What is everyone working on right now? I am undecided of what to run after my mutant future game. Narrowed it down to mechs, x-com/x-files shenanigans, a dark fantasy renaissance thing, or space horror.
I haven't seen a d100 thread in a whileI wonder how that one anon's not!Nausicaa Mythras campaign went
>>97620141I just bought Rubble and Ruin (the mythras imperative version, not the monograph version), and I definitely want to run that at some point, but I'm deep in Shadowrun and Cyberpunk right now.
>>97620141I used Grok as a GM for a Call of Cthulhu one-shot. It was fun, but I have a feeling Grok is fudging the rolls because I never failed a single test.
Does anyone know of a good primer for glorantha lore? Everything I can find are either many books or just about dragon pass, even video summaries are either many hours long, just about dragon pass, about the publication history not the lore itself, or five minutes long.I am looking for a 1 chapter or 30 min overview of the setting as a whole, major players, conflicts, tensions, metaphysics, ect, ignoring the IRL history of its publication.
>>97621869Nope!
>>97621815One thing I will warn you about is that the equipment stats given are more for BRO than they are for mythras, so you might have to check to see what is different and what discrepancies there are.>>97621869Closest I found is this. There are multiple videos, but they are short. Hard part is that there is a lot of lore to go over.https://www.youtube.com/watch?v=eFHWTupSvbo
>>97620141Just introduced runequest to my wifes younger brother, ran a short oneshot 1on1.He did pretty well considering he's dyslexic and thirteen, we had fun and he played smart.The one shot was pretty much improvised, since I mostly play solo
>>97620141>What is everyone working on right now?ESPer Underground, about psychic fugitives and the agents that search for them.
>>97623631>Making more slop in the slop minesThanks for letting us know, shithead.
>>97621573it's been going slower than usual but that's fucking febuary in a nutshell party did not infarct do much direct fighting with the samonesnake but did make it throw up it's guts that they than ate
>>97627665Also after doing some digging from getting some very good rolls they deliberately got eaten by the samonsnake for a greater power up And the giantess managed to use her psionics (empathics) to mentally manipulate the creature and get it to throw her and the nun up after spending a day in its belly which you can breathe in
>>97629819Oh man, I love hearing about your game. Please, elaborate on why being swallowed whole by this samonsnake was beneficial.
How hard is it to convert legend to mythras? I heard that some stuff does not transfer over smoothly despite the similarities.
>>97629933The creature was strange It’s metabolism defied thermodynamics and it had no need for food It instead mainly swallowed things out of curiosity but also when it swallowed creatures it exchanged flesh and genetic materials with them before spitting them out again It also had the capacity to store a lot of unused genes that were inactive in itself but could be exchanged into a creature it swallowed IE chaos features The players decided they wanted some and managed to acquire in addition it’s regeneration venomous spikes on the wrist for the gaintess girl and the ability to transmit electrical shocks when injured for the punch nunOne of the PC’s kinda got a crit asking around about it
>>97631690That's fucking rad. You're my favorite person on this board, and if you blogged up some play reports, I would read them.
>>97621869It's been discussed before in these threads, and from what I remember from both my experience and other anons', there really isn't. The wiki is just fucking bulletpoints that aren't helpful at all, some sites that are impossible to navigate and also mainly talk about the publication history(which is still fascinating cool, like 80's and 90's fanzines), and some old dead tumblr blog with some useful stuff in it. I do remember a semi-recent podcast that discusses RQ and Glorantha lore though, and has an extensive website. But I haven't really checked it out.Maybe it's the boomers running Chaosim being litigious? They probably don't comprehend how people younger than 40 actually get introduced to lore and what makes them want to play in a setting, before buying a big fat lore book.>>97622000This looks promising at least
>>97633593>>97621869Besides that series, I would also recommend sandy petersen's channel. He has a couple glorantha videos, but they are kind of mixed between lore and telling stories of how it was made. There are also some glorantha video games, but they are generally only covering dragon's pass which is an issue.Chaosium does get pretty pissy and threatens to sue a lot. i have heard of old lore books and lore pages getting legal threats. It is why it is nearly impossible to find older runequest works now. Its is even why even references to past runequest works are often abbreviated.
