What is everyone working on right now? I am undecided of what to run after my mutant future game. Narrowed it down to mechs, x-com/x-files shenanigans, a dark fantasy renaissance thing, or space horror.
I haven't seen a d100 thread in a whileI wonder how that one anon's not!Nausicaa Mythras campaign went
>>97620141I just bought Rubble and Ruin (the mythras imperative version, not the monograph version), and I definitely want to run that at some point, but I'm deep in Shadowrun and Cyberpunk right now.
>>97620141I used Grok as a GM for a Call of Cthulhu one-shot. It was fun, but I have a feeling Grok is fudging the rolls because I never failed a single test.
Does anyone know of a good primer for glorantha lore? Everything I can find are either many books or just about dragon pass, even video summaries are either many hours long, just about dragon pass, about the publication history not the lore itself, or five minutes long.I am looking for a 1 chapter or 30 min overview of the setting as a whole, major players, conflicts, tensions, metaphysics, ect, ignoring the IRL history of its publication.
>>97621869Nope!
>>97621815One thing I will warn you about is that the equipment stats given are more for BRO than they are for mythras, so you might have to check to see what is different and what discrepancies there are.>>97621869Closest I found is this. There are multiple videos, but they are short. Hard part is that there is a lot of lore to go over.https://www.youtube.com/watch?v=eFHWTupSvbo
>>97620141Just introduced runequest to my wifes younger brother, ran a short oneshot 1on1.He did pretty well considering he's dyslexic and thirteen, we had fun and he played smart.The one shot was pretty much improvised, since I mostly play solo
>>97620141>What is everyone working on right now?ESPer Underground, about psychic fugitives and the agents that search for them.
>>97623631>Making more slop in the slop minesThanks for letting us know, shithead.
>>97621573it's been going slower than usual but that's fucking febuary in a nutshell party did not infarct do much direct fighting with the samonesnake but did make it throw up it's guts that they than ate
>>97627665Also after doing some digging from getting some very good rolls they deliberately got eaten by the samonsnake for a greater power up And the giantess managed to use her psionics (empathics) to mentally manipulate the creature and get it to throw her and the nun up after spending a day in its belly which you can breathe in
>>97629819Oh man, I love hearing about your game. Please, elaborate on why being swallowed whole by this samonsnake was beneficial.
How hard is it to convert legend to mythras? I heard that some stuff does not transfer over smoothly despite the similarities.
>>97629933The creature was strange It’s metabolism defied thermodynamics and it had no need for food It instead mainly swallowed things out of curiosity but also when it swallowed creatures it exchanged flesh and genetic materials with them before spitting them out again It also had the capacity to store a lot of unused genes that were inactive in itself but could be exchanged into a creature it swallowed IE chaos features The players decided they wanted some and managed to acquire in addition it’s regeneration venomous spikes on the wrist for the gaintess girl and the ability to transmit electrical shocks when injured for the punch nunOne of the PC’s kinda got a crit asking around about it
>>97631690That's fucking rad. You're my favorite person on this board, and if you blogged up some play reports, I would read them.
>>97621869It's been discussed before in these threads, and from what I remember from both my experience and other anons', there really isn't. The wiki is just fucking bulletpoints that aren't helpful at all, some sites that are impossible to navigate and also mainly talk about the publication history(which is still fascinating cool, like 80's and 90's fanzines), and some old dead tumblr blog with some useful stuff in it. I do remember a semi-recent podcast that discusses RQ and Glorantha lore though, and has an extensive website. But I haven't really checked it out.Maybe it's the boomers running Chaosim being litigious? They probably don't comprehend how people younger than 40 actually get introduced to lore and what makes them want to play in a setting, before buying a big fat lore book.>>97622000This looks promising at least
>>97633593>>97621869Besides that series, I would also recommend sandy petersen's channel. He has a couple glorantha videos, but they are kind of mixed between lore and telling stories of how it was made. There are also some glorantha video games, but they are generally only covering dragon's pass which is an issue.Chaosium does get pretty pissy and threatens to sue a lot. i have heard of old lore books and lore pages getting legal threats. It is why it is nearly impossible to find older runequest works now. Its is even why even references to past runequest works are often abbreviated.
>>97633593The podcast is called the God Learners iircit's a blog too with a bunch of stuff in it>>97633733Boomers gonna boom boom. Or maybe the rights to everything got fucked up because of the period RQ/Glorantha were both in completely different hands They should be told about how a lot of people got into things like 40k or Battletech in the past 15 years, or be reminded that their biggest game is inspired by easily accessible books everyone can read before trying CoC
>>97631986If you want to hit me up either though direct messages or out in the public square I’m on the mythras discord and have posted about the campaign there a few times Search for the keyword nausicaa and you should find me It’s so so as a place and is full of boomers, a lot of people there seem to post snippets of their shitbrew such as even splicing other systems with mythras or the games they are running Or talk about the intricacies of the system It’s better than a lot of places but nothing special and still very eh really I got most of my players from far more personal and weirder freind circles I only post there intermittently these days and take to posting here more as I feel I’m a tad out of touch with boomers
>>97621832>but I have a feeling Grok is fudging the rollsI mean, unless it's actually calling some external tool to run the dice, any "dice rolls" it output is just some text it wrote. There was no actual rolling.I know that with gemini (via ai studio) you can actually make it execute python code for rolls and maths and such.So maybe try that I guess.
>>97623136Do you use Mythras/BRP as your solo system?
What would people recommend as a way to increase health for a more heroic or pulpy mythras game? I was thinking of using destined rules or maybe doubling the size+con ration before determining location HP.
