Too late to pivot, it's another busted edition of the Board Games GeneralLast time on /bgg/: >>97391584 Pastebin: https://pastebin.com/h8Tz2ze8Survey results: https://pastebin.com/YJPZ44rq (new survey posting imminent)TQ:What games offer the most satisfying combo potential and synergies?What core ability/option in a game do you routinely forget to activate/take advantage of? personally I routinely stare forlornly at the market in Imperium Horizons thinking "if only I had advance/conquer to grab that amazing card". OP just take the innovate action, lord almighty.
Hyped for unbridled German autism
IT IS HERETOP NINE HAS ARRIVEDhttps://pastebin.com/scAkFdTv A big thank you to every anon that participated.Until next year!
Anyone near Austin TX? Looking to play Dune Imperium (I have Uprising + Bloodlines) or other games.
We are SO back, baby
First time for Dominant Species being 5 or maybe 6 players, good or bad idea?
What's the last game you bought? I finally gave in and bought Heat. Are the expansions worth it?
>>97430807Leviathan Wilds.
>>97430717Hurrah!! Thanks for doing this anon
>>97430764Were we ever gone?
>>97430717Bull-fuckin-shit on there being that many High Frontier players. Thank you for your service.>>97430794First time for everybody? It will take longer than it should, you'll have fun.
>>97430737I'm near Austin through the magical power of the internet.
>>97430717disgusting
>>97430842>Bull-fuckin-shit on there being that many High Frontier players.I recall that a few threads ago we had some genuine discussion over which modules to use, people introducing it and having their table question wtf it was all for.I can believe it!
>>97430857I know eh? Used to be Paxes would split the W.How far we have fallen.
>>97430842>First time for everybody?No, the owner has played it a couple of times before.
Hello all, I am very much a normgroid when it comes to board games, having played and owned the Settlers of Catan and Carcassonne with a few expansions each for years now. Sagrada and various classic games have also had their fair share of playtime. But I have usually enjoyed them more than whomever I am playing them with, so I was thinking of getting into games with more complex systems. After looking on here and a few other websites lately I have found a few that seem appealing, because they are either highly praised or seem to have an interesting setting or system. Would Twilight Imperium, Gloomhaven or Pax Renaissance be fine to jump in at the deep end with? Or would something that seems a little simpler like Root be better? Perhaps the main barrier to entry is finding others who are willing to put in the time to learn and seriously play these games, because playing with family or friends who aren't wholeheartedly interested can be rather draining.
>>97430717You spelled me second favorite game's name wrong.>>97430933>Or would something that seems a little simpler like Root be better?Of those 4 games Root might be the one I least recommend you jump into headfirst. How Leder Games tricked Target into carrying it is beyond me.
>>97430876>I want to believeYou space weirdos are all the same>>97430933Definitely figure out who will actually sit down and play with you before you go daydream shopping, games with aspirational player counts with sit on your shelf forever and depress you.
>>97430933MAGE KNIGHT SOLOSeriously I was in the same boat, only casual games with friends and family, the odd higher weight game if I could get to my LGS 45 mins away. So I took the solo pill and can't believe I didn't think of doing it earlier
>Why yes we love cat themed games.
>>97430982Whats her name, space cowboy?
>>97430933i wouldn't recommend jumping into any of those except Gloomhaven: Jaws of the Lionand not without the group for it
>>97430717>Games that get tons of posting but little to show for it in this year's top nine included Eclipse, Twilight Struggle, Renature, Mage Knight and Kemet.Renaturebros...>>97430933Terra Mystica>>97431119Fun game, maybe my second favorite polyomino game behind Blokus
>>97430933The only way I can justify buying a big rules-heavy mess of a game that I will 99% never be able to table with a full group is it coming with a good automa for sad lonely solo gaming. Publishers know this however and will prey on my weakness.
>>97430717>RFTG in 6thNot too shabby
>>97431577>EclipseI think it’s a price thing. Contrary to the state of the industry I think most people here don’t want to spend that much money on one game>Twilight StruggleI think it’s days as being THE “wargame for board gamers” are over. That space has expanded significantly and I think more people are less scared off by grognard-y games. >RenatureI’ll be honest, I still don’t even know what that game looks like or how it plays>Mage Knight Similar to TS, where it exists in a subgenre that has so many different options that it will dilute it being in peoples top 9s>Kemet I think Kemet has actually cooled a lot. Not that it isn’t a good game but I think general interest in plastic minis has shifted to more “epic” experiences, not something played in 90 minutes.
>>97430794Good. The game should be played with 4+p. There's a version (I think Chad wrote about it on the gulag) where you can take out some cards to make it a bit shorter if that's your concern.
>>97430807Stationfall and I'm starting to regret it a bit.
>>97430857Was my first thought as well, but luckily WotR is the best game in existence and helps me ignore the absolute trash surrounding it (Innovation is cool too)>>97430717Thanks for your service anon, really appreciated>WarChads rising
>>97405230Don't think I missed yours, anon!>>97430572Thanks for using my pic as the op, cheers>What games offer the most satisfying combo potential and synergies?I really enjoy pulling bullshit in Argent the Consortium>What core ability/option in a game do you routinely forget to activate/take advantage of?I just came home from 10 hours of frosthaven where I forgot to use my "give enemies disadvantage" armor maybe 3 or 4 times right before receiving lethal damage.>>97430717Thanks for your service anon, I hope you're doing alright.Lots of love.>>97430807A weird "abstract" with stratego style hidden information named Volto. Quite enjoyable as a quick game with the gf.>>97430857I'm gonna get shit for this but base game Arcs gives me everything I want from Pamir (other than faction play) with less friction to get it on the table
I found a good deal for Mage Wars with every expansion and an extra core set, so I went for it. What's a good way to organize the contents? There's so many fuggen cards and tokens. And are there any good pdfs with unified glossaries/rules?Played 2 games, I had a lot of fun with the siren.
>>97430933>Twilight ImperiumThat requires a 6 person group who knows they’re about to play an 8 hour long game with *a lot* of downtime. I would pass for now.>GloomhavenAnother big commitment but in terms of setup (for you) and in terms of how many sessions it takes to clear the thing. Do what the other anon said and try Jaws of the Lion first. It’s the same game but with much better onboarding, cheaper, and not nearly as much of a long term commitment given it’s only 25 total scenarios instead of 70.>Pax RenAn excellent game but quite dense in terms of rules, especially for someone whose current experience is Catan and Carc. If you’re dead set on a Pax game I’d recommend Pax Pamir first as it’s a little more palatable. Though depending on your and your group’s level of comfort I’d perhaps go for something much lighter, like El Grande or Inis.
Thoughts on At the Gates of Loyang
>>97432576>less friction to get it on the tableHuh? I don't understand this, are you saying that it's easier to get it played with your group? Because of the art, theme?
>>97432775I'd interpet it as a metaphor.Swingy, gay gameplay is the lube that guides the dildo of bad games into the anus of the boardgame industry
>>97430807>Are the expansions worth it?If you're planning to play with more than 6 players, automatically yes because you can then go up to 8.Got the tunnel vision one, didn't try it yet but the added stuff seems interesting enough. More different tracks is always good in these types of games too.
Does anyone have scans for the Albedo expansions? Yggdrasil and Pirates. PnP was released for the original but the expansions seem to be unobtainium.
>>97432311I don't think there's a better way to play Space Station 13 on the table unfortunately.
>>97430982>>97431009>>97431577>>97432769>>97431285Thanks for the (You)'s guys, I'll check out Gloomhaven: Jaws of the Lion, Terra Mystica and phaps Mage Knight. My original suggestions were very much a wide sweep so it helps a lot to narrow things down. I didn't really have much of an idea of the scope of any of them so it helps to get a sense of it.
