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ACE of Apps edition

Previous >>97600737

>Basics Pastebin
https://pastebin.com/GWjTU9Uv

>Anon's Locals Survival Guide
https://pastebin.com/xXp5jShL

>Fanmade PC sim
https://pastebin.com/u6aKrBSg

>Official Mobile sim (Release Date TBA)
https://www.digimon-alysion.com/en/

>EX11 Dawn of Liberator questionnaire
https://docs.google.com/forms/d/e/1FAIpQLSfKekXzQjNCav1yyoN7nqLa9BRoZFV6K5H9nz8Vk5sCMvbrlw/viewform

>News
Banlist, Errata:
https://world.digimoncard.com/rule/

New and Upcoming Releases:
https://world.digimoncard.com/products/

Digimon Liberator:
Latest web comic chapter is Episode 24 Part 1! Next chapter scheduled for March 5th
Latest web novel chapter is Debug 26! Next full set of chapters in March?
https://digimoncard.com/digimon_liberator/

EX11 Dawn of Liberator is out now!

AD01 Advanced Booster Digimon Generation has been announced. Reprint set scheduled for release March 27th

LM07 Another Knight is scheduled for delivery by March 28th.

ST23 Digimon Beatbreak & ST24 Digimon Savers are scheduled for release May 15th

BT25 Dual Revolution has been announced. Introduces "Dual Cards". Scheduled for release May 22nd

EX12 Digital World Shambala is scheduled for release July 3rd

LM08 Final Crest pre-orders are closed. Scheduled for delivery in August.
https://p-bandai.com/us/item/N9059070001

BT26 Timeless Bonds has been announced. Scheduled for release September 4th

EX13 Chivalrous XIII has been announced. Scheduled for release October 2nd

>TQ
With Armamon (and its Burst Mode) finally getting added to the DRB, what kind of effect would you like to see from an eventual card?
>>
>>97649434
>TQ
Legend Arms digixros or assembly that lets you DNA into Ragnalord, not sure what I'd want from Burst Mode though.
>>
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Imperial virus bros
>>
>>97650028
Hopefully the pull rates aren't borked like RB01, I want to buy a box.
>>
No new art for Mastemon Promo? but the animated stuff gets like 2 alts for ugly pseudo anime screenshot slots?
https://x.com/digimon_tcg_EN/status/2028711977585938480
>>
>>97650028
>>97650335
only one promo slot left (after WarGreymon)... please be Seadramon please please please
>>
>>97648811
I think magneticdramon fits its line better than pyramidimon does. Pyramid belongs as finishing a vintage evolution line. I think it would be good for the franchise if the next time the level 7s appeared they were just regular megas. Like vortex works as a 7 but he could work as an alternate six too.

I like the invisimon line alot - literal megazord is less offensive then pseudos like shinegreymon or siriusmon. Puppets could be expanded into multiple lines, i like cinderella but not in the context of her evolution. I dislike the flaming ghostmon, he is overdesigned to go into bakemon and phantomon and deserved his own 4 and 5. Heavymetal is interesting due to being a mash up of two friends/rivals from the show being bent into a new species. Liberator should have done a few more mash-ups like this.

It would be nice if we got some new digimon themed after powerful combos from the card game, like a combination of togemon and algomon.

also I want to see decks for the new wave of chink-mon that combine weird species together, like the lopmon garrurumon fusion. These could make for really interesting decks.
>>
>>97650529
I am pretty sure all the of liberator lvl 7's are not super megas or whatever they are called now, but just alternate evos and they are 7's for card game reasons not digimon franchise reasons
we already had ariemon appear as a regular mega
>>
>>97650607
That is quite good to hear.
>>
>>97650529
>also I want to see decks for the new wave of chink-mon that combine weird species together, like the lopmon garrurumon fusion.
Most of the New Century Digimon just appear as regular Digimon in the pendulum v-pets. They'll start appearing in the TCG from EX12 and will probably just be their levels/requirements there rather than what they are in NC.
e.g. Nezhamon will probably just Digivolve from lv 5 Red/Black or DNA Red/Black + Yellow rather than have anything to do with Beelzemon and Vulcanusmon (which it is a a DNA of in NC)
>>
>>97650708
it would be interesting if they instead printed archetypes for these digimon. Nezha should work in an impmon build, a vulcanusmon build or in both.

It would be cool to get sets themed around DW2 and DW3 as well. I want an Akira veedramon to imperialdramon deck and bearmon deserves some love.
>>
>>97650529
Ghostmon as well as Sunarizamon and Sangomon(and Pomumon too who isn't featured in lib) were designed with traits of multiple digimon within their respective pendulum z field groups, that's why Ghostmon seems overdesigned because it has elements of other Nightmare Soldier digimon like Meramon and Witchmon.
>>
>>97650529
And Styracomon?
>>
>>97650833
family kino instead of lineslop
a rare return to form
>>
I don't like lines, and I don't like families. If a digimon cannot stand on its own without context from others then it SHOULDN'T exist
>>
>>97651141
>I don't like Lines or Families
And that is why you're alone.
>>
>>97651141
Most Digimon have legs and those that don't tend to levitate so standing isn't an issue
>>
>>97650727
Bearmon always deserves love. Though Kotemon and Monmon could also use some more too. Kotemon being a Knightmon rookie is doing okay but Monmon has been waylaid something fierce.
>>
>>97648837
>>97648846
>>97648876
Thank you I have another 2 questions and something I need clarifying on my end since I never experienced so many EoT happening all at once.
I read that If Meruki is hard played and mem passes over, he is still allowed to battle my digimon THEN proceed to activate dan and kanan after to swing again.
Wouldnt pending effect/other EoT effect activate before his attack goes through so He wouldnt be able to swing again using the tamer or am I under the wrong assumption of how EOT/pending during attacks work? Ive only ever run into this kinda situation using CS omni+matt and tai which wouldnt allow for a swing within the swing but that maybe because it is a "confirmed" EoT timing due to dnaing using an inherit. Once again my bad for this line of questioning.
>>
>>97651296
EoYT doesn't start until all pending effects have been resolved.

So I play Merukimon
>On Play: Suspend two Digimon, attack an opponent's Digimon
>When Attacking: Unsuspend Merukimon
Attack goes through as normal. Any effects as a result of that attack (on deletion, security effects) occur.

Now that I have nothing else pending and my memory is at -1 or more, all of my cards with [End of Your Turn] effects trigger.
>Suspend DanKanan to use an option and attack

>Ive only ever run into this kinda situation using CS omni+matt and tai which wouldnt allow for a swing within the swing but that maybe because it is a "confirmed" EoT timing due to dnaing using an inherit
Not quite, just the same rule as always. You can't declare an attack during an attack.
>EoYT timing happens
>Agumon EoYT DNA and Tai & Matt EoYT one of your Omnimon may attack a player trigger simultaneously
>Agumon DNA into CS Omnimon
>CS Omnimon's When Digivolving allows it to attack, is the newest effect so happens here
>MetalGarurumon inherit unsuspends when attacking
>any pending EoYT (Tai and Matt) have to resolve before the attack goes through
>can't attack during an attack so it can't be used
>>
>>97651387
>EoYT doesn't start until all pending effects have been resolved.
Got it thank you so much. This resolves a ton of concerns I have since I was playing exmaq so I didnt know how when it would go off but now I know it goes off in the middle of the dan attack.
>>
>>97650910
styraco is out of context for owen but great in a vacuum. Works well as a level 6 for triceromon, i wish they gave styraco a more organic color scheme.

>>97650833
ghostmon should look more like bakemon. meramon already has candlemon who is underappreciated.

sunarizamon and sangomon are fucking lit. I adore pomumon too that dumb bird made me big smile when it came out. I always thought gaossmon was very underrated so it makes sense I would stan pomu.

>>97650959
yeah family/pendulum evolution webs are where it is at. Its okay to have lines that exisit within these things. Note how the second they started doing pendulum evolution webs instead of anime lines the franchise came back from the dead. We are in a golden age of Digimon right now.

>>97651141
We could use a few more contextless releases. The liberator lines are a weird mash up of anime and old school. We need random roachmon releases - these things can fill in evolution webs later.
>>
>>97650959
Mineral is my favorite deck, but I'd have liked the Liberator lines a lot better if they were families instead of lineslop.
Get some more variation in there!
>>
>>97651587
sunrizamon looks the most like golemon but fucking blastmon gets more love than golemon. Pyramidimon works great for mummymon and pharoahmon but feels kind of out of context with the rest of the line. I'm glad Gotsumon has gotten so much respect lately. I had a kid in one of my fanfics years ago who just had oops all gotsumon line and that kid has really gained more options over the years.
>>
>>97651477
>i wish they gave styraco a more organic color scheme.
I've said it before, but if they kept the pinkish skin that all of Elizamon's other forms had under Styracomon's armor instead of making it green, then maybe put that green on the stripes instead, Styracomon would look way less out of place with the rest of the line.
>>
If I'm getting back into the game and want to have a few decks to let friends borrow, what might be some ideal builds that rely on interesting mechanics? Appmon seems like one option, but I'm reading it's too slow? Do I just go full pendulum and make a nightmare soldier, nature spirits, and deep savers for similar yet different? Game feels at a point where it's almost too much to choose from for a deck.
>>
>>97652547
Are they for playing together or to take to locals? Either way I would just build decks that I would play so if they don't like it I can just play them.
Hadesmon and Gaiamon are competent and cheap (since dash pack has flooded Gaia market), Ouranosmon and Poseidomon are also very cheap but dogwater.