>>97633593The podcast is called the God Learners iircit's a blog too with a bunch of stuff in it>>97633733Boomers gonna boom boom. Or maybe the rights to everything got fucked up because of the period RQ/Glorantha were both in completely different hands They should be told about how a lot of people got into things like 40k or Battletech in the past 15 years, or be reminded that their biggest game is inspired by easily accessible books everyone can read before trying CoC
>>97631986If you want to hit me up either though direct messages or out in the public square I’m on the mythras discord and have posted about the campaign there a few times Search for the keyword nausicaa and you should find me It’s so so as a place and is full of boomers, a lot of people there seem to post snippets of their shitbrew such as even splicing other systems with mythras or the games they are running Or talk about the intricacies of the system It’s better than a lot of places but nothing special and still very eh really I got most of my players from far more personal and weirder freind circles I only post there intermittently these days and take to posting here more as I feel I’m a tad out of touch with boomers
>>97621832>but I have a feeling Grok is fudging the rollsI mean, unless it's actually calling some external tool to run the dice, any "dice rolls" it output is just some text it wrote. There was no actual rolling.I know that with gemini (via ai studio) you can actually make it execute python code for rolls and maths and such.So maybe try that I guess.
>>97623136Do you use Mythras/BRP as your solo system?
What would people recommend as a way to increase health for a more heroic or pulpy mythras game? I was thinking of using destined rules or maybe doubling the size+con ration before determining location HP.
>>97638957i'm not a fan of doubling HP one thing i did change that was a little complicated was mitigate damage with a luck point i also let players generate an extra special effect with luck points >Heroic mitigate damage >prevents hp loss at or past zero from a single attack or instantaneous source of injury >the damage for all other effects intents and purposes is considered to be taken 'such as for triggering wound effects and utilizing special effects'>"so a seriously wounded location at -4 hp that takes three points of damage would remain fixed at -4 hp and would roll the effects for a serious wound. while a location at 3hp that takes seven points of damage is only reduced to 0hp. lastly a majorly wounded location at -8hp if damaged would relapse into incapacitation and critical injury despite current hp values not lowering" this has saved my PC's asses several times from shit that would have clipped them also for heroic pulpy games i let my PC's pick two careers it helps increase character competence and versatility
>>97634788Yes, or I use mythras combat eith runewuest nowadays. I haven't found brp/mythras books at my local shop, but found rq and prefer having a book.It might not be for everyone, but I like it
>>97643093TDM is kinda too niche to sell at most bookstores but the hardback copy of the mythras core rules is very nice if you can pick it up I think they still have copies available at TDM’s webstore or on a few other storefronts such as aeon games
>>97631986Some time when I’m not s bogged down with shit I need to summarise the arc’s the campaign has been through and what happened therein
>>97643354>>97643093TDM's website has hardcover or softcover options for all of their books; even some of the stuff not on drivethru is present on their website.Most of them are are POD, decent quality at least, so you will not really see them in most stores.
>>97640654Turns out I have been doing this in the past already thinking it was a baseline rule. I must have mixed it up with fate points or some mechanic from something else. I'll probably jsut run it at some point wit this rule and see where it goes from there.
the more I read cults of zahak, the more I am inspired to run a diablo-esque game. Anyone have any other good dark fantasy recommendations?