(Post 2/2)>>97431721>>97431020Yeah, hah, it is fairly tempting to go for something that can be tinkered with solo. Tis a lonely road, but it's worth trying. Pulling together a more enthusiastic group ought to be possible, though I haven't ever really gamed with people I haven't known beforehand up to now.Also, what is this damned formatting spam filter messing with my posts? Never encountered it before, it doesn't even tell you what's wrong.
>>97433164One last piece I'd throw at you is trying to nail down the time before tackling complexity. Had friends that loved the games but they never got tabled simply because all they could afford was 1 hour tops. This of course goes hand in hand with player count and you'll soon realize half of people's collections is less about the things they love and more about what can accommodate which group of people at which times.
>>97430933>RootBad game. If you want a DOAM fightan game, the Matagot trilogy (Kemet, Inis, Cyclades) is a good place to start. Dune is probably straight up the best of the genre if you want something with negotiation and bribery, but you have to play it with 6.If you're interested in 4X games, Eclipse and Clash of Cultures are excellent.>GloomhavenIgnore what the other guy said. Jaws of the Lion is a really fucking sad version of Gloomhaven unless ALL you want from it is the puzzle-y combat. If you want a dungeon crawling campaign, go all in and get the full game. IF you enjoy that kind of gameplay, it's best in class and will keep you occupied for a long long time.>getting into games with more complex systemsThere's an insane variety of games out there, so I'll randomly throw in Fury of Dracula, Power Grid and Food Chain Magnate.
Imma try and bump my question that got lost in last threads retardations. >>97422316
>>97430717Thank you son of LK.>Interesting to see Decrypto, Dominant species and Hive rise up>Terraforming Mars still in the mix >Ark nova shot up>Barrage and Brass barely on the list>Agricola, TS, Sakura arms, El grande, Azul fell off from previous years>Root, T&E, Evolution Climate are dead>2024 seems to be peak for many games>TGZ with only 2 votes, Kemet 1>train games still not making any impact
>>97433634It sours the victory so usually we do some kind of limited rollback of whatever was fucked up, or a penalty if it's not possible. E.g., if a fight ended earlier because of a "cheat", just add some damage to a character to represent the fight taking longer.
Games for this feel?
>>97432624Lucky guy. Wish I could find it
>>97433802El Grande or Tigris and Euphrates.T&E in particular, as you can forcibly join empires that you have zero stakes in, and suddenly a dude alreadydeep in a power struggle for Green versus player B is now fucked fighting for Blue and Black against player C.
>>97433802Seconding T&E, possibly Aegean Sea
>>97433859>aegean seawhat is this, if i sail a ship with this good you were about to snipe from me and bring it to this other island you control with your temples, population, chunk of your fleet, and three of the same goods, vainglory triggers and the whole thing sinks?Don't mind if i do!
>>97433634>CoopsWho really cares enough to roll back a lot in a coop? If it can be done in a few seconds, sure, otherwise I'd say we either reset if the error was grave enough or play correctly from then on.
>>97433859>>97433874>Aegean SeaWhy does it get such a low score on the gulag, it's quite good
>>97434008rules are complex and that filters out a lot of normies
>>97433802War of WhispersA way better game than it should be honestly.
>>97434008complex rules like anon said, plus everything is done with cards. Pros:cards make it a $20 gameCons:stacking cards is a bit fiddly, won't lie If they'd made it $60 with plastic miniatures for everything there would be no noticeable improvement to gameplay but a lot more of the gulag would be willing to play it
>>97434008Because the rules are complex for no other reason than to make people who buy it feel smart and the game has already been done much better by the same designer 3 other times. The geek is often hit or miss with ratings but they're spot on with Aegean Sea.
>>97433973That's why I thought it's an interesting question. It's up to the group to decide on how to deal with errors in coop >>97433717Very reasonable
>>97430933>the main barrier to entry is finding others who are willing to put in the time to learn and seriously play these games, because playing with family or friends who aren't wholeheartedly interested can be rather draining.There are various eurogame and other medium weight games that don't go full Twilight Imperium or COIN that you might be able to get people to play and everyone will have a decent enough time. Recently been enjoying >Revolution, cubes and hidden options area control, easy to teach >Cascadia, weird hex terrain and ecosystem creation game. Deceptively simple, themes are easy to hook normals with, lots going on. >Planetarium, orbital track board with everyone trying to make different sorts of planets. Takes a bit to get at first but again lots going on and easy to get people into I've ramped into more complex games from these sorts of games with different groups. I've found its more about finding something accessible that isn't just Reskinned Risk (looking at you TI) or excessively fiddly to start with and seeing if anyone wants to aim that way before getting into something like Nations or The Expanse boardgame.
>>97431178AquaSphereIt's written in PascalCase for some reason.>>97432576That's really good.
>>97434135The only chudyk design this comes close to is Impulse, and that was a hot mess.
>>97434135Glory to Rome, Uchronia, and Mottainai are all kind of the same game but Aegean Sea is something completely different.
>2026>I am forgotten
Played Seti a couple of times and the game is the definition of multiplayer-solitaire. I love the theme, the game looks nice but the gameplay is just so boring. It's not a bad game but just so unexciting. The aliens are fine at best. Weirdly the game reminds me of Scythe.
>>97434240Hate games with the cutesy corpo acceptable wrapping
>>97434250I like that you have to make trade-offs between efficiency and timing but I agree that it's kind of dry, even in the areas that have direct competition like area majority in sectors or racing to milestones.I don't play solo board games but this seems like one where the gameplay could be very similar.
I'm gonna be here for a bit preparing some shitass rpg campaign so you know the drill. Tell me a game you love but rarely see discussed here and why I should play it, and then I'll try to make a meme or reaction pic out of it. Funny not guaranteed>>97432775>are you saying that it's easier to get it played with your group? Because of the art, theme?Probably? I don't think it's the art or theme (Arcs is actually pretty lame in that regard I think, Ferrin cannot into scifi) but more about how both of the gameplays revolve about managing tiebreakers, but in arcs things are more immediate and dynamic because of the changing objectives and hands, while the pace in pamir is a bit more glacial with how slow the market moves and how little you get to do in a turn.>>97434157Danke anon.
>>97434436>Ferrin cannot into scifiman I actually love the cartoon sci-fi setting he does. the limited color palette and broad linework really does it for me, and his character designs are as dynamic as ever
>>97434544This is an emdash away from reading like a botpost.
>>97434544Really? The limited color palette makes everything seem muddy, it's identify cards at a glance. And I found a big chunk of the designs to be lackluster or outright boring. Oath also had a limited palette but everything looked alive and enticing.
>>97434572i like that the game is meant to look like an in-universe object. the aesthetic feels lived-in and i find the grimeyness to be a strengtha number of the cards jump off the table to me, but i do think the portal borders limit the glanceability between guild cardsanyways Oath is my favorite work of his, i just also appreciate the unique look in arcs. the vox cards are perfect to me
>>97434122>If they'd made it $60 with plastic miniatures for everything there would be no noticeable improvement to gameplay but a lot more of the gulag would be willing to play itI don't know. On one hand the way he seems to confine himself to mainly using cards he probably comes up with unique ideas but on the other, he could probably make even greater games if he expanded his ideas and not confine himself.
>>97434436>Tell me a game you love but rarely see discussed here and why I should play itHave you actually played any of these? If you have, which one were your favorite?
>>97434436You already did all the games in my collection anon (I don't have much room to store games), but thanks for doing this, it's always nice to see OC.
>>97434436>picThat's pretty good kek
>>97433689>>Interesting to see Decrypto, Dominant species and Hive rise upYeah no idea why these suddenly had a resurgence>>Agricola, TS, Sakura arms, El grande, Azul fell off from previous yearsSakura arms is just too unavailable here so half the anons probably never even had a chance to play it.>>Root, T&E, Evolution Climate are deadRoot is understandable, T&E will see a bump when the reprint comes out>>2024 seems to be peak for many gamesprobably also the time when the board had the most traffic>>TGZ with only 2 votes, Kemet 1TGZ is unavailable and Kemet has a lot more of competition now>>train games still not making any impactyeah, all the 18xx and cube rails games divide the votes between themselves. Maybe Age of steam could be here but also it's never really mentioned here so.