Field decks are fun but require multiple SRs so probably cost a bit more to make. Some of the worse Liberator decks should be cheap too.
>>
>>97652547
>Appmon seems like one option
Dont just dont. It is an inconsistent mess. It is the one type of deck I can never suggest to anyone.
>>
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>>97650607
I do like the idea of puss in boots being as strong as Omnimon or Examon
>>
>>97652594
ex maquina seems to use the link mechanic pretty well. The second wave of appmon will be better. I'm at a point with this metagame where it feels like not playing the liberators decks is trolling. The emblem cards, especially the ontap instead of on tamer play, are cracked.
>>
>>97652978
>ex maquina seems to use the link mechanic pretty well
Helps to be running 15 cards that say reveal 3 add 2 then link for free.
>>
>>97652978
I mean it links itself to another after searching(for itself+1)and makes a card sticky once. App on the other hand goes fuck you, you better link the specific pieces for cost or youre evoing for one more. They can just not be a piece of shit and make evoing normal cost as a start.
>>
How do I counter vortexdramon?
>>
>>97653296
Most level 4 apps evolve for the standard rate, aside from the main one for each line. The new promo App Drivers (aside from the Leviathan one) all give back 1 memory when you Link the right card type, and all level 5 Appmons (aside from Satellamon because he's for 3M) all Link for free on evo, so the new Tamers will offset the extra evo cost on a level 5. It's starting to smooth out.
>>
>>97653428
>Red
Gaia Force
>Blue
Cocytus Breath
>Yellow
Lónkhē Adistakto
>Green
Giant Missile
>Purple
Trump Sword
>Black
Trident Arm
>White
X Program
>>
>>97653428
Play ts and youll have those options that gets rid of shit then links.
>>
>>97652590
It's for the oddget together since we live cities apart. I have my own decks I need to fix up for locals, but I want to expand my repertoire and to really make games fun to play when I go visit. They play other TCG so I like to give them a taste of what this has.
MeantimeI'll do more research into decks. Fix up my Jesmon for locals, go from there
>>97652594
Just inconsistent?
>>
>>97653428
aside from option cards sometimes stunning it can shut it down. Venusmon is pretty good against it too. I've been abusing vortex lately and its pretty fun. Pseudo haste and the games where I win by going wide instead of just playing vortex are satisfying. I did a 4 target bounce zepha ace against puppets today that was pretty lit. The weird complicated trigger stacking reminds me of red birds. They should remove birds from the banlist
>>
>>97653477
What is this, a chatgpt answer?
>>
>>97653428
>How do I counter vortexdramon?
>Medussy
Wittle down their security via effects, go wide, then go for the last swing

>Cendrilmon
Don't attack. Build a huge board, clean his board, and Nyaboot the fucker

>Ice-Snow
exist

>Pyramidmon
Leave fragment on board. If they don't they have to kill you three times through 6 sources if they fail to kill you you can do it again

>Hudie, TS Meruki
win before they can even reach the vortex.

>Jesmon
get an early lead and build a huge as fuck board

>TS Olympos/TS Fishes
Venusmon, either of them. With Homeros and Neptunemon every turn you can stun Vortex, shutting it down and prevent it from killing your stuff.

>Sakuyamon
Freeze the fucker with the blue plugin and build a huge board with a lot of protection. Prioritize barrier inherits.

>Gallantmon
If they didn't find the promo grandgale, just become larger than it You can also evo X antibody into styracomon and when you armor purge you get the X antibody again.

>Galaxy
Evo into hexeblaumon and watch them not play the game anymore

>Your deck isn't mentioned
play a real deck
>>
>>97653713
It's a counter for every color. Here's another answer, just play Styraco.
>>
i like pteromon, galemon, vortexdramon, zephagamon is fine. Whats up with GrandGale? Is he just garudamon for male appeal? He seems pretty underdesigned or fillery
>>
>>97653909
He has the lamest name. Pteromon probably gets it's name from Pterodactyl. Gale, vortex and zephyrs are all names used for types of wind. Grandgale is the previous name with a synonym for great added in instead of something cool like typhoon, tornade, hurricane, squall, haboob, and a bunch of others I don't remember. I think the design is decent for the magic birdknight level 5 that it is.
>>
>>97653909
What do you mean what's up with it? It's the link between bird-dragon and knight.
>>
>>97653940
the design looks like a pokemon. I think the name is fine. Adjective + level 4 is a pretty standard naming convention that this franchise should really expand on. Kinda funny that we got Dinomon as a mega before we got a more generic greymon mega or ultimate.
>>
>>97653764
>play a real deck
Creepymon is a real deck.......
>>
>>97654186
How do you deam with Vortexdramon, then?
>>
>>97654207
Seventh Graviton?
>>
>>97653764
Millie seems to still be putting up results but I have no idea how they deal with Vortex.
>>
I think I fumbled hard at locals against vortex. Does Jupitermon have to trash a security to give it's dp minus or does the do minus have regardless of if I can trash a security?
>>
>>97654363
You must trash security if you can, then it does the -13k and recovery regardless of whether you trashed it.
So assuming you've got Homeros
Digivolve to Jupiter with no security, -13k recover two
End of Your Turn reactivate when Digivolving, trash a security, -13k, recover 2
>>
>>97654380
Okay thanks. Damn I fumbled hard then gonna have to remember for next time.
>>
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Yay for actual Adventure support
>>
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>>97654666
>>
>>97654666
>>97654673
So no Adventure Alter-S and no way to DNA digivolve by effect? I'm so surprised I'm flummoxed.
>>
>>97654696
god forbid the deck be meaningfully different from Nokia
>>
>>97654666
>>97654673
>2 best friends are together again
That's prodigious and all but theres like 4 fucking tais for adventure, not that proccing alterous mode's condition was hard to begin with. Atleast we got green red now.
>>
>>97654863
>1999 Tai
>Reboot Tai
>Young Hunters Leader Tai
>Our War Game Tai
Still missing prequel Tai(and Kari)
02 Tai
Revenge of Diaboromon Tai
Tri Tai
Kizuna Tai
Hong Kong Manhua Tai
British Comic Tai
Hello Kitty Collaboration Tai
>>
>>97654875
prequel Tai & Kari was in BT17
>>
>>97654883
But they didn't have the Adventure trait(yet)
>>
>>97653764
>play a real deck
Fuck you I will play Sneed and you will not stop me. But Vortexdramon will.
>>
>>97655370
Sneed Millie really can't deal with Vortex?
>>
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TK A CUTE!!
>>
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>>97655531
Is that all the new cards revealed?
>>
>>97653764
>Adventure
Double Alliance over it.
On your turn Zephagamon usually has 23k DP and Metalgarurumon +2 level 5s easily clears it without accounting for inehrits.

With inherits three level 5s can clear 23k DP easily
>>
>>97655531
>have both new tamers out
>raise and Digivolve to Birdramon for 2
>free Digivolve to Sagittarius Mode
>suspend Matt & TK to play taunt Greymon for 2, taunt opponent's Digimon
>suspend Izzy & Tai to Digivolve to Alterous Mode for 1
>Sagittarius Digivolves to Cres
>Alterous Digivolves to Blitz
>Blitz DD3
>Cres can bounce something if there are multiple bodies, otherwise pass on the effect
>Blitz end of turn make Cres attack
>Cres Alliance 2 checks, unsuspends both when attacking
>start of opponent's main they're forced to attack before they can use any options
>Cres DNA to EX9 Alter-S, immune to all effects until the end of the turn, redirect the attack
Disgusting.

>>97655589
Double alliance unfortunately isn't a Vortexdramon answer, once you suspend your first alliance it can trigger its All Turns and battle with your unsuspended body or your main stack if it isn't immediately over the DP threshold.
>>
>>97655512
Not in the slightest. You need more setup than him you can never out dp him, he is practically immune to De-digivolve and deletion effects, and you can't outswarm him. The only way I won against that deck is if the player doesnt know the matchup or their deck. Against good players its an uphill battle. Moonmill kinda comes in clutch against him because he can fuck up tamers but honestly i have never seen zephaga players have more than 8 cards
>>
>>97655599
Vortexdramon's effect isn't interruptive.
if you go
>raise Roomie
>Play level 4, evo into Angewomon
>free Evo into level 4, free evo into level 5
>Give one stack alliance
>Pay 3 to evo into Metalgarurumon
>Attack, play a level 4, evo into something,
>Declare alliance with the 3 bodies

Vortexdramon cannot trigger ira effect until AFTER you declare your alliance. They may now delete your suspended bodies but they'll have to either eat the 3 checks or block.
Worse even if they passed turn suspended because then you're guaranteed to swing over it
>>
>>97655531
>>97655542
why is this tamer allowed to play out other tamers?
>>
>>97655634
It's not interruptive, but its timing is "When any Digimon suspend".
Each instance of Alliance is a distinct effect triggered at the When Attacking timing. You don't "alliance with 3 bodies", you use each Alliance one at a time.

When you declare attack with MetalGarurumon, four effects become pending
>Play a Level 4
>Alliance 1 (inherited effect)
>Alliance 2 (given by other level 5)
>(opponent's) When a Digimon suspends, unsuspend and battle

You play the level 4. Its On Play is the newest effect, then its When Digivolving, so they happen.

