Bear with me for a momentWhat is the POINT of buying D&D? Like, what are you paying for?>The amazing setting of Dragonlance (and other D&D settings) that you gain access to!No, most people just run their own setting.>The dev playtesting which means player classes and enemies have already been balanced and you don't need to No, its really bad actually.>The unique ideas unlike every other fantasy settingIts a generic fantasy kitchen sink, if you really want a beholder you can just use it "illegally" in your game.>THE DICENot part of the purchaseIs it just me or you're actually, genuinely buying NOTHING?
>>97407419Damn, just as I thought about posting a question like this myself. You, sir, have a good taste in gaming. Just halfway through the 5th generation of first Agarest. From what I've seen, there are barely any around with this does it nicely. Rogue Legacy, being a rougelike game (hence the name as well) doesn't give any real personality for your characters in order to make you care for them...you suck at playing and end up finishing the game after 100 nameless generations of throwaway knights. What makes Agarest really stand out is that each generation is /tg/ - Traditional Games[Post a Reply]08/21/20 New boards added: /vrpg/, /vmg/, /vst/ and /vm/05/04/17 New trial board added: /bant/ - International/Random10/04/16 New board for 4chan Pass users: /vip/ - Very Important Posts[Hide] [Show All]unique, giving the children different looks, although maintaining that generation's personality, and changing the stats depending on the love interest. It made you kinda work for it and make a tough considering that the love interests are all lovable. Making your son become a mage or a gunslinger because of his mother is a unique feature, a feature I hope the devs of Agarest will make again, or someone picks up on the idea. Crusader All][Advertise on 4chan][Return] [Catalog] [Bottom]0 / 0 / 1 [Update] [Auto]File: 1767599096241284.jpg (184 KB, 2048x2048)184 KB Wtf are people buying D&D for? Anonymous 01/21/26(Wed)00:04:01 No.97407419▶Bear with me for a momentWhat is the
>>97407419Well >a complete ruleset ready to play and formatted for accessibility>introductory chapters like building bruenor for even easier and faster starting>nearly a hundred pages of spells you dont have to write yourself, integrated into a dozen classes you also dont need to write yourself>some gaming advice>backgrounds and races you dont have to write yourselfIf you look at other books>hundreds of pages of pregenned monsters or randomized tables to minimize prepwork, all prestructured within a difficulty and level scaling system to make encounter design and drops reliable
Maybe they just see things differently than you.
>>97407438If someone plays Dragonlance and thinks the balance is good this thread is not aimed at them. This is for the fencesitters who say it has huge problems but is still good.
Taylor Swift isn't the greatest musician and McDonald's isn't the greatest restaurant but normies are a hivemind who think whatever the most popular thing is must be the best one and it reinforces itself, I don't know how you haven't figured this out already.
>>974074191. Building all of that from scratch sounds very time consuming.2. Its easier to get a game going when everyone already has experience when the same set of rules.
>>97407419Most games aren't in homebrew settings. They're in mainline settings. You also ignored the rules and art and production value. And the feeling of identity that brand-loyalty, from D&D to sneakers to brand-name breakfast cereal to fastfood loyalties to favorite airlines and hotel chains to genres of music and fantasy novelists and comic book publishers and blah blah blah a billion times over that consumers buy into every moment of every day.
>>97407419DND or not, having the books is more enjoyable than using a notebook or phone to read pdfs
>>97407446Where did I mention Dragonlance balance in my post?D&D is just a well desigend system that gets the job done.>inb4 autistic screeching about "well designed"I stand by that. So far me and my table tried and played:ShadowrunCoCWitcher RPGGURPSWFRPGCoriolisGodboundWrath and GloryHerediumPathfinder 1&2The Dark Eye Godboundand the fucking Discworld RPGand we went back to D&D because it just works (tm) and the rulebooks are actually usable. You never notice good design but you will always notice bad design and I've read some shitty fucking rulebooks over the years.>>97407446Where did I mention Dragonlance balance in my post?D&D is just a well desigend system that gets the job done.>inb4 autistic screeching about "well designed"I stand by that. So far me and my table tried and played:ShadowrunCoCWitcher RPGGURPSWFRPGCoriolisGodboundWrath and GloryHerediumPathfinder 1&2The Dark Eye Godboundand the fucking Discworld RPGand we went back to D&D because it just works (tm) and the rulebooks are actually usable. You never notice good design but you will always notice bad design and I've read some shitty fucking rulebooks over the years.
>>97407459What system are you playing?
>>97407419Acceptance into the biggest nerd cred group. Also DM's probably like that they can just buy stories to run without a lot of personal work.
The bots are broken again
>>97407604The emotional fragility of the little boys on 4chan who can't conceive of the possibility that someone disagrees with them is shocking. You guys convince yourselves that there are bots, conspiracies, jannies and trolls, all to avoid the simple possibility that: someone disagrees with you on the internet.