>>97434436>Tell me a game you love but rarely see discussed here and why I should play it, and then I'll try to make a meme or reaction pic out of it.I.e., we should tell you the joke to draw, or just a general description and why you should play it?What games have you done? I remember a good one about Horseless Carriage someone did a while back.
>>97434968>Have you actually played any of these? If you have, which one were your favorite?It's hard for it to actually happen because anons will either say some game that is well known enough that I have either played it or know about it, or something that released 12 years ago in a small 100 box printing that will probably be impossible for me to track down. I love learning about games however, so I'll probably check the rulebooks and some reviews and add them to a mental "I should get these games if I ever come across them" list I keep if they fit what I like in games. I played the great zimbabwe after making an edit a while ago and quite enjoyed it. I also bought Pueblo after making some godawful meme about it last week but haven't had the chance to table it yet.The truth is I just like shitting out oc, the rec is an extra.>>97435002Anytime>>97435004Danke>>97435043I made this one for HC. Just the game will do, I'll try to find the funny in it. Also I might revisit a game if I half assed it the first time, which is likely
>>97435081If you have another one for Kemet in you I'd like to see it but it's fine if you don't
>>97435081>add them to a mental "I should get these games if I ever come across them" listany of these games that really interested you?
>>97434250>Setiyeah, pretty disappointing with all the hype it got. Very bland game. Shame since everything else about it is great.>>97434282>trade-offs between efficiency and timingI guess. You can't do everything and you have to pick the best things you can do at the time. But the game feel like a point salad, you get points no matter what you do. It lacks any edge. All the games we played we had very close scores.
>>97435081Got it. In that case, I nominate Power Grid because it's the best auction game out of the 4 or so I've played.Idea for the meme pictured in picrel. The windmill with the free 3 energy production is a plant my group always bids extreme amounts of money on, to the point of stalling out their grid expansion. So for the pic, maybe a guy watching for market cards that get flipped, seeing the windmill and going "I'm all in".
>>97435081Did you do one for through the desert? If so I'd love to see itI recently picked up Barony as I saw the new big box version for decent price and an anon recommend it if you like multiplayer abstract area control games.It's very charming but tense as there is no hidden information. The board is different each game and you can teach the rules in 8min. It's all about power dynamics, making sure not to over extend, cracking open little weaknesses, and strategy.
A digital version of space empires 4x is being made. It'll be on pc and eventually android and ios. Looks like it'll just be the base game but I think that's fine to start with. I do hope they improve some of the gui elements and make it look more like the board game. Here's the link and wishlisting it should help get them some publicity if you're interested.https://store.steampowered.com/app/3815550/Space_Empires_4X/
>>97435208>Baronyyour description sounds a bit like rise&fall
>>97435113I got you>>97435124Off the top of my head, I want to try mushroom sort after last thread
>>97435139>All the games we played we had very close scores.I've only played it once and I had a similar experience but supposedly the scores can be anywhere from 200 to 300.
>>97435183I really hate this game.
>>97435231https://youtu.be/XHRrE7Q5TOU?t=326>>97435330Amen.
>>97435330hehehehe
>>97435330I don't like power grid either
Found an older list of games I was interested in at the time. Can't even recognize some of them anymore:>Crown of Emara>Citta-Stato>Formosa Tea,>The Transcontinental>Crescent Moon
>>97435472Crescent moon should be huge
Sice Hansa Teutonica is so popular here, are there any other Andreas Steding games you like? Have you tried any?
Anyone has any experience with escape the dark castle? Is it worth to play with some friends or is it to simple?
>>97435483Is it good? Give a qrd>>97435486Played Firenze. Good euro with some meanness. You have this tower pieces in different colors. You have a market of cards with actions that have random tower pieces on. It's the same pax market where you have to put tower pieces on previous cards in the market of the one you want to buy. Anyway you play your special action cards and build your one color towers and then cash them in for points. But each height and color can be scored only once by everyone - scoring in on the main board. Interested in Stroganov and especially Gugong.
>>97435081>i missed a tgz editPlease, sir, may i have some more?
>>97435247
>>97435330Breddy gud, thanks. Sad that people round these parts don't seem to like it, but hey.Second idea. Turn Down for What music video but with Pegasus from Cyclades crashing through the ceiling.
>>97435749>Turn Down for What music video but with Pegasus from Cyclades crashing through the ceiling.Ok that is cheeky
>>97435557This one>>97435718Sometimes the inspiration hits and sometimes it doesn't. I'm still thinking of something funny for >>97435208 but even though TTD is one of my favorites, It's not really meme fuel. I appreciate this picture
>>97435818>I'm still thinking of something funny for TTDSomething about the pieces looking like candy? Or cordoning off area being the same thing you do in Go?
>>97435818A large caravan with two players' leaders and one of them is saying well one of us is going to have to change
>>97435526NTA but it's like what people wish root was, highly asymmetrical factions with win conditions that make sense. The card market hijinks are better than dune. It has the same crippling fragility of player counts that dune has, sadly, it works great at 5, is ok at 4 and is unplayable at anything else. There was a glut of it at half price books for 19.99 for awhile and it was hard to resist, I know it wouldn't get played enough.
>>97434250I felt the same, even as a self declared parttime slop enjoyer it was a bit too meh for me. It's super sleek and well rounded, I like how the aliens give the round a bit of a different angle but all in all I found it very formulaic. The cards were a huge disappointment to me, all unique but devoid of soul, as if an AI created them.The one cool thing it does is actually tackling the "taking vp early is for suckers" dynamic that is so widespread in modern euros.
>You have to buy premium currency to have a forum avatar on BGGHow has this site survived this long? Sucking publisher dick for ads?
Red pill me on frostpunk and corps of discovery
>>97436159I think you can get good goym points by others thumbs-upping your posts or something similar. But yeah I'm glad the forums come with a pre-installed filter
>>97436189>frostpunkIf you want to play a board game about dying in the cold, play Meltwater. If you still want to play frostpunk, torrent the video game
I can't believe I never thought about this comboAnd I can't believe the computer got it on round 1
>>97437085That's... an interesting starting card. I've only played base but I think I would much rather have that than Galactic Trade Emissaries.
>>97437085Bruh Im glad you finally made it to pro play.
>>97437151The no discounted cost comes up way more often than you'd think.
Got any 2-player games you like to play regularly?
>>97435884That would also work if someone assembled the game wrong and a color had two leaders riding the same camels.
>>97437263What's the game above Riftforce?
How do I stop getting so mad/depressed when I lose a game? Just lost twice in a row.
>>97435472>Crown of EmaraThis is a good mid weight euro. You play 3 cards each round that affect the the workers on the board. The board is basically two giant rondels - one is like the village where you mostly gather resources and the other the city where you get points and powers. The game also has this thing where you have to types of points and you have to balance them both as the lower one is your final score. The game probably suffered from the lack of "marketing", no standout theme, generic name, etc..>Citta-StatoI remember that the game does something unique but what I can't remember.
>>97435486In the last two years HT had a giant jump in popularity. I can't pinpoint why? It used to be seen as an underrated game but now it gets spammed everywhere. Big box came out in 2020 and the gangster retheme never happened.
>>97437330What game?
>>97437303The box says Thalara. I searched for the rules and it looks like a line battler where you start with strong single-use cards and the prizes for winning line segments are weak reusable cards that double as victory points.
>>97437378>the gangster retheme never happened.Kinda fucked up now that you mention it.
>>97437409Why? I honestly hate the gangster theme.
I love Ameritrash
>>97437454Such as
If you do a Google image search of a playtest game Gemini with mistake it for a Splotter.
>>97437394Looking at this game reminds me how much I dislike these borderless card designs. I think it looks so much better with "mtg" borders but I can't tell why that is.