Then you use Alliance. By suspending Digimon B, MetalGarurumon gains its DP and Sec+1.
A new Digimon suspended, any "When a Digimon suspends" effect become the newer than your remaining When Attacking (Alliance 2).
>(opponent's) When a Digimon suspends, unsuspend and battle.

Then if MetalGarurumon is still alive it can use remaining When Attacking effects (Alliance 2).
Depending on how much DP they got up to and how many colours your tamers have Garudamon might be able to save you but I wouldn't bank on it.
>>
>>97655796
That's not how it works

The all turns only triggers once when Metalgarurumon attacks, and it's left pending. You don't get to trigger it again. Adventure player gets to decides the order of his remaining effects due to turn player priority.
>>
Speaking of Vortex and high DP, what's the maximum DP value you guys have reached with Vortexdramon?
I was practicing in DCGO yesterday and I reached 34k DP.
>>
>>97655840
It's not a mandatory effect, it triggers whenever a Digimon suspends.
>>
>>97655881
Even if it isn't mandatory it still triggers. By game rules you HAVE to manually declare you won't do it.
>>
>>97655840
anon an effect can trigger multiple times, until its resolved the "once per turn" isn't used up.
vortexdramon triggers any time a digimon suspends, even if it already triggered, until its used and resolved that turn.

just because it triggered once on an attack before another suspension activated doesn't mean it can't trigger again.
"turn player priority" only applies to simultaneous triggers, when you suspend for alliance, if you don't have an effect that triggers off a suspend then the other players effects off that suspend trigger before your remaining pending effects, as the latest effects resolve first and it isn't a simultaneous trigger.
>>
>>97655840
>>97655929
and before you try to say some shit, here it is straight from the CRM

15-4-3. Simultaneous Triggering
15-4-3-1. Simultaneous triggering refers to when multiple
effects trigger at the same timing.
15-4-3-5. Effects that trigger simultaneously are processed by
performing the following procedure.
15-4-3-5-1. 1 effect is chosen to activate from among
the turn player's effects that triggered
23
simultaneously. This step is repeated until
there are no more pending activation effects
for the turn player.
15-4-3-5-2. Once there are no more pending activation
effects for the turn player, 1 effect is chosen
to activate from among the non-turn
player's effects that triggered
simultaneously. This step is repeated until
there are no more pending activation effects
for the non-turn player.

and then why it goes first, because its a derived trigger.

15-4-5. Derived Triggering
15-4-5-1. Derived triggering refers to an effect that newly
triggers while simultaneously triggered effects are
still resolving.
15-4-5-2. A derived triggering effect will activate before
previously triggered effects that are pending
activation.
15-4-5-3. If a derived triggering effect occurs for the non-turn
player when there are pending activation effects for
the turn player, the derived triggering effect will
activate first.

straight up even spell out the situation of a derived trigger occurring for the non turn player while the turn player still has pending activations because of people like you who insist turn player gets to do every single thing first
>>
>>97653764
>Galactic

Just ragnarok them lmao

>Bees

Just hornet eraser them lmao
>>
>>97653764
medussy doesn't even need to go wide
ex11 medusamon just straight up walls out vortexdramon
you just keep attack and make tokens with it, don't kill them, maybe go into a styraco if you really want
then you can armor purge styraco and if he tries to battle your dussy you just keep saccing tokens to protect it, he loses security, you don't lose your stack and your other shit, and then you just fucking swing and end him
vortex really can kill you like 4-5 times if they get the setup, but if you are leaving them starved with a dussy on turn 3 they aren't setup to kill you 5 times, if they try, they lose their security and just fucking die
>>
>>97656091
Hornet Eraser Parrotmon-pilled me
>>
>>97654875
link the hong kong and british comics
>>
>>97656162
I can see running Parrot, but most don't seem to desu.

Still think bees are being slept on a bit and just now realizing the BS they can put out lol
>>
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>>97656170
https://mangadex.org/title/a9739f43-3b2d-4aa1-b306-650f576bc716/digimon-adventure
The artist, Yu Yuen Wong, also adapted the rest of the series into manhua up until Frontier. He also made an original series based around the digital monster vpets and did D-Cyber, which was the chinese counterpart to Digimon Chronicle based around the D-Cyber vpets. He's still active on Facebook

https://archive.org/details/cci-000179/CCI_000173.jpg
Panini also did an adaptation of the wonderswan games.
>>
aces have fallen off, haven't they?
>>
>>97656605
Yeah. Bandai has printed so many cards that get rid of potential aces before they can get used or get rid of them immediately after they hit the field
Just a matter of time before another new rarity is invented to print cards that make dual cards obsolete too
>>
>>97656605
Good. I can start swinging without thinking again
>>
>>97656605
I'm looking forward to all my favorite aces being replaced by their dual versions. I hate overflow.
>>
>>97656117
EX11 Medusamon you'd need two tokes on opponent side. One when you suspend to attack and one to survive the block.
She's gonna set one up when digivolving but the second one she'd need to end the attack.
>>
>>97656605
Theu haven't even made new ones that.

Everything and their mother being immune to digimon effects or protected diminishes the impact a lot. Level 5 aces are good for the hard slam, however few strong decks make much use of those.
>>
>>97656605
Yes. More and more digimon got removal as part of their <when digivolving> and <when attacking> or immunity effects making ACEs less impactful as the stack you would ACE onto would get removed or the digimon would be immune to potential ACE effects.
>>
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How long until we get new ice-snow support...it feels like it needs a really good protection against deletion or leaving the field and need to draw more too...

And that let me wonder some card that could be ice-snow are Icedevimon, Mojyamon, Panjyamon and Frosvelgramon but i dont see how they are going to put them in future expansions...though Ice-Snow Lunamon line would be fun to see
>>
>>97657266
That bear thing looks retarded
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>>97657266
all we getting.
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>>97657266
Sorry, the Ice-snow machine is broken. How about a complementary Reptile/Dragonkin support instead?
>>
>>97657266
>Suzune's suzunes
godDAMN
>>
>>97657266
How does that deck even manage these days? Feel like it got shafted the hardest of the Liberator bunch.
>>
>>97657449
All the new inherits serve Hexeblaumon well, not helping his price...
>>
>>97657461
Atleast hexa is being printed.
>>
>>97657449
Yeah you just build a Hexeblaumon and a new Skadimon then with the effect of the new Skadimon either you spam Suzunes to try to steal turn or Icemon to buff your Hexeblaumon, i really like when my oppotent digivolve and i take his sources with the new Skadimon
>>
>>97656091
My point kinda was you don't exactly need an tech option to deal with Vortex. You can just play your way through it.
>>
>>97657684
I agree 100%. It's rightfully a boogeyman, but lots of decks have some means of dealing with it. hell, new Yao/Ryugu can stun it to keep it from even gaining its immunity in the first place, or Shoto can be stunned to keep it from proc'ing emblem to cheat out the evo.
>>
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>>97657449
It's actually really strong, very sleeper.

The idea is that you set up the level 6 and Suzune, that way you can lock your opponent out of digivolving without losing memory and suspend the shit out of their big digimon.

It lacks protection, however, which makes it difficult to keep board presence, but it can neutralize decks that need go declare attacks to remove.

It's a hilariously bad matchup for Zephagamon.
>>
>>97657743
why does the intelligent housewife look so DUMB
>>
>>97657764
To make you buy the cards while addled by your raging erection, obviously
>>
>>97656605
Bandai didn't print any in BT24 or EX11. I almost said they didn't print one in BT23 either because TigerVespa doesn't really feel like one.
>>
>>97657266
BUILD
>>
>>97657777
Checked for TRVTH
>>
>>97657449
Dinomon got the most fucked. Imagine your Level 5 only getting a minor power boost til the end of the opponent's turn in the year 2026.
It's not like his other Mastertyranno was great beforehand. Like yeah having triple breaker early is nice but no deck will let Dinomon live long enough to justify the expenditure from the climb.
The fact his Level 4 was just a basic play a tamer and his Level 6 actively kills your own board, it's pretty comical that his best card was the rookie.
The fact the only time Kaiju Fight Dinomon is actually good is when you already have another Dinomon on board to force the Fortitude but even then if you've managed two Dinomon then you are in a state of winmore.
>>
hnelo?
>>
>>97660513
hewwo!
>>
>>97658122
FOR
>>
https://x.com/digimon_tcg_EN/status/2029536152064315864
>>
>>97660810
deez nuts
>>
>>97661058
Cool art. Still hate Wargreymon.
>>
>>97661289
>Hate Wargreymon
I know thread is slow but there is no need to bait
>>
any advice for mille? I'm new to playing this deck and I am fucking it up alot. There is alot of build variety on the meta website I use. Its weird that everything past the first page does not run the new tamer.

Chimeramon was the last boss of the first wonderswan game right?
>>
>>97661456
>Its weird that everything past the first page does not run the new tamer
would that not just be the decks played between bt24 dropped the promo and EX11 released the tamer
>>
>>97661456
People are starting to run 4 analog 4 chitose now. Mileage wildy varies honestly.
>>
>>97661518
yeah i'm on 4 and 4. I'm playing the JP list that runs DM gazimon but he pretty much only exists to search for insane synthetic monster so i'm switching some of them for the newer red/purple gazimon. I kind of want to cut deltamon he feels like he never does anything, maybe I'm wrong. i'm fucking these combos up alot, like I keep trying to trigger 3 analyouths at once but I forget he requires digivolution sources.

