What purpose does the local tavern serve in a comfy starter town?
>>97472848Better to find a party there than the fantasy world's LGS.
>>97472855>fantasy world's LGSYou mean the Adventurers Guild?
>>97472855I love how the concept of how most D&D parties are formed is that they are just you and some lads you met at the pub.
>>97472930And why not? People are often friendlier once they're a few drinks in, and sticking points like percentages and hierarchy seem distinctly less important.
>>97472964The World's Ultimate Heroes: Some lads from the pub.
>>97472972At the end of the day, aren't most heroes?
>>97472930In D&D, the player characters are supposedly exceptional people.
>>97473413Yeah, but the players are exceptionally stupid, so it kinda evens out.
>>97472848Real answer? Because in pre-industrial society, it is the primary social point out of economic necessity. And they go by many names in many different languages, like tavern, taberna, gasthaus, etc, but as an English-speaking board, let's look at the word pub, which is actually short for "public house". The cost of fuel to light a building with enough candles, lamps, etc, as well as fuel for the fire all cost a lot more than individual households are willing and able to pay typically in pre-industrial societies. A business license to run a public house leads to a cultural center, these resources can be best maximized. This, along with the two sleep schedule that most people had throughout most of History, led to it being a important function of business, leisure, community, information, transmission, and more.
>>97472930There was a time when the term adventurer was a polite term for an aimless drifter. Sadly, ttrpgs have made it more respectable.
>>97473483See, there's a lot of historical significance to a pub, tavern, whatever. That is to say, there's a reason it's a staple. Solid for forming parties and getting into a story, especially in high fantasy. I'm running a game right now that's medieval realism, so I'm not having my level 1's all meet like that, but for a fantasy romp just for the sake of old timey fun? This is the golden ticket if you don't have a better adventure hook.
>>97473483>along with the two sleep schedule that most people had throughout most of HistoryEkirch's work massively overstates the phenomenon. Did people sometimes wake up in the middle of the night and do things? Absolutely. Was it a widespread cultural practice just because dude found a buncha references of people waking up in the middle of the night? No. Studies have demonstrated that it's not found in any extant, non-industrialized society. It also interrupts natural circadian rhythms in a manner that straight up feels foreign to human beings.It was a real thing that people sometimes did. It was never, ever, a dominant pattern in any known human culture.
depends on the scale? rural village tavern? community gathering spot. urban town or city? often specialized depend on proximity to guilds and trades (the dockworkers tavern, the carters tavern, etc), more of the stereotypical "make deals and get quests" taverns fantasy roleplayers are familiar with.
>>97473483In other words, it's the foremost "third place" for much of society, after home (first) and work (second).
Whats the average night at this comfy starter town tavern like?