>>97638957i'm not a fan of doubling HP one thing i did change that was a little complicated was mitigate damage with a luck point i also let players generate an extra special effect with luck points >Heroic mitigate damage >prevents hp loss at or past zero from a single attack or instantaneous source of injury >the damage for all other effects intents and purposes is considered to be taken 'such as for triggering wound effects and utilizing special effects'>"so a seriously wounded location at -4 hp that takes three points of damage would remain fixed at -4 hp and would roll the effects for a serious wound. while a location at 3hp that takes seven points of damage is only reduced to 0hp. lastly a majorly wounded location at -8hp if damaged would relapse into incapacitation and critical injury despite current hp values not lowering" this has saved my PC's asses several times from shit that would have clipped them also for heroic pulpy games i let my PC's pick two careers it helps increase character competence and versatility
>>97634788Yes, or I use mythras combat eith runewuest nowadays. I haven't found brp/mythras books at my local shop, but found rq and prefer having a book.It might not be for everyone, but I like it
>>97643093TDM is kinda too niche to sell at most bookstores but the hardback copy of the mythras core rules is very nice if you can pick it up I think they still have copies available at TDM’s webstore or on a few other storefronts such as aeon games
>>97631986Some time when I’m not s bogged down with shit I need to summarise the arc’s the campaign has been through and what happened therein
>>97643354>>97643093TDM's website has hardcover or softcover options for all of their books; even some of the stuff not on drivethru is present on their website.Most of them are are POD, decent quality at least, so you will not really see them in most stores.
>>97640654Turns out I have been doing this in the past already thinking it was a baseline rule. I must have mixed it up with fate points or some mechanic from something else. I'll probably jsut run it at some point wit this rule and see where it goes from there.
the more I read cults of zahak, the more I am inspired to run a diablo-esque game. Anyone have any other good dark fantasy recommendations?
>>97653040BLG seems to have a niche that they are good at probably because they are masochistic abrihamics dealing with a lot of christian guilt and boy some of that seems to make compelling if somewhat edgy horror with writing what you know
>>97621869>Does anyone know of a good primer for glorantha lore?>>97622000Hard part is that there is a lot of lore to go over.As a hobby I make you tube videos. Very small channel channel, I treat the videos as a creative outlet for me since i fell in love with video editing. Mostly it's me doing a video on something that i personally want to talk about and playing around with different formats. I actively go out of my way not to watch any videos about X subject until i finish mine. Since doing so might effect how I make or what i put into my video and in thus pollute my creative expression in my autism brain. But still i see this as a rare opportunity for some pre-release feed back.All that being said I've been working on an video that is something of Gloranthian lore primer meant fore people who are new to it, I have been working on it for well over a year now. The current plan is: brief introduction, followed by a summary of the conception of the world, through the God's War up until the the birth of Time. Then a overview of the First Age, the different Unity Coucil's and of course Arkat and Gbaji/Nysalor. Then an overview of the Second with the God Learners and EWF and the Dragonkill War and the Closing of the Seas. Then an overview of the Third Age, mainly the origin/history of Dragon Pass, the Lunar Empire and Esorlia. The second to last part is setting up the geopolitical landscape of Sartar up until the Dragonrise. Since lore/historical events that happen after the arrival of Argrath quickly becomes contradictory bullet point gibberish and the Dragonrise is where the current edition is set. Lastly a brief outro f me gushing about my love of Glorantha. The video is projected to come in at around 2 hours I want to have a map that shows the locations and changing borders of the different countries throughout Gloranthian history as I feel that will help new people better understand all the proper nouns that get thrown around.. Thoughts? Suggestions?
>>97631986>>97621573Campaign is on hiatus until mid march, a mix of both my and other player schedules being busyI will write some recaps here though
>>97663611anyway for recaps though i have done others let's start with the story of the first session might as well tell you the characters names as they appear too the story starts wandering one afternoon from a doctor of kith muckachar a people downtrodden and discriminated against for their furred chests and proximity to the muck rhine an earthenblight contaminated great river system and kill fish with only their bare teeth, their number are dwindling and most of them live in poverty strikes at pain, he is wandering to the city of grassgenge one of the worst cities in the region no law rules this place and what little authority there is left in the city is split between multiple gangs of former muckradiers, with the presence of the grass fire gang red sail which are a mix of the yakuza the triad and cartel have a few forces deployed in the center of town to keep the peace but they mostly stick to their own strikes at pain grew up both here but his family moved to the more prosperous town of disco pits a red sail town which is known for it's many arenas which blare late into the night as a young man he received medical training patching up the fighters there, but his other main job his family would lend him out to associates for was the brewing of cram powder from the hallucinogenic pollen from steppe herbs that bloom every half season resting for the night just outside the city he comes across a collapsed tower with a blind old hermit cooking a stew as he starts some stew and rests in company with the old man who introduces himself as merrin and warns that the outskirts around here are dangerous on the horizon a hovering boat pulled by a motor engine chariot shows up and proceeds to stop at the waystation alongside several guards the main members of the caravan introduce themselves as the young merchant ollie hoang and the veteran hunter garen li
>>97663611>>97663895Yesssssssssss thank you
>>97663895>>97663961after sitting down for a quick rest stop the merchants in their suspiciously wealthy hoverboat caravan take an interest in the skills of strikes at pain after it is mentioned that he is a doctor as some of them are suffering from medical aliments the old hermit also sings waltzing matilda as strikes at pain inspects several of the caravan guardsone of them was bitten by an eyeless saber cat and was scratched up pretty bad and is suffering from painful headaches and light sensitivity strikes at pain recognizes this as photohoxia nasty disease garen seems to be suffering from a cough and prolonged fatigue which is determined to be both long term droops and fungal tuberculosis strikes at pain secretly tranfuses his blood into garen as he is a hemofuge an individual with the rare gift that can universally donate or receive blood of any mammal a converter of blood secretly in the grass a gaint chitin clad figure with a tetsubo watches upon an utharaptor peering with binoculars from a distance the glint of which and the outline of her chitin clad armour and utharaptor is spotted by the caravaneers strikes at pain draws his weapon and garen looks to ollie with a somewhat judgemental look while also giving a look like he is asking for orders ollie orders the men to keep their weapons ready but to lower them and calls for the chitin clad figure to come out she slinks back into the grazelands upon her utharaptor afterwards garen tells ollie that this was the right call as no one wearing a properly made set of chitin armour would be poor and that the figure would be decently wealthy and well connected and is probably not interested in petty theft of such a caravan boat and that it's better not to make enemiesstrikes at pain and the old man are hired on board with the caravan and they continue towards the merchants union enclave now much slower because of the camel of strikes at pain
