>Blood Axes interacted with humans extensively, and picked up some of our ways, such as using camouflage and attack patternsOkay, then why are there no Orkz who picked up other races' ways? Why are there no Orkz talking about the Orkish Good or the Path of Mork? I can understand there being nothing to learn from Necrons or Tyranids.
>>97707026Eldar make it a point to never interact with Orks long-term enough for them to think of them as more than “them panzee boys that muck about and don’t fight fair”. And the Tau did try recruiting the when they first met, but eventually gave up once they realized that nothing they could offer the Orks interested them besides their weapons, and even then the idea of living a peaceful life or social harmony would just be laughed off.And it’s noted that it’s not necessarily a good reflection on humanity that Orks saw enough of themselves in the Imperium that they started to like them and copy some of their aesthetics and tactics.
What I dislike about wh40k (and whf) is the factions never interact with each other in a real meaningful way, they only really react with humans.They all feel as if though they come from different universes.For example genestealers only exist among humans, chaos cultist only among humans etc
>>97707079>For example genestealers only exist among humansActually there have been examples of genestealer orks (including a model or two back with the freebooters book), tau, and eldar.These are a severe rarity though, and I do agree with your overall point.
>>97707079Which is funny cause they did used to have ork genestealers as well as Nurgle-blighted Orks, and the stormboyz used to be khornates until they got changed to be just oddboyz in general.
>>97707060The Emperor practically lobotomized the Orks and booted them off their homeworld because at one point they were too much like humanity, as in still had rational reasoning skills while they were fully committed to the supremacy of their species. Them aping the Imperium is a crude effort to climb back to their previous highs.The Ork Klans are the remnants of the units in their military.
>>97707060>Orks long-term enough for them to think of them as more than “them panzee boys that muck about and don’t fight fair”.
>>97707101>they did used to have ork genestealers>used toThe KT Kommandos kit came with instructions on how to make GSC kommandos and ork genestealers are still how Octarius happened. They never went anywhere
>Okay, then why are there no Orkz who picked up other races' ways?Because you haven't converted any. Get choppin' ya git!
The War of Dakka centered around the Orks attempting to outdakka the T'au and beat them in their own game. The Orks, by and large, became a ranged army during that war
'Umies gives ya a good scrap, and dey 'as loads of good ideas ta make up for bein' a bit weedy. If we copy dem, we can get more killy too.There's no backing for this, but you know how each Great Klan gets its own tendency to a particular type of Oddboy (or in the case of the Goffs, more Nobz)? I occasionally wonder if Blood Axes had a few of the genes that were meant for diplomats, spies and the like; maybe even staff corps/logistics. Of course they don't have a society to really develop those into dedicated oddboyz, but it does skew their kultur to being a bit more thinky. Pure spit balling, not a hill I'd die on, but I've been a GM for too long to stop building worlds now.
>>97707026Because that's backwards. Orks interacted with primitive man and imprinted orkish kulture on then. Blood Axes are the only clan still hanging onto caveman ways, which is why all the other clans clown on them.
>>97707079There used to be a reason behind this and it's because humans are the only ones who are actually galaxy wide. Ork space was just east of the galactic core.
>>97707026they have nothing to gain. the only thing they could get are eldar inspired speed freaks. The Tau didn't cause extreme damage to their populations, chaos isn't adding anything new.
>>97707026There are Chaos Orks and Orkish genestealers. They're not likely to pick up much from Necrons because they're ancient enemies. Tau are not common so the chance happening might not have ocurred- also orks think tau have sissy dakka so they're less inclined to emulate them.Dunno about Eldar, Orks and Eldar have a common origin so you'd think there'd be more cross pollination. You don't hear that much about Orks and Eldar fighting in general, really. Maybe they just kind of have a built in racial understanding.
>>9770702640k is not a well worldbuilt setting where factions interact with each other organically and logically the imperium is the setting, everyone else is a satellite of the imperium and so interacts almost exclusively with the imperium, not with the restif you want a pseudo realistic explanation, it's because humans are the dominant power of the galaxy so there are enough interactions for the outlying imperiaboos to become numerous enoughor simply because all other factions are not orky enough, while humans are orky enough if you squint a bit
>>97707026If you squint hard enough the Evil Sunz and their related Kult of Speed have certain similarities with the Eldar.The ES use vehicles to get their boyz into position and provide heavy support but, being Orkz, get a bit too enthusiastic about the fighting to do the tactical repositioning part.The KoS are the fast attack elements, such as the Saim Hann Wild Riders and other jetbike users, but again with the Orkish habit of getting into close combat rather than using hit and run tactics.
Reasunsh for an ork to bekum a nekroweeb:>they deadly killy 'n spooky>they tuff as nails>they greenish (sumtimes)>they kome bak to foight anuva dayReasunsh for an ork to NOT bekum a nekroweeb:>they sluggish n' lazy>no dakka, only zapp>ther trucks 'n jet fightas ar' too sneaky, not loud enuff>they hide undaground>no sushial mubility, grunt boyz kannot grow unto warbosses.
>>97707079its partially because the series is human-centric by design and everything that happens is based on how much it affects humanity specificallythings like eldar vs necron or tau vs chaos are either just interesting footnotes (its a continuation of the war on heaven, so its worth a mention) or are used in relation to how it affects the empire (imperium having a laugh at the taus feeble attempts to achieve diplomacy with chaos)