>>97661495
how do promo releases work in this game? I've been playing for six months now but I don't really follow new card drops beyond preview images as i'm a DCGO simish digimancer
>>
>>97661430
It's not even bait. I just hate Wargreymon.
>>
>>97661597
>>97661456
Post decklist. Sneed is all about setup and in a sense its an anti-control deck. Aggro and digimon immunity fucks him up a lot, but you want to build up the graveyard so you can try and loop the new millennium into the bt18 sneed and effectively steal the turn and fuck up the opponents hand and graveyard. With the new chitose tamer you have always something to sacrafice. So keep in mind that usually you want to have the bt18 mugen on the field and bt19 kimmeramon for the DNA. I run the bt19 pagumon for the new tamer cycling. You wanna run bt18 deltamon just so you can always have a Millenniummon for the DNA.
>>
>>97661597
There are basically 3 ways they release new text promos
1. Store tournaments - 6 new promos, 4x a year. Weekly participation prizes. Insane Synthetic Monster was one of these.
2. Box toppers - some (though not all) main and extra sets include a promo pack. Promo Millenniummon was in BT24.
3. Sealed product - LM and advanced starter decks include a set number of promos (usually 2 of each new one) as guaranteed pulls

You're probably having difficulty with Millenniummon because you're playing on the sim. It's much easier to play with your trash in front of you
>>
>>97661704
when i pick up a new deck i check every version of it on this site and then pick the one that looks the most appealing. I started with this list https://digimonmeta.com/deck-list/deckinfo2/?dn=Millennium&date=3%2F1%2F2026&cn=JP&au=Kota&pl=1st%20Place&tn=EvoCup%285-0%29&hs=Preyz&dg=4nST6-01a4nEX9-058a4nBT19-066a3nBT19-069a2nBT18-015a4nBT19-070a4nBT18-073a2nBT19-065a4nP-220a4nBT18-019a2nBT19-075a1nBT19-101a4nEX1-066a4nEX11-055a4nP-193a4nP-205&cs=192 I learned to play vortex and royal knights recently and have already edited/upgraded those decklists

though I switched two of the gazimons out. I see another list running a link option card for deleting vortex and I might tech that in.

i'm on the black/red deltamon but I'll try a few copies of the red/black one

dark imperial took a bit longer to learn than most other decks, these graveyard decks are finnicky. Out of all of the card games I have played this is by far the most difficult I have learned, which is suprising as someone who grew up in the 90s with 4 digital card battle decks

I remember when V-mon and Imperialdramon did not exist and Machinedramon was my only dramon mega
>>
>>97661717
nah i have played a ton of cockatrice i'm used to digital graveyards. I will say that I am terrible at computer chess and solid at real chess, there is some validity to your idea in other contexts.

thank you for the info on promos. So ISM came out as a set of 6 'seasonal' promos? What is even the release cycle for this game, how many sets/starters a year do we get?
>>
>>97661693
why though? He's not as shilled as Omega
>>
>>97661811
he is the second most shilled digimon after omega. As someone who has been with this franchise since the begining I still feel like Greymon does not have a true ultimate or mega. Frontier greymons are closer to what an uncorrupted mega might be but they are too aesthetically dissimilar and flamon/agunimon fuck the line up.

We need a dinomon and mastertyranno equiv for the agu-grey line.
>>
i queued into a boltmon deck i've never seen before, this is badass. Underrated digimon. Meramon to Gankoomon is a great line.
>>
>>97661778
releases have been weird for the last few years due to them wanting to merge the game to the same format globally, weird for JP and English releases. Will give more context on that after I explain the basics
Generally we get a main set every 3-4 months
Extra sets (EX) in between them can happen, in recent times there has basically been an EX set in between every main set, usually they are released a month after the prior set or a month before the next set.
Then there are Limited sets (LM) which are reprint sets with a handful of new promo cards, twice a year, much cheaper, much smaller, fixed pulls on the new cards + reprints with a couple of random alt arts thrown in exclusive to that set (that are also reprints). you buy 2 boxes and you get x4 of every card except the random alts. usually like 1/3 the price of a box or so.
Two kinds of starter decks, advanced decks, and regular starter decks, advanced decks are meant to be competitive viable right from the box and have some extra stuff in them, as well as some new promo cards for other decks, but otherwise are largely the same, just intended to be a bit stronger and usually only 1 is released at a time instead of the pair of starter decks they have been releasing more recently. last handful of years (4?) they have done 2 starter decks near the start of the year, and 1 advanced deck near the end of the year. Think they missed one year with the merge and something else released? I forget exactly.
there also the resurgence booster (RB), which was a big reprint set with some new cards, didn't go over too well so they never did it again, and we have the advanced booster (AD) coming out, which is similar, also being a reprint set with some new cards, but has a lot of differences in size, pricing, and what you can get in it, so we will see exactly how it all works out and how good it turns out.
>>
>>97661778
>>97661920
part 2
the other anon mostly covered how we get promos, there are some other avenues (special events, conventions, bundled with games, etc) but even those end up being ALSO in tournament packs a month or so later usually.
probably the other important to mention is tournament cards, usually they are just reprints with alternate arts, very rarely being new cards, JP did have some tournaments (as in regional and above level) with event packs having new cards for a while instead of LM sets and branded them LM cards, which was pretty strange. these different art versions are usually pretty good incentives to get people interested and are often used to reprint some cards that have been more difficult to get or are in demand.

So when they were starting to look to merge the versions of the game globally they sped up the English release and also released some combined sets (3 sets into 2), but they also slowed down the JP releases during this time period, so JP had less frequent releases and they didn't do an advanced starter deck.
After this happened they had a lot more sets releasing and a lot faster, I am guessing because they didn't change their number of staff so the same number of cards were getting developed and just releasing later, getting ahead of the release curve so to speak, for the JP version I am sure it was great after the slower releases, but it meant in English we basically had 2 years of very accelerated releases, basically ending late last year/early this year, bt24 being basically the first "on schedule" release set from what it was set as before and what it will look like going forward.
We also get A LOT of EX sets, which I am sure was apart of this but might also have been due to the liberator stuff and needing to release it and match up the game sets with releases for time stranger and the such.
probably the biggest issue this caused is that the more auxiliary reprint cards got pushed back a lot and many have been late
>>
>>97661778
>>97661920
>>97661953
part 3
a lot of the LM sets and tournament reprints were kind of like 3-4 months too late due to the accelerated schedule when this was never the case before.
it becomes really obvious with premium bandai releases, which is where you can get "premium" products, which will often contain reprints/alternate arts of older cards, such as a binder + a set of cards, or themed playmat and reprints of the key cards of a certain deck with new art to match the playmat, themed deck boxes with new art reprints that match the deck box, things like that, they were usually timed to coincide with the relevance of new card releases or to act as a more accessible reprint of a card for a deck that is getting support.
normally the pbandai stuff would release a week or so prior, look at the recent liberator pbandai folding screen + box thing that released a week before EX11, not great reprints as many of them were made less useful by EX11 versions, but still pretty nice for a lot of decks, the last year or so has had the pbandai stuff releasing like 1-2 months AFTER the set making them a lot less relevant and less useful.
It looks to me like they want to a better job with the pbandai stuff going forward and the releases have kind of slowed down a bit and they have synced it up a bit better now but need to make sure the cards will be relevant again and will (hopefully) be doing better with it going forward.

so the schedule should be x4 main sets a year, x2 starter decks, x1 advanced starter deck, x2 LM reprint sets, and a couple of EX sets (used to be 2, has been 3 in the last 2 years, but its looking like it will be 2 this year) released each year. With the Advanced Booster being a new thing and special pbandai stuff released here and there.
>>
>>97661974
good to know. Doing only one adv starter instead of a dual release is annoying.

What is the release cycle in alyison going to be like? They are starting over from set 1 right? When this game launched I did not expect it to have longevity, i joined when partion paildramon came out , it would be fun to play the older sets.
>>
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// DeckList

1 Bukamon BT14-002_P0
4 DemiVeemon P-188_P1
1 Veemon EX1-013
1 Veemon EX1-013_P1
1 Veemon ST8-04
4 Veemon BT11-023_P0
2 Veemon BT22-019
1 Veedramon BT11-027_P1
4 Veedramon P-138
1 Lanamon BT12-024
1 GoldVeedramon EX4-027
1 GoldVeedramon EX4-027_P1
3 AeroVeedramon BT11-029_P0
2 AeroVeedramon Zero P-047_P1
1 AeroVeedramon BT22-023
1 UlforceVeedramon Zero P-048_P1
4 UlforceVeedramon BT11-032_P1
2 UlforceVeedramon (X Antibody) BT12-029_P1
1 Davis Motomiya BT3-093_P1
1 Sora Takenouchi & Joe Kido BT5-088_P1
1 Matt Ishida & Sora Takenouchi BT9-085
1 Davis Motomiya & Ken Ichijoji BT16-085_P1
1 Rina Shinomiya BT22-085
2 Rina Shinomiya BT2-086
4 Rina Shinomiya BT11-112_P1
1 Tai Kamiya (V-Tamer) P-012_P1
1 V-Wing Blade ST8-12
1 Blue Memory Boost! P-036_P4
2 Blue Scramble LM-028
1 Mental Training P-104
1 Mental Training P-104_P1
1 Mental Training P-104_P2
1 Ice Wall! EX1-068

bit dissapointed by the new veedramon support, this is my current list.