>>97664004the caravan continues along though the grazelands twowards the walled militarised merchants union enclave outside of grasshenge in the distance as the sun fades and it's lights start to show as they trundle along slowed down by the following camel of strikes at pain and the old hermit aches from a pained back blaring the lights of the hoverboat chariot into the darkness of night an incendiary improvised rocket or firework is fired at the main chariot engine of the caravan boat followed by pistol caliber automatic fire from several amassed men as in the outlines more than twenty can be made out in this raiding party and the high caliber fire of a bolt action sniper that takes out several guards muck radiers the question is how they got so wealthy the hover boat proceeds to drift as it's external engine is lit ablaze and several explosives are thrown on board, yet suspiciously bounce out from the boat after diving prone behind cover strikes at pain picks up the rifle of one of the downed guards and proceeds to shoot a volley of suppressive fire as chaos is exchanged and fires it at the lights of the boat as he yells for the lights of the boat to be shut off garen frantically searches the boat for comms equipment and manages to shut of the lights of the boat alongside the incoming fire which causes a pause in fire from the muckradiers as they proceed to turn on their head mounted flashlights he hands several suspiciously expensive comms computer devices into the pocket of ollie and proceeds to tell them to flee alongside strikes at pain with the comms as he will hold the rest off ollie and strikes at pain sneak off the back of the boat crawling into the night as the muck radiers are focused on garen and the rest of his men are harassed by scrap granades and the deadly fire of this sniper far in the distanceand strikes takes a dose of cat lime
>>97664134as they reach the edge of the light provided by the boat muckradiers with head mounted flashlights search the adjacent vicinity and ollie and strikes at pain have no choice but to engage in close quaters combat with two of them on the edge of the search patrolthe one with a shotgun and headmounted flashlight is hit by two crossbow bolts and the other takes a dose of Raserei a jazz derived inhabitable bezerk drug the frenzied radier then proceeds to charge at strikes at pain hachet in hand ollie draws and unfolds his military fork and charges the raider but whiffs fumbling his roll and moving in to close as the frenzied muck radier darts around him now too close for him to attack with his military fork strikes at pain holding his rifle proceeds to put his rifle around the now focused on a new target frenzied muck radiers neck which proves a more formidable foe then anticipatedollie darts back and then proceeds to ram the military fork into the last muck raiders throat killing the frenzied raider as they hastily sneak back into the night meanwhile the chitin clad utharaptor riding giantess woman in the middle of the night as sniper fire continues to barrage the caravan sneaks towards the resting sniper beside the encampment of muckradiers successfully sneaking though the grass as the sound of gunshots deaften the footsteps of her utharaptor she proceeds to dismount on foot and clobber the sniper positioned in the grass on the head after that she grabs him and drags him onto the back of her utharaptor three muckradiers notice but the raptor grabs one in his jaws shakes and utterly anhilates him tossing him to the side the others flee in terror as the nomad woman slinks back off into the night
>>97664168meanwhile in the hoverboat the old hermit and and garen have locked themselves in the lower decks as the muckradiers batter the exterior of the door the old hermit olds the hand of garren and tells him to trust him they open the door and proceed to walk out as the muck radiers adress them as one of their own and they sneak out into the grasslands at night as a horned cresent moon hangs overhead right above the boat a massive shockwave hits knocking several unconscious for 30 or so seconds when people regain their consciousness they are presented with the phantasm of a floating great ship caught ablaze by flame in the clouds above them and that my freinds was the first session i hope you all had fun and found this intresting there are still more stories to tell even in the first arc of the campaign which i called slums on the steppelands
>>97664243i might as well at this point expose some lore that will become relevant later in terms of storytimes >on that day heaven gave back it's mandate to humanity in some time a few hundred years from now where the tech level was somewhat cyberpunk ish an apocalypse so catastrophic hit the earth that people can only remember it as being of biblical end of times proportions this deluge was known as the deluge of stars for the horrors it brought humanity fleeing from terrors that no man should dare to comprehend fled to the sanctuary of an anomalous underground sea there for several generations they crept in the darkness before some of them eventually started returning to the surface, the land that remained was foreign to them filled with various strange anomalies that the wake of the deluge had left city states and warlords continued to form for around 400 years before a central religious power called the temple was founded under their doctrine they regulated the chaotic anomalies that defied all natural laws within mankinds bloodthe form of physical enlightenment known as psionicsif i were to make some comparions with how predominant they became they were a mix of the vatican the caliphate and the tebbetian empire because the arts were varied the various sects were organized into a hundred schools of thought and body, each was to seek their own path to perfection and to donate inquisitors and students to the greater temple which granted them superiority over any force that would challenge them
>>97664291what would follow would be roughly 300 years of stability the empror/quim psi triach was elected like the delai lama but was less of an emperor and more of a pope most places still had their local rulers and it was mainly religious authority or authority over those psionically talented that the temple demanded this period of stability would end with a holy war between the city states which had grown quite industrious and schizim within the temple that would result in nuclear bombardments between and onto some of the various city states more cities were destroyed from the resulting famine and social instability then they were from direct nuclear impact at the end of this war a faction of the temple called the laputans would emerge victoriouswho possessed a vast 7km wide structure that had not been seen directly as it was covered in stormy clouds and had a strange ability to dampen the impact of nuclear blasts and could not be harmed or boarded as it's storms could slice though solid steel or ultra hard ceramics making it unable to be boarded by enemy air assets pepole called this structure the laptiutan stormcrown for the miracles it could enact twenty one years have passed since the start of the war of cinders and the remaining wreck that happened to the outlands since several of the city states rebuild their forces under the watch of the laputans while other places far in the rual grasslands remain lawless backwaters >anyway that's it for the morning >i hope you all had fun
>>976638959>>97664004>>97664134>>97664168>>97664243>>97664291>>97664297Thank you for sharing, anon! I've been playing caves of Qud lately and I'm hungry for this kind of game.
