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Witch Hunter Edition

>Official AoS website:
https://www.ageofsigmar.com

>Downloads, Rules Errata, and FAQs:
https://www.warhammer-community.com/warhammer-age-of-sigmar-downloads/

>Tools
https://runebrush.pa-sy.com/warscroll/

>Anvil of Apotheosis hero creator:
https://aosg.github.io/

https://sigdex.io/

>last thread
>>97412631

>Thread Question
Would you like to see a new army this edition or just expansions for existing armies?
>>
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>>97427205
I meant next edition. You know what I mean. Next edition. Would you like to see a new army or just expansions for existing armies next edition?
>>
>>97427205
>TQ
Depends on how they handle Malerion. Most part just expand on existing shit though.
>>
>>97427206
Worthless fuckers like you have no place in this world. Fuck off and stop ruining the hobby.
>>
>>97427205
>tq
I assume you meant next edition as we're technically already getting two new armies?
Either way, 24 armies is good for now, I'd like them to first refresh the remaining old kits and properly build on armies like idoneth before we're adding another army. I assume next one is going be malerion's lads, although those are probably going to be souped with dok anyway.
>>
>>97427205
>TQ
Both. New/expanded subfactions for existing armies. Kurnothi, Agents of Azyr, Krethusa's heretics, Theridons, Spiderfang refresh, frankensteins.

That would be so sick
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>>97427205
You know what I want.
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>>97427292
Never ever. We are getting root kings before we get k*rnothi
>>
yall like my obr scheme?
>>
>>97427315
very nice.
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>>97427315
blue and yellow very cool, i dig it a lot
>>
>>97427302
Kurnothi seem like the only part of Sylvaneth anyone in the studio gives a shit about. They show up in the side games all the time, but Sylvaneth proper got one Underworlds team like 8 years ago
>>
>>97427315
I feel like I've never seen any obr in these threads until very recently, breddy cool skeletonman anon. How are you feeling about the reveals, I wanna know what an actual obr player thinks. Also, what's your opinion on the idea that obr should be more 'inhuman' and experiment more with weird body plans (like recently necrons have been doing)? It's a sentiment I see a lot on here (and I'm sort of in agreement with), but again, I wanna know what you guys think.
>>
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What's everyone working on this weekend? Post some models gents

My goal is to get at least one more coat of paint on my rocket battery. If I do that I've succeeded.
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>>97427481
Warhammer Underworlds stuff. Grandfather's Gardeners are an awesome looking warband
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>>97427507
Brain tick one is peak design
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>>97427412
>>97427370

thx fellas

>>97427443
immortis guard, necro stalkers, gothizar harvester and katakros is what got me to buy the army, deathriders and the crawler also arent bad. But also just conceptually obr are wild, mostly sentient automatons literally made from bones i do think the infantry is important to the army conceptually

i only started the army in 4th and their rules were pretty dull, so i am very eager to see what the new rules are

i like all the new stuff especially the chariot but i was hoping that the archers were going to be the rumoured 3 man elite squad instead of the fkn 20 infantry squad we got but they still ok.

the monstrous units are what got me into the army so yes i would like to see more. stuff similar to the harvester especially. i am hopeful that obr are going to be the villians of 5th edition so maybe they will have a new centre piece given then
>>
>>97427292
We all want Kurnothi, anon. But just like well priced beer or a crime free world, it'll never happen :(
>>
>>97427572
>We all want Kurnothi
More Belthanos: yes. Furry aelves can fuck off.
>>
>>97427507
Why the fuck are you still here? Did you not see everyone in the last thread telling you to kill yourself?
>>
>>97427418
>Kurnothi seem like the only part of Sylvaneth anyone in the studio gives a shit about.
I mean someone in the sidegame studio clearly loves them, two underworlds and two whq appearances. Though you forgot about warcry. The main sylvaneth releases meanwhile have just been more tree/revevant/but stuff though.
>>97427527
Thanks for your perspective anon. How are you feeling about the new boxes btw, just from a discount pov the spearhead looks amazing for example.
>>
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>>97427481
Building this thing. Goes together well enough but there’s some bad seams/gaps on it, so fixing that is a task. Won’t be able to prime it unless I bust out the airbrush since we’ve got bad weather coming all weekend. I do have my friend printing me a transport base for the shrine so I can make it much easier to transport and I’ll also be magnetizing the attachment to the metalith and the transport base.
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>>97427613

chances are ill only get the old spearhead and a unit of immortis guard, thatll pre much complete my obr collection then ill get one of each of the new things likely

also that elite obr spearhead has just vanished from the webstore
>>
>>97427292
I thought kurnothi were the centaurs? what's with the faggy trees
>>
>>97427745
"Kurnothi" is a catch-all term for any and all worshipers of Kurnoth. If it worships Kurnoth, it's Kurnothi. The trees are Kurnothi.
>>
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Is Eltharion the only model that routinely gets lightbulbs shoved into his ass? I've seen like a dozen of those
>>
>>97427205
A new one.
A new destruction one. They failed with Gitmob but they should give the allegiance something new.
>>
>>97427679
>also that elite obr spearhead has just vanished from the webstore
Huh you're right, that was fast. Lasted like 5 months?
Also did they change the webstore ui slightly for anyone else?
>>
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consider female orruks
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>>97427881
Every greenskin can produce spores, so by biological logic they're all female already
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>>97427881
dids
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>>97427881
That's just green human, coomer. Seek Lord.
>>
>>97427881
>generic anime girl with faintest of green hues
Come on now anon you can do better
>>
>>97427611
>Did you not see everyone in the last thread telling you to kill yourself?
No, but I did see you having a completely schizo breakdown.
>>
>>97427611
Everyone was telling (you) specifically to fuck off, actually.
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>>97428124
>>97428103
>>97427611
>What did anon do?
>Looks at last thread
>Wtf
Where exactly did this come from? Seems he went off without warning or provocation.
>>
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OGOR ANON, I'M CALLING YOU.

How did you go about lengthening your guys limbs, also do you have any more pics of them!
>>
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>>97428144
anon built a unit in his army in a way that was a bit weird and another anon got pissed off about it, just another day on /aosg/
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>>97428147
>pic
Where the fuck did you find that? Kinda want to see it painted up
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>>97428144
It's like I said in the last thread, this hobby tends to be the place for really really REALLY autistic people who have no context on how to socially interact with other humans. When I started going to the paint club at my FLGS at my friends behest I met some very pleasant people and the kind of stuttering greasy autistic weirdo that you'd expect to rant about someone "doing the hobby wrong"

It's like how you can sometimes just catch these people who have been so autistic they are recognizable with nick names and people can just catch them in the threads.
>>
>>97428147
nta but
Saw leg
Pin leg to body such that there's a gap
Fill gap with epoxy, maybe tinfoil or cheap air drying clay if you're budgeting
Use alcohol half cured to smooth it
When cured use epoxy to sculpt folds: place thin sausages and smooth it into shapely folds
>>
>>97428187
Do people irl give you shit for your duplicated Blightkings? lmao
>>
>>97428231
Sorry to tell you anon >>97428187 is not me.
And no, they don't. Most people seem to appreciate fighting a full painted army, on a table covered in fully painted terrain.
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>>97428231
I don't have duplicated blight kings.
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>>97428243
how did you do this? i mean how do you know what bits fit together if it's not on instructions
>>
>>97428254
>>97428231
Good to know I'm not the only one that loathes this piece of shit.
>>
>>97428256
>>97428254
meds, now.
>>
>>97428260
im serious thr instructions in my boxes (earlier battleforce) didn't cover it
>>
At least 2/3 of the people on this board today need meds. And if they're on meds, they need to stop taking them.
>>
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>>97428271
By dryfitting parts, not all fit well but if you use green stuff or other putty to fill the gaps you can do wonders with the blightking set.
>>
>>97428340
Yeah since you only really get 2 stomachs per dude and the arm options are (in theory) dude specific. Though I just kinda sliced up stuff and jammed it in there. (I tried to go more outside of the normal since the first set of kings I got were built the default way)
>>
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Hecatoncheires could be adopted by tzeentch. Although I dont think giants are really what tzeentch needs. Could be a cool idea though.
>>
>>97428377
Sure.If CoS gets gargants others might as well
>>
>>97428377
I'm wondering what Tzeentch will wind up in if it gets refreshed, will they go down the freak mutants hole or will it be more fancy wizardy gild and cloth bits.
>>
>>97428377
argus too
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>>97428391
They like referencing oldhammer from time to time with aos, so maybe something like this
>>
>>97428391
Judging by the Nurgle refresh the "new" art direction would be much the same as it currently is. And the brand spanking new Tzeentch sorcerer didn't exactly suggest GW is bored with the current Tzeentch look either.
>>
>>97427881
Just slap some armor on these hot mommas
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here's the kurnothi I was telling you about
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>>97428147
I'm gonna have nightmares about the idea of painting that beast
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>>97427182
Cool art but game is almost dead.

