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Do your characters ever hit a language barrier while traveling the world? How do they handle it?
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>>97554820
No, I like to play games, but thanks for asking.
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Nigger even D&D has mechanics to resolve language barriers. KYS.
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>>97554820

By learning several languages and not being an American.
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>>97554820
Rarely because my players aren't as spergy about languages as I am
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>>97554820
I made a language tree for a campaign with
>same language, word for word understanding
>closely related language, general understanding
>distantly related language, rough understanding, likely errors
>no relation, no understanding
that was fun for a fantasy renaissance european wars of religion vibe. The party could usually figure out close enough but sometimes there were gaps. It was clunkier than I wanted it to be at first and I sometimes forgot about it but I think it worked decently.
Other games I don't bother. Depends on the vibes.
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>>97554820
>Do your characters ever hit a language barrier while traveling the world?
All the time.
>D&D
each race speaks their own language, so if the party doesn't understand orc or goblin for example, they can't interrogate prisoners, they can't understand enemy writing (and trap/monster warnings on the walls)
Honestly, I can't imagine running a fantasy game and having drows, orcs, devils and goblins just speaking common.

>GURPS Action
My current campaign. The enemies of the first adventure where ex-soviet soldiers (campaign is set in 1981), so if one of the player hadn't spent 2 points to start with russian as a secondary language they wouldn't have been able to interrogate them to find out the location of a hidden stash.
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>>97555603
>not using the languages as skills optional rule 3e style
XAXAXA
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>>97554820
I tried this once in a campaign and I don't think it added anything to it. The players just constantly tried to circumvent it through linguistic rolls or having the characters randomly do things and gauge reactions. It wasn't a good addition, so I avoid having it be an issue.
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>>97554820
>do they handle it?
Via shooting OP in the head
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>>97554820
The wizard casts 'Tongues' spell, the next character to level up takes the language as a skill, or we look for an NPC who can act as an interpreter
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Warhammer Fantasy rpg has a translator career specifically designed for globe trotting parties.
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>>97555631
Which GURPS book (assuming) is this from?
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>>97556879
Colorless Green Ideas Sleep Furiously (Pyramid vol. 3 iss. 44)
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>>97554820
I have never had language barriers be *fun* in a game, except for when my PC semi-retired by adopting a nonverbal autistic writing savant, and he
>understood words
>could write, but didn't write sentences, just labelled things and you had intuit
>needed to be taught written words
good dad mode semi-retirement for my scholarly viking tbdesu
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>>97555379
In game dumbass. Also, quit acting like Europe speak every language. Most of you fuckers only know one too. Maybe ask for the "bathroom and how much for this."
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>>97554820
so far violence has been understood quite universally
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>>97558796
"Hey. Saying the words 'beer' and 'bathroom' in 5 languages means I am fluent in 5 languages."

-- Literally every single bucktoothed, European hick
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>>97558970
"Don't forget, come fuck my wife and or kids" in Arabic. Europeans had to learn that or they get arrested for hate speech.
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>>97558989
Seething shartoid
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>>97554820
Just that one encounter in Kingmaker with the boggard.
You know that one right? You've played games?
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Be based like Anjin



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