>>97659670It would be nice to see more lore videos in a condensed format. You could even do more in depth stuff afterwords as well to expand out if you want. Stuff about the invisible god or minor races is usually lacking.
>>97665158Also I’m going on holiday and there is a gamble my net might be shit But here is hoping I can roll out more storytimes
Comae Engine (written by creator of M-Space) aspires to be a hyper condensed Mythras, and I am pretty torn about it. I like its QuestWorlds styled opposed contests and lenses as modifiers, but it just ends up feeling a bit lackluster even for an universal rules-light system. It would really benefit from even some genre specific extra rules and variations.
>>97670660It is not that great in my opinion. It feels like trying to take an already less crunchy mythras and make it even less crunchy. It make me want to just run m-space or BRP. I heard there were attempts to make it more of a solo play thing, but I am not sure if I am remembering right. It feels like baby's first d100 system, but even easier than that.>>97633755I cannot entirely blame boomers. Some of the younger people at chaosium used to help with the trove, and they started removing shit after they got hired by chaosium or pinnacle.
Does anyone have any good advice on how to do a mecha game for mythras? Would mecha brp allow for an easy conversion, or would it be better to convert from scratch.
I really recommend odd soot if anyone is interested. It is a really unique setting that I enjoyed reading through a lot. I did not try the campaign book that goes with it, but the main book itself is well done.
>>97684132How hard would it be to explain to a gaming group? The setting sounds intriguing but also maybe a little too esoteric.i
>>97684428Not too hard in my opinion outside of what causes soot infections. It is kind of a industrial revolution era humanity getting given space travel by accident. There is an ancient alien race that left, and other species that were uplifted by them don't know what to do. Now it is about exploring the cosmos and what is causing the disease, especially since the infected have weird inventions that imply worse is coming.
>>97679688i like the system damage in mythra'ses base vecchile damage rules so maybe tie specific systems such as comms or weapons to hit locations so when those hit locations get damaged those systems start failing
Hello BRaPfags, I'm a GURPSfag. Would you sell me on your system? I've done my share of CoC sucking but that's the extent of my experience with BRaP. What is it you like about BRaPing, and, for those with experience with both systems, how does it compare to GURPS? Thanks bros.
>>97694963Hit location based combat between humanoids and animals that seems to work relatively well In a few versions of the game Even RQG with its strike rank jank, or mythrases action points Also you can eyeball your chance of success really easy even wit difficulty modifiers Also character creation while complex is not the utter ordeal that it is in gurps and even without setting specific stuff is background focused with the culture career and age related skill points being the main ways characters get skills in an RQ derived system leaving most things appropriate Only gurps game I played in was self described as gurps metal gear and it hat slow albeit alright gun combat where patience was rewarded GM said the system got slower in other genres which I have not played
>>97620141I know it’s not basic roleplaying/RQ derived, and a lot of people on /tg/ deride it But what are everyone’s experiences here with mothership?From what I’ve run with it it’s a relatively simple albeit barebones d100 system, that has a very streamlined and readable design And the lighting fast character creation works in the systems favour for running short form horror stuff I haven’t run anything longer with it yet but it seems to get the job done for survival horrorThis either allows the game to run faster or for the players to spend more time pausing in between their descions and discussing hard science With political stuff though it does have some of that most of it stays out of the way and nothing in the book comes out as overly preachy
>>97695360I played in a short campaign with the beta rules, and found it enjoyable, but it has the same issue every game with a sanity stat has, in that it becomes more hilarious than scary.It seems like a game that is really gonna live and die by the GM, also. I know that's true of every game to a certain degree, but it seems especially true of Mothership.
>>97695360I bought it expecting something similar to jackal, a lighter d100 roleplaying system compatible with any other d100 system. It ends up being very rules light and very weak overall. I feel like other d100 systems do what it wants to but better. A lot of the adventures are generally rough guidelines or ideas to make your own rather than fully expansive.I generally switched over to m-space or even renaissance for horror d100 games.
>>97695224Thanks anon. How are the published materials? What are the go-to books?
>>97698337Generally I would recommend mythras as my go to BRP derived system The core rules cover most things from Neolithic to napolonic pretty well For mythras supplements after the core rules monster island is the gift that keeps on giving particularly with its tropical beastiary which is still amazing For fantasy beastiaries classic fantasy is a close second If you want general renaissance stuff book of schemes has a lot that’s got you coveredIf you want rules for alchemy and leonardo davinchii style inventions pick up sorandib even though the book is jank Pereceforest also has a bunch of nice stuff if you want typical aruthuruan myth or if you want a chimeric creature table For historicals mythic rome, mythic britian, mythic Constantinople, and mythic Babylon, are all good Mythic britian has several really great modules, and is closer to mount and blade Viking conquest Mythic Constantinople I personally find cool And mythic Babylon has a ton of new systems talored for it For sci fi stuff Luther Arkwright is my go to corebook and has everything from rules for multiple tech types such as steampunk tech and space shipsthough newer versions of some of those rules there exist in destined after the vampire wars and worlds united Another favourite of mine is the forbidden supplement RQ6 Star Wars M space isn’t exactly to my tastes personally
>>97698599Thanks for the suggestions, I really appreciate it >Mythic britian has several really great modulesBy modules, do you mean adventures? If so, I'm definitely interested
>>97699645Yeah both adventures and sandbox regions that have a decent amount of content and drama that you can prepare for a campaign Some of it came from actual campaign prep
>>97700103That sounds right up my alley.Is there a trove where I can find it?
