[a / b / c / d / e / f / g / gif / h / hr / k / m / o / p / r / s / t / u / v / vg / vm / vmg / vr / vrpg / vst / w / wg] [i / ic] [r9k / s4s / vip] [cm / hm / lgbt / y] [3 / aco / adv / an / bant / biz / cgl / ck / co / diy / fa / fit / gd / hc / his / int / jp / lit / mlp / mu / n / news / out / po / pol / pw / qst / sci / soc / sp / tg / toy / trv / tv / vp / vt / wsg / wsr / x / xs] [Settings] [Search] [Mobile] [Home]
Board
Settings Mobile Home
/tg/ - Traditional Games


Thread archived.
You cannot reply anymore.


[Advertise on 4chan]


Dark Sun is the greatest DnD setting ever created.
If you disagree with that, you are subhuman, likely running 5e woke freakshit campaigns, where you self-insert as an LGBTQ tiefling with heterochromia, taking PreP and SSRIs in-game.
>>
>>97474802
Dark Sun is the worst DnD setting ever created.
If you disagree with that, you are subhuman, likely running 5e woke freakshit campaigns, where you self-insert as an LGBTQ tiefling with heterochromia, taking PreP and SSRIs in-game.
>>
File: OP1.gif (930 KB, 150x148)
930 KB
930 KB GIF
>>97474802
>>97474840
>t. nogames too retarded to play tabletop games
>>
>>97474802
I know this is bait, but I am currently enjoying a 5E Dark Sun conversion campaign.
I made a Tiefling Templar (picrel) and I think we're going through the plot of The Verdant Passage, but I didn't read it yet to avoid spoilers.
I enjoy the uniqueness of the setting as opposed to a lot of generic fantasy worlds that you see often. Although it is starting to feel a little too real these days.

I know it's common to think that if WotC ever revives the setting, it'll get toned down to be "woke", but I feel like they wouldn't change it to be safer, but to have the sorcerer kings reflect irl government. Or they keep it the same with Aasimar shoehorned in like Tieflings were in 4E.
>>
>>97474802
>Dark Sun is the greatest DnD setting ever created.
2e boxed set, not the revised one
>>
>>97475770
What changes were there in the 4E version that makes everyone hate it so much?
>>
>>97476086
Half-giants don't have to re-roll one of their alignments every day.

Kalak of Tyr was successfully killed by a mysterious/unknown assailant and Tyr was struggling to adapt to being the only "free" City-State, while the rest of the Sorcerer-Kings were in full-blown paranoid lockdown.

Dray are an active presence in the Tablelands, instead of being locked up in their hidden underground city-state where Dregoth was still shepherding their population.

Everything in the Prism Pentad - the deaths of almost every other Sorcerer-King besides Kalak, the averted return of Rajaat, the creation of the Cerulean Storm - simply didn't happen. Also, none of the characters from those novels exist or are running around like Forgotten Realms NPCs either.

Defiling is an ever-present temptation to those who use arcane magic, with "true" defilers" defaulting to embracing it, instead of defiling and preserving being binary choices.

Halflings are no longer the ancestral race. Rajaat still fucked up the world, though.

Athas explicitly once had gods, but they were killed aeons ago, and the world is slowly dissolving back into the Elemental Chaos as a result

Minotaurs optionally exist as a beasthead giant subrace of half-giants.

Athas had a Feywild, but the Cleansing Wars have almost totally destroyed it, reducing it to tiny pockets of demiplanes from which vengeful eladrin slink into reality, wishing to punish those they blame for the oncoming extermination of their race.

Athas has two moons; Ral and Guthay, and astronomers whisper that they have life on them. To quote the book; "Sages who have scried Ral report that it is covered in great green seas and mountain-islands of dizzying heights. Guthay, the smaller and more distant moon, is a golden orb mantled in steaming mists beneath which lie scarlet jungles and marshy seas."

There are NO divine magic-using classes on Athas.
>>
>>97474802
I can concede that Dark Sun might be the greatest D&D setting, sure. But consider that
>the greatest settings that can have its details changed/ignored at the whims of individual groups
>the worst settings that can have its details changed/ignored at the whims of individual groups
have no meaningful differences from each other in practice.
And, if you're preparing a response about how you have to change/ignore less, consider that has no bearing on its quality, only your own preferences.

