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The How-to-Play is up!
https://www.youtube.com/watch?v=EDBsIPVIOHw&t=3s

>Thread Question
How will you be painting /yourdudes/ anons? Established faction in the lore, like the Confederacy or Tal'Darim, or a homebrew faction?
>>
Posting the known release timeline here.
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>>97722712
I don't get the lore thing. It's fucking Starcraft, these are just pawns with different accent colors.
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>>97722712
>TQ
I'm planning to paint my Protoss up as lore-accurate as possible, so my Nerazim, Tal'darim, Purifiers and Khalai will be wearing their proper colours since I want to play a "near the end of SC2" Daelaam force that has brought all those various tribes, cultures and factions together.
Zerg, I'm playing either the Tiamat Brood or the Leviathan Brood as I love the look of both. I'm thinking of going Tiamat as I prefer red to purple lol.
Terrans, there's no debating it. I'm playing the UED.
>>
How does it play compared to say, pre-8th 40k?

Move/Shoot/Combat IGOUGO?
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>>97722793
Anon the how to play is less than 14 minutes long...
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>>97722793
The rules are free online, you can check them out yourself.

But it's phased alternating activations.

There's also a supply mechanic in the game. Aside from mineral (points) cost, units also have a supply value. Each mission has a set supply limit, which rises each turn.

So compared to 40k where you have your whole army on the table turn 1 (and then you alpha strike with everything if you get initiative), Starcraft sees you deploying maybe half your amry, and then slowly adding on units as supply becomes available (from either losing units and/or the cap rising). So very different dynamic.
>>
>>97722722
>Zagara
>Dragoons
>Nova
>Siege Tanks
Oh this'll be a good year.
>>
>>97722712
>TQ
Confederate Omega Squadron for my Terrans. In lore they are black, but in game deep brown. I'm thinking of going with a black scheme, with heavy brown weathering.

Also going to paint/decal slogans and pin-ups on them.
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>>97722712
Everybody's teal, because I always chose teal in StarCraft.
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>>97722834
>teal
Kino
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>>97722821
>Confederate Omega Squadron
Pfft, they're nothing compared to my Alpha Squadron boys.
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>>97722963
>Duking Intensifies
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>>97722834
Based hero
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>>97722739
If Archon goes into Co-Op and Campaign units there could be a fair bit of divergence within the factions. They've already talked about Tal'darim I believe, who should play completely different from regular Protoss.
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>>97722712
>TQ
Ex-Confederate mercenaries, painted orange (where team colors are) and black metal, with the battleflag decal'd on and tons of weathering, pin ups and slogans.

Pic very related.
>>
I hate remake Jim Raynor so much, his design and his personality. Old Jim had a racing stripe mohawk, nuJim is a cuck. At least we have Tychus.
>>
>>97723141
Trvth Nvke
>>
I kinda hope they're successful enough to speed up or expand releases. The rosters right now feel pretty small, might make games feel same-y for a bit.
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Selendis model when?
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>>97723403
Raszagal model when?
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>>97723654
Vorazhun model is more likely.

