What races exist in your setting, or at least are races that you like, be it in science fiction or fantasy settings, and wish were seen more often? For me, I wish Warforged were in more D&D settings naturally.
>>97699163I have always been a big fan of Avernum so cat-men and lizardmen are necessaryI leave out the ayys and talking spiders though
>>97699163>races exist>sci-fi• Humans>fantasy• Dyrkin• Felynns• Grublins• Nobles• Returned• Snafu• Vulkhans• Wretched• Zephyrs>wish were seen more often• I make what I want to play, because fantasy games are for making and playing what one wants.
>>97699163Technically the pic isnt accurate anymore but whatever>Races in my settingPicrel, the main ones are humans (not shown, human), elves (tree people with wood skin and leaf hair, 1/7th or 1/6th a tree's height, females taller), puccas (can assume any form between a human and one mammal that retains the number of limbs), and four races of goblins (imps, bugbears, kobolds, redcaps; each with different powers)>Races i likeIn fantasy i like elves, simply because elves are pretty and ive become broken into liking characters more if they have pointy ears and live in the woods. In addition, i really like when a race is somewhat alien in how they act due to their nature.Im sci-fi i like races that are more mystical (such as the empathic races in star trek) in a setting where there expressly isn't "magic" or a more standardized and common form of abnormal abilities.
>>97699163Hey dude! You should join us in tye worldbuilding general to discuss this!
>>97699163Every setting I add dwarves, elves, and orcs. But "dwarves" are just whatever that setting's tough race are, "elves" are whatever is both quick and noble and also makes sense in the setting, and "orcs" are just whatever is strong.
>>97699163>Races I likeI find races with a connection to either heaven or hell interesting. Specifically where the cursed race is good and the divine race is a villain. I find a hero that overcomes their cursed birth more interesting than one destined to be a hero and reversed with divinity.I'll get some hate for saying that Tieflings are my favorite because overcoming that curse and even finding some community despite it makes for an interesting character. Also they simply look pretty.I find Aasimar cool too, but being a nepo baby doesn't make a hero cool. Or maybe I'm an edge lord because Fallen Aasimar is the most interesting of the three.>Would like to see more ofKalashtar is an interesting concept, although I haven't looked into how the half Spirit half Human thing works exactly. Maybe I like the idea of someone having memories that aren't their own.
>>97699378Fuck do you have against GIFTS, anon?
>>97699163>Normans>Bretons>Franks>Basques>Lutins>Bisclavrets>Laboused an Ankou>Basajaunak
I've always like Tieflings, but not the multi-colour, over-the-top horns, and eyes modern designs. I prefer more subtle and human-like looks so they don't get confused for Cambion or Devils/Demons.
>>97701484So you like humans with yellow eyes
>>97699163love a lineup
I'm obsessed with finding the ideal race lineup. I think the "big 5" is probably the closest to the ideal, along with LotR and D&D's (earlier editions) lineup, minus having too many short races and humans being weirdly the tallest/strongest race which doesn't really fit of them being the average everyman.Specifically I think you have to have the perfect balance of weird, furry, and artificial races. Too many makes the race lineup feel freakshit, but too few feels a little bland and boring. For example this lineup I drew is too furry; it really should be closer to a 1/5th or 1/6th ratio, but then you have to find a good balance with your humanoids that's hard to do as well since too many humanoids (or just "humans only") makes it feel like a humans only world which doesn't have the same texture as a high fantasy romp.For the record I think Elder Scrolls (10 playable, 4 human, 3 elf, 2/3 beast races + orcs) is both a good balance and right at the absolute limit of how many you can add, since too many races is just as bad and you get that kitchen sink feeling.I know there's a platonic ideal somewhere, I just haven't found it yet.
How many is too many?
>>97699163Portuguese, Dutch, Bavarian, Wolof, Javanese, Khmer, Oromo, and Sinhalese.
>>97701725Horns and tails are fine. I just don't like the massive tails, weird colours, and massive horns.