I should really cut v-wing blade
>>
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So there is only space for 3 SR and one promo, so i guess it would be a chance to get Kimeramon reprint right
>>
>>97662188
we don't know.
the alpha thing only had the first few sets, if that means they have not done the later cards or they intend to roll them out over time is anyones guess.
they could do a master duel type situation where its on its own slightly different format
it could be ala duel links having some of its own unique cards with some other changes, like how the liberator webcomic/novels have the tamers having their own special effects.
>>
>>97662340
idk
are there any SRs missing that RKs like to run? They're the "complete deck" that you can supposedly build that feels lacking
>>
>>97662444
most current RK builds mostly use lower rarity RK units.
stuff like crimson mode, ouryuken, cool boy, etc (which are all reprinted) are pretty much the only SR they play
most RK have been rares

I mean obviously apart from omni x, bt13 omni, and the egg. which is what makes the price of the deck high
all the omekas are low rarity and most good RK are low rarity too
gankoo very often doesn't make the cut but hes getting reprinted, no? I am surprised they reprinted so many bt13 RK that rarely get played, like who is running dynas over bt23 dynas? at least the new one is competition for bt23, but the old one is just worse

the new dynas and lordknight probably push out a couple of other existing RK you can run as well, but they are not high rarity.
>>
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Redpill me on the puppet get i havent be able to get the last two emblems of mirai or the cendrillmon aa, is really that good the deck?
>>
>>97662480
I find the new roseknight to be pretty bad . I've been running one copy of this and the original roseknight and I would say that essentially both never hit. New dynas and new cranium are good. . Old Cranium and old Alpha are big hits right now.
>>
Liberator ending is sorta sad. I'm happy it's ending but it's bittersweet isn't it?
>>
>>97662908
>Both sides wanted what was best for digimon
>Antag also believed in shoto's side and holds back
>fucking off himself because he believes
Yeah it really is.
>>
>>97662680
mirai emblem + shoemon + ex9 mirai + draw power means you plenty of ways of speeding through your deck; mirai emblem + ex9 karakuru lets you get into your top ends for little to no memory cost; ex11 cendrill sets up easy token swarming and can DP- anything and everything to hell; cendrill's alliance + overclock means you can hit 4-5 security checks with her alone per turn, cendrill's alliance also stacks with ex9 kaguya's too.
>>
I assume we'll get new Legend Arms that use Link at some point in the future.
>>
>>97662680
Puppets is a deck based around generating board presence with tokens and using them as fodder for offense and defense.

The deck has two core lines, the Cendrilmon line, focused on agression, Overclocked and playing tokens to keep board presence, it's most crucial piece prior being the promo Shoeshoemon that plays a token immediately on play and when evolving for you to abuse.
There is also the Haniyamon line that moves into Kaguyamon which focuses on control and defense. Kaguyamon instead focuses on playing around with the trash, deleting puppets for defensive effects and playing them back, triggering powerful deletion effects to prevent the opponent from playing at their leisure. The most crucial effect comes from the EX9 Karakurimon, which breaks a body to skip to the level 6, often used in tandem with the prior card.

The new strength found in EX11 lines in the new bottom End of Kaguyamin and the new top end of Cendrilmon.
Kaguyamon line earned options that allow for cheap and easy search that converts into cheapened digivolution costs when Mirai is played. In turn the new level 4 plays Mirai who herself is a searcher that can be used to play more bodies or Arisa. The level 5 keeps board presence from the trash while having scapegoat to play on the field more relaxed

The biggest winner, however is the new Cendrilmon. Its has an extremely potent flooding effect that first plays a puppet level 4 digimon and then summons as many tokens as the opponent has digimon. Then she lowers DP both when evolving and when attacking, not opt, for every body. She can very easily do more than 12k every time. On top of this, she also gets alliance, which lets her use her tokens for actual game progression.

Thanks to alliance and the sheer volume of tokens, Cendrilmon can now rely on strategies that allow her to abuse the nature of overclocked by gaining memory after attacking to regain turn and dealing critical damage, while defending with Kaguyamon and it's line.
>>
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>2nd place 3 locals in a row
Also, holy shit fuck this captcha
>>
>>97664021
How many players?
What you running?
What beat you, bro?
>>
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>>97664054
>8
>14
>6
Ran Medusa (with only 1 EX11 dusa because the other 2 are still on their way) in all of them. The guy who was my only loss in all of them was running Galactic in the first one, and TS megazoo on the latter 2. My only losses were to him. 2-1 everytime. They were all good games, but i'm still a bit frustrated about it.
>>
>>97664074
Here's a little spicy dussy tech I figured.
>Gigimon is worded in a way that it allows any digimon to evolve, not only that stack
>BT16 Ukkomon, gain search anf speed the eggs
>If Ukkomon survives and you get to bring out an Elisamon with two gigimon on board
>at 1 memory, evo into Dimetromon and play BT21 Owen
>End of turn attack security.
>On reveal trigger one Gigimon to evo into Lamiamon or Cyberdramon and do their effect
>Gain 2 memory and evolve into ex11 Medusamon for 2 essentially free
>Since youre before the attack you get to do the when digivolving to kill something or send ghe trashed security bottom to olay a token.
>If you were to lose the battle you get to kill token, if you weren't you can end of attack kill the token to trash another security and play another token.


Another spciy tech I've been thinking is BT20 Paildramon.
>>
>>97664074
you are lucky to have a rival. Have you tried playtesting against him? Ya'll could go from enemies to matt and tai

>>97661704
I'm getting better at playing this pile of cards. The late game combo branches are much more complex than the other graveyard decks I have played. Just ran into a magneticdramon player who had justimon blitz arm teched in on the sim. Felt like a cool lore moment.
>>
sr cendrillbros, did we make a mistake?
>>
>>97664074
>Owen losing to Zenith
As it fucking should be.
>>
>>97664285
The only mistake we made was buying EX7 like a chud. No idea how the new one is still below $2
That said I wouldn't be mad if they banned the memory gain Sistermon
>>
>>97663956
Thoughs in using the chessmon of the structure deck i feel they become pretty useful instead of the new shoemon?
>>
>>97664475
Fine/good if you're using EX7 Arisa
If just using promo/ex11 I would keep ex11 so you always have bodies
>>
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>>97664074
This was a canon event, sneak in a copy of medivalgallant for the runback
>>
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Could be a coincidence, but this Japanese tweet promoting Ultra Rares has me thinking the other two will be for the two starter decks
>>
>>97665186
I would be extremely unsurprised if the Burst Mode whose art is on the booster pack ends up being one of the ultras.
>>
>>97665200
My only thought is that May feels way too early for Gekkomon's mega to be revealed (assuming Murasamemon's mega is the dual card in the starter deck)
I guess they could do a level 5 dual card or leave it as the very last reveal though
>>
>>97664475
Ehh you can bring the chessmon as a one off. Id bring the blocker one rather than the in play one, however. You definetly want the new shoemon because you want to keep your numbers.

The thing is you now have
>4 ST shoemon
>4 Emblem
>4 Mirai
That's 12 hard 3 reveal searches out of which 8 are +1 by adding 2 cards. Plus however many mem boost and trainings yoi bring.

Do you REALLY need the +0 trash 1 draw 2?
>>
>>97664159
>>97661767
That is a good sneed decklist. I would switch the deltamons to put at least one or two bt18 deltamon. But yeah he has a lot of options, his issue is mostly if he gets destroyed before je cam set up. Also dont be afraid to throw millennium and give the opponent memory, in a lot of decks they just can't handle it and also you can trick them into stealing their turn with DNA into bt18 millennium
>>
>>97665200
yeah the box/pack art card is always an SR, not a SEC
maybe they are changing it to be an UR, or the UR are going to be something else
>>
At the moment there's not a single relevant deck that isn't a slog to play against
>>
>thought about building puppets before EX11
>now puppets are busted and the fave deck
Fuck it, Kaguya focus it is. Might get some more support for that line in the summer, too
>>
>>97666486
>puppets are busted and the fave deck
what?
>>
>>97666486
>>97666575
Medussy is probably more popular than Cendril
>>
Holy fuck when will they finally release some info about Alysion?
>>
>>97666349
Every relevant deck will always be a slog to play against. That's just how these games work. The meta will always annoy the casuals who just want to drop their favorite Digimon while metafags will play whatever is the most horrendous shit to win.
>>
>>97666784
it would be nice if DCGO had a tryhard and a casual que. I fought a meramon deck yesterday with something that was tier 1 and I tried to reque with something more fun and did not get the same player
>>
>>97666652
End of this month at Digimon Con
Trust
>>
when did DCGO stop displaying enemy usernames? I liked that small aspect of anonymous communication
>>
>>97666646
yeah idk what that anon is saying
puppets isn't putting up numbers and it isn't popular
>>
>>97667276
6-12 months ago
apparently a bunch of people were going out of their way to bypass the incredibly basic filter and put slurs in their username so they just made it not show to your opponent and only appear in lobbies you join
>>
>>97667298
ridiculous. let us be based . Liberator just ended with a new hitler digimon
>>
>>97667298
I hate that change. I still know a lot of players by name i loved to play against
>>
>>97667424
yeah the community aspect was nice.
>>
>>97665576
Not including LM sets, bt4 and the ad set have been the only one using a sec for the cover so far. I hate it and im worried for my wallet.
>>
imo they really oughta stop with the secret rares being relevant cards for decks for the most part
It isn't enough that i pay 70 bucks for a gachabox but i have to hope i pull at least the most expensive secret so i dont have to buy it
I just ripped an ex11 box and didn't even pull a secret but 3 alts
>>
>>97667534
yeah UR's are a worrying prospect for the game. I really need to see how many you get before I can make a real decision, but it isn't a change I think is good so far.
maybe this is one of their solutions to having higher powered cards that are 4-ofs and they can make SEC cards less required to be a 4 of in their decks and more splashy.