I like how lithe the female protoss are but I am kind of confused why Blizzard gave them tits given that the protoss canonically have no mouths (or other orifices at all for that matter)
>>
>>97722712
Got the starter set+ protoss ordered for myself but friend wants just the zerg. For marines would 2 of the set be good(itll set mr up for good ol MMM) for an army or should i hold off as i remember them saying they want to reward not spamming the same units.
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>>97723403
>Selendis
>Vorazun
>Jin'ara
The odds are slim, but the named Protoss ladies do exist for models.
>>
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>>97723666
>>97723757
I can't deny that the tits on the protoss women look good but my worldbuilding autism chafes against them because there is no real way of justifying why they have tits besides the aesthetic appeal.
>>
>>97722712
>How will you be painting /yourdudes/ anons?
My terran will be all Dominion paints(always love the lore from the books of the dominio nespecially the Mengks family, I like Valerian and what he's trying to do after the war, but I like even Arcturus road to power) except for Raynor and 6 marines, 6 of those marines I'll try to paint with a Kel Morian Style to show they are Mercenaries or infact random colors to show they are war pigs.
My zerg I'm still not sure if using the stacraft 2 purple or green evolution or the red of starcraft 1 for hero units.
While my protos i'm not sure which citadel color to use for the skin but sure a shitload of gold on everything because my brother love artanis and protoss online he'll play the Golden Armada.
>>
>>97722722
I bought the basic box for now with the protoss army (I like protos hate that there aren't in the base box but I think it's the best to start with kerrigan and raynor), if I really love the gameplay I thinkk I'll expand the Terrans with a Nova and a siege tank and a goliath, while the protos with Tassadar and Zeratul (I didn't wanted to take the special miniature since I read that there is the official miniature).
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>>97723794
Aren't they vestigial from their pre-evolved forms?
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>>97723858
We have no lore regarding why they exist at all. This is the most we have on Protoss biology (from the book that came with the collectors edition of Legacy of the Void), and it makes no mention of protoss tits.
>>
>>97722712
Right now i think i would be doing tal'darim but we'll see if I find some other color combo to entertain autism till then
>>
>>97723666
>>97723794
>>97723871
>Protoss females store condensed moisture in their chest and thighs
>Males store it in their shoulders and calves
>>
>>97722712
>hero units
Utterly killed my interest. It looked so promising before that. So tired of shit like this.
>>
>>97723886
I accept this as the canonical explanation.
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>>97723899
The game can be played perfectly well without any hero units.
>>
>>97723917
That's always bullshit. They're going to make them overpowered so that I'm handicapping myself by not bringing one, and even if I don't bring any, my opponent bringing them still ruins the game for me.
>>
>>97723930
I understand, the fact that they tied some special units to them is a bit sad.
You should receive a strong buff if you don't have a hero just for gameplay purposes.
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>>97723899
Ok buddy
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>>97723917
So can 40k, and we all know how that went.
>>
>>97724108
>the fact that they tied some special units to them is a bit sad
Oh wait, so its like you can only bring X unit if you have Y hero in the list? That's even worse than I thought. Actually rage inducing.

I was pleasantly surprised when I first saw rules for this game and the models turned out to be great and I was legitimately excited for it but now it's fucking worthless.
>>
>>97723794
>there is no real way of justifying why they have tits besides the aesthetic appeal.
I mean that's also a valid explanation for breasts in human females.
>>
>>97724108
>>97724159
The rules are free and still you retards failed to read it. There is a unique unit called Raynor's Raider (Marine) you do not need Raynor to take. You take Raynor's Raiders FACTION and it gives you access to this unit. You do not need to add Raynor at all to this.
>>
>>97724199
Okay even without that the hero units still ruin the fucking game so whatever. I'm out.
>>
>>97724207
No shit. They added something that's been in Starcraft since before Brood War.
>>
>>97723022
>They've already talked about Tal'darim I believe
That makes it much simpler to choose.
I'll just get one of each interesting mini to paint and ignore the game entirely.
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>>97724159
They are tied to your faction card, not the hero.
>>
>>97724220
Yeah, no, you're a fucking retard. Hero units never existed in multiplayer, it isn't Warcraft 3. And even in the single-player they were just a regular unit with a name, not a whole unique thing with different mechanics and shit. Raynor was literally just a vulture or a marine with teal and higher stats. Even then I don't want that shit in my minis game which should feel like the multiplayer. Completely fucking ruined immersion raping garbage for every little skirmish to have Kerrigan and Raynor and Zeratul constantly running around. Or worse, mirror matches where multiple people run the same hero. It's all just stupid fucking garbage that ruins the game.
>>
>>97724268
Saw plenty of Raynor in my multiplayer games. He was often called "Legolas" when we were taking down the Balrog Goliath .
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>>97724277
Clearly wasn't talking about UMS customs you disingenuous faggot.
>>
I ordered 2k of each army and plan on playing with my close friends. The company is sus as fuck but the game looks fun and owning the models to have them is good enough for me.
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>>97724299
I just don't share your skirmish multiplayer autism over the hero units that you are crashing out over.
>>
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Raynor - 230 pts
Marine - 160/210 pts
- Combat Shield - 20/30 pts
- Slugthrower - 10/20 pts
- Frag Grenades - 10 pts
- Bayonet - 20/30 pts
Raynor's Raider - 230 pts