>>97427507
Well done, anon. Did you put resign/technicalPaint on the bases?
>>
>>97428653
Give it a slight blur and throw it on TGA.
>>
>>97428651
10 in England
>>
>>97428653
>>97428730
Honestly I kinda like it
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>>97428653
Where's his cock
>>
>>97428745
Oh yeah, it looks pretty cool. His hammer reminds me of the Kroxigor one.
>>
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newbie here

Me and my friends are playing alot of kill team and I'm interested in AoS for the lumineth. Is the new big battle box a good idea? I'm thinking i could play warcry with the riverblades included. Or is the old or new spearheads a better buy to play that gamemode instead?

also curious as to what people use for terrain, I got alot of scifi terrain and no nature/fantasy terrain. thanks in advance.
>>
>>97428846
I was about to fuckin throttle you if that was your mini and you said "newbie" BUT the big boxes are generally a good idea, just make sure it has stuff you want and if you find it on discount go all in! Warcry's in a bit of a weird spot right now but if you're just playing it for now it's fine (future is just a bit foggy)

As for terrain you can do whatever I reckon, if you're just playing for fun and not some tournament level just pick stuff that works. I use a bunch of old WHF terrain and sometimes random extra faction terrain if I feel it matches the vibe. Been working on having a few pieces that all kind of match color wise and hopefully will have a nice board too in the future.
>>
>>97428846
Warcry doesn’t have the same support as Kill Team, and from my understanding those models rarely scale well into larger armies like Kill Team’s can. However I have rarely ever heard a bad thing about Warcry so it may be worth checking out regardless. Spearhead is the more normal quick play experience for newcomers for AoS, although I have no opinion on Lumineth cause it’s not my faction.
>>
>>97428846
Terrain is both more and less important in AoS. You don't need a lot, so on average 2-4 big pieces and some smaller scatter & rubble works. What you do need is to designate places of power, since they're used by certain units
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>>97428866
>>97428897
I wish i could paint like that lmao

and not too fussed about stuff "rotating out" or whatever, we got a friend group here we'll just homebrew stuff or keep playing even if it's not supported.

I was re-looking at the content of the boxes and I almost have the complete old spearhead in the big battle box so I'll go with that.

what ever happens I WILL buy eltharion to put an LED light in him like picrel tho

>>97428901
would stuff like the Eons of battle spearhead terrain prints work well in bigger game modes aswell? I'd print the order themed trees for my lumineth and move on from there to bigger pieces
>>
>>97427205
>age of sigmar General
>warhammer fantasy OP art
Hmmm
>>
>>97428921
>what ever happens I WILL buy eltharion to put an LED light in him like picrel tho

Good on ya anon, AoS has some of the best hobby material you'll find for miniature stuff. I got in strictly for hobbying and then got into army building second. (Though it was also easy since AOS is like 1/4th as expensive as 40k)
>>
>>97427205
I'd prefer expansions for existing armies. There's a lot of cool factions but several of them still feel pretty incomplete and need more units to flesh them out into full army factions that don't need to run spam lists. New armies might be cool, but weaker rosters are the thing currently keeping me from seriously considering picking up new armies. A new faction would just have the same problem of probably not launching with a complete or well rounded force.
>>
>>97428370
That's perfectly fine too. Blight kings are great set and I'm passed they made new shittier one that look like bad intern job.
>>
>>97428653
I hate the giant weapons. I know this is AI, but it’s a common complaint I have about contemporary GW sculpts. A lot of the time the weapon is simply comically large. That breaks immersion imo. It’s like these sculptors have never held or swung an axe irl (chopping wood for a fire for example) so they don’t see anything wrong with it. Sad.
>>
>>97428931
I've seen /wfg/ use some shitty 1e ironjawz as the op art on at least one occasion so we're good
>>
>>97429128
We should be using fantasy art anyways, AoS art just can’t compete outside a few examples (the silver tower of last OP)
>>
>>97429125
It's more of a mini aesthetic thing. Bigger weapons look better on minis because accurately sized weapons look super fuckin' dinky.
>>
>>97429150
Here faggot, i made your post more Soul
>>
>>97429152
It really isn’t. I am telling you that the big weapons look goofy to anyone who has so much as held a basic axe for chopping firewood. It makes the minis look very cartoony and ruins the immersion. Also it simply feels childish.
>>
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I'm just excited for the homomancer. Wonder if I could give it wings or convert it to FEC; a femboy and his army of uggo orbiters.
>>
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>>97429125
>contemporary GW
Isn't this just a heroic scale thing?
also hold on that was ai? I really couldn't tell...
>>97429175
kek
>>
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>>97427481
>>97427315

Decided to revitalize my hobby by starting something new, and the preview turnt me towards OBR.

Still trying out schemes. Sorry for bad quality, my camera is acting up.

Opinions on which one is welcome.
>>
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>>97429175
Actually chuckled.

But yeah, fantasy has better art in general. But there are some AoS pieces that I like besides the Silver tower one.
>>
>>97429225
If it is because it’s a heroic scale thing, then it makes even less sense for them to be doing so considering they no longer make heroic scale minis anymore.
>>
>>97429125
>I know this is AI,
Wait realy? Looks almost exactly like Conquest or whatever that alt wargame was
>>
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>all these boomers unable to identify AI
>>
>>97429348
Give them a break, it actually did kind of well for once, even mimicking the effect of getting a little grain of dust under the base rim paint. Pretty hard to spot glaring errors with it at a glance, too.
>>
>>97429348
Not my fault competition is so low quality a halucinating toaster does the same job
>>
>>97429383
I am laughing because the other response is to cry. AI is demonic and will bring ruin to humanity.
>>
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>>97429404
>AI is demonic and will bring ruin to humanity
>>
>>97429175
gottem

>>97429189
It looks cool to me
t. has held a basic axe for chopping firewood
>>
>>97429348
it isn't, anon
https://warsen.al/products/eachann-the-great-centaurelf
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>>97429474
Lmao
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>>97429474
>my ai detection sense is still working
phew thanks anon
>>
>>97429474
>>97429502
Oh, good. I do like the model.
>>
>>97428377
aside from this picture specifically I don't see why it would fit with tzeentch. I think this design would be fantastic for a normal sized foot hero wizard, instead of that stupid 6 arms going into an eyeball thing that was part of the half assed underworlds warband.
>>
>>97427315
Looks good anon
>>
>>97428391
Based on the kairics and the new foot hero that's leaning in the same direction, it's going to be neither. More naked human men coming down the pipeline. I don't understand why GW is so averse to making some dudes with cloak that actually fit tzeentch instead of more muscle dudes.
>>
>>97427632
Always thought this would be cool to work into a table
>>
>>97429404
Vashtorr won
>>
>>97429547
AOS design syndrome, you have to subvert expectations of lanky casters because lanky casters are what you expect
>>
>>97428179
That was a Japanese guy from ages ago. He has a few reteibutors and some other stuff too. I don't think he ever painted them though it was almost a decade ago I can't remember
>>
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>>97429547
I wouldn't mind more muscle dudes if they went a bit more whole hog on the tzeentch look. I wouldn't mind more mutanty bird shifting ones kinda like how the silver tower Kairics had... Bird... Feet(?)

>>97429567
Shit I didn't know that, I just had this saved and was hoping to find mr Ogor man. But it seems he's gone :( and just as I got the beastclaw start collecting and an extra stonehorn.
>>
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>>97429547
High SAN take, you don't make the cut.
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>>97429574
Kairics look so fucking bad I’ve never seen anyone actually with the models here or otherwise
>>
>>97429578
There was an anon a good while back that did them in an Aztec inspired theme and it was pretty cool.
>>
>>97429576
gay nigga
>>
>>97429578
Awful take. If the army took cue of magisters it’d be shit.
>>
>>97429563
That must be why 40k and TOW generals are constantly seething about AoS getting the lion's share of good models.
>>
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>>97429125
>I know this is AI
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>>97429576
>>
>>97429627
Lmao.
>>
>>97429605
the magisters are bad too, but not because of the concept of a demonic mage, they just don't look good. The gaunt summoner models look great, Ephilim from the underworlds warband looks great, they just need to make actually good models. It doesn't actually matter how good the modesl for new muscle dudes are because they're still muscle dudes and they don't fit with the tzeentch aesthetic.
>>
>>97429578
I'm so sick of solving these fucking little puzzle captchas holy shit.

BUT I don't mind them, I've got the underworlds squad, and the silver tower and other warhammer quest batch of them. I don't think they're so bad, neat little cultists but probably not what I'd want as my primary tzeentch dude.