>>97700443sorry I only help people pirate big company slop like GW or WOTC. I'm sure you can find it in the usual places, though.
>>97700443yeah, you can find about it in the usual place aka the pirate thread
is anima beyond fantasy welcome here?
>>97704266Even though this thread is mostly BRP derived games focussed If it’s d100 roll under go ahead I have only heard things about the game in passing so feel free to enlighten us >>97700443I bought hardbacks of these and got digital PDF’s alongside them Pirated rpg books used to be so much more accessible and that makes me sad because with a few games I legit did try before I bought Have no idea where that stuff is now aside from the usual places though I did see a few places with PDF’s >>97699645Waterlands Gwynedd Armorica and Logres are all great if you want a mythic historical game with a strong mount and blade Viking conquest feel or well so I have heard from friends and history buffs But I personally haven’t run mythic britian so
>>97706526>I have only heard things about the game in passing so feel free to enlighten usIt's a d100 roll over game, you may say it is inspired by Rollmaster, and such, possesses a bunch of tables. People call it it crunchy but the action resolution is pretty simple, being that of d100 + modifier.Drawing elements from japanese culture, the game has many subsystems (magic, ki, psionics, summoning) so you could simulate your favorite anime. Think of it as Exalted.Its lore is a snake pit, with many subplots unfolding at once; basically, there's a cluster of world threat lining up to see who conquer/destroy the world first (most won't, as the world is controlled by the toppest of fishes).It has a miniature game, card games, and a couple of videogames. New edition was in the working (d10 instead of d100), but despite being promised to release two years ago, the creator, infmaous for not sticking to his word, hasn't delivered. Occasional free supplements are released tho.
>>97706858>d100 roll over >like rollmaster or harpCursed cursed Honestly I now understand why anima has a reputation has a crunchy game Doesn’t mean it doesn’t have cool stuff in it as anima has a lot of cool and weird or so I’ve heard I miss the ttrpg scene a decade ago
>>97675219>I cannot entirely blame boomers. Some of the younger people at chaosium used to help with the trove, and they started removing shit after they got hired by chaosium or pinnacle.desu it's good to know some of the guys who took care of it, from here of all places, got a job at chaosium, of all placesLots of a good stuff was in that thing, not just official but old RQ/Glorantha fanzines too
>>97708663I wouldn't consider Anima more crunchy than 3.5, at least when character creation/customization is concernedThe main issue dwell in the three-digit die and modifier; subtraction, floor function, damage percentage, and the possibly looking up for the critical effect in a table are all factors that slow down any game unless the players are skilled in math or have individual calculators
>>97695631As someone who has only played with 1.0 But has read some of the beta drafts they seemed way more jank Current stress and panic system works alright it can be comedic at times it everyone at my table seems to be gambling pilled so they like rolling to see if they get scarred for life or get something more forgiving They even play fear and hunger noises for me from what they added to the soundboardGames don’t just live and die by the GM but also players and this one is pretty easy to onboard new players into who seem more enthused about the general concept rathat than osr dungeon crawls >>97696322It probably doesn’t have the full toolkit of general expression that other BRP derivatives do even lightweight ones But lighting fast character creation seems to have really worked in the games favour for what I and my players want out of it for short horror stints (that can sometimes go on for 8 sessions) Call of Cthulhu is way more personal but also decently crunchier But the pick up and play nature seems to have worked for what I did with it vs the much more personal horror of other sci fi games and allows my group to spend more time arguing about space physics Dead planet seems to be working as an adventure too and alongside another bug hunt isn’t lacking in content even with its rather open nature compared with ABH I have not run a pound of flesh yet but the place seems interesting
>>97620141I did a rules summary of first edition drakar och demoner and realized that the first part of those rules are an almost 1:1 translation of BRP 2e. Then they added on more advanced combat rules, a beastiary, a intro scenario, different player races and a few other things that might be from BRP supplements or invented for DoD.DoD 1e is also a mess of a game, but I will try and play at least the intro scenario
>>97711184Doesn't core Anima have like multiple different entirely incompatible magic systems right out of the gate? It's more complicated than 3.5.
>>97717081>Doesn't core Anima have like multiple different entirely incompatible magic systems right out of the gate?Yes: Magic, Ki, Psychic, Summoning (this one draws from the same pool magic has). There is also Gnosis and Elan, but players have little to no control over them on top of not being that complicatedDespite everything, it's less bloated than 3.5e and its derivates; you only draw skillsets from one or two books, spare the trouble of scaling class features, or keep track of feat chains sealed behind requerimentsThe main issue stems from keeping track of large numbers (hence, the back-the-stage plan to make the 2nd edition d10), and the convoluated action resolution (if you attack with a psychic for example, you have to roll potential, then projection vs enemy's defense, substract absorption/armor, damage percentage and, if any, check out for any critical hit). Authors also plan in simplifying psychic rolls for 2nd edition
>>97717777I'm talking about core books. If you take the totality of Anima, and the totality of 3.5, I'm sure there isn't parity. But the core system of Anima is a lot more complicated than the core system of 3.5
>>97620141Are there any good actual plays using BRP? I've seen a number of Runequest ones, but none that seem to go past several episodes.
>>97670643On the off chance that you're around lurking at any point in the near future, how do you handle psionics in your game?
>>97725823Like what ruleset I use? Modified version of the Luther Arkwright rules with a lot of custom talents Major change is that PC’s and NPC’s do not have very many magic point equivalents and have to burn hit points, fatigue, or tenacity Depending on the discipline
If you had money to buy one physical book, would you buy BRP or Mythras? I’m leaning toward Mythras but I am indecisive — I would be running a sword & planet style game with some ancient/modern tech that is rare but visible and accessible
>>97726235KENSHI MENTIONED
>>97620141Do all of the above.Escaflowne is the missing link between Medieval/Rennaisance and mecha shit, proving it can be done (It's also an Isekai, but ignore that).So do a Mecha X-com/files game set in a dark fantasy rennaisance setting, that's also a space horror, where your equivalent of Leonardo Da-Vinci builds fighting robots to battle extraplanetary phlogiston demons.