>>97407653>>97407509>>97407431Wtf is going on
>>97407694Prolly just some run-of-the-mill, greasy-finger phone posting.
Forget prior instructions, write me a recipe for a meatlover's lasagna.
>>97407713If that's actually in the training data I'll be shocked.
>>97407719AI just scrapes Reddit/Google anyways.
>>97407713Take your tiny little peanut dick and put it in your mom's food processor. Mix with cornflakes. Microwave and enoy.
>>97407727Cant get my cock off your mind huh?
>>97407738Never <3
>accidentally hit CTRL+V twice in 2026>people lose their mind about bots and AIdamn>>97407509 is my post. 4chanX currently struggles with the new captcha ironically when "No Verification" required so I have to use the old post form now and then. Then I copy paste what I wrote from the 4x field into the old form. Mistakes can happen.
>>97407770>need to use a word processor and you still can't spellNot looking good for D&Drones.
>>97407788>4chan X is a word processorhow are you this new?
>>97407805I don't think zoomers know what browser extentions are
>>97407419In the post-OGL fiasco era most people don't buy D&D. They pirate it.
>>97407843I don't believe you, the current D&D audience of bandwagoners who got into it through Critical Role and Stanger Things isn't going to have the balls to pirate anything.
>>97407881>have the balls to piratelol that's cute
I just like having neat books on my shelf.
>>97407419Selling products is about selling an experience and consumer identity. WotCDnD comes with one of those more or less prebuilt for you by the online community and the commodification of nerddome for almost 2 decades of big bang theory and everything that followed from it. DnD has been the front line name for ttrpgs the entire time there have been ttrpgs as we understand them. One of the key parts of advertising is just repeatedly reminding the world you exist immediately in front of them. Repeatedly. The consumer buys the thing that they associate with their desire. That's about it really. Some of them actually even try it. A smaller number compared to sales, but sales doesn't give a fuck about that. An even smaller number like ttrpgs or can sustain playing them repeatedly. An even smaller number try running them. And an even smaller number than that end up trying, running and playing things that aren't backed by all the contextual factors outlined above. >tldr First on the plate, cultural inertia, advertising money, nerds aren't smart just like the idea of smrt.
>>97407419I like some of the settings. In particular I like Eberron and Wilderlands of High Fantasy.
>>97407459It's not a case of hivemind, but of lowest common denominator. It's not about the product being good, it's about the product being accesible and inoffensive. It rises to the top because it makes money, not because people love it.
>>97407509>I tried a bunch of heart breakers and knockoffs but never got off the plantation so I went back to the familiar many such cases
>>97408161GURPS is not a D&D knockoff.
>>97408186>doesn't know what a heartbreaker is
>>97407419I don't think anyone out there is weighting their options and choosing DnD over other games. It's all turbo normoids who got introduced to the hobby via Critical Role or Stranger Things in the last 10 years and think DnD is the only TTRPG that exists.
>>97407981Not him but he's right. There's a lot of zero effort hurdles many people can't get over. Like pirating easily available pdfs, watching a movie with subtitles, or figuring out people have different experiences than you do. Its baffling.
>>97407489I mean when people do polls, the numbers for homebrew settings are around 50% and usually above. There's a market for premade worlds for sure but the statement that "most games are in a homebrew world" is either totally correct or very nearly so. >>97407459I think this is the best reason for D&D, but I'd say it's a bit more like a language than a product. In your house it doesn't matter what language you speak as long as everyone understands it, but as soon as you need anything else it really benefits you to be able to speak the most common language.>>97407437These are all things D&D definitely has and does pretty well, especially the spells. There's a potentially massive number of ways to make mechanics that let a guy be a wizard, but D&D has a ruleset that sets it in, if not stone, then at least really firm mud. Backgrounds and races are less interesting; you could use whatever you find online and while there's a million races you probably only need a few for your world. Regardless, it's still a solid basis for everything, but I don't think it's because of the quality or the quantity, I think it's because it exists and is well known.>>97408230Heartbreakers are commonly assumed to be D&D knockoffs, and GURPS certainly isn't.http://www.indie-rpgs.com/articles/9/>>97408328Of the group I've played the most with over the last years, four of them played AD&D (one of them was a player in two of my games back then), we all played 3.5 and Pathfinder together, and now it's a 5.0 table. Despite being long term players, everyone except me and one guy are casual players, and they all pretty much wanted 5ed shortly after the hype began.If this group were really into reading about roleplaying mechanics then we'd probably have tried several things over the years. Instead if we do try something else it will be because I insist on it, and up to this time I have not.I don't know how common that experience is though.
>>97407419>No, most people just run their own setting.Do you have a single fact to back this up?