I've only played Between Two Cities at high player counts but it seems like it would be really good at 3 players. Am I crazy for thinking that?
>>97437490Which iteration of mtg borders do you like most? If you say 2015 I'm going to smite you through my screen.
>>97435472crescent moon legit ownsthe board state gets so enmeshed and it leads to excellent negotiation. the factions are perfectly designed to create a little ecosystem
>>97437670But it requires the full player count?
>>97437568I don't know, I haven't played magic in more than a decade.
>>97437330Stop playing after two losses. Adopt a best-of-three tournament mindset. Stop playing after two wins too, unless you think you're on a hot streak and can keep winning.Or just stop caring about wins and losses entirely. You play for fun, and losing can be fun too.
>>97437330Play luck-heavy games so you can tell yourself it's not your fault.
For me, a hallmark of modern euroslop is omnipresent microrewards. Not that this is exclusive to them, but you see it often.Now, what I find strange is how it mostly a quite dry and boring design philosophy,sometimes it works really well and feels very statisfying. I have no idea why or what the special sauce is that makes say Marrakesh succeed where Bitoku fails.Any ideas other than personal taste?
>>97437832>omnipresent microrewardsWhat do you mean? Ingame or outside of it (mini expansions, upgrades, minis, etc.). I assume ingame but how does this differ from the "pointsalad" term?
>>97437832>Marrakesh succeed where Bitoku failsDid one of them succeed and the other not? I haven't played them but I have a feeling they are pretty similarly rated from the broader bg audience.
>>97437693I'm not sure it does, I find the nomad to be the worst faction for the game.
>>97437849I'm essentially using it as another term for point salad, yes. Didn't use it here because I've seen some people use it as term for games with a lot of scoring opportunities. I mean the get 3 point for writing your name right type of game
>>97437867Fair, I assumed marrakesh is widely regarded as pretty good whilst bitoku for me is peak euroslop but that's just me.God I disliked bitoku.
>>97437263Check out these ones as well:RadlandsStar Wars: The deckbuilding game (clone wars edition)Shards of infinityDominion / Heart of crown / Tanto CuoreBulletExceedBattleconBlood bowl team managerBlack rose wars: Duel /Rebirth (plays better at 3-4)Gosu XMindbugEpic card gameEternal card gameWizards of the grimoireAshes RebornNetrunnerDice throne
>>97437693Yes. You need 5 players for full experience. You can play with 4, nomad (faction that provides mercenaries for other factions) is automated. Problem is, as other anons said, each faction is designed to police other factions, and nomad is basically exists to regulate conflict between conqueror (military faction that focused on destroying castles) and khalif (military faction focused on building castles to protect towns). And funny catch ks that nomad can recall his troops any time, leaving you, the buyer screwed on ice. Without this, you just pay coins to npc faction to get extra troops, no questions asked or no fine print negotiation required.
>>97438033grim
>>97438033Summoner wars, Blue moon legends or tash-kalar might be good choices as well
>>97437263>sub 30 min>my game last night took 60What a match though. When you fight as intensely over secondary objectives (recompile to snipe cards, control component for protocol interference) as the core goals, you know the designer be cooking.The more I teach it to others and explore it myself, the more I am impressed and thoroughly enjoying Compile. Cant wait to get my hands on Main 1 and thr Aux packs.
>>97438707really? whenever I look at this game it looks like it would get old quick, unexciting, too long for what it is. But I'm probably completely wrong it just doesn't excite me with how it looks or how it looks like it plays.
>>97438033>Bulletdoes player count even matter for bullet games?
>>97438893If lane battlers arent your thing, I dont see Compile as the game that will convince you otherwise.As someone who already enjoys Radlands, Air Land and Sea, etc. It scratches that itch and then some.
>>97438897>anon does not shy away from 12 player matchesMUY BUENO SEÑORITA
>>97438897Yes, it's easier to track all bullets in circulation if there's only 2 players, so you can waste less actions clearing up the yellow column because you know the opp has all the yellows right now, not you.With more players there's more mess involved, so tracking is harder or impossible.
>>97437568How many different iterations are there?>>97437894Definitely one of the worst games I've ever played, this is kinda turning me away from Marrakesh by association
>>97439330There's lots of gimmicky bullshit used on rare decorative cards and lots of gimmicky bullshit used to go along with the effects of cards. Not counting those, there are five different frames.
>>97439330Doesn't need to, they are only similar in that they reward (almost) every action with a varying number of points. They are mechanically distinct. The main mechanic, the keshi draft, is amazing, each decision is agonizing in the best way. Thing is that marrakesh comes either in a super faggy edition that gives you cardboard instead of wood, which I'd normally have no problem with but socketing the keshis in is so statisfying I am pretty sure some fun is lost in the component downgrade.Bitoku is just a mess. A colourful one, yes, but so chock-full of minigames, markers and a million different tokens the designer forgot to make the game interesting and not just makingnoveltyseeker bait.But my puzzlement comes from me not really knowing why one works so well and the other one doesn't
>>97439708Can you give some more games as examples?
>>97439380The white one looks so out of place, makes the card look smaller.>>97439708Never played Bitoku or Arborea just because they look like a mess. Too colorful, visualy cluttered.
Damn, Insects have won 3 out of 4 games I've played. >>97430842>>97432306Went great, played at 6 players and took just 2 hours and 30 minutes and everybody liked it, having just 3 action tokens really makes you consider what to do every round. End results were Insects 120 Reptiles 93 Amphibians 91 Mammals 89 Arachnids 77 and Birds 70
>>97438605Red pill me on tash-kalar. It's not often you see a game that's a decade old get brought up unprovoked
Thinking of getting picrel. Is the set-up time as horrible as I've heard?
>>97439808
>>97439808not really if you have everything organized properly. its about 4/5ths of TI4 setup, and setup being the time between box is opened and the first turn in the Actions phase is taken, so it includes debates over which VF scenario to pick since the different ones have a lot of difference in available techs, recommended factions, map design and how much pvp fighting will take place.
>>97439380I don't want to go the old = good, new = bad route, but the first one is clearly the best, aside from the size and style of the font
>>97439765You already played it 4 times? I'm jealous anon. Great game. Spraking of DS what are some other great area control games?
>>97439842there was a border in the works for 8th edition that was like the old edition but with clearer fonts and cooler "mana on the side" thing, and i think if this was the chosen border instead of the "modern border" that we did get for 8th edition, the game would've been much betterwish it was easier to find any info on it too tho
>>97430807SETI>Are the expansions worth it?I'd say no. In my opinion Heat is a great game, but it's one that you play a lot until you get bored with it and then never play it again, so you sell it. Which is fine. I don't regret all the times I played Heat, but I certainly don't feel like making it a game that I invest more than I already have in.
>>97439756White borders hide wear and tear better than black borders but black borders hide grime better. Sleeves prevent wear and tear but still get grimey so most people prefer black borders.
>>97439923Does the expansion for SETI actually make it shorter or do the extra options stretch it back out to the original dueation?
>>97439842My thoughts as well. They fucking cooked with the first iteration. The weight of it is great.
>>97439380I like the dummythicc borders of legends, the dark, etc. feels like they shrunk them 40% so they could cram in more keywords
>>97430717Thanks anon, very nice
>>974308073 Years of War and Off With His Head>3 Years of WarAs I expect. There's a lot of jockeying that you have to do to stay in front of the players but not so far ahead you get ganged up on. It's a misery simulator for sure - fun for a game or two but too long for what it is.>Off With His Head!Worse than I expected. Most of the game is just hoping you didn't put the wrong card into the King's lobby and there's a lot of secret wink-wink info you have to try to sort through. I remain hopeful that there is a French Revolution game that is good at some point.
>>97430807Claim It!I had played it enough times already to know what I was in for but teaching it is more of a hassle than I was expecting.It's not heavy but the notation for how the markers get stacked is not intuitive for some people.
What the FUCK is his problem?