>>97653040BLG seems to have a niche that they are good at probably because they are masochistic abrihamics dealing with a lot of christian guilt and boy some of that seems to make compelling if somewhat edgy horror with writing what you know
>>97621869>Does anyone know of a good primer for glorantha lore?>>97622000Hard part is that there is a lot of lore to go over.As a hobby I make you tube videos. Very small channel channel, I treat the videos as a creative outlet for me since i fell in love with video editing. Mostly it's me doing a video on something that i personally want to talk about and playing around with different formats. I actively go out of my way not to watch any videos about X subject until i finish mine. Since doing so might effect how I make or what i put into my video and in thus pollute my creative expression in my autism brain. But still i see this as a rare opportunity for some pre-release feed back.All that being said I've been working on an video that is something of Gloranthian lore primer meant fore people who are new to it, I have been working on it for well over a year now. The current plan is: brief introduction, followed by a summary of the conception of the world, through the God's War up until the the birth of Time. Then a overview of the First Age, the different Unity Coucil's and of course Arkat and Gbaji/Nysalor. Then an overview of the Second with the God Learners and EWF and the Dragonkill War and the Closing of the Seas. Then an overview of the Third Age, mainly the origin/history of Dragon Pass, the Lunar Empire and Esorlia. The second to last part is setting up the geopolitical landscape of Sartar up until the Dragonrise. Since lore/historical events that happen after the arrival of Argrath quickly becomes contradictory bullet point gibberish and the Dragonrise is where the current edition is set. Lastly a brief outro f me gushing about my love of Glorantha. The video is projected to come in at around 2 hours I want to have a map that shows the locations and changing borders of the different countries throughout Gloranthian history as I feel that will help new people better understand all the proper nouns that get thrown around.. Thoughts? Suggestions?
>>97631986>>97621573Campaign is on hiatus until mid march, a mix of both my and other player schedules being busyI will write some recaps here though
>>97663611anyway for recaps though i have done others let's start with the story of the first session might as well tell you the characters names as they appear too the story starts wandering one afternoon from a doctor of kith muckachar a people downtrodden and discriminated against for their furred chests and proximity to the muck rhine an earthenblight contaminated great river system and kill fish with only their bare teeth, their number are dwindling and most of them live in poverty strikes at pain, he is wandering to the city of grassgenge one of the worst cities in the region no law rules this place and what little authority there is left in the city is split between multiple gangs of former muckradiers, with the presence of the grass fire gang red sail which are a mix of the yakuza the triad and cartel have a few forces deployed in the center of town to keep the peace but they mostly stick to their own strikes at pain grew up both here but his family moved to the more prosperous town of disco pits a red sail town which is known for it's many arenas which blare late into the night as a young man he received medical training patching up the fighters there, but his other main job his family would lend him out to associates for was the brewing of cram powder from the hallucinogenic pollen from steppe herbs that bloom every half season resting for the night just outside the city he comes across a collapsed tower with a blind old hermit cooking a stew as he starts some stew and rests in company with the old man who introduces himself as merrin and warns that the outskirts around here are dangerous on the horizon a hovering boat pulled by a motor engine chariot shows up and proceeds to stop at the waystation alongside several guards the main members of the caravan introduce themselves as the young merchant ollie hoang and the veteran hunter garen li
>>97663611>>97663895Yesssssssssss thank you
>>97663895>>97663961after sitting down for a quick rest stop the merchants in their suspiciously wealthy hoverboat caravan take an interest in the skills of strikes at pain after it is mentioned that he is a doctor as some of them are suffering from medical aliments the old hermit also sings waltzing matilda as strikes at pain inspects several of the caravan guardsone of them was bitten by an eyeless saber cat and was scratched up pretty bad and is suffering from painful headaches and light sensitivity strikes at pain recognizes this as photohoxia nasty disease garen seems to be suffering from a cough and prolonged fatigue which is determined to be both long term droops and fungal tuberculosis strikes at pain secretly tranfuses his blood into garen as he is a hemofuge an individual with the