>>97724268
What do you say to people that think Raynor and Kerrigan are cool? The game's meant to reflect the spirit of the game not 1:1 multiplayer, else it wouldn't have cover or marines throwing grenades. Way more people enjoyed starcraft for the campaign than the 1v1 multiplayer.
>>
>>97724207
>>97724159
>>97723899
>>97724299
(You)
>>
>>97722712
>>97722722
How much are you getting paid per post for shilling this garbage?
>>
>Some fucker was dumb enough to think fucking Starcraft wouldn't focus on hero units
Lol
Lmao, even.
Bring on Alarak and Warfield, I want them more than anything.
>>
>>97724477
2 Shawarmas and a diet Pepsi.
>>
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>>97724480
Alarak is propably responsible for 90 percent of the enjoyment I got from Legacy of the Void.
His smug aura was just too fun to not like.
>>
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I'm most excited for the Nerazim, they're my fav part of SC.
Zeratul, Vorazun, Dark Templar, Stalkers, Corsairs and so on. They'll be awesome to have on the table, hopefully they'd be a hard to hit fragile but super lethal faction.
>>
>>97724480
Yeah dude the game most heavily known for being the worlds first e-sport and mostly followed for the tournament scene that involves no hero units whatsoever, can't believe it would be controversial that they would turn it into another named character faggotry game like the primarchshit killing 40k.
>>
>>97724538
>Doesn't know the story of the thing he's complain about
Story as old as time.
>>
>>97722722
i bet it extends into a ten year release cycle with no new edition even 20 years later
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>>97724541
I've been following pro Starcraft since Nada was the bonjwa, you know literally nothing newfag. You're probably some zoomer who never even played Brood War.
>>
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>>97722722
I really, REALLY want Dragoons.
They are so fucking cool in Starcraft 1.
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>>97724552
>with no new edition
Good.

>>97724554
>Pro Starcraft
There's your problem then, cringe little tabletbaby.
>>
>>97724555
A few Dragoons being led by Fenix against the Zerg will be KINO
>>
>>97724557
>cringe tabletbaby
What is this projection? Are you fucking retarded? You are admitting you're the fucking Gen Z child who doesn't know shit about starcraft and how its pro scene literally invented the concept of e-sports.
>>
>>97724575
>e-sports.
Well there's your problem, cringe little tabletbaby.
>>
>>97724578
>problem
>the thing that brought Starcraft millions of fans and created the greatest competitive scene in gaming
You are so fucking stupid it hurts
>>
>>97724268
Nigger, if you hate hero units this much you can always agree with the person you are playing with to not wield them.
>>
>>97724589
>This game is based on Starcraft!
>NOOOOOOOOO! This game uses Starcraft characters and encourges you to take them! NOOOOOO!
Only one of us is stupid here, and it ain't me :3
>>
>>97722722
I'm curious how Zagara will look different than the Queens we have. I seem to remember she was quite a bit bigger with a differently shaped head, right?
Also, how will the High Templar work? They're mostly a spellcaster in-game so they'll be strange to see on the tabletop.
>>
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>>97724610
Sentries are also primarily spell casters and are in the game so I imagine that the High Templar will work largely the same. I do wonder if they are going to include Archons. It would be cool as fuck to be able to sacrifice two High Templar in order to spawn an Archon in the middle of the field.
>>
>>97724207
>I hate this unit I must choose to bring
Don't bring it.
>But then my army is weaker
WAACfaggotry.
>>
>>97724618
They've confirmed the Archon is coming eventually but it isn't in the game yet. I doubt the High Templar will be able to merge on the tabletop but it'd be pretty sweet if they did.
>>
>>97724595
You ever tried doing that in another miniatures game and seen the kind of autistic shrieking that comes out of it from these herofag manchildren?

>>97724599
The characters were never a prominent component of the kinds of gameplay that made starcraft successful and popular. Hero focus is also a major reason the WC3 scene is much less popular than both SC1 and SC2.

This is also a fucking skirmish sized game, having Kerrigan leading every little attack of 20 zerglings and 5 hydralisks is insanely immersion breaking, so even if the argument is that this is supposed to be more story focused, it's counterproductive towards that and hurts the concept.