Its a new rarity, its not above SEC, so it doesn't just feel like they want more money and are adding more cards you need to chase, if everything about boxes stays the same and now you ALSO get some UR cards, like 1 UR per box type of deal, so half as rare as SEC at the least, then I think it will be a good change to add more value to buying digimon packs.
if its 3 UR per set that is, based on what we know so far.

I am not happy with the direction this might mean, but until we know more I personally cannot say its a problem yet.
>>
>>97667607
>, like 1 UR per box type of deal,
That's what im hoping for honestly but at the same time, how will that work for JP boxes?
If it is as we hope than id be elated if we get 2 for western boxes.
>>
>>97667298
Bring back the slurs. No-one who plays Digimon is that bitchmade that seeing slurs would put them off their game... though in hindsight I think we all know the exact deck THOSE players pilot.
>>
>>97668472
>No-one who plays Digimon is that bitchmade that seeing slurs would put them off their game
You should visit the digimon 2020 fb group.
I dont care about political affiliation but it is the stereotype of what you would expect from a modern left wing person.
>>
I'm hoping Alysion has some sort of singleplayer story mode.
There's a dearth of singleplayer (non-roguelike) card game video games out there. We used to get plenty of them for Yugioh, Chaotic, MTG, I think Vanguard are the only ones still doing that these days.
>>
>>97668785
It will have a story mode, this has been the core aspect of the marketting since the first trailer and you play through snippets of it for the demo. The Closed Beta testers got to see up until Koga and Herissmon make an apperance.
>>
>>97668472
Yeah man. This is what I try and tell people every time I wear a T-Shirt with the word FAGGOT in bold font on the front, but they keep kicking me out of my LGS...
>>
>>97668854
That's because you smell bad. I've been to your LGS. They love faggots there.
>>
>>97668472
>Digimon is that bitchmade
I quit the youtuber's East discord group because they didn't stop bitch and moaning about Shinegrey Ruin Mode around 2.5 release, when not only it wasn't that big of a deal a card back then, but also only one deck in the meta that ever uses it. To this day, it's not uncommon to see people bitch and moan and whine about Ruin Mode, yet realistically only one or two decks will run a copy of it.

Nothing is more bitchmade than someone who whines about a problem, even asking to ban it, without thinking up for solutions or even seeing the problem objectively.
>>
>>97668895
Ok guys, but with all due respect. How are you not prepared for mine at this point. It’s a little ridiculous to not have a well thought out plan when entering a tournament.
>>
>>97668943
If you mean ruin mode the issue with it is this. It's happening in one or two scenarios

>You blew your load, I'm still cornered in breeding and haven't gotten a gameplan yet. I allowed you to get your game through as a yellow or purple player. I was likely dead either ways
or
>You don't have shit in hand, you just converted your entire gameplan line into a sack that's going to buy you one more maybe two turns, attack for one check, die, and let you start over. You don't have shit up there in hand and if I out this ruin you're probably fucked.
>>
>>97668895
>people still bitching about a winmoar card in 2.5
>when rk and gallant were raping everyones asshole
Jesus I thought people here were bad but I didnt know that there is collectively worse.
>>
>>97668895
ruin mode is one of the most feels bad ways to lose the game. It could have been one timewalk instead of two timewalks
>>
>>97668895
>yet realistically only one or two decks will run a copy of it.
We kinda went from a purple-dominated meta not long after Ruin Mode was printed with the Dark Animal and SoC stuff (not counting the Apocaly-Garuru Apocalypse, though those decks COULD HAVE run him they didn't need to) to a yellow-dominated meta with various Yellow Vaccine variants and Numemon, to some 7GDL and more SoC on the side, then we got Purple/Yellow Hybrid and Sakuyamon. So pretty much from BT13 through BT20, Ruin Mode kept finding its way into meta decks time after time. It was never THE problem, but it kept making problematic friends.
>>
>>97669042
>when rk and gallant were raping everyones asshole
Another one I got into a big argument with was when I said that the Omekamon isn't that huge of a deal. People were crying to limit or ban the warp omekamon.

However in order for RK to have access to the warp play then need to
>Get the omekamon deletead and loaded under the yggdrasil
>Hold on to the Omnimon X in hand and not play it earlier

RK barely draws cards in hand and is a deck basically forced to play on a turn by turn basis, since it doesn't digivolve to draw card and it doesn't draw cards when they play.

You can suss out an Omekamon play easily because the thing is under yggdrasil and your opponent has refused to play Omni X so far. And if you pressure them enought o hold on to the Omni X you're probably in a better spot than them and can prepare for the play.

And you can bully the shiiit out of the Omekamon. You can bottom deck it, you can freeze it, you can bounce it to hand, you can put an AoE DP minus, you can put a floodgate that prevents effect play.

Like, less bitching, more learning to play the fucking game. Jeez.

>>97669085
The thing is that people bitch about it long after it was a problem. We never even got to see the Kuzuhamon loop.
>>
>>97669085
yeah the card being splashable is a big issue. If it was an archetype card I would not have so much beef with it. Why are the evil cards so splashable and not the good ones?

>>97669102
I have gotten floodgated alot today, no play by effects is pretty strong in this meta ( hits maquina, millie, zephaga ( and many other liberators) RK
>>
>>97669102
I agree partialy with you people like to bitch instead of adjusting, however Omeka for his time was such a dumb failsafe button that no deck had. You say RK has no draw but why the fuck would you need that when every card in your hand except magna which is a draw is deadly. People hated RK because its already a faggot spamming deck with an I win button. Also omeka can just swing and die to security.
7GDL and RK are cool in concept but broke the rules pf the game. Not that ot matters anymore since every deck now cheats out stuff
>>
Yeah RK is literally what made me drop playing the game.
I just wanted to do cool stacks with dejimo i liked, not play yugioh
>>
>>97669136
>why the fuck would you need that when every card in your hand except magna which is a draw is deadly.
Try piloting it yourself for a bit.
Just because your cards are deadly doesn't mean that they'll have a strong impact or progress your game plan. Not every card is a drop down kill something either.

You have to move towards a win condition and every dead draw hurts a LOT. It's easy to feel the deck is invincible when you're fighting against it and it can just remove your shit in an instant, but piloting it is more like a brittle tank where every loss is a huge cost.
>>
>>97669102
>We never even got to see the Kuzuhamon loop.
Because that deck was a meme. All it did was obfuscate the fact that BT19 made Sakuyamon cracked if you actually played it straight, until nats.
>>
>>97669241
>All it did was obfuscate the fact that BT19 made Sakuyamon cracked if you actually played it straight, until nats.
Nah, it was Valdur Arm the card that was absolutely busted with it which released very shortly before Nats. There was no yellow level 6 with proper Sec +1 and not only did Valdur Arm did that, it was also +0 memory on the evolution off the scramble and floodgated on plays.
>>
I wish Raremon and Rareraremon had a corresponding rookie and mega. I do love the pollution zombie aesthetic but I can't use them in shit. I don't think there are any playable raremon, and rareraremon is only Abbadomon support.
>>
>>97669327
Promo raremon is sometimes used in machinedramon.
>>
>>97669327
Raremon comes from an era when max level of a digimon was Ultimate, so it has no mega, so it's hard to cram it somewhere. They should make one someday, though.
>>
>>97669265
I meant worlds, not nats, my bad. Yeah Valdur Arm definitely helped but everyone outside of JP got him along with the BT19 stuff. JP could have been using a still very strong version of the deck with the BT19 and EX8 stuff long before worlds if they weren't hung up on the loop and more or less completely abandoned the deck when that didn't pan out so well.
>>
>>97669530
I know what you mean, I watched that tournament live and all.
Valdur Arm was actually BT20 which was released in jp like less than a month before usa late january. And I know worlds happened by march. It wasn't that long. BT19 in japan was released in september, a fourth of a year before valdur arm.
>>
>>97669136
breaking the rules of the game is whats fun though

people used to bitch when people posted evolution lines that included appmon and now they are finally canonically connected. This franchise has had alot of crazy bullshit over the years and its bizzare that it all 'just works' in this card game. Vemmon breaks the rules too - he was non canon for 2 decades. Still crazy to me that he is finally canon

>>97669144
i like that this game has some long and (sometimes) complex combo chains. I do not think this is as good of a competitive game as something like Runeterra but it sure is fun. Also the art is gorgeous. For many years a digimon existed as a single jpeg and a lore book entry that was usually just the flavor text from digital card battle. Like the royal knights started as a flavor text entry from the original card game. Beacuse of this game it is now pretty rare for a digimon to only be a single jpeg
>>
>>97669327
how do you feel about raremon's original mega, extyranno?
>>
>>97669658
****ultimate
>>
Rarerareraremon when?
>>
mediumraremon
>>
>>97669710
the appmon shitmon was very raremon coded
>>
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Is this art from anywhere? It feels like it's from an eyecatcher but I don't think Savers had any from what I can google up.
>>
>>97669787
maybe its from toy packaging?
>>
>>97669787
It's from the first OP.
>>
>>97669764
Which one?
>>
Do you have any cards you keep because you just like the art? I still run 2 EX1 Machinedramons in my deck because I pulled an AA and won the other AA.
>>
>3/4 Yuukis procured (1 AA so far, will try to get 2 at least)
>STILL 0 FUCKING EMBLEMS
FUCK YOU BANDAI YOU QUADRUPLE NIGGERS IMMA GONNA PIPEBOMB YOUR STUPID FUCKING ASS ONE OF THESE DAYS
FUCK
>>
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Kept getting these. Don't even want to build the deck. Might just throw them out.
>>
you know the most shafted liberator line has gotta be the shellmon line. Sangomon is cool. Marinebullmon is cool in a vaccume. I like it as an individual digimon but not as a level up for shellmon - i think it loses too much of shellmon's goofy energy to become edgy.