>>97702030No, there is no in between. They're either massive, or don't have them at all.
>>97701811Eleven.When choosing among options, seven is ideal, Nine is a Lot, eleven is too many.
>>97702030So basically anime demons?
>>97702314Those demons compensate for looking like humans with accessories by really acting like a completely different species
>>97702314What makes smaller horns exclusive to anime, or what makes anime intrinsic to small horns?
>>97699163>What races exist in your settingAs of today , picrel
>>97703227I feel like anime depictions of demons tend to be as >>97703135 said, humans with accessories while western animated depictions go for the full red skin, horns, and tails.I specify animated because for live action stuff, I feel like CGI/makeup budgets lead creators to make demons/angels as human as possible.picrel aren't technically demons, but you get the idea.
>>97702063It's OK. The best tiefling ever didn't have horns.
So, there's two main continents. One has the humans and related races like elves/dwarves/etc while the other has bird people and lizard people who are just different ethnic groups of intelligent dinosaur. Those are the races that evolved naturally, there might be other things like demons and undead that appeared through supernatural means.
>>97699163You weirdos are all the same. You can't be satisfied with an elf or something like that, you need all your games to have a race selection like this:>Human>Sharkgirl>Jumping cactus>Marionette>Fire elemental>Giant intelligent friendly talking spider
>>97699163Not really a complete lineup since after drawing this I have added to the setting some more minor species, as well as two more major civilizations (though they don't share a border with humans). Maybe I should update it at some point, but it does include the major alien civilizations humans have direct contact with (the Seirans, the Demosians, and the Ni-hir), as well as some minor ones.
In my setting there are>Beastkin>Dragons>Dwarves>Elves>Gnomes>Goblins>Humans>Kitsune>Kobold>Orc>Planeskin (elements mostly, but also the catchall for angelic/demonic peoples)>Spirits>Tanuki
>>97701289>that vodyanoi>foul
I've never been a fan of elves and dwarves.
>>97701289Are dwarves nudist in this setting?
>>97704256They might look cute or goofy, but don't forget they drown people.
Terrans, Mercurians, Ketherians, Jovians, Venusians, Martians, Lunnites.
>>97704256His sole goal in life is to extort you, traffic you, or drown you. He was put where he belongs, even if hes capable of stealing a demon from possessing your body like a romanian to a carAlso for reference the "fair and foul" isnt just about their behavior; the fair faeries were created by the goddess of life to create things (dwarves make wonders, elves make peace, harpies make rape) and the foul were created by the god of death to destroy things (pucca destroy trust, trolls destroy life, vodyanoy destroy possession).>>97701289Also the out of date part is gargoyles and goblins. The newer lore is that the elves and an alliance brought an end to the gargoyles since they posed a serious enough threat, and the ultimatum given to the last of them was to become stone or become twisted to a form anew. If you ever see a gargoyle statue thats not attached to a building, it was once alive. Meanwhile goblins are no longer fair or foul due to having their fates altered.
>>97705147Dwarves reproduce asexually. All dwarves are male or genderless (depending on how you wanna class em), and are made up of magical energy. Dwarves create other dwarves by collecting the energy of peoples dreams with a pickaxe, molding it all into a dwarven shape, and then imbuing it with a poem to guide its personality and act as a name (so for instance, a dwarf could write the epic of gilgamesh and their son is named Shūtur eli sharrī). Also a side note: if you see that the dwarf has little guys on him, those are his sons - who shall live in his beard until they can fend for themselves.With all of this said, they dont technically need to wear clothes because they have absolutely no interest in women or need to interact with them.
>>97705212I see you're a man of culture.
>>97699163only famale elves, goblin, gnomes, dwarves, orcs, halflings, beastkin, tieflings, changelings, warforged, genasi, goliath and dragonborn.male only humans.