The lore with them being like, aged wizards and sages who got magic'd into being fucking ripped is a fun detail though. Like, you spend your whole life studying ancient magics becoming a powerful wizard, go fucking figure the first thing you'd do is give yourself a massive buff bod.
>>
>>97428377
Same artist, now this would make a great tzeentch unit.
>>
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>>97429648
Okay.
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>>97429563
kairics were designed as wiry and lean
it's the sculptor who fucked up because making conventionally buff people is easier
>>
>>97429657
I can already hear people sperg out about "sculpted smoke"
>>
>>97429665
I feel like I'm in the minority of actually liking the sculpted smoke effects we get. I really enjoyed Skabbik's plague pack and a few of the gitz models with mushroom gas.
>>
Speaking of tzeentch, I'd like to see a daemon prince that's like half the height of a LoC but still birdy.
>>
>>97429661
>kairics were designed as wiry and lean
the original design by blanche was ugly and could be passable as a one off because he was a failed covert, and when I say ugly no I don't mean it succeeded in the disturbed kind of horror that chaos is supposed to evoke, no its just lame ugly and wimpy.
>>
>>97429674
how old is the deamon prince model? I would appreciate a refreshed model that had better customizable bits for each god.
>>
>>97429674
how about your furry ass checks the actual demon prince kit?
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>>97429693
Nigga it's last edition
>>
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>>97429610
Oh 100% AOS did get the best models. 40k is in a spiral of remaking old models for most of its releases that just makes it a snooze fest.

I say did because the OBR, KO and helsmiths this edition have put me to sleep conceptually they’re just so uninspired. For armies waiting over 5 years for releases they are the bare minimum conceptually that they could expect.
Maggotkin and Soulblight were pretty sick though
>>
>>97429657
It's so funny they thought this was the design to give Bungie its own Thanos
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>>97429684
>its just lame ugly and wimpy
that's your mirror

the actual concept shows someone whose confidence doesn't rely on superficial strength but esoteric one
while everything about how the final kairics shapeshift is pure cope for a failed translation of design into sculpt

imagine unironically defending giving rge god of change shapeshifting troops where they all transform into the same basic buff human
>>
>>97429710
It's just Ashiok, but less disturbing looking
>>
>>97429723
I want you to tell me what that dude is supposed to do on a battlefield when hes less fit than some peasant.
>>
>>97429707
The bone archers are a little strange, for sure. I like the new KO a lot though.
>>
>>97429723
Whoever designed the underworlds warband was the first sculptor in years to understand the factions identity
>>
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Physical fitness has been a key feature of Tzeentch mortals for almost a decade now. Why are we still having this conversation (it's 40k tourists isnt't it?).
That doesn't realy step on Khorne's toes who's now embracing all kinds of weirdoes from obese to malnurished as long as they kill.
>>
>>97429563
Eh the expectation for nurgle was fat dudes and they stuck to fat dudes, just added some chivalry and pagan folk themes
>>
>>97429730
jee, I wonder what a disciple of the god of magic could do
I'm truly left with nothing to say here, you got me, game over
>>
>>97429730
Cut people and use sorcery? It doesn’t take much physical fitness or skill to stab Joe schmo. But sorcerers shouldn’t be good in melee anyway
>>
>>97429747
>Why are we still having this conversation
because seniority is not a justification and bad designs don't simply become good over time unless you're an easily swayed retard
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>>97427443
here's a guard just to show we exist. I'm also in the camp that ossiarchs need to be more non-humanoid shape, but I also get why they don't let the designers off the chain because you can very easily go too weird. I'm hoping for crazier but still well done stuff though, just expecting it to take time same as the necrons really.

>>97429268
Doing the base as well might help both schemes a lot to see what you prefer, also some blue tack or equivalent to attach a painted shield on helped me make my choices since it's a big bit of the model. Personally I'd go with green, but I like the blue steel on the spear.
>>
>>97429767
Your only argument for good a bad is fee fees
>>
>>97429758
>>97429757
Do magic with what? If he tried to hold any of the equipment that standard kairics do they'd fall over besides themselves. Fuck the vulcharch that kairics carry with them would probably eat >>97429723 before he even got handed a sword.
>>
>>97429747
>for almost a decade now
I'm sure you meant to say "one release followed by almost a decade of inactivity"
>>
>>97429782
>Do magic with what?
Their multiple fucking hands and magic swords, nigga.
Truly, how dumb are you?
>>
>>97429785
Cursling, Jade Obelisk, Fatemaster. All Mortals are buff.
You need to go to new demons to find skiny shit
>>
I feel like kairics could be a cool warcry unit or whatever but as your faction's basic infantry they're kind of odd. It's like if the askurgan trueblades were the bread and butter of soulblight.
>>
>>97429730
Warhammer has tonnes of characters with thin builds that can hold their own via trickery, magic, whatever
>>
>>97428846
Both Warcry and Spearhead are great game modes, try both if you can.
>>97428921
Hell yeah
>>
>>97429775
no, it isn't, read the thread
>argument one: sculpt doesn't match concept
>argument two: everyone looking the same doesn't match the fluff of shapeshifting troops of the god of change
>argument three: the tzeentchian archetype is wizards, generic buff guys for combat waste the thematic repertoire

there's a reason tzeentch is begging for a release focusing on mortal units perhaps even more than for a fix to their uglier demons, and it's because kairics don't fucking cut it
>>
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>>97429825
>concept is nerds turing into muscle guys for battle
>game is exclusively, 100%, only battle
>sculpts are all in the battle mode
Ask GW for a tabletop Animal Crossign game mode if you want non-combatants
>>
>>97429799
curseling and fatemaster are drastically leaner than equivalent champions of the other gods, as it's proper for them to be
and the jade obelisk are almost fully covered and don't even carry the design cues of the actual faction at large, they're a warcry spinoff
>>
>>97429175
Actually very fucking funny and I love art from both eras
>>
>>97429808
>Warhammer has tonnes of characters with thin builds that can hold their own via trickery, magic, whatever
>posts a 70 point, 5 health 5+ save single model unit who's ability is being able to run away
NTA you responded to but you couldn't have picked a worse unit to make your point. I don't think anyone even runs Kritza
>>
>frog poster is disengenous retard
many such cases
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>>97429844
>jade obelisk are almost fully covered
It's not hard to tell they're muscular Anon
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>>97429843
>>concept is nerds turing into muscle guys for battle
concept work was this >>97429723, what you call the concept is a cope excuse the sculptor's fuckup in making them all buff and, again, it is nonsensical for the god of change and mutations to have shapeshifting where they use that mutability to all look the fucking same plain buff human warrior, where they could fling spells or be more dangerous mutant monsters
it's retarded and you're retarded for eating this shit or even thinking anyone was suggesting non-combatants
>>
>>97429796
>Their multiple fucking hands and magic swords

They're marauders, they arent going to be passing off any magic thats worth a damn. You cant even say they have favored magic from tzeentch considering they have less mutations than forsaken did.

This abstract "want" from tzeentch is extremely fucking retarded, and is a unknowing monkey's
paw of a expectation for retards like you.
>>
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>>97429876
>concept art is the final product and the design can't change after it was drawn
>>
>>97429769
Black looks nice on the armor, but I can't do another army with heavy black

The bone looks good though, whats your recipe?
>>
>>97429871
it's not hard to understand that covering someone up serves to move the attention from its body to something else, anon

is the extent of your discussions to feign ignorance or are you naturally this smooth under the skullcap?
>>
>>97429856
There, happy? If not I could just post every other man sized elf unit or any deathrattle hero
>>
>>97427205
I'd have liked to see KHO get some new units. Back when CoS had proper coalitions, I had some KHO who helped with objective grabbing. The only thing that kept me from starting a small force of them is how mind blowingly stupid the non-frigates/flying units look. Some more units would've helped me rely on a less boat heavy list without spam.
>>
>>97429882
concept is concept
the final result is not the concept
ideally the final result would be better or just as good as the concept
this isn't the case

take that strawman and shove it up yours
>>
>>97429886
>is the extent of your discussions to feign ignorance
Nigga they're swinging pick axes to destroy terrain, if that isnt an indicator to some monument of strength then I don't know what will display that to you.
>>
>>97429886
Excpet jade obelisk make no attempt to hide the fact that they're ripped. They just ware a plate over their front, but it's still a fairly "well ventilated" outfit.
>>
>>97429894
>ideally the final result would be better or just as good as the concept
the concept didn't function when expanded upon,
>>
>>97429896
>Nigga they're swinging pick axes to destroy stone
so are hobgrots, retard
>>
>>97429902
yes, it would
it's the sculptor who didn't function
>>
>>97429906
those are overworked "vassals" who do not confirm to the same circumstances that Jade obelisks do. Its reflected as much in their profile. mega retard.
>>
>>97429893
>how mind blowingly stupid the non-frigates/flying units look.
This could be interpreted in two ways, do you think all the "non-frigate and flying units" or how the "non-frigate and non-flying units" look. Context makes me assume the latter but I feel like usually it's the balloons catching the most flack.
>>
>>97429906
You can't possibly be this retarded Anon
>>
>>97429909
you need to be 18 years old or older to post on this site.
>>
>>97429808
individual models dont count. we arent trying to make hero's work here, its a squad that needs to be argued for here.
>>
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>>97429912
It's the flying units+frigates. Those stupid ballons don't need to be on top, because they work off magic+vacuums. If they were integrated into the ships and then said ships lengthened it'd look better. The frigate looks nice, but it's just 1 ship.
>>
>>97429911
the point is that swinging a pickaxe does not alone bring a focus on physicality, you don't need the fluff of hobgrots to see that their physicality isn't the point
the jade obelisks in turn don't make their physicality the prominent part of their designs, the elaborate gear and the masks do, and chances are the pickaxes and the ensuing fluff are all successive rationalisations of that starting focus on statuary, why the hell do you think some carry finer chisels if the point was raw destructive strength?
>>
>>97429884
Real easy, Wraithbone spray for primer, Vallejo Bag of Bones, 2nd coat of Bag of Bones on knees and such to differentiate.
>>
>Like Tzeentch mortals and am okay with tzaangors
>can't stand flamers and horrors