And then the megas are out of left field. You get a chink fish or a mermaid. These are both decent digimon but they feel very out of context for the line. I would not be suprised if they shift to 100% synofish for the anime adaptation ( which we are going to get 100% as an excuse to print more liberator cards - though I hope they instead chose to do a squeal with a tie in comic/novel for beeg world building)

its intresting how much exmaquina parallels zeed. Zeed in SMT soul hackers is a prominent part of the plot, he is essentially uniquely a digimon in that game - while there are plenty of digital monsters in SMT he is the only one with multiple stage evolution. Then in SMT4 lucifer walks around with zeed's face - i think this is the only good lucifer demon design in smt.

maquina and millie are both half bio half techno. A three headed entity would need a spiritual head too. Chimera+Mugendra+Lucemon?
>>
>>97670260
Send them to me.
>>
>>97670280
Too late, ate them.
>>
>>97670281
>>
Whats a good current deck I can play where I can slide in four copies of a "Can't play digimon by effect" floodgate?
>>
>>97670609
I have not seen people running floodgates all week but i queued into two people today running them, one was playing rosemon and the other was playing a medusamon build. Its hard to find space in agressive decks for floodgates but I think you could make room in a vemmon build. There is room in maquinamon and in abbadomon but those decks play things by effects. I think rocks can make room too.
>>
I hope the next banlist removes alot of the vestigal stuff on there. free garuda x, free nume x, free fenrir, free pretty much everything except fast mana and mirage and the hybrid cards.
>>
>>97670609
There are only 3 (Yellow Pillomon, Red Gotsumon, Green Pomumon) so any monocolour deck that runs normal consistency boosts rather than archetypal one can use them. Otherwise I have seen some Rocks players include Gotsumon since it is searchable via trait.

Decks that don't care about the names/traits of their rookies (like Mastemon), especially if they have unrestricted play by effect themselves so they don't have to pay for them, will also sometimes run them. Never at 4 though.
>>
Can i move lucemon larva/abbadomon core from breeding area normally, or can i only move them with the effect?
>>
>>97670762
u can move abbadomon normally, though many players will leave him there and wait to trigger his effect. I don't play lucy in this game but i imagine he follows the same rule
>>
>>97670762
you can move them normally
lucemon larva does need another lucemon on board so it doesn't just immediately die for being 0dp
>>
>>97670794
I was playing lucemon yesterday and was wondering if im allowed to move larva normally so i thought to ask here. I guess they would have an "your turn: this digimon cannot move from the breeding area" if they needed to use the effect to move.
>>
>>97670762
You can move them normally. I wouldn't move Abbadomon Core normally necessarily. Jumping your opponent using Gennai is a lot funnier.
>>
>>97670261
>You get a chink fish
Japanese sea slug based on the sea dragon's palace(said palace was famously featured in Urashimataro), Oto-hime and the japanese term for certain seaslugs(Ryuguumiushi or something like that)
>or a mermaid
based on the yokai Arie/Amabie which are harbingers of good health

The entire liberator line for Sangomon are different all forms of sea slug with sango being the most simplistic form of marine invertebrae - coral.
>>
>>97671301
don't care its a bad evolution line like using marine angemon for zudomon
>>
>>97671454
No? MarineAngemon is based on a sea angel(which is also an invertebrae/ type of sea slug so it works for the Sangomon line too) whereas Zudomon is a seal, a marine mammal.

The entire lib line is simple marine invertebrae > more complex ones, with Ryugumon's design incoporating mythological elements based on its name just like how Medusamon incoporates dinosaur elements into its design due to its name. Ariemon focuses more on Ryugumon's mythological aspect
>>
>>97671496
>three forms pink
>last two options for forms are blue

its a bad line
>>
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>>97671541
>colours
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>>97671552
yes. marinebullmon is cool. both of the megas are cool. They do not go together well. Shellmon and marinebull are boyappeal, sangomon works for anyone. the last two digimon are girly. marinebull deserves his own mega ( stuck with pukumon rn? idk) , airel feels a bit redundant with other mermaid digimon running around but it is a good design

maybe they were going for a togemon archetype? Togemon could really use a evolution for boys imo
>>
>>97671585
My homie in Yggy they used Sangomon three times as the champion form of feminine megas(Survive, Time Stranger and Lib), the entire concept gendered appeal doesn't really work. Boys and Girls equally like cute shit.
>Ariemon, the water yokai, is redundant with mermaimon, ancientmermaimon and sirenmon
>>
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>>97671648
kys nigger we are not homies. I am arguing about marinebull into these feminine megas you bringing up sangomon in an arguement when I already stated my approval is proof you are spiritually a nigger
>>
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>>97671819
I meant Shellmon homie, and marinebullmon turning into a feminine mega is a common occurance in digimon in general, most recently memed one is DarkStarmon > BeelStarmon.
>>
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>>97671863
>DarkStarmon > BeelStarmon
https://kemono.cr/fanbox/user/17145731/post/10985073
Relevant
>>
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>>97671863
you talk like a retard and have bad reading comprehension, go back to pokemon where your type of faggotry is welcome
>>
>>97671949
There is nothing wrong with MarinBullmon > Ryugumon, they're all sea slugs my nigga.
>>
>>97671863
don't engage with the schizo who can't even read.
hes just trying to lay down that because he thinks something then it must be fact and nothing else can be the case, look at his "boyappeal" and "girlappeal" posts as if boys hate cool girl characters or dislike cute things let alone men.

you got baited into engaging with him after he made a schizo post about digimon in general when hes in a tcg thread because he doesn't know where else to talk about digimon, he doesn't even play the card game and does this shit all the time.
>>
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>>97671977
do you have to use my literacy arguement against me to gain ground? I have been active in these threads after being gone for about a year for two days. Do not presume that all schizo posters are a part of a hivemind the way you are with your leftism.
>>
>>97671552
>this panel is the most screen time Monmon has gotten in years
Bandai. Stop fucking over my boy.
>>
>>97672482
He did appear in Beatbreak. But only for a minute at most before he was killed.
>>
>>97670620
>free garuda x
Nah, it's more likely they'll make one of this guy more exclusive for birds than bringing him specifically out of the shadow realm.
>>
>>97672144
lol
>>
>>97672504
Motherfuckers.
>>
Tempted to run vortexdramon in Imperial as a 1 or 2-of. Imperial anons what do you think? Omni for game might be the better choice, but I'm curious enough to try.
>>
>>97672945
Just run quartzmon.
>>
>>97672945
Without EX11 Shoto, Vortex effects can only attack Digimon.
>>
>>97672144
You're one sad sack of shit.
>>
>>97672144
Pffffhahahahahaha
>>
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If my digimon is being popped can I activate both of these in my security or only 1?
>>
>>97673132
you can activate all the things
>>
>>97673137
Gotcha thanks, i figured as they both are procced.
>>
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>>97673291
Here's a closer look at the AD1-008 Gallantmon SP AA
>>
>>97673295
the inked out aesthetic was core in the 90s and should be the default for this franchise. Street fighter 4 got this aesthetic from digimon imo.

>>97673123
>>97673096
no numerals for u
>>
>>97672945
it makes your searchers worse and you don't have that much draw power outside of the attack step
>>
lot of games where my enemy gets to 0 cards in deck today
>>
>>97673373
Counterpoint: Street Fighter has gargled tranny balls since 3 at the absolute latest.
>>
>>97674387
Counterpoint: ur a faget
>>
The Seadramon dream is dead: P-041 Guilmon is the final promo reprint
>>
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got the sp pyramidimon but not melting and only one yuuki, do I spend the 200 dollar profit on singles or gamble incidentally, how comparable to vemmon is maquinamon?
>>
why is the vg thread just gay shipping wtf
>>
>>97676023
There is a good reason why anons will sometimes talk about the franchise here and stay away from that thread. The reddit for digimon is worse IMO
>>
>>97676030
it can be a problem when we get schizos who come post here about the franchise because they think they are not a schizo and are trying to dodge the schizos.
very strange to see people randomly start talking about the greater franchise in a card game thread
>>
>>97673295
This nigga won't even be played in guilslop. Nobody cares about warp galla, maybe one slot
>>
>>97676127
we didn't even get a new takato right? gotta use the current warp one
doesn't seem great
and definitely not getting used without a way to get a takato in sources
>>
>>97676030
The Reddit is just a funnel to the mod's dead website anyway
>>97676139
Correct
I think it would be really odd if EX13 is a mix of different Royal Knights media (rather than just CS) but that's the only Gallantmon on the horizon unless they continue the Tamers advanced decks
>>
>>97676171
I don't really think gallantmon is in trouble, its still a very strong deck, even if there isn't immediate direct support on the horizon I don't think its going anywhere.
if it cops some hits in a few days, well, that would be a different story though.