>>97702030See I prefer my divine/demonic ancestry species/races look weird as fuck. Like the way I've described the divine ancestry in my modern fantasy ttrpg is that you're gonna have weird/multiple eyes and wings and white skin that looks like kintsugi (that method where pottery is repaired with gold). Demonic ancestry will result in things like multiple horns, glasgow smile mouths that split open too wide, cloven hooves with furred legs, thin barbed tails, extra eyes, claws on the fingers, red or black skin with veins that burn like magma, that sort of thing.I want my weird shit to be weird, even if I'm putting off doing the art because it's gonna be a pain in the ass to draw. And I would post the lineup I currently have of the core book options but like it's something like 5200 wide x 600 tall to fit everything on there.
>>97699163Besides these guys, the guys who have dog heads, and the guys with one giant foot, what are some less common creatures or beings from myth, etc., that would make good races? Centaurs and Minotaurs are pretty common, so let’s go more obscure.
>>976991632 campaigns. >Men of Red, Orange, Yellow, Green, Blue, Purple, Black, White, Brown, Bone, Jale, Dolm and Ulfire. Androids, Greys, Deep Ones, Mutants. >Men of varying earth like ethnicity and mutants, slugmen, bitterfolk/servitors, bagarsknechte.
>>97699163I generally assume all base races exist in some capacity, and then if any of my players want to play any other race I add it to the world in some way. One time a player rolled a Goliath and the cluster of tribes I came up with ended up being a big part of the campaign even though it wasn't my intention at first, fun times
>Known space is an area of the galaxy spanning almost ten thousand light years at its widest point, containing nearly three hundred million stars and their respective planetary systems, of which over twelve hundred contain habitable worlds: planets with nitrogen-oxygen atmospheres, climates that are warm enough for liquid water to exist on the surface, and which have evolved complex multicellular life and support thriving ecosystems>The evolution of life does not necessarily equate to the evolution of sapient life, of course, nor the development of advanced civilizations capable of interstellar travel. Nevertheless, dozens of species ply the warp routes of known space. Of those, seven are considered viable choices for all DEEP SPACE campaigns, being common throughout space thanks to centuries of exploration, expansion, and colonization of new worlds>Chalak. Short-tempered and violent, but also consummate explorers and navigators, the nomadic chalak are a species of raiders, pioneers, and wanderers>Dethek. An insect-like race from the desolate and hostile world of Moraal, the dethek are nihilistic and withdrawn, but also some of the best shipwrights in known space.>Elai. Adaptable, varied, and tenacious, elai are the most widely distributed species. They are varied in their talents and unbounded in their potential.>Kyn. A feline race from the idyllic world of Kass, the kyn are mercenaries and pilots virtually without equal who turned the tide of the Great War.>Tor’qua. An ancient an enigmatic race of beings, the tor’qua glow with an inner light and would hold onto the present forever if they could. They are wise, but arrogant.>Tuxtla. A small race of feathered avians from the planet Ometeo, the tuxtla were conquered by the varjren centuries ago, but have since spread throughout known space. >Varjren. Tall, robust reptilians that control the largest of the Great Powers, the varjrens are noted for physical might, along with their stoicism and determination.
>>97708119Panotti.
>>97701749There's a non-futa version?
>>97708119I mean I doubt theres anything as exciting as elves or dwarves, but theres records from ancient greece of a one eyed scthyian horse nomad people who were rich in gold they stole from Griffins. By one eye did they just cover one eye, missing one eye or a tribe of cyclopian men? No one specifies how exactly they're 'one eyed'
>>97703135>by really acting like a completely different species>act like your typical high-functioning narcissistwaow
>>97699163Humans, though humans of each area were made by a local god and consider themselves to be different racesThe godsMerfolk in the ocean and plant people on another continent that nobody knows about
>>97699163
Elves and Humans then whatever freakshit race my friend's wife wants to play, usually some variation of a faerie or some kind of elemental.At this point I think she would quit if I made her play a standard race and since the precedent goes way back she's the only one that gets away with it. It's fate so it doesn't really matter but I prefer not to have too many races.