rare gift that can universally donate or receive blood of any mammal a converter of blood secretly in the grass a gaint chitin clad figure with a tetsubo watches upon an utharaptor peering with binoculars from a distance the glint of which and the outline of her chitin clad armour and utharaptor is spotted by the caravaneers strikes at pain draws his weapon and garen looks to ollie with a somewhat judgemental look while also giving a look like he is asking for orders ollie orders the men to keep their weapons ready but to lower them and calls for the chitin clad figure to come out she slinks back into the grazelands upon her utharaptor afterwards garen tells ollie that this was the right call as no one wearing a properly made set of chitin armour would be poor and that the figure would be decently wealthy and well connected and is probably not interested in petty theft of such a caravan boat and that it's better not to make enemiesstrikes at pain and the old man are hired on board with the caravan and they continue towards the merchants union enclave now much slower because of the camel of strikes at pain
>>97664004the caravan continues along though the grazelands twowards the walled militarised merchants union enclave outside of grasshenge in the distance as the sun fades and it's lights start to show as they trundle along slowed down by the following camel of strikes at pain and the old hermit aches from a pained back blaring the lights of the hoverboat chariot into the darkness of night an incendiary improvised rocket or firework is fired at the main chariot engine of the caravan boat followed by pistol caliber automatic fire from several amassed men as in the outlines more than twenty can be made out in this raiding party and the high caliber fire of a bolt action sniper that takes out several guards muck radiers the question is how they got so wealthy the hover boat proceeds to drift as it's external engine is lit ablaze and several explosives are thrown on board, yet suspiciously bounce out from the boat after diving prone behind cover strikes at pain picks up the rifle of one of the downed guards and proceeds to shoot a volley of suppressive fire as chaos is exchanged and fires it at the lights of the boat as he yells for the lights of the boat to be shut off garen frantically searches the boat for comms equipment and manages to shut of the lights of the boat alongside the incoming fire which causes a pause in fire from the muckradiers as they proceed to turn on their head mounted flashlights he hands several suspiciously expensive comms computer devices into the pocket of ollie and proceeds to tell them to flee alongside strikes at pain with the comms as he will hold the rest off ollie and strikes at pain sneak off the back of the boat crawling into the night as the muck radiers are focused on garen and the rest of his men are harassed by scrap granades and the deadly fire of this sniper far in the distanceand strikes takes a dose of cat lime
>>97664134as they reach the edge of the light provided by the boat muckradiers with head mounted flashlights search the adjacent vicinity and ollie and strikes at pain have no choice but to engage in close quaters combat with two of them on the edge of the search patrolthe one with a shotgun and headmounted flashlight is hit by two crossbow bolts and the other takes a dose of Raserei a jazz derived inhabitable bezerk drug the frenzied radier then proceeds to charge at strikes at pain hachet in hand ollie draws and unfolds his military fork and charges the raider but whiffs fumbling his roll and moving in to close as the frenzied muck radier darts around him now too close for him to attack with his military fork strikes at pain holding his rifle proceeds to put his rifle around the now focused on a new target frenzied muck radiers neck which proves a more formidable foe then anticipatedollie darts back and then proceeds to ram the military fork into the last muck raiders throat killing the frenzied raider as they hastily sneak back into the night meanwhile the chitin clad utharaptor riding giantess woman in the middle of the night as sniper fire continues to barrage the caravan sneaks towards the resting sniper beside the encampment of muckradiers successfully sneaking though the grass as the sound of gunshots deaften the footsteps of her utharaptor she proceeds to dismount on foot and clobber the sniper positioned in the grass on the head after that she grabs him and drags him onto the back of her utharaptor three muckradiers notice but the raptor grabs one in his jaws shakes and utterly anhilates him tossing him to the side the others flee in terror as the nomad woman slinks back off into the night