>>97440345Some cats are good girls that will gracefully tip toe around and leave it all as it was. Others are high cunt supremes.
>>97435330don't you have to bid a minimum of 24 for it
>>97440400There's a discount token that makes the minimum 1
Mythic Games is officially kill and Red Hook have given up and released all the production files for the Darkest Dungeon board game as they are.https://drive.google.com/drive/mobile/folders/1AY1tzwNU5LdgHWskplyX_CiilZyn2Df3?usp=sharinghttps://drive.google.com/drive/mobile/folders/1Pe77e5X3mppFk4Q0qpSsJ-JgLnXyPN2J?usp=sharingThey're formatted horribly and I don't know why there are two separate links, so I downloaded all of it and put it into my own link after removing all the .pngs of the models. They're pointless.https://mega.nz/folder/JhMDHAqK#lIptm9_7oOv6185jvdHyXQ
>>97440345Keeping the pests out of you house
>>97440345Cats are just monkeys with antenna.
>>97440431>the rules start on page 9 of the rulebookGrim
>>97440481My favorite part about the PDFs is how one of them is an ad for R6S and Hel, Mythic's other board games. Oops! That didn't age well. Also the Crystal token in the miniatures is a broken file. That's not me, if you look at the google drive links, it's only 228 bytes, so they must have fucked up getting it from Mythic or uploading it.
All right fellas, I'm an abstract enjoyer, but I've joined a group that loves games that are negotiation heavy. What are some classics/favorites in the genre of games that encourage bartering/trades/deals/handshakes etc?The genre is pretty foriegn to me so help is appreciated. I played bonanza, but that one wasn't for me. Catan is a bit meh and the trades are boring.I'm not going to do TI4 as I'm not looking for a game over 4 hours
>>97440594Off the top of my head.Zoo Vadis and Ponzi Scheme are probably the closest you'll find to an abstract negotiation game.Cosmic Encounter is chaotic but super fun classic, a negotiation party game almost. Sidereal Confluence seems to be /tg/'s favorite. Amazing game although I haven't had a chance to try the expansion
>>97440594Sidereal Confluence is great, but the game is going to last a long time. Definitely recommend giving it a try though, it's exactly what you want.
>>97430807Eschaton with Sigils of Ruin expansion. The expansion helps but it still feels like certain cultists (marauder, zealot) are far more powerful than their cost suggests. Definitely needs to be played with a cap on Zeal.Game is also a bit long, might try reducing the number of events to trim the turns down from 12 to 8. On the plus side, the Inquisitor army is very fun, shockingly strong, and I will not be playing the game without them.
>>97440594>What are some classicsLifeboats and Quo Vadis are two classic abstract negotiation games.They have recent remakes as Lifeboats: Plank of Carneades and Zoo Vadis, which have extra content you can leave out to play the original game if you want.If you are willing to stray further away from pure negotiation into trading Chinatown and Sidereal Confluence are both good games. I wouldn't call SidCon a classic. It's also a bit heavier than Chinatown.I've also heard good things about I'm the Boss! but I've never played it myself.Die Macher is also a classic negotiation game I've never played. I haven't heard much about it and every time I've looked into it I bounced off the rulebook but it has stayed in print for a while so there's probably something to it.
>>97440594i quite like China Town but you have to get everyone in the game to promise not to spend more than 5 seconds on math per transaction or else the game can get really really ugly
>>97440594New angeles, medieval conspiracy. I didn't love sidereal confluence, there just isn't enough of a game behind all the haggling. Weimar and pericles are great but I've only played them at exactly 4, they might not be any good if you can't reliably do that.
>>97440594Seconding New Angeles
Hello board games people.I never played board games much but recently got into DUNC and am in the mood to waste some money so I would like some hot opinions on if I should get Root or Scythe next.I'm kind of leaning towards Root cause the meeples look delightful but every review I've seen has been "It's a great game BUT..." which is concerning.I haven't heard too much about Scythe but the art is real neat.
>>97440975 is bait, but for as much as I hate Root I cannot recommend Scythe over it.
>>97440975Both suck. Get a real dudes on a map game: Kemet, Cyclades, Eclipse second, War of the Ring
>>97441026>real dudes on a map game>Cyclades, Eclipse secondlmao
To the one canuck from months ago:I cant remember if it was the deluxe tokens, dice or playmat you were after, but all three for summoner wars are back in stock at board game bliss.So check back there and probably 401 games too.
>>97440975avoid both, if you really want to get Eclipse, it's like Scythe but actually fun and good, or Arcs, it's like Root but actually fun and good.or yeah as the other anon says, Kemet. can't go wrong with it.
>>97440614
>>97440975how do people always gravitate to the worst games
>>97441225Marketing
>>97440975>all these lukewarm opinions when anon requested hot onesScythe is great and people who don't like are generally not smart enough to get it anyway
>>97441225>Root and Scythe are the worst gamesYou need to play more games
>>97441375Scythe is garbage if you like any kind of tactics in your games
>>97440614>Ponzi SchemeThis sounds like the kind of game I wanted QE to be.
>>97441774I think it's a lovely game and I'd probably still own it if I wasn't unemployed when I had it. That "trying to make ends meet and taking loans you can't pay" part is super fun if it's not your day to day life too
>>97441962I was just watching the Dice Tower review of it and Tom went on a tirade about how it's not a game for everyone because playing it reminded him of how he used to pay off credit cards with more credit cards.
>>97441982That sounds about right. It's pretty stressful. I'm surprised a guy like Tom caught that and thought it was warning worthy, maybe there's more to le funny hat christian
>>97441962Sounds like debtmaxxing, that's pretty funny
>>97442275The game also features extortion. One of the things you can do on your turn is pick a set collection victory point token you own, secretly tell another player with that token a price, and they have to choose between buying your token at that price or selling you their token at that price. The exchange of money is secret so you don't necessarily know who has what but if you make a crappy offer to someone at risk of defaulting they might be forced to sell you a token for pennies.
Should I go for Princes of Florence or Castles of Mad King Ludwig? Ideally the game plays well 3-5 and doesn't take longer than 2 hours.I have Ra, Medici, Modern Art already, so ideally it shouldn't compete with them either.
>>97437693imo yes it's five player only
damn Indonesia is nicethose Splotter boys sure do got it
>>97440975get an actual COIN game instead of root. preferably not Cuba Libre as the replayability is lower and syndicate sucks as a faction. arcs is a significantly better game than root if you care about production value
>>97430717>Game has literal instant lose your action mechanic with zero counterplay>Ranked 7th on this list>Ranked 32nd on BGGThis game really seems like something I would like, I love netrunner and FFG stuff in general but something about this game felt bland in first scenario and that instant lose came up twice when I really invested cards and ticked me off.I admit I didn't deckbuild with it so maybe that makes it feel better?Ill give it another solo run on tts and see if my opinion changes
Still the king of solo games for me. As in, to this day, I barely find myself enjoying any other games solo. Arkham Horror, Final Girl, Spirit Island, Captain's Chair: these are the closest I've gotten to finding something I appreciate in solo, but to me they all were vastly inferior to the multiplayer experience, except for Final Girl which was just too simple for my taste.No idea what to try next, so suggestions would be appreciated. I don't really care much about genre, but what's important is that the theme isn't just tacked on like in so many euro games; I want to be immersed, and hopefully experience some semblance of a story-through-gameplay. How's Voidfall?
>>97441774So how is QE actually? I've thought about getting it for a while now but I'm afraid it'll be yet another party-ish game that is fun and interesting once or twice, then sits on yoir shelf forever.
>>97441982>Heavily into credit card debt>Still found dice tower and play a thousand games a monthTruly a based man
>>97443055if you want a unique theme I like Zoo Tycoon the board game a lot for soloUnstoppable is also good fun
>>97440975There should be a "No" copypasta about Root. Seriously, it's a bad game and it's a horse that's beaten to death on /bgg/. Go through the archives if you want to know why.
>>97443128Thanks, I'll check them out.
