>Hey Anon what setting are you running for DND?Which of these answers is the most based and /tg/ approved? Which is the most cringe and /tg/ disapproved?>I'm running a homebrew world>I'm running a homebrew world that I have 50+ pages of lore for>I'm running a homebrew world but making everything up as I go along>I'm running a homebrew world but it's literally just current normie flavor of the month like Genshin Impact>I'm running Forgotten Realms>I'm running Planescape>I'm running Spelljammer>I'm running Eberron>I'm running Golaryon>I'm running Birthright>I'm running (setting by a publisher that's kinda big basically way not as big as WOTC)
>I'm not running DND.
>>97675009Arguing which D&D setting is the most prestigious is like arguing how to season a basic bitch McD burger to make it haute cuisine.
>/tg/ approved?crippling amounts of cognitive autism
>why yes, im running Exandria. What gave it away?
>>97675009>/tg/ approvedHistorically accurate setting where all adventurers are white men.>/tg/ disapprovedEberron has Tieflings, Dragonborn, and Changelings.
>>97675113Every official DnD setting in its new/ most current iteration has Tieflings, Dragonborn and Changelings.
>>97675148>/tg/ disapprovesPlaying games
Anyone remember the website where some dude wrote about his setting where adventures needed permits from their local lord to raid dungeons and where the party's elves were hanged because they stole shit or something? I think it could have the name "scrolls" in it
>>97675009>Which of these answers is the most based and /tg/ approved?The ones I run.>Which is the most cringe and /tg/ disapproved?The ones you run.
>>97675159Coins & Scrolls.
>>97675113>Historically accurate setting where all adventurers are white men.But that’s not historically accurate…
>>97675009The most /tg/-approved settings consist of>three hours of scripted prelude before player characters are even introduced>"you start in a tavern" with hours of autists making voices at each other trying to find which badly done cliché they want to fail at emulating>any sort of travel or stocking up on items is glossed over, because "that's bookkeepy video games">the party is never split, even when it results in characters being in shops or facilities they don't need to be in, with players making more autistic voices with the DM to try to "haggle">more scripts as characters visit key points of the city and look for people to help>bonus points if a pointless base-building sub-plot is included, with several more hours being used to explain its premise>add in a smattering of nu-Marvel Disney "humor" here and there, can't let things be too serious too long>any combat or exploration is also glossed over, because despite the scripted railroad that the party can't split from and has no agency over, we wouldn't want the session to be too much like video games>divide minutes of combat between hours of scripted exposition and autistic voices; present enemies as being unique in description, but in combat they're just the same stat blocks with no variation beyond getting either a unique item or a legendary action>make sure to cuck the DEX fighter with abilities like "ignore the first instance of damage this round" even though his bow only hits half the time anyway, but then have enemies conveniently group up for the Moonbeam of the DM's wife's character>extra bonus points if you tell the players how cool and involved your game is going to be, wouldn't want to have a shred of honesty>but lying is fine if it's for the story, make sure to have as little gameplay as possible
>>97675009>most basedRunning any setting you and your players like without caring about what dtrangers on the Internet might think about it.>most cringeCarung about whether your setting is /tg/ approved.
>>97675303Ty nigga
>>97675009Homebrew setting that changes over time in accordance with the players' actions.
>>97675049fpbp
>>97675009I would answer explaining my choices extensively but you wrote "DND" like a troglodyte imstead of "D&D".
>>97675009>The only options are dndogshitgrim