>>97664168meanwhile in the hoverboat the old hermit and and garen have locked themselves in the lower decks as the muckradiers batter the exterior of the door the old hermit olds the hand of garren and tells him to trust him they open the door and proceed to walk out as the muck radiers adress them as one of their own and they sneak out into the grasslands at night as a horned cresent moon hangs overhead right above the boat a massive shockwave hits knocking several unconscious for 30 or so seconds when people regain their consciousness they are presented with the phantasm of a floating great ship caught ablaze by flame in the clouds above them and that my freinds was the first session i hope you all had fun and found this intresting there are still more stories to tell even in the first arc of the campaign which i called slums on the steppelands
>>97664243i might as well at this point expose some lore that will become relevant later in terms of storytimes >on that day heaven gave back it's mandate to humanity in some time a few hundred years from now where the tech level was somewhat cyberpunk ish an apocalypse so catastrophic hit the earth that people can only remember it as being of biblical end of times proportions this deluge was known as the deluge of stars for the horrors it brought humanity fleeing from terrors that no man should dare to comprehend fled to the sanctuary of an anomalous underground sea there for several generations they crept in the darkness before some of them eventually started returning to the surface, the land that remained was foreign to them filled with various strange anomalies that the wake of the deluge had left city states and warlords continued to form for around 400 years before a central religious power called the temple was founded under their doctrine they regulated the chaotic anomalies that defied all natural laws within mankinds bloodthe form of physical enlightenment known as psionicsif i were to make some comparions with how predominant they became they were a mix of the vatican the caliphate and the tebbetian empire because the arts were varied the various sects were organized into a hundred schools of thought and body, each was to seek their own path to perfection and to donate inquisitors and students to the greater temple which granted them superiority over any force that would challenge them
>>97664291what would follow would be roughly 300 years of stability the empror/quim psi triach was elected like the delai lama but was less of an emperor and more of a pope most places still had their local rulers and it was mainly religious authority or authority over those psionically talented that the temple demanded this period of stability would end with a holy war between the city states which had grown quite industrious and schizim within the temple that would result in nuclear bombardments between and onto some of the various city states more cities were destroyed from the resulting famine and social instability then they were from direct nuclear impact at the end of this war a faction of the temple called the laputans would emerge victoriouswho possessed a vast 7km wide structure that had not been seen directly as it was covered in stormy clouds and had a strange ability to dampen the impact of nuclear blasts and could not be harmed or boarded as it's storms could slice though solid steel or ultra hard ceramics making it unable to be boarded by enemy air assets pepole called this structure the laptiutan stormcrown for the miracles it could enact twenty one years have passed since the start of the war of cinders and the remaining wreck that happened to the outlands since several of the city states rebuild their forces under the watch of the laputans while other places far in the rual grasslands remain lawless backwaters >anyway that's it for the morning >i hope you all had fun
>>976638959>>97664004>>97664134>>97664168>>97664243>>97664291>>97664297Thank you for sharing, anon! I've been playing caves of Qud lately and I'm hungry for this kind of game.
>>97659670It would be nice to see more lore videos in a condensed format. You could even do more in depth stuff afterwords as well to expand out if you want. Stuff about the invisible god or minor races is usually lacking.
>>97665158Also I’m going on holiday and there is a gamble my net might be shit But here is hoping I can roll out more storytimes
Comae Engine (written by creator of M-Space) aspires to be a hyper condensed Mythras, and I am pretty torn about it. I like its QuestWorlds styled opposed contests and lenses as modifiers, but it just ends up feeling a bit lackluster even for an universal rules-light system. It would really benefit from even some genre specific extra rules and variations.
>>97670660It is not that great in my opinion. It feels like trying to take an already less crunchy mythras and make it even less crunchy. It make me want to just run m-space or BRP. I heard there were attempts to make it more of a solo play thing, but I am not sure if I am remembering right. It feels like baby's first d100 system, but even easier than that.>>97633755I cannot entirely blame boomers. Some of the younger people at chaosium used to help with the trove, and they started removing shit after they got hired by chaosium or pinnacle.
Does anyone have any good advice on how to do a mecha game for mythras? Would mecha brp allow for an easy conversion, or would it be better to convert from scratch.