>>97442897If you're talking about the autofail token, there are cards that can mitigate that. Without that token I'm pretty sure by the end of a campaign some decks would manage to pass every single test, there would be no suspense at all. I got into the deckbuilding of it after playing a couple of games and it does make the game more enjoyable since you're running on your own engine. The second scenario Midnight masks is the best one in the base game, good luck anon.
>>97442897It's a paypiggy game, it was pretty cool and innovative for it's time but the system really started to get creaky around circle undone. Anyone still playing either has huge sunk cost or is just retarded/solo gamer (same thing)
>>97442897If you end up enjoying base game, give Path to Carcosa a try with a custom deck. Banger of a campaign.
So I tried first two scenarios of Arkham again and my opinions are still mixed but I do see the appeal now.Midnight masks is a much better scenario. More to do, more exploring options, better setup, can see expansions doing cool things if this is what the base game can offer. Once I knew what the starter deck looked like, I felt like I could plan things a bit better, had a better idea on mulligan targets, etc.I see the appeal of deckbuilding for scenarios now, and looking at other investigator cards got me thinking about cards I could use to solve problems I was having with the roland deck.But I now see the game also has a pretty bad scaling issue, because basic monsters and the cultists have flat HP, so a party of 2 can dogpile them and not worry too much, but a solo has to make it work; because of that it felt like weapons were incredibly important. Also you only get 3 actions a round instead of 6, so flipping a cultist costs 1/3 of your actions and for a two player game it would be 1/6.Maybe this isn't an issue outside of solo but the wrong encounter card can also just completely screw you. Losing 3 sanity to an encounter on scenario 1 due to a willpower check with no willpower buff cards in a hand of 4 and pulling minus 3 token just felt like a string of bullshit and it lost me the scenario on the spot.I might try base game or path of carcosa per >>97443388 next, but this time I will play 2 handed and build the decks.
>>97443785Glad you liked it. I'd recommend two handing, you can cover each investigators weaknesses better and get to really go deep into the archtype you're trying to build for each hand. ie Big offense Roland with a cluesearching mystic who can toss out a Ward of Protection. I can see how solo would feel like spinning plates. If you're playing Roland again consider Elder Sign Amulet to bolster his pisspoor sanity.
Is pax hispanica good? I could buy it at 60 eurobuck and was wondering about getting it
Is there fantasy themed "Character builder" besides "roll for player"? I would like to have simple tight game where you get equipments and roll dice to kill monsters.Another one: Is there Ascension type minimal setup pure deckbuilder that does Ascension but better? My issue with Ascension is that it's very limited in cardpool and expansion kind of fucks up the cardpool on the whole.
Is Arcs only for Wehrlefags or does it transcend his usual inelegant kingmaking slop?
>>97444045It’s definitely a better game than root and oath. Kingmaking feels like it requires more effort than the other two and like it happens less. Still not as good as his historical games though
>>97443785The way Night of the Zealot is setup is this ->S1 - here are the basics>S2 - here's some cools stuff you can do with the basics that will influence the next scenario>S3 - get comfortable with failing>game also has a pretty bad scaling issue, because basic monsters and the cultists have flat HP, so a party of 2 can dogpile themHaving 2 characters do crowd control is done at the expense of other actions (like investigating). Those easy mobs are there as an inconvenience more than anything - case in point killing snakes and snakemen mobs in The Forgotten Age makes the game significantly harder in later scenarios.I still play it a lot (maybe 2 or 3 campaigns a year) and it's probably the only LCG I see still getting played and that people get excited for. The chapter 2 revamp, release roadmap, and rotation stuff they are doing is stupid, though. I see a lot of dedicated players print and playing the new encounter sets from core and just buying the new scenario/campaign sets. They probably have 2-3 years left before they are done with Arkham and focus solely on Marvel.
>>97430572>What core ability/option in a game do you routinely forget to activate/take advantage of?Playing Terraforming Mars, I routinely forget that I can do Standard Projects, especially the ones on the low end like gaining Electricity Production. I'll spend like two generations fishing for a little extra power before I remember I can just pay for it.
>>97444001>Another one: Is there Ascension type minimal setup pure deckbuilder that does Ascension but better?I'm not aware of one but if you can stomach an impure deckbuilder with more extensive setup, the Clank! series is my go-to "Ascension but better".
>>97440594Ca$h 'N' Gun$ can be pretty negotiation heavy, while still being light and quick. Depends on how willing your group is to get into the spirit of a good ol' Mexican Standoff, though.
>>97444738It's a bit too dependent on group dynamics because there's nothing to it except the standoff. As the guy who has the collection I'm perceived as being good at games so people dogpile on me all the time. Or maybe it's because they see me as the ashole I am. Still, be aware that some people will target others preferentially through no gameplay reason at all.
>>97440594Dune. The deals in it are binding, too.>don't attack me, I'll give you spice>let me gather this spice blow and I'll give you a third of the proceeds>tell me what card is for sale for 1 spice>give me information on the upcoming spice blow>etcPlus alliance and faction power shenanigans making it very inportant to talk to other players. If the reason for not wanting TI4 is it's too long, you can definitely bang out games of Dune in around 3 hours.
>>97445106>The deals in it are binding, too.In the GF9 remake you can't make binding deals with your ally for some reason.
>>97444714Yeah, Clank is alright... Thought there was better "standard" deckbuilders out there.>>97445106There is too much downtime of nothingness in TI4 + the fucking rules didn't write player elimination in them, like hello?
>>97444714>>97445495I prefer "Clank! in Space" over the original, personally. Well, I'd really prefer my fan-made "The Castle of Dr. Clankenstein", but I haven't gotten around to making it yet.
>>97443062I've only played it once but towards the end everyone got very interested in projecting what final scores could look like and it became slow and unpleasant.Trying to figure out who had spent what also stopped being interesting about halfway through the game once everyone dialed into what was being spent. When someone did get eliminated it felt arbitrary. It wasn't me, but I couldn't tell you why.Maybe if I played it more I would feel differently about that but I think my first complaint would get even worse.>>97440614>>97441962This a long shot but do either of you have an opinion on Dragon's Interest?>>97445495>Thought there was better "standard" deckbuilders out there.I like Dale of Merchants but it's not similar to Ascension. The closest deckbuilder I would compare it to is Valley of the Kings but it's not very similar to that either.>>97445521I'm sure you spelled your made-up name wrong but I'm not sure if it should be Clank!-enstein or Clankenstein!
>>97445594Probably Clank!-enstein, you're right. But you can imagine it, right? Riffing on all those classic horror themes, maybe being pursued by the monster from room to room.
>>97445495>the fucking rules didn't write player elimination in thembut they did, as a footnote in some section because eliminating a player is not something you should want to do. TI4 is not a 4X game, it's a space diplomacy war game. Winning and eliminating a player are two different things and why waste time with the one that isn't winning?
>>97446027Oops, maybe I remember it wrong, or it was the Game of Thrones area control game. Technically you are correct, but on the other hand it can happen that one player gets squeezed between 2 objectives of neighboring players and gets essentially screwed.
>>97445144Alliances are based on trust, not bribes.
I had a blast playing this last night. Anyone knows which expansions are worth getting for this one? Last I heard they are kinda hard to get nowadays due to FFG being notorious of not reprinting their stuff due to licensing issues.
>>97446445I've been looking at it as well but sheer amount of expansions is wild.
The physical video game version of Heart of Crown came in and it came with some cards for the physical card game. The cards are pretty good and vastly superior in quality than the foil cards japanime gets for their cards. One cool thing about this is that Apprentice Maid is now a backable Princess in the card game though not in the video game. Unlike all the other Princesses that have abilities to help you win games, Apprentice Maid has nothing in her description box on the reverse side of the card. I think it's pretty funny flavor.
>>97445521
>>97446445>>97446561FFG in general rarely reprinted expansions, so most games under their library can be tricky to get those for.Any big box expansion is fine, those little ones are just hard as shit to find at a price that isn't crazy.