>>97699163like just exist, or available to players?because i prefer a limited pool for the players, but as for the game ill put in pretty much anything.like aliens in their crashed ship, and then describing it to the players from their characters POV and never outright saying what it is.i like myconids and little mushroom fellas, they're fun guys :D
>>97717773What a disgrace of a race lineup. Of the 23 races on display here, only 2 to 5 of them (depending on personal opinion, I say 2) are actually somewhat appreciable from a base human. Absolutely fucking garbage, do not post this here again.
>>97714294The Arimaspi are cool, but I prefer the Spartoi.
>>97718094You can just say you like tabbits, anon, no need to be saucy about it.
>>97719382>The Arimaspi are cool, but I prefer the Spartoi.I thought that they were just skeletons.
>>97699163Female ogrons owe me sex.
>>97722160No, that was just a stylistic choice made by Ray Harryhausen. In the actual myth, Spartoi were earthen men of terrible martial prowess. They were human enough that some of them took wives and begat children after helping found the city-state of Thebes - in fact, the Theban royal line was descended from the daughter of Cadmus and a Spartos.
>>97725598Really? You learn something new every day.
>>97725598Huh, is the name a sign of a connection with Sparta?
>>97701435all these fantasy amateurs creating fake ass "original" races
>>97701811the most i've seen in an rpg is starfinder 1e with 140 statted races give or take, and that's only the ones they chose to stat. though obviously i haven't taken into account something like rifts which possibly rivals or even exceeds that value
>>97699163What elementally-focused races exist in your settings, and what does one need to consider when making such races, especially if you want to avoid just copying Genasi too closely?
>>97717893Now I can’t stop thinking about mushroom guys, lol. Reminds me of the Toads in Mario.
>>97732859Not particularly. Spartoi literally means "sown men" (from Greek speiro, "to sow"), while Sparta is likely derived from Spartos (aka Spanish broom), which is native to the Mediterranean and grows very well in the region.
>>97733226Imagine a world where Brittany actually exists. I couldn't.
>>97717773i'm usually all for big varied race lineups, but come on>small human>small human>rabbit human>tall human>tall human>human>dragon human>small human>anime furry>small anime furry>small human>tall human>tall human>tall anime furry>tall anime furry>small human>small human>tall human>small human>blue human>small human>tall human>small OR tall humantry harder
Hey can someone help track down a sci-fi race i had art of a while back but lost?The art was like 2-4 slides of sepia/ greyscale art depicting a diagram of what kinda looked like something a furry artist would draw. The creatures were vaguely humanoid with a drawn out face like gelflings almost, in the art I remember they had longer hair. They didnt have skeletons instead they have a tightly bound dense muscle core, which they can in turn control like the rest of their muscles and alter their structure a little. They also had weird hands either just more spread out fingers or an extra but they could split it down the middle and essentially split into 2 functioning hands. Can't remember if digitgrade or not, anyways any hints would be appreciated ty
>>97737874>i'm usually all for big varied race lineups, but come onWhat are some pre-existing race lineups you like then?
>>97699163Here's my ten. Left to right:>Shapeshifting foxes. No "hybrid" form, just either a true quadrupedal fox or a member of one of the other races. They can, with minor effort, retain features like their ears or tail while in another form, but that's it.>Kobolds with more dog and rat qualities than you typically see today. They stole the hobbits' angle of always looking for maximum comfort.>A hardy, community-oriented elemental race of earth with symbiotic plants that grow in their mineral-based wool.>Dwarves, with star-nosed mole inspired papillae in their beards, explaining why they don't shave much.>A thoughtful elemental race of water with incredibly detailed memories and complicated breathing structures that switch between gills and lungs.>Bird people who cannot fly, but are absurdly alert to their surroundings and can mimic any sound they hear.>You are here>An ambitious and restless elemental race of air, with gliding patagia and built-in Faraday cages. They also have a complicated system of internal air sacs, but that doesn't really show on the visual design.>A race that never stops growing as they age, annual molting their carapaces and becoming incredibly long and stooped in their old age.>A passionate and creative elemental race of fire with iron bones in their absurdly long limbs.Aside from humans and foxes, I've gone to different artists and put different members of my group in charge of leading feedback on different race designs. My goal has been to get races that feel like they come from the same setting, but that don't come across as too similar.>and wish were seen more often?I put a lot of thought into both the physicality and the psychology of these races, and especially how the two interact. How does being capable of gliding change how you approach problem-solving? How does it change your outlook on life if you continuously grow until you die, the years literally bowing you over? But, too often, we just see "This race is SEXY".