The game has an amazing ruleset and is basically ruined because they couldn't stop themselves trying to turn it into DOTA-lite marvelslop like 40k is doing.
>>
>>97724629
They would be fools to not include the most iconic element of Archons into the game.
>>
>>97724621
WAACfagging is optimizing at the expense of all else. Playing with a massive fucking handicap is no fun for anybody and wanting to avoid that is not WAAC, you are a disingenuous lying faggot.
>>
>>97724635
>This is also a fucking skirmish sized game, having Kerrigan leading every little attack of 20 zerglings and 5 hydralisks is insanely immersion breaking,
Ok, so we've confirmed you've never played the games. Because if you did, you'd know there's many missions in 1 and 2 that have heros like Raynor, Duran and Kerrigan, leading small forces and teams in building-less missions.
Thank you for confirming you've never played Starcraft and are just a shitstirring faggot. Have a (You) and mount my dick :3
>>
>>97724641
I should be clear. I meant I doubt they'll be able to merge when they release, I'm sure they'll be able to in the future. It'd be sweet if they could but with no Archon I've no clue how that would work. I hope when the Archon releases we get the Dark version too.
>>
>>97724649
>you'd know there's many missions in 1 and 2 that have heros like Raynor, Duran and Kerrigan, leading small forces and teams in building-less missions.
Early on in their careers before Raynor became leader of an entire fucking fleet of shit and Kerrigan became queen of the entire fucking Zerg race. These were also just a handful of one-off situations that were part of old storylines, not something that would be repeated again and again.

You are the one who obviously only has surface level understanding.
>>
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>>97724645
>Complains about having to bring something because not doing so will weaken his army
>Claims not wanting his army to be as strong as possible in every single game is not WAACfaggotry
>>
>>97724658
You basically just ignored what I wrote or pretended not to understand it and repeated the same argument I just defeated. Have a (You), dumb faggot.
>>
>>97724654
>Early on in their careers before Raynor became leader of an entire fucking fleet of shit and Kerrigan became queen of the entire fucking Zerg race. These were also just a handful of one-off situations that were part of old storylines, not something that would be repeated again and again.
Starcraft 2 alone has numerous missions, like on Zerus or when breaking Raynor out of prison, in which Kerrigan leads "smaller" forces without buildings.
Raynor fights with limited numbers of men in the first mission of WoL and Piercing the Shroud.
Zeratul is on his own for most of Whispers of Doom then completes the mission with limited numbers of units.
Shall I go on, shitstirring faggot?
>>
I would just like for every faction to have a leader-like that's not a named character like zerg have queens
>>
>>97724678
Why do you keep bringing up buildings like anyone else said anything about that? People just don't want to play those cringe kinds of missions, they were always the most hated in the campaign modes since the fucking 90s, and having the game constantly have grand leaders of entire factions in every little skirmish fight is fucking lame and stale, it's the opposite of what real SC multiplayer is like, which is the game type 90% of people associate with starcraft given there is literally a multi-million dollar pro scene built around it with a whole professional industry of gamers and casters.
>>
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>>97724688
It would be cool if we got generic commanders you can customise like Star Wars Legion.
>>
>>97724688
Having a generic Protoss Executor and Terran Marshal or whatever models would be neat. Especially if you could customize them a bit and make them truly your dudes.
>>
>>97724696
>KERRIGAN NEVER LED SMALL FORCES! SHE DOESN'T FIT IN A SKRIMISH GAME!
>Here's when she did.
>NOOOO! SHUT UP T_T
>IT'S NOT LIKE THE PRO SCENE OR MULTIPLAYER!
>Isn't meant to be.
>NOOOO! SHUT UP T_T
>I WON'T PLAY IT!
>Then don't.
>NOOOO! SHUT UP T_T
Ok buddy.
Here's a (You)
>>
>>97724710
You literally type like a tranny. No one cares about your opinion.
>>
>>97724696
>Hey did you hear about Team Liquid vs Team Falcons
>Who?
>Starcraft? Oh the blizzard thing with Raynor and Kerrigan right?
Esports autism isn't transferable to the normals you expect.
>>
>>97724716
I accept your concession :)
>>
>>97724718
Esports niggers are delusional, news at 11. The fact is that most people who played RTS games, including starcraft, only played the campaign and skirmish modes and MAYBE did some compstomping with their friends in multiplayer. Only marginal slize of the overall rts playerbase ever touched actual ladder or ranked multiplayer shit.