Fugggg
>>
>>97429957
Good news. You don't have to play both
>>
>>97429940
>Those stupid ballons don't need to be on top, because they work off magic+vacuums.
Granted I'm an absolute physicslet so go easy me but isn't it generally a solid idea to have your source of buoyancy above the rest of your structure instead of under it? The latter being more inherently unstable?
Either way I agree that the frigate is their best looking ship, and I wish they'd gotten a bit more stuff for their update. Also I'm kind of let down by the nullsuit, a big diving suit is a must have for a nautical faction and the nullstone angle is really cool but the rest of the mini is kind of meh. You want some big fuckoff drill or whatever, instead you get a wimpy claw thing. Meh.
>>
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>>97429957
Arcanites are generally cool but Im hoping for better rules for chaos spawn. Ideally I would have liked some adapted forsaken add on to mess around with as well to see the Transient form expanded on beyond tzaangors.

speaking of which when on earth can chaos spawn get updated? I hope 40k takes on that task, I dont really care for the quality of the model I just want to know what the fate of that kit is without it wasting a timeslot for aos.
>>
>>97429957
It's perfectly simple to put a list together with no flamers and horrors.
>>
>>97427205
>Would you like to see a new army this edition or just expansions for existing armies?
Expand existing armies, we just got a new army and I'm not emotionally ready to accept another one.
>>
>>97429693
>>97429694
Sorry. A UNIQUE, NAMED tzeentch DP. Akin to Festus
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>first army to receive a third spearhead
You guys think they'll eventually start phasing out spearheads like they do for kill team? Spearhead seems like easily the most succesful idea they've had in years and it seems to me they want to expand on it in the coming years (+ adapt it to 40k by making combat patrol not shit)
Also I gotta say the way they posed and edited the horses in this pic is really funny and kind of amateurish, they look off to anyone else?
>>
>>97430048
200% yes, they did it for old combo boxes anyways so it's not too out there.
>>
>>97430048
>You guys think they'll eventually start phasing out spearheads like they do for kill team?
Rule wise? absolutely not, its already in the app. Shelf wise they already have but usually only with replacements.
>+ adapt it to 40k by making combat patrol not shit)
Theres alot of issues with making combat patrol work, some of it are even irl logistical issues with it, but I dont think its just gonna work. They'd have an easier time trying to bring back boarding patrol which saw more...interest in it.
>>
>>97430048
My guess is the horses were a bit too big to all be from side and you can't have them facing different dierctions, even the leader is looking weird being sideways.

Also I'm guessing they were going for an oncoming charge look. Which didn't work out.
>>
>>97430048
I didn't notice it until you pointed it out but yeah those horse are just photoshopped on.
>phasing out spearheads
I don't know if they really need to. Yeah, they're not going to keep making the same boxes forever but spearheads are just made up of normal army units so as long as those units don't get sent to legends they don't need to pull the rules for those. Seeing as the original rules writer for spearhead is gone, I'm curious if they'll keep putting them out since the community responded so positively to it, or if spearhead will go the same way as warcry where it just loses official support as no one else in the office personally cares about it.
>>
>>97430048
>You guys think they'll eventually start phasing out spearheads like they do for kill team?
They already do, first khorne and nurgle spearheadd are no longer for sale on james website
>>
>>97429991
>You want some big fuckoff drill
That would make it look a lot like a Big Daddy, which while pretty cool, probably didn't fit the anti magic vibe they were going for.
>>97429940
>Those stupid ballons don't need to be on top, because they work off magic+vacuums
No they work by being filled with a lighter-than-air metal, aethergold, in the same way you would fill a ballon with a lighter than air gas like helium. I was of the same opinion as you until I understood that and then the design clicked for me. It's a little unfortunate that it works that way because most of their future boats will have a more samey look with a big balloon on top, but hopefully GW can find a way to spice up the designs and give us smaller single man craft or super high altitude "submarine" style boats.
>>
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>>97429957
your options are bird spam or demon spam and it sounds lik you want to lean into bird spam. If your going to be leaning into tzaangors you won't need horrors as you have other chaff options and you won't need flamers since your tzaangor enlightned can be built as a ranged unit. The way the rules are built currently it's a bit unfortunate if you pick tzaangor as you lose out on all the hero bonus abilities that only work on demon units, but we'll see if that changes with the new book.
>>97430007
I really hate the current chaos spawn model and really didn't want to have buy them for my list but luckily I found these guys to proxy instead. Fantastic models, comes as a set of 3 and look way better than the garbo chaos spawn. Even got them cheaper from an ukie recaster than the normal spawn kit would cost. Only problem is it's a shitty resin kit, but even with some questionably fiting parts I'd take these any day over the normal spawn.
>>
>>97430048
Spearhead is the Warcry replacement, won't be long before we get new units exclusive to them just as almost every Spearhead features a warband from Warcry or Underworlds already
>>
>>
>>97430338
>kabewskis hobby ideas
>It's a head swap with a $70 tow kit for an 80$ aos kit and nothing else
>leaves you with minotaur bodies that have some of the worst anatomy out of any available kit
Wow kabewski, very cool
>>
>>97427481
I have 5 cohort and my dominator done, gonna try and finish the other 5 cohort and get started on the cannon
>>
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>>97427481
Soop

Work kicked my ass this week, so I gotta pick up on this and some Gluttons.
>>
>>97427205
>TQ
I think the only army that should be introduced in the near term is Malekith's shadow elves. It feels like GW's been edging us with him and his faction since the dawn of AOS.
For army expansions, give me lizards, soulblight, cities, nighthaunt, and tzeentch.
>>
>>97430236
They don't look like spawn at all.
>>
>>97430710
correct, they look good. There's some more "chaotic" looking potential proxies I've seen, but these guys just look like solid generic demons that still work.
>>97430636
>malekith
I'm not sure if they're going to make him a separate faction or have him combined with Morathi, but if they ever add him they should reveal Tyrion and his forces at the same time, Would make for a kino box set.
>>
>>97430783
Yes they look good, but nothing like chaos spawn should be unless you converting them heavily at witch point old spawns work fine.
And if you don't like them this much, maybe ratogres from Island of Blood? I made mine from those.
>>
>>97430710
Every spawn is supposed to be a completely unique pile of flesh and spines and eyes. Spawns aren't supposed to look like anything in particular if you're going off descriptions in the fluff
>>
>>97430869
>And if you don't like them this much, maybe ratogres from Island of Blood?
What is the difference between him using the heresy daemons and converting them and using island of blood rogres that are oop to convert them outside the fact that one is harder to get a hold of and the other can be ordered easily across the world from gw or even recasters for like 30$
>>
>>97429489
>>97429419
Damn I miss Underworld arts
>>
>>97427775
No, there's also me, but my modelling career hasn't started yet.
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>>97430890
>Completely unique pile of flesh and eyes
So in other words, they ARE supposed to look like something, and that something isn't a basic humanoid body plan with a midline plane of symmetry.
>>
Idk if it was trolling or what but here's how I ended up getting started with more medium customizations.

I accidentally glued the shoulder plate on this blightking's arm too low, somehow. As a result, the correct arm didn't fit. I thought, sheeit, I have no conversion skills. What can I make?

Anyone can make a play dough snake, right? Lean into the nurgle aspect and instead call it a worm, and score lines in it so it looks like such.

Okay, so he's a guy with a worm arm. Might as well start making the whole army worm and agriculture themed where possible. But how does this giant worm fit into his body?

Okay, what if the worm is coming up out of the ground and piloting the PBK like a sock puppet, before bursting out of the stump where the arm was?

And that's how I customized my first mini. It kind of made it pretty clear that these aren't Legos, they're little sculpts. They were sculpted once, they can be resculpted, I just need to be mindful that my skill is limited.
>>
>>97431145
Also, to the anon they said painting rot and decay bright colors was "childish": what the hell kind of childhood did you have?
>>
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>>97427205
Soon
>>
Nagash knows what the Slayer of Kings is capable of.
Why didn't he warn Katakaros of it before sending him to fight Archaon? Now Katakros is paying for it.
>>
>>97431293
Why would Nagash care, he can just make more
>>
>>97431293
You’re taking the background way too seriously it’s AoS not Tolkien. If you start trying to poke holes you will quickly drown. Just enjoy the carnage.
>>
>>97431293
Nagash doesnt really have attachment issues. Though he would have liked to keep the 8 peaks.
>>
>>97427205
>TQ
Priority for me is expanding upon/phasing out the WHFB sloppy seconds from Lizardmen, CoS, and FEC. To launch next edition I'd like to see Malerion's faction, ideally as the launch/start box faction from order, paired against OBR or FEC, and I dare to delude myself into thinking it can happen because I don't think SCE need any more units, and AoS5 really needs a strong launch after how mixed (and I'd say that is a charitable description) the reception for AoS4 has been. I'd also like to see SoB get a MG kit with a different foot pose, and a multi-kit box for mini gargants that fill different roles.