>>97719394Honestly, "small animal walking on its hind legs" is so much better than "bipedal and humanoid version of animal". That's one I really wish we saw more of.
>>97699163These are the races for my SF setting.>Goblins are basically the Watchmakers from the Mote in God's Eye, which humans found and uplifted back into intelligence>Yoke are close to humans, other than laying eggs and being extremely collectivist>Carvers are bug people; their head is one giant compound eye. They are eusocial, like termites, not ants, so they have male and female eunuch workers who are 99.9% of the population.>Felids are protandrous hermaphrodites; during the juvenile stage, they transition from male to female. They had a big empire that got wiped out, so there are multiple colony worlds that got uplifted by the Final State (and a couple that got uplifted by humanity, more recently)>Moths coordinate swarm behavior through a low-intensity buzz their brains are programmed to translate super fast, making them extremely good at coordination They're native to a high-atmo planet, and need technical assistance to fly in ~1atm.>Elders are biological immortals. They were created as a slave race to mind the gardens of a now-extinct alien species, and are biologically disinclined to violence.>Molds are made up of evolved rampant nanomachines; they love building things, and sex with other Molds is the same as a good conversation to them.>Wastriders are a harem species where the males laze around and beat each other up for wives.>Esurients are sequential hermaphrodites; when socially dominant, they become male and their antlers grow out, while when submissive, they become female and shed their antlers. Their entire society is a constant dominance game because of this.>Brambles lived for ~700ky on a malfunctioning generation ship, and re-adapted for zero gravity. Highly ritualistic/conservative behaviors as a consequence.>Ferrets are actually a species of parasite that eat the brains of their hosts; they can even transfer between bodies. Host body has cartilagenous skeleton and chromatophore skin, making them super good at stealth.
>>97699163What settings have you stolen great race ideas from? Also, how do the LoZ races rate?
>>97745159Based magical realm worldbuilder.
>>97747577You couldn't even be fucked to find official art of them? The lines on this are just uncomfortable.
>>97699163From my campaign world but players start as human. Baseline humans with a dash of Elf blood for spell casting. Aesir, robust, violent humans from another plane.Celestial Elves, dangerous conquerors and administrators. Elemental Dwarves, merged with the material they work. Gnomes and Dwarves, imported to mine and craft. Halflings and Goblins, two subspecies that must reproduce or they turn into murder-bunnies.Wood, sea, desert and other adapted Elves.Dragons from other worlds and planes. Four armed Mermen from Mars.
>>97744893>Honestly, "small animal walking on its hind legs" is so much better than "bipedal and humanoid version of animal". That's one I really wish we saw more of.Funny that you say that, because that's literally my line up
>>97750888You playing a Redwall game or something?
>>97750888That squirrel is fuckable
>>97745159Yokes (male) owe me sex.
>>97750981Based off Redwall but also takes inspiration from stuff like NIHM and Mouseguard.
>>97753252>NIMHBook or movie?
Oh no I bumped the thread
Trying to make a race of sapient rat people that lean more into the muskrat and nutria side of rodents. Main challenge is figuring out how to convert MechWarrior RPG 4e rules into something that works for a late 19th century fantasy setting.
>>97761287So, 19th century fantasy mecha?
>>97704007Is that the Slurm queen back there?