Even in current Starcraft 2 playerbase most people are playing the co-op stuff or campaign rather than MP.
>>
>>97724727
Most people didn't play competitive but they sure as fuck watched it. Stadiums were filled. Millions of views. Entire careers built on it. When people think Starcraft they think muta micro, reaver drops, psi storms, nuclear launch detected - units and gameplay mechanics that exist in the multiplayer. They aren't thinking about the characters from the fucking story mode especially after SC2 butchered them.
>>
>>97723930
>They're going to make them overpowered so that I'm handicapping myself by not bringing one, and even if I don't bring any, my opponent bringing them still ruins the game for me.
If hero units stop WAACfags from playing this game, I encourage them to release more!
>>
>>97724745
>When people think Starcraft they think muta micro, reaver drops, psi storms, nuclear launch detected - units and gameplay mechanics that exist in the multiplayer. They aren't thinking about the characters from the fucking story mode especially after SC2 butchered them.
Hmm, >>97724727 is right. Esports niggers ARE delusional!
>>
>>97724688
That'd be cool. Maybe give us a few bits to customise them. I would pay a lot to get a generic Tal'darim Ascendant
>>
Pretty obvious at this point the pro-hero fags are trolls who probably won't even buy the game. So that's pretty game.
>>
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question anons
if no one likes hero units why did the zeratul promo sell so insanely well?
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>>97724772
>Pretty obvious at this point the pro-hero fags are trolls
>The people who actually like Starcraft and don't want to choke on E-sporter cock are the ones who won't buy the game
Eh?
>>
>>97724772
Pretty grim*

Basically GG I guess.

>>97724777
Owning a collectible promo model is fine, gameplay wise hero units are cancer and kill games.
>>
>>97724781
>The people who actually like Starcraft
You don't actually like starcraft if you talk shit about e-sports given that's what kept the game alive for like 25 years.
>>
The fag is changing tactics and getting boring so he no longer gets (You). I do hope we'll see more unique variants soon to clear up the fact we've got so little to begin with. It's typical for new TT games and all. The Zerg got a lot early on as a result of the upgrades so I'd like to see a Marauder or Stalker variant.
>>
>>97724777
Because people love certain characters from Starcraft and want to own them. Which is why they're releasing Nova, Fenix and so on.
>>
>>97724788
Something I'm curious about is if, for example, the Dark Templar get their version of the Immortal, the Annihilator, will it get a unique model or just different rules and you'll simply paint it differently?
>>
>>97724787
You don't actually like starcraft if you only interact with it in the name of E-sports faggotry.
>>
>>97724808
Yeah no sorry, the dedicated fans who have been following the pro scene for decades are way more real starcraft fans than some faggot like you who picked up SC2 a few years ago and played the campaign only.
>>
>>97724814
>I like Starcraft because another MAN plays it, I like Starcraft because of a certain MAN, who I enjoy watching. I LOVE this MAN and I'm the real fan because I know all the MEN who play E-sports shit and all their names!
WOW!
>>97724727 is indeed right. Esports niggers ARE delusional!
>>
>>97724772
>Pretty obvious at this point the pro-hero fags are trolls
Just bears repeating because it's even more obvious now, >>97724822 you're trying too hard.

Closing this thread full of faggot trolls. Have fun.
>>
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>>97724814
Sounds to me like you've built up some kind of true scotsman fallacy in your head and don't realize that these are both equally fans of StarCraft. Me spending 9 glorious years of my life playing tower defenses and LotRishes on UMS and korean arena battlers of genres that have never existed before or since, and never touching Melee at all? Just as diehard as you are, buddy boy.
>>
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Pretty. I like.
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>>97724836
>Closing this thread full of faggot trolls. Have fun.
Bye bye, don't come back :3
>>
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>>97724838
The protoss unit profiles in SC1 were gigakino.
>>
>>97724841
Didn't know you actually got the pilot to put inside. That's awesome.