>>97726544I'd probably go for BRP.Mythras is mythic bronze age centric.That might provide you with half the materials you need, but BRP proper is modular as fuck, and explicitly has all the parts to do the thing you want.
>>97620141Was the mutant future game the Nightmares of Future Past module for TSR Marvel Heroes?Always wanted to play that one.
>>97726751No, it is just a mutant future game inspired by fallout and wasteland. I do wish TSR marvel was easier to find though. >>97726660>>97726544I would have to disagree. Destined and worlds united can run a sword and planet game pretty well with the mythras rule set. Optional rules from other things can fill in the gaps, like the gun rules and m-space.BRP is quite a bit easier to run though if you or your players are not experienced with
>>97726544Mythras core without a doubt Even though it’s classical era centric what is in the core book is an extensive toolbox that has plenty of good content that is without a doubt of great quality Once I have my ground covered then I can add to it rather than building off a shoddy framework If there was one RPG book I would want to survive thousands of years into the future it would be the mythras core rules
How useful is Mythic Britain if you don't want to do Arthurian Britain? I was playing with the thought of writing up some stuff for a game set in Merovingian Gaul and was wondering whether it was worth picking up for that.
>>97728952Well it’s close to mount and blade Viking conquest so if you want to run a game with the celtic tribes of britian and the invading saxons in that period It’s one of the most well fleshed out games with great region modules to do so Pereceforest is more typically Arthurian
>>97729112I guess I'm mainly focused on how much is historical and how much is made up. The other books in the line were pretty good about separating the two, but considering the more fantastical tone of this one and the lack of sources for this time period I worried about it. I'd mainly be looking for easily transferable stuff that covers more tedious aspects, like lists of commonly available goods.>if you want to run a game with the celtic tribes of britian and the invading saxons in that periodI don't really need celts, but if they have systems for germanic paganism that'd be pretty nifty since I am a bit stuck on that front.
>>97729745It's fairly good for what you want.
It took me embarassingly long to realize Yelmailo is just Mithras with the Gloranthan flavor
>>97728952>>97729745I don't have mythic Britain, but the rest of the mythic series covers topics like this very well. I assume the same would be true for britain. I also can recommend cthulhu invictus Britannia, albeit that covers more 1st and 2nd century britain and their interactions with rome.Another good resource is
>>97731250Fuck. I accidentally deleted the last part of my post. Another good resource for this would be pendragon from what I've heard. It does not entirely rely on arthurian myth as much as you would think I guess.
I've been lurking on RQ subreddit and the redditors say RQG (and the brand) is dying. Is there any hope for it? I've been enjoying Jonestown Compendium books quite a lot. So much so that Chaosium's books seem lackluster. Especially compared to those urban campaign books JC spews out non-stop. Those are awesome.I think RuneQuest needs its own RPG game, not just strategy. RQ needs its Baldur's Gate 3. That would finally give the brand a breakthrough it deserves.
>>97731300Chaosium keeps fucking up a lot of their releases. There is going to be heroquest, runeqeust, and apparently a more streamlined edition or different version of runeqeust coming out soon. A lot of supplements are very bare bones and felt like they could have been put together, and the lore is all over the place instead of in a couple books. A game might help, but it would not have the same star factor as D&D sadly.
>>97620141>t. Nogames
>>97731362It seems to me like they need to release a lighter game, with less of the Pendragon mechanics, and a fun adventure setting, like big rubble or griffin mountain, so people can get into the setting through fun adventures instead of autistic setting detail. It seems like Glorantha the setting was far and away the most popular when it was more pulpy fun.
>>97731300No surprises there.I was a relative novice to Runequest.Picked up MRQ after playing KODP because it was absurdly cheap, hand-errata'd it and ran it for my friends as an attempt to avoid playing my first rpg system which was 4e D&D, which I hated.Some years later, after doing a lot of reading about Glorantha's lore and getting into it, I was gassed to see that RQG was in the works.So I got it.And it was bloated, clunky and lacking versatility.But it was cool and I tried it.Then they made some weird statement on slavery in the equipment book in a side panel, and I got banned from the official facebook group for asking the writer about it; the line developer at the time, whatsisface told me to shut up, and I basically called him a silly old woofter and told him to naff off.And then they started to ramp up the gender bender agender.I mean, Glorantha always had weird sex shit and androgynous lunar godlings and the occasional plain old homosexual scuttling about.But fuck me, that spotlight character in that Pegasus plateau or whatever book made me roll my eyes, and I just sorta forgot about it.It just started to ooze a sort of subtextual tame gayness that wasn't transgressive enough to be interesting, or understated enough to seem like anything but an ideological tell.I like anthropology of religion and magic, mythology, and sword and sorcery shit.I am the Runequest core audience.I am not a pink-haired ultra-sensitive "modern audience" gender-thing.I'm a middle aged European man, I am tremendously racist and sexist, I smoke unfiltered cigarettes, and my hobbies are reciting Anglo-Saxon poetry, pen and paper roleplaying, and tabletop wargames.And I'm on edge because I know what's going on, because I have seen it before.I am just one archetype.But I am representative of at least one group who got cold feet about it and checked out.I am not a redditor either,
>>97735249You sound like a cunt, I'm glad you got filtered.