>>97430048
I'm not worried about spearhead going anywhere, it has been invaluable for getting friends to finally take the plunge and dip their feet into the hobby. If anything, I'm worried about GW repeating their mistakes from AoS4 and not differentiating between spearhead and the core game enough; it's great to have a mode for getting your first models on the table and learning the basics, but the core game shouldn't be so limited in so many ways like AoS4 is. Anyway, I think when AoS5/Spearhead 2.0 launches they'll have rules for whatever the most recent spearhead boxes are, and then they'll release new boxes for each faction mid-edition, and that's what'll have official support until AoS6, and so on and so forth.

>>97429268
The problem is both of those fuck pretty hard; it's like having to pick between Italian and Japanese food. The one on the left is a familiar scheme executed exceptionally well, the one on the right will stand out more... if I had to pick I'd go with the one on the right, but rest easy knowing there's no wrong answer. Proper good job, anon.

Also, random question for fellow residents of the BONE ZONE, or anyone who knows, is there a credible rumor of Arkhan getting a new model? Not sure if I heard it or just imagined it, but Arkhan being included in the new battleforce lends credibility.
>>
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Thinking about doing an Alarith themed army and converting the Stongeguard like this, thoughts?
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>>97430048
but still no Trogg spearhead.

It's fucked up
>>
>>97431796
Right now Alarith is actually quite strong. I was thinking of doing something similar with a custodes plume if I ever bought into them, not sure how good the horns would look bolted on to the side of the helmet in reality, though.
>>
>>97431666
>the reception for AoS4 has been
tends to happen when you gut
>melee weapon ranges
>battleshock
>unit issued commands
>heroic actions
>universal monstrous rampages
>universal spells and prayers
>most spell lore/relic options

Like the only good change from 3rd was making the game slightly more coherent in areas by doing things like making champions/musicians/standard bearers all have the same ability instead of doing different things for every unit.
>>
>>97431989
>the only good change was removing granularity
Go back
>>
>>97431989
Oh also gutting beasts of chaos, savage orruks and lots of elves/dwarves/empire artillery stuff from cities of sigmar
>>
>>97432001
>removing granularity
Ah yes because every single musician giving the same buff instead of 100 minor ones did that and not the 100 other things I listed.
>>
>>97431989
3rd still the worst edition to date in term of core rules. It took 2nd edition that had nothing wrong with and bolted on a bunch or random bullshit because 3 year edition cycle. 4th edition has the best core rules to date, the issue being the Battletomes and the utterly dire state of sub factions and enhancements
>>
>>97431293
Wasn't the fight between them kind of close? That and Katakros is still "alive" could have been much worse. He didn't get locked in the cuckshed like two of the actual gods in AoS.
>>97431989
>battleshock
did people like battleshock? I'm fairly new but from what I understand it was an unpopular mechanic and whatever the 40k equivalent is called is also unpopular.
>>
Anyone else feel that this rules for casting magic in this game, especially for a setting like Age of Sigmar that is supposed to be balls to the wall high fantasy, fucking suck?

Having to roll 6s and 7s for everything is annoying and boring, miscasting is retarded, spells that just do damage ALWAYS suck and generally feels like the most basic, phoned magic mechanic they could possibly have implemented. Why not have some mechanic where wizard level determines how many dice you can use, you dice pools representing manga, have some crazy spells that need a 20 to cast or something. Anything to make magic feel impactful and interesting in a highly magic setting
>>
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>>97431989

>battleshock
>unit issued commands
good, those were so fucking tedious and pointless it gives me hope for 5th ed if they had the wisdom to cut shit like that out

>monstrous rampages
>heroic actions
were cool, but they slowed the game down a significant amount id want to see them comeback but in a different form


>universal lores/relics
eh barely anyone used them shits anyway but ig its good to have
>>
>>97432110
you got manifestations to represent the more high fantasy aspect of the setting
>>
>>97430901
>>97431113
>>
>>97432059
3rd made certain keywords like priest and monster have more meaningful rules and some of the stuff they experimented with in Galletian rules were major QoL improvements.

The fact that 25mm bases were so much stronger than 32mm bases sucked for game balance and also flavor, and galletian rules improved Look Out Sir which was also really good for making foot heroes more meaningful, which I think is a positive change.

>>97432143
I'm not sure what you're saying, do you mind clarifying? My stance is that without major changes such as removing or adding heads, additional appendages, eyes, etc. a generic humanoid monstrous infantry is not a satisfying proxy for chaos spawn. A rat ogre might at least have some of those features, but the chances of a mortal achieving spawndom and ending up looking as plain as a rainstorm demon is some thirteen monkeys shit. It would be like flipping a thousand coins and getting exactly five hundred consecutive heads, then five hundred consecutive tails.

I like both the IoB rat ogres and rainstorm demons as minis, though. Just... Not necessarily as spawn.
>>
>>97431666
>credible rumor of Arkhan

Not really no, i feel like if he didn't come out with these guys he's not coming out unless Mortarchs gets refreshed.
>>
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>>97432217
>a human corrupted by chaos has better chances of looking like a rat than a demon
>>
>>97432233
Anon, do you mind being less tiresome? I specifically mention alterations to a basic humanoid body plan, which I then specify, which at least rat ogres have. A rainstorm demon does not even vaguely match the description of spawn.

I then specify that I think they're both poor substitutes. Yet you choose the least meaningful interpretation of my point while providing no actual engagement. Why do you choose to be a bore?
>>
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>>97428223
I found the pic and honestly it looks even easier than that. Looks like arms might have a bit of green stuff, 2 spots on the legs and bam it's set. I guess it really is just the legs being in that basic bitch marching pose.
>>
>>97432256
to specifically seek out reactions with minimal effort, such is the 4chan way

rat ogre to chaos spawn is honestly a pretty ok idea considering the ratties are pumped full of a shit-ton of warpstone, which is chaotic energy solidified
>>
>>97432256
Nta but do you mind not throwing a meltdown because somebody wants to convert their models different than you? Why are you still going on about someone else's idea? Can you not understand that anon likes the ruinstorm guys, and if he liked something else more that he would use those? You need to accept that your opinions are not the be all end all, your vision is not that other anons vision, and that if you're going to have to convert either of them, that either of them are just as viable.
>b-but it's not a satisfying proxy!!
To you. Do you know who a proxy actually has to satisfy? The owner. The player they're playing against. That's it. You having a little tantrum because someone isn't taking your idea is truly childish and stupid. Go take a nap or something. Maybe go to the park and yell at ants for carrying crumbs the wrong way, you'll achieve just about as much.
>>
>>97432066
>did people like battleshock
It was pointless as fuck. Half tbe armies in the game were practically immune to it like undead and demons.
2-3 factions were hard cripled by it. But GW "balanced" that with an ability to ignore it compleatly, making it trurly useless
>>
>>97428147
I HEAR DA CALL OF DA MAW AND I COME.

Like >>97428223 said, saw the legs off at the hip joint, then saw/ cut off the boots at the the join between the pants and the boots. Then drill a hole through the thigh portion, and a hole into the boot and the hip. That way you can put in a piece of metal wire to give it stability, desired extended length and pose it however you like. But you can also just use putty to fill the gap and eyeball the height increase if you want. I've done it with a few of these conversions as I ran out of metal wire at one point.

Then you start filling. First bulk out most of the gap, wait for it to dry, then add in another layer of sculpting putty of your choice and sculpt folds, divets and wrinkles.


>>97432288
Its both the legs being in the same walking pose, but also being hilariously short, to the point that ogres literally have the same proportions as dwarf models, just scaled up.
>>
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>>97432360
>>97432288
>>97428147
As for the arms, I quite simply just twisted and turned them around, using a wire to pin it in place and get the pose I wanted, then filling the gap with putty. Sometimes trimming the parts around the shoulder join to make it easier to sculpt the musculature and fat to fit the new pose.
>>
>>97432360
i remember a while back i heard an ogor player talk about how bad the leadbelchers were in terms of their attack characteristics, and after checking it on wahapedia i couldn't believe how little they felt like they were shooting, y'know, cannons

really cool models though, probably one of the most iconic ogre units
>>
>>97431989
Oh no, I totally get why the reception hasn't been the best; I don't enjoy the game in it's current state. You also forgot
>adding a rubberbanding mechanic to double-turns
>battletomes so barebones that all the choices are obvious and/or irrelevant that every battletome gets "solved" within a day of getting leaked
Maggotkin is very possibly the best degined 'tome of the edition, and that's not saying much; the build around units are still obvious, there's still "correct" choices for trait, artefact, and battle formation, but at least plague progenitor is an interesting, fun, well-designed mechanic that both players can interact with and play around.
>>
>>97431030
lol
>>
>>97432007
>beasts of chaos
As someone who loves FEC, and only hasn't started the army because I'm waiting for all the WHFB sloppy seconds to be purged from the range, I understand wanting to give AoS and ToW distinct product identities, but there are a few instances where allowing the same models for both games just makes sense. I'm mostly talking about BoC and Skaven. With BoC it's almost like GW is afraid of money; I've never met a BoC player who "kind of" likes playing goats; to a man every BoC player I've ever met would 100% buy the same models twice to put them on different bases and play both games.
>savage orruks
I'm upset on principle, but literally nobody played those models.
>stuff from cities of sigmar
I'm confident most of this stuff will get setting appropriate replacements.