I turned my back on D&D forever, because I only ever experienced rampant storyshit, DM wank, and amateur improv theater. Once I started making games, I enjoyed myself a lot more, and realized I don't need to revolve my personality around a product.
>>
>>97474985
>I made a Tiefling
Now that's good bait
>>
>>97476383
It's frustrating.
Like you have this idea of base d&d, then there are setting with unique twists that sets them apart from base d&d.
Then you get a new edition of base d&d and they try to force all of those things into every setting where they don't really fit which dilutes the settings.

If there was a popular low tech retro caveman & dinosaur setting in earlier editions then 4e or 5e would've added Warforged into them, and some players would be genuinely confused why they can't be an artificer warforged at some tables when everything else is unga bunga.
>>
>>97476511
What happened was I made the mistake of not going through the setting before deciding to play a Tiefling Warlock. I was fresh out of BG3 and that was my favorite combination.
My DM allowed it as Tieflings were added to Dark Sun in 4E and Templars were mechanically Warlocks.

I figured some people here were going to seethe, but nothing that can be done about that. Anything is bait around fags.
>>
>>97476383
Kalak being dead wasn't a 4e thing, it was a 2e revised box set thing, following on the heels of the Prism Pentad series. Dray also started being playable in 2e, since at least the player's option article from 1996.

Also, going to need a page reference on halflings no longer being the ancestral people of Athas, because it's still heavily hinted at in the Halfling writeup. It's just not likely to matter to most games, since all the lifeshapers of old tend to be very, very dead.

>>97476551
A fair number of those things were more like adapting existing D&D stuff to fit Athas, though. Like the bit about the minotaurs being beast-head giants, or the feywild on Athas being just as torn and shredded as the world at large. About the only thing to really add to get the old-time flavor would be to make defiling have an XP bonus value to make habitual defilers rise in level sooner but getting sealed off from Neon Genesis Avangion unless they reduced their level back to where it was and started over (but they'd probably just become dragons instead anyway).
>>
>>97474802
What do you actually like about it? Be specific.
>>
>>97477543
>Dray also started being playable in 2e, since at least the player's option article from 1996.
The dray had an article in Dragon Magazine? I thought they were only covered in that one adventure module that introduced them? Admittedly, they did have a full PC writeup in that same adventure module.

Also, I might have been wrong about the halfling thing, I just don't remember Rajaat's crusades being explicitly tied to the halflings in 4e the way it was in 2e Revised.

Honestly, having read the four versions of Dark Sun we've had - OG, Revised, Dragon #319 and 4e - I think I like 4e's Dark Sun the best. I even like the decadent genasi enclaves and the tiefling bandit clans from the deep wastes, because I know for a fact that Athas being cut off from the rest of the multiverse as a clumsy retcon by Defilers & Preservers.
>>
>>97476086
No the revised box set was still 2E but post novels.
4E set itself partway into the first novel and junked as much of the bad parts of the following novels as possible.
>>
>>97477598
Dragon Magazine Annual 1, 1996. You can find it on the Internet Archive.
>>
>>97477747
Hey, thanks for the update, that's much appreciated! I didn't know Dark Sun got the Player's Option treatment.
>>
>>97477598
I really like OG and 4E, and I'm kind of amazed that Halflings being pretty Bro-ish outside of the cannibalism was in the OG version.
>>
>>97478237
You know what's really incredible? In the first iteration of Dark Sun, Halflings were actually capable of becoming Preserver-Illusionists... so it's possible that TSR had originally intended for them to be GNOMES!
>>
>>97474802
That's not Mystara.

Dark Sun is very edgy. Kind of shit because of the lack of armor etc. Unlike Mystara WoTC are planning to drag it out of retirement and wipe their ass with it. They did that before with 4e and they're scraping the bottom of the barrel now so will do the same for 5e.

Mystara will always remain pure for two reason
>They already have a kitchen sink setting so they don't want competition
>It has many nations that are essentially reskinned versions of real world ones so they can't use it or else it's cultural appropriation or some other fucking bullshit. I thought diversity was good, guess that's only true when we worship other cultures and literally punch white men in the face/balls.
>>
>>97474802
Eberron is so much better lmao
>>
>>97474802
You put too much effort into this post.
>>
thanks for repeating the same few poser phrases so i can filter your threads.
>>
>>97478460
Mystara suffers somewhat from the attempts at humour and anachronism like gnomish Top Gun. I really like Red Steel/Savage Coast, even though it shares many of the problems (like John Wayne).



[Advertise on 4chan]

Delete Post: [File Only] Style:
[Disable Mobile View / Use Desktop Site]

[Enable Mobile View / Use Mobile Site]

All trademarks and copyrights on this page are owned by their respective parties. Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.