>>97445594What the fuck
>>97447257They didn't even attempt to balance this game 0/10.
>>97447293I think it's a tongue-in-cheek way of saying share in a draw.
>>97444001>Is there fantasy themed "Character builder" besides "roll for player"? I would like to have simple tight game where you get equipments and roll dice to kill monsters.Have you tried DnD?
>>97447449That makes more sense. I didn't think of it that way because my friend group would take it literally and fight about it.
>>97447449Is this player elimination?
>>97447503Strictly speaking yes, but the gulag doesn't tag Archduke as having player elimination. Heart of Crown has also has a player elimination tie-breaker and none of its entries are tagged as player elimination either.
2026, I am forgotten...
>>97447576Good
>>97447576And nothing of value was lost
>>97447576I hope so. I've heard and read a lot of thoughts about it, and not a single one of them was about the gameplay being good.
>>97444001>Another one: Is there Ascension type minimal setup pure deckbuilder that does Ascension but better? My issue with Ascension is that it's very limited in cardpool and expansion kind of fucks up the cardpool on the whole.Maybe valley of the kings? The small version is OOP though
>>97447576its a game where people hide all criticism behind the theme rather than what it has to offer.No one talks about the game being good. If the game was excellent, no one would talk about the theme because it would supercede the conversation.The only thing interesting about it IS the edgy theme
Anyone grabbing anything on the steam board game sale?Was thinking of grabbing the root steam version, not sure to get the base version for 9 bucks or all the expansions for 45. If anyone's played it before which do you reccomend? does it even have a playerbase for just the base game?
>>97448618>motherfucker talking about buying root againthis has to have become a form of bait at some point
>>97448642first time I've done it, sorry if this is spammed
>>97448649lurk 2 years before posting
>>97448649keep posting about root, I want to see >>97448821 seething with his neovagina full of salt.
>>97448865>keep posting about rootFUCKROOT
>>97448865the only "people" with neovaginas are wherlecucks
I do not really care for Concordia. I can see and respect the design, but I do not care for it.Thank you for your attention to this matter
Any modern options for similar games? A friend thought I would like Gloomhaven, but I didn't and I didn't feel like it's even close to being the same thing.
>>97449627Mind you, I haven't played it, bur some anon shilled HEXplore It: The Valley of the Dead King which sounded similar.
Zilla Blitz posting a political statement video while simultaneously profiteering off of boardgames depicting modern day USA actions in the world is audacious. I've always found the ethics of me playing historical wargames interesting to think about in general. I try to avoid exploitation/glorifying games, or bad history, bad simulations like Niveneh even if it won awards. I do think that the companies dont care given theres a literal "Ukraine 2023-???" Coming outBut yeah mr Zilla has a lot of audacity to be a whore for all the publishers, constantly suck off modern conflict games gleefully with no stance taking, but now that there's something at home for him that isnt even close to the violence he celebrates in most videos he decides to try to grow a spine. Pathetic
>>97449759>while simultaneously profiteering off of boardgames depicting modern day USA actionswhich ones would that be? i'm not in on all the states-side drama
I claim the Duke and take 3 coins.
>>97449886You are not the Duke.And I have Family Atomics.
>>97449627How the fuck does Vlaada do it?
>>97449886I also claim the duke and take 4 coins.Just like every other player
>>97449759>modern bad!!>historical good!
>>97449945*3 COINSFucking hell
This is a stink bug, anon ;)
>>97449947What are even trying to mean with this?>>97449935Good designers dont exist anymore. We were so spoiled a decade ago
>>97430807A couple of local crowdfunded card games. They were fine.
>>97449951Fuck. FUCK FUCK FUCKI ALWAYS GET STINK BUGS WRONG..... it's not a stinkbug?
welp, it's smooth sailing from here on, spring and summer aren't really the time for new board games, that being said, i've decided i might break the challenge in december so i don't miss out on the holiday season
>>97449990Do you already have tabletop simulator? You can keep most of the craving away by just testing the games you'd play there instead.
>>97449935He does it by programming his games so multiple people can playtest them and rebalance, add or remove mechanisms.
>>97450014and what if i find out it's a game that would deserve a spot in my collection? it would be devastating to find out when there's still 10 months left
>>97450049Therapy. Also pls go away. No one cares to read "i didnt buy a game squeee" anymore, buy a journal. Maybe go get a degree to trigger that one autist here
>>97449935By saying "fuck you" to UX assholes. Pretty much nothing in Mage Knight is intuitive, but thanks to being fine with breaking a bunch of rules it managed to shine where other games would just pussy out and play it safe.
>>97450126That actually tracks considering how often I've seen people have meltdowns over wargame style rulebooks. I personally would rather have a rulebook where sections are referencing other sections in almost every paragraph using encyclopedia style indexing. But even now Ive noticed a ton of the companies I follow caving and plugging in how to play sections and handholding elements to their games because of the amount of complaining that having to spend time learning to play the game BEFORE playing it is unacceptable, and that modern UX has the expectation that the game basically handholds from the moment the box is opened with extensive elaborate overexplaining I think of playing the new mandalorian game which i enjoy but its also not a ton of content which makes it extra frustrating how the first mission is literally just a stripped down tutorial that unlocks basic game elements after completing.
>>97449627Despite everyone call it a Euro, for some reason people assume its the deck building (which is minimal) or the dual use cards (which is contextual) that defines the game when its really just a solid efficiency puzzle. Gloomhaven, Dragons of Shittystone don't elicit it at all whereas something like El Dorado or even Set A Watch feels more in line with it. None will scratch the same itch unfortunately as MK's sauce comes from the agency aspect that efficiency puzzles diminish in favor of tension, so I find myself drawn to more things like Uwe's sandboxy games instead
>>97450255Agree with you, the simplification in search of shorter and simpler experiences also makes a lot of the, especially solo oriented, puzzles fall flat. To me I find it really boring having to find the only optimized path that I have to follow for the next30 minutes to win. There isn't really much fun for me in finding what the game needs me to do to win vs me playing a game that actually meaningfully rewards my curiosity and ability to skillfully work with some randomness to still succeed.Stuff like kinfire delve, all the gloomhaven small box ripoffs/spinoffs, witchcraft, etc.. it's all really boring in the moment to moment but also big picture gameplay. Vs something like unstoppable, or captains chair
>>97449954People killing people in the past vs people killing people now
>>97449966It's a spider..........
>>97450070>Maybe go get a degree to trigger that one autist hereHey there, three degrees in humans guy. Nice to see you not having a meltdown for once.
>>97450126I wanted to shit all over that opinion but then thought better, googled UX and realized it isn't a nu-spelling of UI as I've thought for years. Yeah I actually agree with all of that. I'm not against smoothing the teach but I feel like I have grown very distrustful of recommendations in rulebooks; play this scenario first/leave out XY for your first game etc. which almost always is an absolute waste of time for everyone even remotely into boardgames. But all that inflationary use of caution signs leads to me also ignoring it when it makes sense, like in Shackleton base. Not that the game is super good, but the recommended company setup is actually a good idea to grasp the basegame first.Now, something that is actually useful but is almost never done is a sample first few turn walkthrough with the rationale behind the decisions after which you just keep playing.
>>97450255>Euro>deck building>dual use card>When its really just a solid efficiency puzzleI'd say it's the unique mix of everything. Can also add exploration, variety and a theme that isn't just tacked on.I don't think any other game has managed to be such an amazing, quite hard but still well balanced mix. I've heard that Voidfall might fit, but I have not played it.
>>97449990>welp, it's smooth sailing from here on, [...] that being said, i've decided i might break the challenge>>97450014I thought that would violated his conduct.
If you could train your cat to play board games you would play board games with your cat.