Anyway, what is fucking wild is how they did the sacrosanct chamber. You release an entire range, market it as the go-to starter army, and squat it two editions later. Unreal. Un-fucking-real. Do we even know why they did this? Did they just not like the look of the chamber? Regardless, these models are not cheap, and GW can't be doing crap like that.

>>97432059
>4th edition has the best core rules to date
Respectfully, I'd like to hear you explain this.
>the issue being the Battletomes and the utterly dire state of sub factions and enchancements
Right, there's literally always one choice that is the correct choice, sometimes to truly hilarious degrees. If you're lucky you'll have one, or even two options that while not on the level of the one correct choice doesn't actively weaken your army and might be enough to build a skew list around. Anyway, in addition to the most forgettable battletomes we've ever seen, there's the dreaded "once per turn: army" attached to every. single. interesting. ability. in the game.

>>97432110
You want epic spells doing epic shit? Are you sure you wouldn't like to just roll dice for the chance of rolling more dice for the chance to do 1d3 mortals?
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>>97430901
Ratogres are plastic and easier to work with. Dunno about price, I still see them on secondhand market from time to time.
How many parts those undivided demons come in with?
>>
>>97430262
>before we get new units exclusive to them
Like units that only exist in spearhead and can't be used (or are legends) in the full game? I don't see that happening, spearhead boxes are also just normal 'start collecting' boxes too after all. As in new units will debut in spearhead first and that's hoe you get them for a while before they get individual releases? Yes absolutely they're basically already doing that, the old idk and nurgle spearheads had exclusive minis, and to this day you can only get the darkoath savagers from their shitty spearhead box.
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>>97428147
I had also converted up a unit of Ironguts from spare 2nd hand ogor glutton bodies.
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>>97428147
>>97432509
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>>97432471
These are my spawnors, also dude at the right side work as my beast of nurgle. Yes I'm a shitty sculpter, but he is my first original mini and I like him a lot.
>>97430236
Anyway, looking forward to those spawns of yours anon I want to see what undivided demons can become.

It's chaos spawn posting hour now.
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>>97432525
He looks like he's flipping the camera off.
What a prick.
>>
>>97430007
>>97430236
>>97432525
I am of the opinion that the optimal design for a chaos spawn is just making up a decently sized glob of green stuff and throwing it in your bits box and sculpting around whatever sticks.
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>>97432553
This might work too xD.
I can't belive I forgot to include James in previous pic.
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>>97432441
>Respectfully, I'd like to hear you explain this.
Essentially it's a return to the streamlined rules of 2nd edition, it cut out all the unnecessary bloat and feature creep that built up over the 3rd and late 2nd edition. Core keywords where added where it made sense such a weapon abilities. Everything happens in a very clear and easy to follow sequence as apposed to 2nd edition had these weird start and end of turn timings. But again, I'm only talking about the core rules here. In terms of battle tomes, army building and customisation 4th ed is frankly just bad.
>>
>>97432569
Where's his workshop?
>>
>>97432577
That's fair. If your point is just that the rules at a foundational level are solid, I can get behind that. That said, even at it's most convoluted (late 3rd edition?) AoS was still fairly simple to play and follow, unless you were running one of the more involved armies, and maybe it's just me, but I'm not opposed to a little gatekeeping, and I hate playing with people who lack basic reading comprehension skills and don't understand the game, let alone their own army list; at that point I'm not even getting to enjoy the game, I'm trying to remain civil while explaining to someone why their 300 IQ strategy doesn't work with rules as written, or even rules as intended.

I'm not really a fan of the "simplified but not simple" meme.
>>
>>97432341
Why don't you take your little rant and read it out loud to yourself. If you need to resort to greentext where you pretend people stutter on the internet you're already a fucking loser
>>
I agree with the notion that ruinstorm brutes don't really look like chaos spawn but they look so good and the spawn models look so shit that I'd be happy to see them on the table desu
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>>97432349
It's honestly hard to dissociate "is battle shock meaningful?" from "We've always had a leadership stat in wargames". It's an extra health bar, basically, or like a reverse armor save. But it adds a lot of flavor, in spite of being maybe a bit tedious.
>>
>>97432675
Fuck off. Stay mad that everyone isn't bending over and bouncing on it for you when you tell others how to hobby
>>
>>97432590
As Vashtor
>>
>>97432341
Your response is longer than the post you called a meltdown, and a lot closer to being one. Saying 'that's not a satisfying proxy' is mild disagreement. Go to 40kg if you wanna hang out with the other spergs.

>>97432569
He gets it.
>>
>>97432754
>calling other people spergs when claiming others have to hobby just like him or they're doing it wrong
Nta but not really in the spirit of the tabletop
>>
>>97432758
Anon, where does it say that you have to do anything I say? I expressed an opinion and you started lashing out. Other people agreed with my opinion. Only you freaked out. I would happily let you play empty bases against me if you managed to act normal in real life.
>>
>>97432758
Dude stop. Post chaos spawns of gfo. I want talk hobby and see others work not to have endless argument about who's idea of chaos spawn is correct one. Pro tip there is no such thing.
>>
>>97432758
>>97432745
>"nta"
Lol
>>
>>97432754
>Go to 40kg if you wanna hang out with the other spergs
why is that place such a fucking shithole anyway
>>
>>97432777
because 40k players have been browbeaten for years and had their wallets raped since forever, i'd be a seething sperg too
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>>97432766
I like the spawns posted so far. Im the anon that likes more freaky spawn so these are all kino to me. I'll stop feeding the troll, that's my bad, I was just hoping they wouldn't be so tiresome if called out on it. I really didn't start the whole "ruin storm demons don't look like spawn" argument, for what little it's worth, I just wanted to give my two cents.

>>97432777
Because there's a lot more of them and people like meltdown/samefag-kun like to post a lot, and often pretend to be different people to try to make their opinions seem more valid. But then the way that they deal with disagreement results in them acting the same way even when doing the NTA larp thing.
>>
>>97432777
Trips checked
>>
>>97432777
You need brain damage as an entry to 40k
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>>97432780
>I'll stop feeding the troll, that's my bad, I was just hoping they wouldn't be so tiresome if called out on it.
We all have been there, and I was the one going they don't look spany enough for me so I'm guilty too.
For me best spawns depictions were in old wfb beastmen book, that one with warp gates crashing. I loved the art in it and always felt betrayed that all of the models are goat people instead of chaos freaks.
>>
How would you convey the concept of Slaanesh spawn that has become so "perfect" that it becomes too dysfunctional to maintain its humanity? A lot of Slaanesh mutations, when it's not crab hands, are things like "flawless skin" and "charming pheromones". Excluding turning into a dildosaurus rex, how would you imagine something where perfect has become the enemy of the sane? Mirror skin that constantly cracks? Extra eyes that can only look at themselves in the reflection?
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>>97432777
Constant influx of serial shitposters and the maximum amount of secondaries and board tourists. Has led to a pretty negative environment as just about everyone has been attacked for no reason besides someone needing their fix of (you)s for the night. People are really defensive there as a result, and prone to blowing up into large rants to defend the thing they care about. I think the community posts they do are moving in the right direction but people even found a way to shit on the secret Santa they held for the first time this year. It's also full of the saltiest fake grogs of all time, who somehow put even the towposters to shame with their seething about anything that came out after 2005. It's likely unfixable at this point unless the jannies feel like doing something about it, but it doesn't seem like there are enough of them or they aren't doing enough, either or.
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>>97432798
Don't suppose you could dig that pic up? Sounds like you like what I like. Also, here, take this >>97432802
as a peace offering, I never built my chaos spawn kit so the best I can do is imagine ones not limited by the physical medium

>>97432803
One person will post 250 times in 24 hours. They never really had a chance at being normal, even if only 5% of people actually take the bait and get mad.
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>>97432802
Warhammer age of reckoning had a cool design for a slaanesh chaos spawn. Bit of a dildosaurus rex but still a spawn monster.
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>>97432816
I actually have that book. I bought the collector edition, I really felt like that game could've been something. Did you mean this one, or the one which has a giant vagina slit with a big shiny black eye looking out from inside?
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>>97432831
I probably shouldnt....but
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>>97427481
Playing at CanCon
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>>97432838
It's not about whether you shouldn't, it's about whether you can manage not to
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>>97432831
I can fix her
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>>97432831
I can make some room in my schedule and my ass for her
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>>97432859
You mean like a vet, right?
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>>97432864
Will there be room next to all the lightbulbs?
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>>97432802
Spawns are undivided, they are failures of the path to glory. But using slanesh fiend as a base would be fitting to represent some failed slaneshi champion imo.
>>97432810
images . squarespace-cdn . com/content/v1/5a1e949a90bcceacbe7285b1/1537351793680-THJUY1LMCKF8FWSCTAQX/The_Warpgates.jpg
I can't download the proper jpg on my phone, only small one.
>>
Close up of the vagina-eyeball. I misremembered a different spawn having this.
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>>97432898
>Spawns are undivided
not any more than a demon prince
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>>97432898
That's good shit, anon. I'm not going to pretend every old art piece was perfect, but I found this stuff so evocative as a kid.