The lvl 4 and 5 lineup of the deck is really strong, gallant x is really strong, some new guilmon and a good gallantmon (that you evo into as apart of a stack) is about all the deck could want.
>>
>>97676214
It does not even need new guilmons. It just needs a good Gallantmon, one that can be actually worthwhile to digivolve and not just be a waiting room for galla-x. Also a good option would be nice. Digimon immunity on your turn is pointless because ACEs are not a thing anymore
>>
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>>97676514
>Digimon immunity on your turn is pointless
you sure?
>>
>>97676514
to be fair its complete effect immunity and doesn't require you to be at 0
but you need to pass turn to warp on the bt17 one so you wouldn't really benefit from that aspect much, and you are definitely not using the other one that you pay for
so despite it technically being a big upgrade to bt17 gallant but with an extra condition, it kind of ends up being too awkward

bt17 gallant is still useful when there are option security bombs running around a lot, and with vortexdramon being something people are (overly) cautious of, I think gallant definitely will be running bt17 for a bit of extra safety in a chunk of situations and I can see the vision of the ad01 gallant to better fill this niche as bt17 gallant is very awkward and not that great, but a needed card
but it just kind of isn't great
gallant needed a new takato that was actually good as a tamer on its own and useful to the deck, worth running, AND you could warp on top of him or get him inside your gallant for extra effects. If they had done it ala a mind link tamer (obviously differently though) and it had actual inheritables it would have been infinitely better. Or maybe an option you could use that lets you add a growlmon, wargrowl, and takato from trash to under a guilmon to immediately warp him into a gallant for no cost (obv u pay the cost of the option though) so you can run actual good takatos and still benefit from this and have the option work outside of exclusively this gallant I could see it, but its just missed the mark
>>
>>97676514
>>97676786
It also cancels out any lingering effects your opponent has applied like Venusmon.
>>
>>97676051
okay but /vg/ is just talking about /a/ so you can fuck off and die

digimon is not an anime, card game, v-pet or a vidya franchise. Digimon is a roleplaying toy and this is a roleplaying board.

That being said looking at the entire franchise... Millieniummon ( and his upper forms) vs Diaboromon. Who do you all think wins and why?
>>
>>97677327
Millenniummon is a living bootstrap paradox complete with time fuckery, him 100%.
>>
Do you think we'll get any meaningful info about Allysion at this year's digicon?
>>
>>97677372
millenniummon does not get enough credit for coming from a different timeline, like nanimon
>>
>>97677437
I'd be surprised if we didn't.
>>
>>97677327
>digimon is not an anime, card game, v-pet or a vidya franchise. Digimon is a roleplaying toy and this is a roleplaying board.
digimon is a vpet.
>>
>there's a third Renamon line
Man, I just wanna play Allysion.
>>
It's me

I am digimon
>>
>>97677568
V-pets are roleplaying toys. When v-pets and pendulums evolved into digivices the purpose of the walking meter was to RP while u walk.
>>
>>97677756
lmao so you have never owned a vpet
the pedometer games you are talking about are not vpets, they are all based on other derived media which is derived from the vpets. There is only a handful of these.

vpets are purely about raising and there are dozens of different types.
most digimon come from vpets still.
>>
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>>97677756
It is actually the opposite. Vpets are the raising toys, rp are the diivices or csa.
>>
>>97676023
Vg is just containment boards, the more popular, the more mentally ill they are
>>
>>97677896
Bro /tg/ is the containment board for 40k. Not that there's anyone left from that era.
>>
should I bring Hudie for the final locals before the banlist announcement
just to feel something
>>
>>97678286
yes, but only if you know you won't lose with it
could you imagine not winning with a deck that is about to be executed for its crimes?
>>
>>97678291
well I haven't played it in person since building it because our locals have historically been pretty relaxed
but BT24 and EX11 have people thinking they're playing casual decks while in fact being war criminals
>>
I have the loop focused hudie list. Last time I won locals with it everyone just gave me the looks because it was EX11 release date and everyone was experimenting.
>>
Anyone who plays Jupitermon do you run some removal options or just memory gain/search options?
>>
>>97678676
unnecessary, basically nothing is immune to persistent -DP
>>
What deck should I build going forward? I have everything I need for Vortexdramon aside from the Vortexdramons, and I could buy the pieces for an Olympus 13 deck for probably the same price.
>>
>>97678733
pretty much your only way to deal with it is just being bigger than it, since its usually a big singular hit and not smaller amounts that persist.
if you have immunity until the end of your opponents turn and then your inheritables kick in you can survive, or just being over the -13k jupiter does, which is a lot easier than the -15k alphamon does
>>
>>97679019
Jupitermon is frequently doing -26k with Homeros
>>
>>97678991
I don't think Vortex is immediately going to collapse out of relevancy as soon as the first Dual Cards hit, but I do think Olympos is the right call unless you really want to ride-or-die with Vortexdramon. We're going to keep getting more Olympos support through BT26, and chances are almost guaranteed that they're all going to want Homeros and Dan&Kanan, so if you think you'll end up wanting to play any Olympos deck at any point between now and whenever they get crept out or the Tamers get reprints, you're better off buying in now.
>>
>>97678286
The only thing you should feel is shame for playing that deck.
>>97678340
Or its because you are a filthy hudie player
>>
Hudie is unhittable.
There is no one card in the deck that makes it strong.
They printed all possible support for the deck in one set, future proofing it for at least a couple of years. They're not going to pair ban same trait cards, they're not going to change jogress rules, they're not going to restrict hudiemon.
All they can do is allow other decks to catch up.
>>
>>97679606
Pair ban the Aiba rookies and Shakkoumon.
>>
>>97679544
I played a pretty mild version
No Aiba rookies, Yuugo, HPD, WR%, Venusmon or Paildramon; just all BT23 stuff and Mirei. Mostly I wanted to have a deck that could affect Vortexdramon and trash the occasional Option.
Lost to TS Abyss round 1 though, our one game took the entire round.
>>97679615
That and limit Seadramon would probably do it, but I think they'll be heavy handed because it has been so dominant. Nevermind the BT24/EX11 decks that are in a similar ballpark, none of those Will get touched.
>>
>>97679606
Chitose to 1 seems honest and fair
But won't touch it bc is too new
>>
>>97679837
They'll absolutely be hitting it. To the point where it's not clear whether they'll even be hitting anything else
>>
I think Chitose to 1 and pair ban the CS1 rookies is plenty.
>>
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AD01 alts for BT21 cards lol
>>
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>>97679984
>>
>>97679984
That makes it look like Betel is going to kill Hiro.

>>97679986
And that one is dull as fuck.
>>
>>97679984
>>97679986
These are really fucking bad.
>>
>>97677855
>>97677843
you roleplay that the pet is alive, morons
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>>97680206
you aren't meant to roleplay a retard on a forum
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>>97679984
Very onimous looking out of context
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>>97679837
It is far too dominant. Numemon didn't last super long either for similar reasons.
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>>97679606
>unhittable
no hitting chitose pretty much takes away everything problematic with it.
hudies effect of playing either a body or tamer at the cost of a tamer is fine, except when the tamer you play also gives you a body so you end up paying no cost and just getting a free body.
being able to DP reduced based on how many hudie trait bodys you have is not a problem, except when you have multiple chitose doing even more -DP and being able to loop them for even more, it's what gives hudie such good removal
evo into hudie and play a hudie trait, -6k, attack, bounce a tamer, play another hudie trait, -9k
that means hudie can just barely do -15k and loses a tamer to do it normally, it also HAS to be evo'd into to get this and you HAVE to play hudie trait digimon both times, sure you can get -4k more from ankylomons to kill bigger things, but that means you need them and lose your draws
but getting an extra -6k from just a single chitose existing and more from each other chitose is what allows it to just easily nuke boards.

chitose is what makes hudiemon a big problem, makes it too efficient instead of needing to actually lose a tamer to loop
yeah, imagine if you go into the shakkou loop but you have no tamer to bounce back, if you instead play a tamer then you have no body to alliance with, chitose is what allows them to not need FOUR tamers setup to OTK you.

chitose to 0 would completely fix hudie
chitose to 1 means you can still get high rolled
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>>97679986
This should've been a screengrab of Hiro riding Canoweissmon during the mega evo sequence.
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>>97679984
>>97679986
who the fuck is the art supservisor for the set lmaoooooooo
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>>97679986
Holy shit a Kinnikuman reference
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File: Spoiler Image (1023 KB, 862x919)
1023 KB
1023 KB PNG
Decks for this feel?
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>>97681455
Anything not in the latest tournament top 8
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>>97681455
Anything that doesn't have the Liberator, [CS] or [TS] tag
Millenium, NSo and Lucemon are lib decks
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>>97681455
the image already displays the deck for that feel
>your decks trait is d-brigade
>but actually its digipolice now
>but actually shuulin is seekers also
>maybe you can be accel too?
>(every variation of this deck will be shit and require 2 SR rookies)



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