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File: Orc Low.jpg (1.7 MB, 1533x2300)
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How terrifying is an orc for your average peasant farmer?
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>>97670669
Like a bandit you can't buy off.
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>>97670669
male or female orc?
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What shade of red paint is your character's favorite in your game, system, setting?
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>puckee thread
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>>97670669
Fairly. An orc hits on any roll of a 5 or higher and is guaranteed to kill unless the peasant rolled his hitdice instead of taking the 4. Meanwhile, not only does the peasant need an 11 to hit, he deals only 1d4 damage - and orcs have 2d8+6 (15) HP, meaning the peasant needs to hit many times in succession to bring down one orc. And that's ignoring the fact that orcs can effectively Dash as a bonus action towards enemies. In short, orcs are fucking terrifying for the average peasant, and any farmer who sees one should immediately sprint for safety and pray there are guardsmen or militia nearby.
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Orcs don't exist in this setting.
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>>97670669
For the average Yano peasant, orcs are but a speck of dust.
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>>97670724
You buy them off with sexual favors
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>>97670669
>Giving a fuck of what peasants think
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>>97671334
Of course you do. The more they fear them, the more you can wrangle out of them as reward.
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>>97670724
I'd argue bandits are less savage and bloodthirsty
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>>97670669
Below average; not because orcs are weak or anything, but because the peasants of my setting live in a hostile bizzaro world where being decent with a gun and/or really good with a blade is the prerequisite to surviving the season, and just about every able-bodied male has been pressed into the village guard at one point and wears his armor (which usually amounts to a ballistic rig stuffed with salvaged spaceship metal) as field clothes.
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Terrifying?
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>>97670669
Depends on how horny the orc is
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Puckeeslop.
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Probably the same as a native american
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In my system, an Orc can barely be scratched by regular weapons. So very much
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>>97674229
You mean like Comanches?
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>>97670669
I, like many DMs, tend to balance EVERY encounter to the level of the players, just like many computer games do. So, the orc (PC or NPC) is ALWAYS the same level/power/ability of the peasant farmer (PC or NPC). Both could be level one or level 20, it doesnt matter, they ALWAYS match. If one levels up, so does everything else. You may point out that this means leveling up is useless, but, it's how most RPGs work.
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>>97674883
It's how Elder Scrolls IV: Oblivion works
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>>97674883
Hello fellow RPG DM, what do you do when the players notice this and ask why the Dragon is a threat to the villagers when they noticed none of the villagers were hurt in the Dragon attack because obviously like most RPGs the villagers were equal in power level to the Dragon. How do I cause damage to the villagers enough that they see that it is very important that they go on a quest as a group for RPG fun.



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