With regards to spawn and gods - they can take God marks, and AoR had a bunch of designs for God marked spawn.
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>>97432911
Top looks like a maulerfiend
>>
>>
>>97432929
Didn't they release a random 40k kit that kind of looks like this? The one that everyone proxies as spawn?
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>>97432969
Yeah, picrel. Significantly more appropriate than a certain HH alternative.
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>>97429191
>Sigvalds new boytoy
>>
why does the mindstealer sphinx have the most porn
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>>97433054
furries and AoS has no unique identity outside of it
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>>97432898
The Khorgaroth is a Khorne chaos spawn.
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>>97432485
Units exclusive to Spearhead boxes, compatible with AoS but only available in those boxes like the current range, but with regular range release after it's phased out.
I think it'll get the Warcry's miniature design team on board - they already inherited the game design, the old warbands have been retooled for it, etc.
Warcry and Kill Team are crucial release vectors for armies between battletomes and campaign books, but Warcry is overdue a new edition and while they recently hired a lead designer that was from outside the company which basically goes against the normal procedure for projects, doesn't it? Sam was hired because of his Skirmish homebrew bit he wasn't assigned to Warcry until years later after Jervis had his Skirmish concept approved and wrote the overarching structure of it. Plus they just took Sam off Warcry and left it hanging for a year before he left the company anyway so I doubt they care about it much.
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>>97433099
It is not. At all.
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>>97433321
it kinda is
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>>97433333
It literally is not but go off.
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>>97433334
can they or can they not be mortals that are mutated by khorne into mindless beasts of slaughter?
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>>97433123
>Units exclusive to Spearhead boxes, compatible with AoS but only available in those boxes like the current range, but with regular range release after it's phased out
Yeah I agree with that, like I said they're basically already doing it. I expect the new CoS and Eshin rumoured spearhead to be something like that, the only place to get those new minis for a while before they get individual releases. Honestly in essence this isn't very different from the old school versus boxes that often had like a new mini or two debuting in the box to entice people. Similarily, wasn't the "old" wight king on steed only available in a start collecting with the black knights and grave guard?
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Kinda cool conversion
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>>97427205
>TQ
This game already has too many halves of armies, they should finish their shit before doing something new
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>>97433514
it wouldn't be so bad to have multiple "half" armies if gw also had good ways to slot them together with one another into larger armies instead of an arbitrary mix of microfactions unable to stand on their own and of soup factions with the worst or incomplete combinations
>>
Hey Shit-Eaters.
How's the taste of shit today?
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>>97433493
Really bums me out we got another Pestigor kit when we could've recycled the Darkwater ones and gotten a Beastlord or generic shaman or flesh out the subfaction.
Next edition I guess but it'll be like Hobgrots were it's never enough.
>>
>>97433544
Microfactions&soup... fuck no. That's the original sin AoS is still struggling to absolve itself from.
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>>97433557
>pestigor kit instead of darkwaters' and another different thing
>downgraded kings instead of old kings and another different thing

>bighand, templars and the underworld band aren't extra units
>still no endless spells
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>>97433622
>That's the original sin AoS is still struggling to absolve itself from.
No, it was poor integration of the microfactions with one another.

Retards like you would argue that skaven would work best if all the clans were separated and either had a dozen redundant kits between themselves or all focused on utterly non-overlapping stuff, missing how skaven work the best thematically and visually when they're all together and when there's an overlap between the concepts.
>>
Pestilens genuinely could have worked as its own thing. But it would have worked better in a destruction army.
>>
>>97433625
Blight Templars and Mulgoth are Rotbringer hero proxies? Lord of Plagues, Blights, etc
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>>97433648
It's for shit like this that people call you retarded.
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>>97433648
Pestilens are so screwed man. The Screaming Bell will be refreshed at the end of the edition and the Skyre emphasis probably means they'll drop the lightning canon for something newer too. Neither will have the Pestilens options they once did.
Eshin are getting a hero soon and will likely receive a new unit down the line but Pestilens? I fully expect them to be squatted with a lol XD they found the 13th plague but it only affected them!
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>>97433677
>The Screaming Bell will be refreshed
no, it won't
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>>97433625
having a big flying monster and a flying swarm unit would have allowed for a neatly contained droning subfaction

alternatively beasts of nurgle are easily the worst value model in the army, making a kit of 3 would have been a good idea
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>>97433683
Yeah, they aren't going to refresh an 8th edition kit like the clan rats, the grey seer, etc. It's impossible. It'll never happen. There's just no way.
At this point it stands out alongside the clawlord as a distinctly not AoS kit with a different aesthetic for Skaven.
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>>97433708
The screaming bell doesn't have a different aesthetic, the kit hasn't aged a single day.
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>>97433677
Same dude who told us about darkwater and stuff also mentioned new shit for eshin this edition and pestilens "in the future". As for screaming bell idk seems to hold up just fine to me.
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>>97433713
That's your opinion.
They refreshed the grey seer on foot which may as well be copy pasted from the screaming bell.
They refreshed the Rat Ogors ignoring the Isle of Blood designs which were consistent with those on the screaming bell.
They refreshed basically everything from the 8th edition Skaven wave aside from the screaming bell, clawlord, and daemons.
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>>97433732
clanrats hold up too
Blightkings haven't aged a day
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>>97432341
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>>97433544
Blighted Wilds has make your own Regiments of Renown rules inside, hopefully it becomes a bigger part of the game as a whole to be able to officially include custom slices of other armies into your own.
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>>97433099
Khorgorath isnt but scyla is
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>>97432831
There was a different one from that, that was a boss in one of the in-game high level dungeons. Hard to find pictures of.
>>
Does this game have lore yet?
It's been ten years.
Where are the videogame adaptations?
Why does it smell like the bin outside of an abortion clinic in here?
>>
>>97433648
What the fuck is with people constantly saying that chaos shit should be Destruction???
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>>97433794
>Blightkings
You're right, I just don't want you to be.
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>>97433865
>Why does it smell like the bin outside of an abortion clinic in here?
You may want to check your home for black mold.
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>>97433875
Something something kragnos BoC
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>>97433794
I don't disagree, I just don't think the screaming bell has a particularily different design compared to the new stuff.
>>97433875
Fun fact, fimir actually were destruction aligned in aos.
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>>97433865
>muh lore
>muh video games
/twg/ really not sending their best lmao
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>>97433622
>Microfactions&soup
My armies rely upon it, without 1st/2nd being so SOUP-able I never would've been able to play my lads and ladies so I love how much AoS leans (leaned) into this.
>>
>>97432983
>post fun proxy idea
>endless schizo ranting from someone who thinks I'm "not hobbying correctly"
>>97433544
All of that could be fixed if they just made grand alliances matter again and let you take more stuff from allied factions than just a single specific regiment of renown.
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We should get Fyreslayer cavalry riding on small wee baby Magmadroths.
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>>97433544
Almost like in 2nd edition when we had grand alliances actually fucking mean something...
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>>97433986
we should get dwarfs that melt in to magma avatars. or javilin dwarfs.
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What if the Forces of Order got ahold of Morghur's essense? Could they bring back the Beastmen but Order-Aligned? Maybe they'd ensure the Beastmen would be reliant by making them all women who have to breed with human and elven males to perpetuate themselves.
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man, these baiters and tism tards scared away the hobby chads that shared pdfs. we still dont have nurgle or blighted wilds.
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>>97434150
Nurgle not being out yet is normal delay. I thing Wilds was shared
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>>97434150
It takes a long time to get a PDF of new battletomes. Don't expect one soon.
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>>97434150
We had a nice bait-free period for a while, wonder what stirred them up again. Also saw one of the usual seethe threads in passing in the catalogue. Is the polak back on the rag?
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>>97434059
Cracking the gnoll gf and suddenly she spontaneously devolves into a seething writhing mass of mewling flesh
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>>97434264
probably because aos got some great models again, causing tourists to attack aos for lebin reddit upboats.
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>>97433784
>That's your opinion.
No, that's a fact.
I dare you to point to a single thing that has to be changed.
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>>97433784
>They refreshed the grey seer on foot
still on the webstore
>which may as well be copy pasted from the screaming bell.
you're blind
>They refreshed the Rat Ogors ignoring the Isle of Blood designs which were consistent with those on the screaming bell.
the designs of the new rat ogres are the same, the old models were ignored because locked in a sprue with elves
>They refreshed basically everything from the 8th edition
except clawlord, grey seer, verminlords, stormfiends, thanquol, the abomination, the cannon/catapult