>>97450379Not any of those anons, but holy shit are you consistently offtopic the most despite being such a little bitch about it >>97450293And what does that have anything to do with the original anons point???>>97450527On one hand I really appreciate that games are willing to actually make and effort to onboard better for their games. I don't think there's any excuse when it comes to printing 10 more pages for a book that walks through things.Especially like GMT games lately where they are adding play examples at the very back or in separate books which are even easier to toss. But it's the way games are building it into the gameplay experience in ways that compromise the overall quality that are frustrating (mandalorian), or the way there are constantly rulebooks that are verbose that dont need to be and make playing actually harder when trying to just reference quickly (spirit island horizons)
>>97450661Why bother with that when most of the anons ITT already solely play on BGA with bots
>>97450663>rulebooks that are verbose that dont need to be and make playing actually harder when trying to just reference quickly (spirit islandOh fuck yes, I had forgotten how much I hated the rulebook of Spirit Island, despite quite liking the game.
>>97450674>on BGA with botsBGA has bots?
>>97450529I wish Mage Knight wasn't shit on anything that wasn't solo.
>>97450683Yup, a lot of the popular games have solo implementations with em. Why do you think it's such a popular platform, lets people avoid actually socializing or else why would ppl here fight so hard to say digital>physical
>>97450686I'm fine with that. Because of how it's designed, it's a 10/10 solo game (imo). I'm not sure it would be possible for it to be so good a solo experience if it were to be better in multiplayer.
>>97450709>why would ppl here fight so hard to say digital>physicalBecause setup, teardown, and admin are a bitch in heavy euros with too many pieces?
>>97450721So you just don't like board games and can't afford a home with a table that you don't need to eat food at
>>97450743Do people with 300 board games really have 301 tables?
>>97450663Now now, I make plenty of on topic posts, I just enjoy calling you out. Don't go having a melty about how you tried so hard and got so far.
>>97450719Don't get me wrong, I fucking love mage knight. it is a 10/10 solo game, I just wish it could translate to multiplayer, even if it was just 2 players, so i could enjoy that gameplay with someone
>>97450815
>>97450815I see your point. I've only played it with one other player once. Never doing that again. Even playing "co-op solo" (as in, one character that we discuss decisions for) is more fun.
>>97450758Implying that people who own 300 board games realistically play even half of them.There's something to be said about the people who don't have a dedicated game table but also have large collections.I'm playing 6+ hour wargames regularly, they need a home table to sit on for a couple weeks while I function in society and do an hour a night
>>97449759It’s just the usual situation where grognards think they’re critical thinkers because they play complex wargames on niche topics but in reality are just mainstream media poisoned boomers.I’ve brought this up before but it’s similar to how every single fucking game about the Spanish Civil War glorifies the Republicans like they’re the fucking Rebel Alliance. It’s repugnant but boomers eat it up.
New
>>97449886Having coins makes you a target. Cycling the deck is way more productive
>>97451127Be the change, anon!
>>97451435Page 5
>>97450976They were the good guys no matter what you chuds believe
What were they thinking?
>>97450709>>97450674Oh come off it. Noone ever said digital > physical. I read time and time again that digital is way worse than physical, but better than no gaming at all. Not a replacement or alternative but a better than nothing. Assuming digital play only exists because autismos don't like social interaction seems like a weird strawman. Not that there aren't any of those, mind. Genuine question, do you fear digital bg could replace physical ones? That's a context I could understand where this strong dislike stems from
>>97451579No one said they were, you've completely lost the plot. It's about people like zilla blitz profiteering off of both sides and any side trying to suddenly pick a side once it finally hits close to home for them. He had so many opportunities before now to say 'oh gee, war is bad and maybe wargames should be reflected on critically' instead of fuck yeah you can play as soldiers in fallujah blowing the fuck up out of suicide bombers! oh not extrajudicial police actions in my home, wow that might be bad huh
>>97449759I watched the videoIt was a very generic and safe opinion standing with the average internet left leaning personNothing specific just "ICE is bad", "Vaccines are good and safe", "Diversity is good"How can you have a master degree, have learnt to play several games and bo over 50 and still come up with a very brain dead and unnecessary video?Liz Davidson, who work for Cole by the waymade a similar videohttps://www.youtube.com/watch?v=1qlEn8ob2nsBut at least she went a bit beyond the generic and safe takes of Zilla
>>97451863Everything about his channel is safe. It's truly symptomatic about the nature of boardgame content. Theyre incapable and unwilling to take any kind of risk. He just sucks off every single wargame to the point I get nothing from it for purchasing new games
>>97451886So kind of like the Rahdo of wargames.I only watched a handful of videos of his so I wasn't aware he was the type who is just positive about every aspect of every game.
>>97451909Him and the players aids are basically the reason why quality video content for wargames is dead. They corner the market with nonstop content and cover everything but give profoundly simplistic and overly generous thoughts and have a very basic understanding of history
>>97451468If I can get a bystander to make a new thread I'll count it as a win even if it is early.
>>97451886>>97451863>>97451909Not a ((((content creator)))) but I assume it's way easier to get something going if publishers and ks fags know you are almost manically positive towards every preview they send your way.Not that I don't despise this faux positivity, but at least it makes sense.
>>97452075Oh I know that, I just think hes a POS for posting his video about the protests and locking comments down. Hypocritical POS , but also I mean GMT exists so par for the course
>>97451579Yes they were so good when they raped all those nuns and burned them alive. There were no fucking good guys in that retarded war you dumbass. Spain’s future was either fascism or communism and neither is ideal.
>>97451936>Player’s AidThey’re not unlikable but it’s astonishing anyone takes their “reviews” seriously. They don’t even finish playing a single game before they do their review
>>97452373They don't even read the frickin rulebooks before they have review content out, it's astonishingly slop. To not find them unlikable is a really mature thing so kudos to you
>>97452404They’re not unlikable in so far as they seem like perfectly nice people even if their content is benignly bad. When I think of unlikable content creators I think of Hassan
Who cares about celebs or whatever you're talking about
What’s the best Lacerda?
>>97452646I'm not an expert but probably Vinhos
>>97452519>t. I only care about logging into my BGA premium account to play with bots, the state of the industry means nothing to me
>>97452105Nah, I can see why you are annoyed.
>>97452646Ithought on mars was good, not great. Haven't suffered through many of his games though
>>97445594>everyone got very interested in projecting what final scores could look like and it became slow and unpleasant.Thanks anon, that was very much what I was afraid of; probably got too many partyish-but-not-really games already anyway.
>>97445521Clank!: In Space has better and funnier quotes. Clank! has better gameplay, especially with heros. Clank! Catacombs beats them all except it gets too lol randumb and circles back to being worse than Clank! In Space.
>>97450661>>97450674you should have had children 12-15 years ago so you could always have a three top.
>>97452838>t. Games? What games? We've got fresh eceleb drama to talk about!
>>97453557I wish I had a 12-year-old daughterwife to play board games with
>>97453763Why are you afraid of discussing macro level concepts related to board games in the board game general? Are the ethics of profiteering on potentially problematic game content something beyond your ability to engage with?
>>97454040
>>97454040If I cared what the clowns on YouTube were up to, I could check it out myself. I don't need a recap from a moron. You don't know what the word profiteering means.
If it takes 5 minutes to get from ending your turn to starting your next turn your game is bad
>>97454327Hey anon, you could have just said:>>97454054
>>97430717The top 3 results are dangerously based
>>97454330You can get a chess timer for 20 bucks and sand hourglasses for even less
>>97454606I could have but it was important to me to let you know that you're a moron.
>>97454829Publishers are falling, they're ledin' and splottin'With prices running upwards again>>97454829Just as things were looking up, CGE said it wasn't good enough>>97454829But still, he's trying one more timeMy anon, you're no closer than you've been so far>>97454829'Cause he's in too deepThis year's trying to keep no new games in his head, or the challenge it goes under>>97454829
>>97454330Just punch the ap affected guy
>>97452349That's what happens in every civil war. The partizans also did bad stuff all over Europe but they still were the good guy against the nazis