>>97745159Gimme a...ah...a space weasel, two goblins, and one of those skinny, pale bitches and I'll be fine in the cold of space.
>>97699163I just don't find fantasy races interesting.Or human-like sentient aliens.Human writers write human characters, even when they are trying to write an alien.Being a funny colour, or having weird anatomy isn't what makes a character compelling.If you rewrote the corpus of Shakespeare, but replaced all the characters with Star-Trek rubber forehead aliens, it would add nothing.And in fantasy or science fiction, human beings can be made as strange as you need them to be.Hell, human real people can be stranger and more unalike to one another than most of us care to consider.
>>97763225Midwit take.
>>97762681That's clearly Queen Pulsating, Bloated, Festering, Sweaty, Pus-filled, Malformed, Slug-For-A-Butt.
>>97699163elephant beastmen like the loxodon from MtG, of all the animal men I think they the least represented anywhere, perhaps because furrfags don't find elephants attractive, but elephants are really fucking cool I have them in my setting (and other anthro creatures) but not as playable race options; to me beastmen should have a deep uncanny valley feeling to them, alien and strange but at the same time unnervingly familiar to other civilized beingsthey were created as slaves in a hyper magic empire, but they overthrew their creators and took over their lands a few centuries ago. So far they have mostly kept to themselves while trying to form a functional civilization of their own, free of their masters' sins and magical tampering. Elephants fulfill a social role as mediators, clerics and lawgivers, and overall sensible and cool minded people that their bestial peers turn to when facing some complicated problemin sci-fi? Barsoom green martians, but that's just a personal taste
>>97699163>ogron male same height as ogron female>spartan male same height as spartan female>venetian male same height as venetian female>human male one tick mark SHORTER than human female>borian male multiple marks shorter than borian female>felan male MUCH SHORTER than felan femalethis is a fetish image isn't it
>>97766253Nah, if it was, it'd look like pic related.
>>97699163>My name's Tabby, and I'm a felan from the planet Feline. What do you mean I look like a Terran "feline"? I don't even know what that word means
>>97701435>>BasajaunakBasedjak?
>>97767194Nah.
>>97699163What do you have to consider when creating or using a race with a lifespan significantly greater than the average human’s natural lifespan like most depictions of elves? What about a race with a significantly shorter lifespan than a human’s like goblins?
>>97769354>>97769423>>97769467>>97769536>>97769620kill yourself bumpfag
>>97769467Honestly, I've made it a point to not include mortal races with too great a difference in life expectancy. The shortest-lived race in my setting lives 72.1 years, while the longest-lived can go for 113.2 years. The difference there is 36% of the longer-lived race's lifespan and 57% of the shorter-lived race's lifespan, so you can still have banter about having been adventuring with someone's grandfather without having to restructure how society works.
>>97699163Can demons work as a playable race? I know, I know, Tieflings like him, but I mean actual demons.
>>97771764Brancalonia has a race of demons who refused to obey not!Lucifer and rose to the mortal plane. Being away from the Inferno means their unholy powers have diminished significantly, and they're generally treated like suspicious foreigners, but they're beloved by the Church for proving that even the worst people can change if they really want to.
>>97763466Is it though?It's a justified position.I think people are uncomfortable with the idea that human natures can be unalike to one another.It's part of that looming unnameable shadow that lurks beneath the polite veneer of civilization.
>>97773516if that were universal the world wouldn't be the way it is
>>97767096>Nikka
>>97773402I checked the setting because of your post, and it's really something. Like Warhammer and Discworld had a baby and left it at the care of an Italian mercenary band
>>97762681They're loosely based on termite queens. The basic Ni-hir unit of government is the hive-city, which is basically a city-state. The queen is the only reproducing female in the city (in particularly large ones you might have one main queen and one or two secondary queens), with most of the population being her children. She needs to lay a lot of eggs to keep the population numbers stable.>>97766096I have played the Earthworm Jim games and watched the cartoon when it was airing, but that wasn't the direct inspiration. Though maybe there was a subconscious reference. Some of the other aliens are also partially inspired by different media, including some fairly obscure stuff.
