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File: 00000 WIZARD.png (1.78 MB, 1244x750)
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Honestly the idea that a dude with a sword or a bow can ever compare to a guy with literal superpowers that warp reality is frankly ridiculous.

If wizards aren't head and shoulders above everyone else my immersion immediately breaks.
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>>97412187
So your class should be stronger than every other class because you have a small imagination?

If it's a problem we can just ban magic. You won't have anything to worry about anymore.
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>>97412187
>A wizard has magic
>Magic could be any theoretical combination of supernatural powers, so he should have all of them

>This guy has combat training
>This should be limited to real-world manuevers, seen through the lens of a fat neckbeard who's never so much as got into a light scuffle
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>>97412187
...who was it that told you that the guy with a sword doesn't also have superpowers? Its a fantasy setting.
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>>97412187
Magic is as powerful as you say it is. Therefore if magic is more powerful than armies or whatever it is because you want a wizard to be strongest.
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>>97412239
I feel this one in my soul. My friend calls it Relative Realism where martial stuff needs to be within the confines of what we as normal humans could do but the moment spells are involved suddenly it no longer applies and you can warp reality as much as you want without upper limit because you read good.
For example I understand why Spring Attack isn't a basic thing but under Relative Realism which is the basis for our arguments, any meleefag should in essence be able to stick and move as easy as breathing.
At least we agree Magefags gaslighting Martialfags into not having extra bodies "because it's extra work for the DM" then becoming the archetype which has animal companions and summon spells was a scummy thing to do.
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>>97412239
Worst part is that most people that pretend to be wizards on /tg/ are the most unimaginative brats around, going on about how powerful the ability to warp reality is but never actually suggesting anything creative to do with that power beyond casting bigger and bigger fireballs.

Pointless as this caster vs martial bullshit is, if you're going to perpetuate this shit the minimum you can do is make the stupid bullshit you claim your favored side can do sound fun. Swinging a sword hard enough to rupture mountains and turn bodies into a red mist is more fun to listen to than "I waved my magic stick around and the bad guys died" for the umpteenth time.
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>>97412261
>MagiReco posting in /tg/

>>97412187
Fun settings have bigger drawbacks for magic use than just “nebulous energy chits you get back at the start of the day from nothing”.
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>>97412379
>Hey, so should we like... check how well pro athletes and strongmen and expert HEMA guys can do stuff?
>>nah, I just sit around the office and roughly guess how hard or easy something should be based on how well I think I could do it. Swinging a sword more than two times in 6 seconds sounds really, really hard because I think swords are probably like.. what? 50 pounds?
>what about magic?
>>I just make up whatever I want because it's fantasy makebelieve..
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>>97412213
FPBP.
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Pretty sure all classes have superpowers.
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>>97412187
>OP wants plot armor, components on demand, all PCs to protect him above themselves or any other, and no stronger wizard to ever oppose him.
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Magic is like taming a wild beast, it may turn on you at any moment
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>>97412605
Yeah but that's not really a mechanic in D&D, is it?
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>>97412638
wild magic table, nogames
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>>97412696
So, Sorcerers only, and only for one subclass, and only if you roll 1 when the DM asks you to roll, if he remembers to. Thrilling.
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>>97412724
imagine not having a dm that can apply concepts beyond the RAW.
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>>97412741
>Once per turn, the DM can have you roll a d20 immediately after you cast a sorcerer spell of 1st level or higher.
The concept, RAW, is "the DM can call for it if he wants to"
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>>97412764
the concept is wild magic, anon, not the two sentences WoTC jotted down to gamify it.
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>>97412187
I think it is weird that a guy in a bathrobe could ever compare to a drug addict with a shiv opening his kidneys for 10d6 sneak attack damage.

If rogues aren't constantly showered in wizard tears my errection is immediately flaccid.
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>>97412770
>My DM can just fix it for me!
Classic D&D brainrot.
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>>97412821
oh boy are you the guy who thinks RAW is all a game should be
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>>97412770
>gamify
I sure do hate it when my games are games.
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>>97412187
Your personal threshold for immersion isn't qualitative of any correctness, duty, or obligation for the entirety of fantasy games to do anything.
Make your own games how you want, retard.
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>>97412895
I sure do hate when my strawmans are made of straws.
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>>97412883
The argument was that the mechanical shortcomings of D&D could just be fixed by your DM.
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>>97412985
again, wrong. the argument is the concept already exists in the setting.
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These threads are kind of nice. The new baits suck. So do these old ones, but at least they make me feel nostalgic.
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>>97412187
Oh, I forgot to add "should" to my filter lists.
The only value your garbage thread has was to serve me as a reminder to update them.
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>>97412187
>we have now made this bait thread 37844 times and we have become extremely efficient at it
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>>97412187
Good thread anon! I can't wait until next week and you create a thread about how the Fighter/Rogue/Cleric/whatever you are playing that day should be the most powerful! You really got us thinking and raised the quality of RPG playing in general!



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