on who the authority figure is (allied, neutral, foe), how they interact with us (respectful, abrasive, smug or belitteling) and what they want (resonable request, common goals, favor for a favor, abusing a position of power" and what consequences might arise, depending on our behaviour
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>>97394818
>>97394862
>>97394997
>>97395007
so now that all four of you have repeated eachother saying "it depends" and OP has ignored every single one of you, have you realized that it was obviously a bait thread you shouldnt have replied to?

take my advice - next time ask yourself if the answer is immediately obvious to everyone, if question even matters and why anyone would care about your answer in the first place. This thread checks all three of those boxes btw
>>
>>97394717
I had some players who would throw a bitchfit at any NPC being in position of authority over their PCs, but they were fortunately in an extreme minority and were always immature or heavily autistic spergs.
Some form of hierarchy to which the PCs belong is inherent to almost any setting and it's a sensible thing both from worldbuilding, narrative and game design points of view. Anyone with half a brain should understand that this is part of the convention they're immersing themselves in and act accordingly
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>>97395077
Got it, I've updated my checklist of what I need to do every time I post a thread:
>I need to say how it is relevant to Traditional Games.
>I need to give an example of my own experience regarding the thread topic.
>I need to say what system the topic is about.
>I need to say what setting the topic is about.
>I need to explain why I am not able to post the thread in a general instead.
>I need to explain why anyone might care about the topic.
>I need to explain my personal motivation behind making the thread.
>I need to respond to each and every response to the thread.
What thread creation requirements did I miss, Mister Janitor?
>>
>>97395107
Why did you reply to me and not any of the six people discussing the topic you started?

Did you only make this thread to waste their time? Why else would you care more about defending the thread than actually engaging in it?
>>
>>97395107
This should be a sticky and anyone missing a point on this list should be killed.
>>
>>97395077
I'm going to assume that OP's not going to sit here monitoring the thread all day long. In addition, I think it's fine for OP to just throw in a conversation starter and see what follows. We're not children, we don't need a pat on the head for engaging with the thread, and we're here due to having at least some slight interest in the thread's topic, not for OP's benefit. Furthermore, even if OP had abandoned the thread, there's really nothing in the OP that makes it seem like bait. Also none of those replies is just "it depends".
>>
>>97394717
>How do players in your groups, including yourselves if you play rather than GM, react to authority figures in your games? Are they happy to play along and do what they're told, or do you find that they try to rebel against whoever's in charge of them at any opportunity?
>When STing Vampire the Masquerade for my group (last session was about a month ago, we went on hiatus for Christmas) I find that they really chafe whenever the Prince demands anything of them and they are almost more interested in dismantling the local Camarilla so that they no longer need to follow orders than they are in the jobs that the Prince gives them.
Just a heads up, but that's how you structure a thread without baiting shitheels. It's also, coincidentally, how most non-retards communicate, they'd be able to infer the system/setting/general applicability of the question.

To answer, it really depends on the character for me. I'm perfectly fine with following orders to the letter, paying tithes, but will also engage in regicide if the scenario calls for it.
I assume from various anecdotes that people who play for kicks instead of being a huge roleplay nerd who would actively sink his own experience to stay in character (although not to the detriment of the table) are more likely to rebel, cuz its a fun thing to do and there's no real consequences. It's like diet murderhobo.
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>>97395077
Speak for yourself, anon, I didn't say "it depends". I actually parred it down to a general range of "law-abiding if generally chaotic and independent" with a direct comparison because my players do tend to lean towards a general disrespect for authority when playing ttrpgs, even when they ARE the law. Bring your hangups to some other thread, yo.
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>>97395541
Op replied to me and didnt reply to you, but you're still defending him anyway... Is there an armchair in the corner of your bedroom by any chance?

>>97395449
>just throw in a conversation starter
Where then is the conversation? Noone has replied to you, and you've replied to noone. You've shouted your opinions into the void and the breath you used to do it was totally wasted. So now what? Repeat for twelve threads a day ad infinitum? Its time from YOUR life anon
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>>97395570
I speak for me and not for anyone else, you weirdo. Though I have to say

>You've shouted your opinions into the void and the breath you used to do it was totally wasted. So now what? Repeat for twelve threads a day ad infinitum?

That's a question you should be asking yourself if you're this aggravated you weren't allowed to be janitor for /tg/ you have to do their job for less than free, aka wasting your own time instead of making them waste theirs via flagging threads you hate that much.
>>
>>97395570
Are you feeling alright, anon? Spending your time and energy throwing a tantrum in a thread you don't like isn't really healthy behavior. Why don't you just go away and let this thread either die naturally or lead to some sort of discussion?
>>
>>97395593
Uh oh, the mask is slipping ;)
Why does it bother you that these posters now know you'll never reply to them or read their posts?
Do you fear that they wont post in your threads any more if they learn to identify your bad behavior?
Why do you want them to waste their breath at all? Why do you feel entitled to their time and effort?
>>
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>>97394717
My players like to do crimes and leave behind a shit ton of evidence and witnesses to link them back to it. When the guards inevitably show up to arrest them, they try to fight back, but always end up getting turned into bodycam footage.
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>>97395624
Honestly, man, you're "I'm not mad, you are" troll act is just overreaching at this point. Just call me a nogaems already, that's at least less cringe.
>>
>>97395650
Why did you reply to me and not >>97395630? They're right there engaging with the topic you care so much about. If you cared even remotely about the replies in this thread you could have been discussing it this entire time instead of running defence for your lazy slide thread. Go on, reply to him. Ill wait :)
>>
>>97394825
Talking about traditional games, which is the stated objective of the shitposters, and the unsaid goal of everyone here.

My group is generally pretty ok. If anything they are too in favour of established authority. They ended up working for the mayor in cyberpunk, and did not dare to contradict or suggest alternative solutions to their lord in L5R.
>>
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>>97395650
Here's another version of that image for your records

>>97395711
What the fuck did I miss nigga don't rope Me into this
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>>97395747
He wants to push the narrative that everyone in a thread just responds to each other constantly instead of it happening organically.
>>
>>97395822
It's true, though
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>>97395853
Anon, you not responding to every single poster automatically disproves what you are saying.
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>>97394717
I had one player who kept mouthing off to a witch hunter with whom they'd had a somewhat productive, if tense, working relationship. So he pistol whipped him senseless.
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>>97395107
You must not use a pepe, twitter screencap, reddit screencap, picture of some faggot youtube grifter, or phuckhead AI image in your OP.
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>>97394717
My table is annoyingly complacent. Anyone pulls rank on them and tells them to jump?
>How high?
Their boss is clearly an idiot?
>Not our problem if shit gets fucked. Just following orders!
Evil?
>Oh boy now we get to murderhobo and not get into trouble!
Criminally insane?
>Schitzo racist is talking. Listen and learn.
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>>97394717
Depends on the morality of the authority, mainly. "Consent of the governed" and all that.
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>>97395895
Imma be completely honest with you, I had a "No it's not" queued up but then completely forgot and now it's too late.
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>>97394717
My idiot players are as likely to listen and praise and fight and die for a king as say "I stab him" for no fucking reason. Players: no sense of right and wrong.



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