>>97701289What's with the sky egg?
>>97787587It was supposed to be the moon, but it came out more like a spotted egg. The context is that trolls come from the moon in-setting. Theyre also led by a troll thats born with a horn called a Unicorno, but thats neither here nor there
>>97787727Oh, the sky egg was cooler imo.Is the Menopter queen about to be backstabbed over there? It's that suppossed to mean they're a race of backstabbing power grabbers?Also what's with the bullseye spider?
>>97783255That stomach seems a bit excessive compared to the mouth and oesophagus it's presumably meant to be filled though. Do they eat crap so stubborn that it has to be digested for months?Also, what's that huge amount of unlabelled volume between the ovaries and intestines?
>>97787852>Menopter queen backstabbingTechnically in this case its not a backstabbing, its a reference to a boss i ran in a campaign which had a menopter queen who had a pair of huge scythes (linked by a chain) that looked like throne ornaments at firstHowever, menopters ARE also a backstabber race. The fair faeries were created by Life to create, while the foul were created by Death to destroy. In the case of Menopters, they were made to destroy peace. The fate etched into their soul perpetuates an endless cycle of war to ensure there is never truly a state of peace across the whole planet.>Also what's with the bullseye spider?Its a reference to a different pic i drew, but its mainly just something to make the design more interesting. If made into a proper monster, its just a spider with projectile web attacks like south american bolas
>>97788269The goblin is probably like 3'6 for reference
>>97788310Oh god damnit i hate the photo app on my phone. Damn thing keeps cropping things when I didn't need it to
>>97788085>That stomach seems a bit excessive compared to the mouth and oesophagusHonestly that's largely the result of having drawn the diagram with the internal organs much later than designing their appearance and having to figure how to fill the space. Visually, having the first three body-segments just dangle out from the front of the third looked weird, so I also enlarged the third segment to have the upper torso be perched on top of it. In my initial hand-drawn pictures (pic related) I tired to the queen's silhouette look like a bell-curve, but in my first version of the race lineup, which had the queen viewed from the front, I ended up placing her upper torso higher up, and when doing the second version I wanted to stay consistent with that, and it's also easier to get that shape look right given the way I draw with a computer. I have since then tried to keep it more or less the same to maintain a consistent design.As for what they eat, it's mostly specially formulated nutrient-paste. They just need to eat a lot of it, given how many eggs they lay. Even if one would assume 100 % efficiency in converting food to eggs, they're still laying literal tons of eggs per day so it adds up.>Also, what's that huge amount of unlabelled volume between the ovaries and intestinesThat's actually more of the ovaries and the equivalent of the womb. Basically nearly all of the 4th body-segment is taken up by the reproductive system, which does a loop inside the body, functioning in a conveyer belt like system. Eggs are fertilized near the genital opening in the rear, then pass along the line as they develop, looping back towards the rear since that's where they have to come out of. That allows a constant production of eggs without needing to wait for the exiting ones to develop before new ones are fertilized.
>>97788320>Oh god damnit i hate the photo app on my phone. Damn thing keeps cropping things when I didn't need it toI feel you. If you want to upload the image again I'd live to see it un-cropped.
>>97791741Yeah there we go. Still largely the same picture, but at least the whole thing is there
>>97699163>Gnomes>Halflings>Dark Halflings>Goblins>Kobolds>Weremice>Dwarves>Mergnomes>Frogsquatches>Craw-devils>Reverse Giants>Knife Elves>Tubewyrms>Lumble-wraiths>Martians>Glunts>Rectanglekin
>>97791973Fuck's a glunt?
>>97793519>Fuck's a glunt?I have no clue. Since "reverse giants" were mentioned, maybe it's a typo and they meant regular giants?
>>97791973>Knife Elves
>>97791921Thanks, much better!
>>97793519I'm not saying, there are kids who use this site.