>>97724859
That portrait scared my nephew lol
>>
>>97724841
Did he not attach the cockpit glass? I like the idea, I'd want to see the pilot.
>>
I was hopeful until I realized everything is SC2 aesthetic.
>>
>>97724987
I want Brood War era Kerrigan and SC1 Vultures.
>>
>>97724464
>Way more people enjoyed starcraft for the campaign than the 1v1 multiplayer.
I don't think that's true.
>>
>>97724814
Noone gives a fuck about you esports fags, you are still a small minority of the total number of people that have engaged with the single player / campaign aspect of the starcraft games and demanding that a company commits financial suicide by leaving out the most recognizable aspects of the IP it paid for is fucking delusional.
>>
>>97724987
We're getting SC1 and Brood War units but they're in the SC2 style. It's a middle ground I'm willing to accept tbhon if it means I get Dragoons and such.
>>
>>97724814
lol e-sporter melty
>>
>>97725050
I'm not a wargamer, so if I were to buy this it would be to play a few games a year at most and otherwise would be to paint and display minis. The aesthetic is more important to me than the actual game.
>>
>>97724804
I don't know to what extent they are planning, but yeah, they have talked about sub-faction variants.
>>
>>97725061
That's fair :) I've people to play against so I don't mind as long as I get the units I want in my games but if you want SC1 minis to display on a shelf I get the disappointment.
>>
Can all the Destiny fans voluntarily reveal themselves so I can stop trying to infer who they are by how gay they post? Thanks in advance
>>
>>97725066
I'd like custom models but I can see it being resolved on a unit-to-unit bases. The Immortal and Annihilator are almost identical so I can see them just saying "paint it differently" but the Zealot variants like Sentinels are different enough in terms of appearance to warrant a new models + new stats
>>
>>97722712
>TQ
Every model in my terrans and zerg will belong to the UED, either UED terrans or UED controlled Zerg
>>
>>97724520
>>97723654
>>97723666
I want Tal'darim more than anything but I'd also happily build and play a Dark Templar army.
>>
Reminder that the Webapp is currently in open beta and supports custom mission rules.
It's only a matter of time before we get DBZ - All Sagas Remastered
>>
>>97725305
I hope we get buildings for some turret defense.
>>
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>>97722712
>tq
I'd do plain Confederacy (I'm sure it'd be easy to get transfers from a civil war game), but with a Mengsk model already announced I'll probably just settle for Dominion
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>>97723141
>Old Jim had a racing stripe mohawk
No he didn't you retarded fake grog
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>>97724987
SC1 aesthetic would be SC2 aesthetic if the computers were better at the time
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>>97722712
>Storied franchise with dozen of entries, high quality model production and endless hobby potential.
>Minis game is recycled from 17 year old blind box trash written by a card game designer and only appealing to tourneyfags who want a fast game.

>Nearly dead IP where all possible units are limted to the handful seen in a pair of videogames.
>Well thought out rules riffing off Star Wars Legion, Epic 40k, and Warmachine designed for enjoyable pickup games and a strong hobby/yourdudes emphasis.

God I wish Gundam was treated like this. These rules are great but I can't get over the hard limit to three factions and that they'll never be able to have anything that wasn't in the videogames.
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>>97725476
Not quite, when you compare the concept art you'll definitely find SOME drift in direction. There was also the Warcraft 3 map and some SC2 alpha material displaying noticeably-intermediate design philosophy.
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>>97725478
Hybrids are confirmed as a 4th faction.
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>>97725494
>Not quite
But enough that you come off as nitpicking with no actual intention of playing the game to begin with.
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>>97725478
They've access to all published Starcraft material. Comics, games, novels etc. The missile pods on the marines are from the books, for example. So they've loads to draw on.
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>>97722712
Disappointing poses for the zealots. So many cool options but theyre modeled like theyre just breaking into a run. And I will not be satisfied until there are sun glare gold visors for my marines a tac nuke table
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>>97725619
I'll take disappointing over 40k Banshee/Harlequin and their "leaping through connected to the base by one tiny part of their foot" poses desu
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>>97725494
I still find it funny there was an hydralisks in Warcraft.
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>>97722712
Wow, this game only came out like, 25 years too late!
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>>97725664
understandable
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>>97725619
with how hard these shitters can hit on impact+melee activation it kinda makes sense to position them running
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Reapers when?
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>>97725476
Compare the cutscenes of the protons campaigns and their character designs to SC2. Its a drastic difference.
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As a fan of StarCraft since the very beginning, I could not possibly be more elated with this! I could not ask for anything better! It has me jumping around all giddy-like like I’m child again! It’s SO REFRESHING to have excellent news for once in these crapsack times for once!
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>>97725745
Warhammer has reclined, maybe it has a chance.
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>>97725900
This is bait but I legit feel this way. I'm hyped af and can't wait for it haha
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>>97724745
The miniatures game isn't being targeted at southeast asians so I have no idea what you are talking about.
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>>97725917
I bait you not, my friend! This new frontier for Starcraft is a cause for celebration!
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>>97725464
Metzen doodles aren't canon sorry :(
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>>97722712
I'mma paint my Zerg red like good ol' Tiamat Brood... Or maybe I'll do do Orange Garm in honor of Zasz (who was right about everything).
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>>97723141
He always had a shaved head to my eyes.
>>
There any videos showing gameplay out yet or just the how to play?
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>>97722971
CHUDWUCK
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>>97725900
>>97725999
same desu, love me the starcraft universe and as a huge fan of co-op mode when i heard that commanders change how your army builds/plays i am really hyped.