the bell is staying
>>
>>97432908
>>97432911
I think you confuse game mechanics with lore. I'm mot saying it's not the case now but I can't remember this to be in any of the chaos books ever before.
>>97433099
Named monster by definition isn't chaos spawn.
>>
>>97433986
We're getting more small mags but not as cavalry
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>>97433551
Saar?
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>>97433625
>>downgraded kings instead of old kings and another different thing
Thank the Dark Gods I'm not the only one thinking that, everywhere else people eat this downgrade and kick to the balls with smile and a kiss.
>>
>think about adding Vampires to my skeletons to make them more viable in a proper army
>since I would be adding them for rules I decide to look up tournament lists to see what’s generally considered strong
>Prince Vordhai and the Vengorian Lord showing up in all the recent lists
Damn what makes them so strong?
>>
>>97433875
Better question is why do people even give a shit about Grand Alliances in the first place
>>
>>97433986
Omg why is this picture so cute...
>>
>>97433977
This is an admission you've been samefagging this whole time because no one claimed you were doing anything wrong, not that it wasn't already obvious
>>
>>97434498
their kits are pricey
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>>97433875
People mistake names for natures or descriptions.
>>
>>97434498
Looking at his warscroll, vordrai just seems like a truck. 18 health with a 3+ save, good melee attack profile, can give a unit strike first every turn, can roll for a 50% chance to do 4-6 mortals every turn, gives other units permanant buffs. In an army of chaff units, this dude is doing work.
>>
>>97434555
>even more schizo accusations
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>>97434417
No, but they are creatures turned into chaos spawn not humans
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>>97434591
Anon, at this point I'm just baiting you because you're easy to bait. You can play what you want, it just doesn't look very good or make much sense, and if that makes you cry it's going to be hard for me to resist kicking you over and over again.
>>
>>97434594
Same shit. Chaos spawn is blob of mutated flesh, it dosnt have mind so naming it is pointless.
>>
>>97434430
People have been bitching about the replacement since the reveal anon. Now personally I think old blight kings looked like ass and the new ones mog them to oblivion, but the lack of options is dire and such a severe downgrade it made me lose interest in the kit.
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>>97434621
>new ones mog them to oblivion
I admire how wrong you are brave one.
>>
>>97434619
There's multiple chaos spawn with names. In the 3e slaves book, there's a story called The Many Blessings of Godbrand, which is from the POV of a chaos spawn by that name. There's Scylla Anfingrim, a khornate spawn. In ToW there's Sayl's pet. Spawn are definitely clumps of flesh that look nothing like ruinstorm demons, but they definitely can have names
>>
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Now that the dust has settled, why did the Helsmiths of Hashut flop?
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>>97430783
I kind of expect that GW will reveal and release both of them at the same time with maybe 1 or 2 new units to go along with them as specifically theirs.
>Malekith
yes, because that's his name and Malerion sounds dumb. Fuck Marvel and Disney's lawyers.
>>
>>97434621
That is some crazy bait, nigger.
>>
>>97434621
Nah they don’t mog shit. It’s another case of a replacement kit being worse than the original. It’s been happening more and more often.
>>
>>97434707
this gets answered like every thread but the main reason is that people more like the idea of chorfs over actually buying, assembling, and playing them
there are still quite a few chaos dwarf players but yeah they didn't sell a billion boxes immediately
>>
>>97434696
I dont claim spanws can't have names. I say that they are by definition empty mindles things. Discarded/broken toys of the Dark Gods. If it has name or purpose like that Godbrand it's not a spawn by definition.
>>
>>97434819
No, answer is this: They are ugly low effort army full of ma'ams, almost all of their models are low poly, monopose shit.

If they made forge world range in plastic they would kill it but they are fucking butthurt that someone is doing better warhammer than they.
>>
>>97434819
And chorffags are just squatfags for fantasy.
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>>97434850
Yeah the AoS team does seem a little petty regarding TOW. I get it though, for us it’s a console war that doesn’t matter at the end of the day, for the AoS team it’s their jobs on the line
>>
>>97434850
trying too hard there buddy
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>>97434855
>for us
you don't own a single wfb model and never did thoughbeit
>>
>answers his own question
Dudes a loser through and through lmao.
>>
>>97434836
The book literally calls godbrand a spawn. The marauders who keep him as a pet describe the process of wrangling him, and he is directly referred to as a spawn. You're really arguing with the rulebook here that the chaos spawn in the chaos spawn story wasn't chaos spawn.
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>>97434819
It always gets the same answer because you're just samefagging.
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>>97434933
this was my first time answering or even talking about helsmiths, but ok dude
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>>97434707
Evening flopposter. Has it been long enough to determine whether or not crux terminatus was a flop?
>>
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>>97427205
Why does everyone hate us?
>>
>he's STILL trying
this is just embarassing lmao
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>>97435046
doubt.webp
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Yo what the fuck are these things? I assume they're like cherubim or whatever, but huh? First time seeing these little fuckers.
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>>97435136
because the end times was rushed and because stormcasts still reek of corporate imposition, not creative expression
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>>97434858
Coming sudoku James Workshop sculptor. Your minis suck ass.
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>>97435245
Ironically original stormcast, up to sacrosanct chamber, were far more creative than anything the chaos factions have. Art deco and the holy lightning paladin aesthetic was, despite being a rush job, a good one. The new aesthetic on the other hand is really generic, and more like chaos or a dark souls copy.
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>>97435215
i'm not really sure how to prove to you i'm not samefagging aside from saying that there's no reason for me to do so because my ego isn't fragile enough to get into a discussion with myself to make it seem like i'm cool to strangers online

anyway i'm working on some slight conversions by grafting a blade onto a clanrat arm and giving a stormvermin banner to another one, might try to get some greenstuff rolled out to act as wrappings around the base of the arm
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>>97435245
To be fair, the setting is rife with corporate imposition outside of SCE. It's not as bad as outsiders would have you believe, but we also aren't the most creatively inspired setting out there.
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>>97434882
Sure. It might be something special than, exception to the rule confirms the rule.
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>>97435239
Sigmars steal children too, than he smashes them till they become cherubs.
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>>97435270
>might try to get some greenstuff rolled out to act as wrappings around the base of the arm
Glued with superglue? GS is good idea.
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>>97435239
Child solders. Weird that they don't have the canon child soldier stormhost colours (kinda like Anvils, but more red)
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>>97435290
nah it's currently glued together using plastic cement, the greenstuff would be more for an aesthetic thing more than keeping it together
that said, having the flesh wrapped around the hilt of the blade seems more fucked up and skaven-like so i don't know, i'll have to fuck around and see what looks weirder
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>>97435270
I'm not sure I believe you but it would be kind of hilarious for some poor anon to accidentally stumble into the annoying spammers catchphrase and therefore get a ton of shit thrown at them.
>>97435307
You're fucking with me
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>>97435319
>You're fucking with me
Unironically no. Back in 1e when they had like a 100 different SCE panting ideas with 1 sentance of lore behind them one of them was about orphans of war that get taken by Sigmar
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>>97435319
oh, jesus, yeah i've seen that anon post a few times but i didn't realize he literally just copypasted the same thing every time, but yeah that's not me, for what it's worth

>>97435326
i'm now thinking of ruination chambers composed entirely of infants that sigmar flings at the enemy like fetus warheads
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>>97435326
I think you got the Blooded Dawn mixed up.
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Are Tzeentch daemons as bad to paint as they look? I'm terrified of having to do all that flame :(
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>>97435273
What about Scylla Anfingrim?
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>>97435351
Oh. Guess i did. Been a while
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>>97435360
Yeah pretty much.
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>>97435360
Tzeentch demons might be the most brainless thing to paint, they're sucha a jumble of nonsens you can get away with anything.
Only hard one is Lord of Change, cause you can tell what he is
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>>97435340
>prematuros chamber
>>97435351
I'm curious, how many do you guys recognize (by name)? I got like 8 and honestly I felt like that was pretty good lel.
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>>97435340
>i'm now thinking of ruination chambers composed entirely of infants that sigmar flings at the enemy like fetus warheads
In the novels there is one known case of a stormcast who was taken as a child, but she was reforged with an adult body. I'm not sure there's any example of a person being spirited away and reforged against their will.
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>>97435387
>be me
>baby
>BAAM
>Lightening Angel
Must've been quite a shock lmfao
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>>97435382
>I'm curious, how many do you guys recognize (by name)?
About half. All the ones that actually had rules are easy mode.
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>>97435436
No fucking way you knew who the "sons of the gladius are"
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>>97435360
I got an airbrush for christmas and I can tell you it makes doing gradients and flame effects 100 times easier thand doing it with a paintbrush.
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>>97435448
I did remember the name because it made me realsie Stormcast swords are the same type as Titans in HoMM3.
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>>97435467
>>97435467

A gate has opened
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>>97435239
and it will be your only time
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>>97435265
>Ironically original stormcast, up to sacrosanct chamber, were far more creative than anything the chaos factions have.
You're impressed by the creative skill in the polishing of the turd as if that made what was underneath not a turd
at least thunderstrike hides the turd
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Anybody know any stl files for legs that would fit wrathmongers/skullreapers



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