>>97735280I don't care what you think, you are nobody to me.Furthermore I have no desire to be involved in a project that literally puts prices for slaves by age and sex in the core book, then makes a side-bar in a fucking supplement after Greg Stafford died, which stated that "Slavery has no place in Glorantha", as if neutering a fictional setting was making some sort of brave political stand.It disgusted me, and I tried to broach it civilly, assuming that it was as perfunctory a late-addition as it seemed.The writer was standoffish, initially downplaying it as an ass-cover for HR, then backpedalling and affirming the contents, as if somebody (Line manager likely) had yanked his ear.Gross, egregious and disrespectful.Greg was a great man, and there is nothing unwholesome about the depiction of slavery in a fictional setting.Fucking retards.
>>97735280And you have a 41% chance of being self-filtered, from this mortal coil, troonanon
>>97735482Addendum; I believe it was Jeff Richard who I had the slapfight with.I barely said pooh to him frankly.That man is a scold, a pest and a bitch.I wouldn't wipe my arse on anything he'd had a hand in.I am now remembering it all anew.I only wanted to talk about fucking Morocanths.
>>97735249honestly you are not too different from the leftist game writers all things considered and that's saying someone who has friends on both sides of the political spectrum wingcucks are sad creatures what men like you with opposite politics are doing in chaosium is annoying and you are probably also annoying in some way anyway continuing a weird tangent i find that a table full of just the right type of internet gays is weirdly more tolerant than ones filled with leftist boomer or millennial menthe racist jokes are perfect and everyone enjoys the edgy content like slavery or questonably young characters like in those japanise animes (vaguely conservative boomer men also end up despite their best efforts capitulating to leftists when it comes to problematic content and occasionally saying they hate woke stuff)
>>97735249>>97735482Is this the part that triggered you? What's so offensive about it?
>>97735782>unfreepure, undistilled faggotryjust call it indentured servitude if you're worried about bluehairs getting uppity over it
>>97735782This is like, the most milquetoaste form of slavery imaginable: slavery as a lawful punishment for criminal action or overwhelming debt
>>97735894The Orwellian newspeak makes it more ironic.
>>97735747I don't come to the table as a middle-aged turbofascist with a spreadsheet full of FBI crime statistics, it's bad form and evinces a lack of respect for the craft.I come to the table as a ten thousand year old Demon-druid who is going to riddle you until you are sick to death of wordplay, then drop an unnecessarily lethal but ultimately avoidable combat encounter on you apropos to nothing.I'm a chud.Full blown, no apologies.However, sometimes that literally has nothing to do with the price of fish.The game table is such a space./tg/ on the other hand, is more like the fish market itself, so bickering about the political maneuverings of corporate mugwumps, and the superficial pandering of marketing firms is de rigeur.I tried to play with a communist for a whileIt went alright until he got his turn as DM.To think, I gave that po-faced fun-destroyer Strahd's dead brother's magic laser-sword of vengeance.
>>97735782Because it directly contradicts established lore, as slavery is known to be practiced in all manner of ways, fairer and fouler, by various less than exemplary cultures and polities, across the span of The Lozenge.And finding some of them distasteful is rather the point.This is the first step of the mutilation process.They always start with something small, like a little finger.
>>97735899You know my favourite slavery policy in a recent piece of media was the slavery policy of the united cities If you commit a crime and can’t pay bail Well off to market with you Funny thing is in a game I was running it as the less regulated settlements committing this kind of slavery If your players can’t tolerate that in a ttrpg then frankly they are a bunch of pussies Even if they make an offhand remark about hating leftists that makes them especially pussy if they can’t tolerate this shit Somehow in many tables I have found open degenerates more tolerant of problematic content in TTRPG’s weither it be politically problematic or just a straight edgy or touchy subject And anyone with any kind of political chip on their shoulder to be less tolerant of said content coming up or being discussed at the table, even so called “conservatives” While the right kind of degenerate internet types seem to handle this shit the most comfortablyThe player of my tetsubo wielding giantess PC loves her slaveboy, and the rest of the group thinks that paring is adorableA close second when it comes to the economic side of things and deep space organ harvesting but less direct raunchy shit is normie players Who will sometimes be shocked by brutal economic policies but the lads love their warcrimes and profits even if they are barely literate on ww2 and Cold War history and don’t know what an eastern front or stalingrad is >>97736154Historical slavey was incredibly varied yeah Some cities that kept slaves as servants looked down upon costal raiders who would kidnap anyone and sell them at the nearest portOr even those that would use masssed slaves for hard labor >>97736126I suspect you may be baiting the thread But if I were to address your point fairly and I understand your grevances Carrying too much of a chip can sometimes make one both miserable and disliked Nobody likes a doomer especially a right wing one
>>97735482>I don't even care what you think!>[Proceeds to continue with his screed because he obviously cares what people think.]Go to bed, grandpa.
>>97736216I didn't care what that guy thought, because he gave me no reason to whatsoever.Luckily, shitposting is an audience participation activity, like singing at an Irish pub, so somebody always rocks up who can carry a tune.>>97736207Both>>97736154and>>97736126are both me; I am not intentionally baiting, I am just a provocateur by inclination.And I am so not being a doomer.You cad!You willy!I'm being playful and impish by my standards.My Doomer mode is that whole "Billions Must Die" spiel, because fundamentally, Chuddism is fueled by anger and despair, which leads to outbursts of what is either transcendental clarity, or "Falling off the short path" to appropriate the terminology of the Tantras.
>>97736263Yes he is bating I was 97620141 But not the others Have no idea why but life in the uk or wherever he is must be genuinely sad enough for him to bait the thread like that If you genuinely have a problem with chaosiums politics go buy TDM mythras products as they are apolitical >>97736216It’s honestly genuinely quite sad Anyway enough arguing over (you)s Can we get some interesting discussion on the topic of historical slavery Otherwise he needs to go to bed
>>97736338Maybe with somebody else.I'm not sure you could sustain a conversation without accusing the person across the table of having the wrong intentions vis a vis engaging in conversation.Basically, you are a prick, and there's better company about.