Im hoping for zagara to get an alternate model from the queen model. Then just make a 2000p army of zagara and only zerglings (+banelings if they become a unit)
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>>97725853
Confirmed they want to do them but on the wavemap they're pushed back a bit. They want to expand out heavy units alongside fliers for the moment. So pretty much next year.
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It’s interesting to see them roll out defilers before infestors. But I suppose it’s time for the older brother to have another chance to shine
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>>97722722
>no ultralisks planned
>hydralisks, aka the Zerg's poster child, isn't there on release
>somehow roaches are
This is...very underwhelming, not gonna lie.
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>>97726672
>Actual Game Release in May
>Hydralisks release in May
It's currently running in its beta.
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>>97726672
They’re modeling the units to be as close to real scale with eachother as possible. It won’t be until quite awhile until they figure out the logistics of putting the Superheavies (Ultras, Thors, Colossi) onto the table. If I were to guess, the capital ships might be regulated to Tactical Card space unless they make an exception for those. BCs, Carriers and especially Leviathans are too large for a real scale table
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>>97726752
Starcraft's scaling has always been all kinds of retarded.
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>>97726501
Its been interesting seeing what order and when things are planned to be released, and guessing who, Blizzard or Archon, had the say in it. Obviously its not Blizz calling all the shots, since otherwise, it'd be nothing but SC2 stuff before SC1 and Brood War stuff coming out.
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>>97726115
>Zasz
My boy deserved better! I ain't never forgiving dem damn 'Toss!
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>>97726672
>>hydralisks, aka the Zerg's poster child, isn't there on release
Anon...
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>>97725853
I think they've already said the want them in wave 2? Not certain but I'm fairly sure they said that.
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>>97724610
We know from the ruleset that template weapons exist. So I bet they'll be Protoss Firebats with Storm that you need to tap tactics cards to use, and then also extra utility on top
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>>97724859
Knowing that Draenai from WoW were 100% inspired by the Minbari from Babylon 5, I bet Protoss were as well. Look at that, as well as the Tassadar sacrifice cinematic, and tell me this isn't Vorlons / Kosh aesthetic.
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>>97727274
That sounds right to me. I hope the High Templar and Tassadar are fun to play, and have awesome models, since I love them in game.
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>>97727319
Probably will. Archon will definetly be lovely, knowing its raison d'être for clear plastic evein being done by the namesake Archon studios
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>>97722722
>Mengsk
How will be work on the tabletop? He certainly ain't a fighter.
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>>97727438
He was a soldier, later even an officer in Confederacy army so he definitely can fight.
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>>97727438
Massively powerful buffs, probably alters your supply somehow, but lacking in hitting power and armour would be my guess.
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>>97724746
no, it stops the aesthetics fags from playing. The Win at All Costs fags will play all the hero units.
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>>97727438
9" aura for undonditional RoA +1, reaction card granting you a choice of surge on the activated weapon for a unit
>>
With each Hero seeming to have upgrade Hero Units include (Raynor's Raiders, Raptors, Praetorian Guard) we might see more upgraded units come later.
>Nova
Strike Goliath
>Tassadar
Energizer (Sentry)
>Zagara
Hunter Killers
>Mengsk
Aegis Guard (Marauders)
>Stukov
Unclean One (Defiler)
>Fenix
Adept Hero Unit?
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>>97723899
No clue why you're being dogpiled. I agree. Hero units are often kinda gay.
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>>97728001
Tassadar will likely have a special High Templar unit and I'd be willing to bet Fenix's unit will be a Dragoon.
>>
STARS AND BARS, BABY.

Dominion was just a bunch of backwater yokes.
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>>97726129
He has style.
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How do you guys feel about surge? Coming from 40k 'free dev wounds' seems like it might be a problem mechanic to me but I'm not sure. Maybe we'll get an ability down the line to limit effectiveness?
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>Goliath first terran mech
>Banshee first terran flyer
I get the feeling we're not getting vikings for like 2 or 3 years
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>>97728092
given there is no rerolls and as of now you can't just give them out willy nilly and some units can get TOUGH to just blank success armor saves I feel they're ok even if a bit of a neccessary evil to have more angles while designing units
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>>97728092
Surge doesn't bypass Evade rolls, so it's not all-powerful at least.
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>>97728092
I like it, for now, but much like mortal wounds in 40k I feel it's a mechanic that could easily go from fun, to shit. We'll have to see how they manage it.
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>>97726672
Ultralisks are planned and confirmed, they are going to be the biggest Zerg models
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What a great model, damn
https://www.youtube.com/watch?v=2FLLzS7hFV0
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>>97728199
Can you please delete this post, I don't like being reminded that French people exist.
>>
Should add tosh

