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I'm just curious if there's a significant tabletop roleplaying community in China and / or Korea. We've had some awareness of how TTRPGs are like in Japan, but I don't think we've heard much from those countries.
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>>97454825
present? yet. significant? no. theres a diehard fanbase and it may grow but no idea if it will. Call of Cthulus actually bigger than D&D, and LARPing is becoming popular, not fantasy RPG LARPing though, its murder mystery games. I GM'd cyberpunk for one chinese guy before. He signed up for my game on Roll20 and he was very polite and straightforward about the fact that his english was poor but he watched the game on youtube and really wanted to trying roleplaying, so I accommodated him best I could. He played it very much like a skirmish miniatures game but I nudged him towards being comfortable with roleplaying and being in character and he adapted well. He later went on and convinced his friends to give it a try, don't know what happened ot him but a pelasant friendly dude and I hope he fostered his own little TTRPG community in his hometown.

on a semi-related not, wargaming seems to be deceptively big. I run a historical wargaming blog, I get next to no traffic but was surprised to learn that Hong Kong ranks 5th for where most of my traffic is coming from.
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>>97454825
Like >>97454972 said, they mainly play CoC.
There's a huge community around the game, with lots of scenarios made by the chinese community.
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>>97454972
>>97455607
There's something strangely satisfying about a game based on the works of H.P Lovecraft being adopted so prevalently by people he would have absolutely been Othering in his stories.
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>>97454972
Is that really true? I know it's the case in Japan, but I didn't know CoC's reach had penetrated China
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>>97454972
>>97455607
>>97456266
>>97456574

A major caveat is that Call of Cthulhu over there is treated in the same way that D&D 5e is over here: as a "use this for every possible genre and setting" system, because everyone knows it, everyone is complacent, and why bother learning another system?

There are Touhou adventures for Call of Cthulhu. There are courtly space opera adventures. Neither has anything to do with cosmic horror, or even horror in general.

https://www.youtube.com/watch?v=Fyi_ytn1JbU

This said, as far as China specifically is concerned, what seems to be most popular over there is jubensha: https://en.wikipedia.org/wiki/Jubensha
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>>97456594
>as far as China specifically is concerned, what seems to be most popular over there is jubensha
I think I've seen some Japanese people trying it out, but it just looks like something for theater kids instead of an rpg...
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>>97456623
To be fair, theater kid or not, both hobbies are equally gay.
>One you do behind closed doors.
>One you do not.
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>>97456594
>There are Touhou adventures for Call of Cthulhu. There are courtly space opera adventures. Neither has anything to do with cosmic horror, or even horror in general.
Hmm I checked the video, and looks more like a theater or detective game with "Call of Cthulhu" tittle stamped on it.
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>>97456878

Years ago, I saw a Japanese VTuber group streaming a Call of Cthulhu game. They were playing as super-spies tracking down some super-terrorist trying to blow up the world: no supernatural elements whatsoever, aside from the overall wackiness of the super-spy genre.

So yes, Call of Cthulhu over there tends to be mutated into "virtually anything that includes drama or investigation at some point (and sometimes, not even then)," which is a very broad umbrella.
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>>97456987
Kinda proof that d&d isn't the problem, it's humanity that keeps trying to fit square pegs in round holes
Cute clock btw



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