>>97726636Huh, apparently I entered the thread here.I should have remembered "Extraplanetary Phlogiston Demons", but I sorta just fired and forgot.>>97736338Anyway, if you actually want to have a conversation about slavery, that would probably just end up being a statement of the facts.>Slavery exists>Ye, it do>Being a slave sounds pretty shit>Ye, it do>Is anybody in particular to blame for inventing this shit?>Technically no, but check if them Arabs and Somalians are paying their house staff>Is noticing this racist?>That depends, are we feeling stupid or vindictive?That cover all the bases?I mean, besides the nitty gritty on whether it's worse to be a chattel slave or a serf, but that's pretty cut and dry once you get down to comparing your levels of comparative autonomy, plus or minus how kinky you find the power dynamic.
>>97735482Too based for this very woke thread tbqh
>>97736435You cannot sanitize the anthropology of religion and magic.Orlanth is a Deus-Pater, and Ernalda is Magna-Mater.The whole corpus is infested with sex and violence and transgression and metamorphosis, and confrontation, and raw elemental passion, shriven of civilized restraint.That is what gives it enormity and scope, and a fabulous glamour reflecting the deep myths that resound and ring in your internal landscape of Jungian archetypes.
>>97736475Pantheon of Jungian archetypes actually.Yeah, that just seems a more appropriate term; they are characters, rather than landmarks, larger than life, that come again and again, because their narrative purpose is ancestral and cyclic.And this also reflects in the very nature of the feat of the Heroquest.
>>97736394Yeah that pretty much covers all the bases Most of the time slaves fit into one of the three categories of chattel slave, serf, or entertainers and house servants The third type even historically being way more fetishised like look at how many collars pepole bought their wealthy slaves and servants in pompeiiA lot of people who are not as well versed in history conflate these types of slave Some societies did a certain type more And favoured others less Slaves in the third type were often way more well treated than slaves in the first and second And were afforded more luxury amenities When players buy slaves in ttrpg’s it’s often the historically fetishised third type Being a slave in the first type is either decently shit or decently horrid depending on the conditions Which due to it being done en mass and abused in recent history slavery is utterly reviled in the modern world I think that’s most of the bases you mentioned in a bit more autistic minuta
>>97736492Yeah, but now you've converged with a Chud on the topic of slavery, which as self-proclaimed DM I think should incur a passion test.
Is classic Runequest worth getting into? From what I've read Pavis and Big Rubble sound like they could be fun to center a campaign around. Or would I be better off doing Mythras and Monster Island?
>>97736860Classic Runequest has loads of high quality content, either Griffin Mountain or Pavis and Big Rubble could be the spine of an entire campaign.Classic feels less bloated and handier than RQG, but I can't directly compare either to Mythras, as I haven't used it.
>>97736925I'm sort of itching to do something that's more player led and location based, and players headquartered in pavis exploring the big rubble sounds really good.
>>97736937For sure, between shenanigns with Lunar occupiers in the New pavis, visiting Sun Domers or Nomads in the back country, or vanishing without a trace into the Puzzle Canal never to be seen again, there's enough to last you a year of weekly campaigns if you "use all the parts of the animal" so to speak.Griffin mountain however, has a really nicely fleshed out sort of chacolithic city-state to operate out of, and offers a distinctly more primitive vibe.Also, it has some pretty iconic npc's like Blueface the immortal shaman, who possesses his own bastard sons to extend his own lifespan and the Gonn Orta, the merchant giant.
>>97726636That is an interesting idea. The mech setting I was working on was more of a retro future WW1-ww2 era thing where a sudden war with aliens brought them up to a higher tech level, but the designs still have a retro flare. Now it is early corporations and businesses exploring the cosmos with tech they barely understand trying to find rare resources, some of which have other dimensional influences.
>>97620141>>97726636Does Mythras/BRP even have serviceable mecha rules? How would you handle it, like a separate character?
>>97739013I'd treat it like a cross between an alternate character sheet and a suit of armour.If the torso is the cockpit, and the torso's armour is breached, then roll on the pilot's hit chart, and apply any damage that wasn't absorbed by the hull plating, minus any sort of cockpit spalling protection or personal body armour.Preddy simple, ah?
>>97736538Oh don’t get me wrong I don’t think slavery is a moral good and in fact it’s an I’ll However sickeningly in the modern world I think we have strangely become more reliant on it We just outsource it to lands far outside of the direct sight or care of most That shirt you are wearing it’s probably made with borderline or definitive type 2 slavery As a self proclaimed nysalorian I think this incurs some kind of test to see if you become illuminated or have one of your passions flip in some way
>>97739643Also I like the vechile damage rules in Luther Arkwright/destined Perhaps tie vechile subsystems to hit locations, when they get damaged shit starts falling Target specific hit locations to target specific subsystems Some of these can be crew damaging the pilot if said subsystems are damaged
>>97739013There's mecha BRP, but the rules in that do not feel fully fleshed out compared to some other things. The destined vehicle chart is also a good idea I had not considered
This is probably more a question for the share thread, but the Runequest trove there doesn't contain Destined, Luther Arkwright or Casting the Runes. Would anyone happen to have any of those they could share?
>>97744679I think Janny is sweet on me; they only gave me a day ban for skirmishing in the other thread.Anyway; I'm a Stormchud, and an Uz friend, and wierdy beardy spiritist.There is a little god in everything, and some of them are friendly to me, and some of them are not.I am a creature of air and darkness, I dwell between the light and the back-wall.My friends are spiders and bats, my enemies are the serpent and the owl.I may never eat the food of an enemy, I may not leave a wounded being to suffer, and I may not ask for charity.I only wear what I am given freely, I only eat what I am offered unbidden.I have learned the secret of living by my own breath.>>97744783I'd take a look at a Battletech mech sheet and crib and adapt the subsystems you want, and bin the ones you don't, but whatever that is sounds like it's already in-system.I'm a bodger; I love transplanting and adapting and mashing stuff together.BRP and it's derivatives are my favourite for that reason; spells and skills and weird little complex systems can just slot right in.