All nova fanboys are coomers for a brainwashed whore
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>>97728251
But Tosh is dead. Nova killed that nigger.
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>>97728295
So is Fenix, Zeratul and so on. Yet they're getting models
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>>97728182
Thor's probably a given then since it's about the same size as an ultra. Protoss might be left out in the cold tho given Colossus's true scale...
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>>97724491
>shawarma
Figures you'd be a Pajeet or an Abdul. Really wish you'd stop. Nobody, and I emphasize NOBODY, cares about Starcraft (or any Blizzshit for that matter) anymore.There's absolutely zero organic interest in this shit. Anybody claiming to be excited about this is either paid to do it, or is a blizzdrone who will soiface over anything this company puts out, i.e. subhuman.
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>>97728418
Lol sperg melty
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>>97728418
Back to your containment tbread, 40Kike.
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>>97728476
40k is just a garbage as your slop, blizzdrone.
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>>97728347
I doubt we'll get a Colossus but I'd love to get a Viking or Thor. Or Odin but I highly doubt that lol
>>
Any lore after Wings of Liberty is dogshit trash. Heart of the Swarm and Legacy of the Void gave me AIDS
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>>97728506
Probably the dick sucking that did that, mate.
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>>97728521
Nope. Just the 100% pure FAGGOTRY of Heart and Legacy
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>>97728536
Me thinks that's mere projection, my dear AIDS riddled dicksucker
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>>97728418
>Entire paragraph rant in response to a 6 word joke
Oh he mad
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>>97728295
>>97728251
Tosh surviving is canon. The Spectre process doesn’t do anything as bad as the process to make ghosts.

Nova was lying and brainwashed. Also the prison breakout freed more than just criminals it helped save political prisoners Matt needed
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>>97728506
I'd agree but Alarak is the best & I like all the various other sects of protoss as well as the primal zerg. Story is utter shit tho, nga there
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>>97728295
>Tell me you're a simp without actually telling me you're a simp
>>
>>97728608
>>97728590
Only nu /tg/ would side with a dread headed druggie
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>>97728602
Primal Zerg is some WoW-tier bullshit, the primal form of the Zerg is a hivemind cerebrospinal parasite not individualistic chimera barbarian creatures like Dehaka.

There are things to like about StarCraft 2 but everything even tangentially associated with the Xel'naga - the Zerus retcon included - ain't it.
>>
>>97728634
Your options are
>Dread-headed druggie who's honest with you and fully allies himself with you
>Literal Dominion spook who's flat out lying to you and never sides with you
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>>97728634
Racism or not Tosh is clearly the better choice narrative wise. All nova does is let you make ghosts and fucks off as she’s mind wiped that week


Tosh
>Never lies to you
>Gets you Spectres and political prisoners that Matt also needed
>the deal was he can fuck off after the prison break but he pretty much decides to stay with Raynor and advise him after
>Actually respects raynor
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>>97728757
Once of the things that I hated about WoL was how no matter what option you chose, it was the "correct" option - so siding with Nova just instantly turns Tosh into an asshole who's been manipulating you all along, or siding with Selendis means that Dr. Hansen was actually infested from the beginning.

I hate how it takes any of the consequence out of the choice - you made the right call no matter what you do.
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>>97728859
>or siding with Selendis means that Dr. Hansen was actually infested from the beginning.
Nah, if you side with Selendis then Hansen gets desperate and starts experimenting on herself while you clear out the colonies. You still get portrayed as an asshole in that since Hansen essentially kills herself because of the choice.
>>
>>97728908
It's been a minute since I played Wings of Liberty but they definitely present it as if the Zerg infestation has been following Hansen like she's Typhoid Mary, not like she does something foolish at the end and winds up accidentally infesting herself. The cutscene where she's revealed as a Zergling furry plays like she's finally found out not the aftermath of a lab accident.
>>
>>97723871
If we ignore the obvious metagame reason they have tits, and if we accept your linked document as canon, then the implication is that whatever the Xel'Naga started their work with was something we'd classify as a mammal- the females made milk, and the young suckled.

Nothing even contradicts the possibility that these teats actually produce milk for young protoss to like, be smeared with, as they absorb stuff from the environment and that's apparently how they get nutrition. Nipples aren't orifices, so these could be perfectly normal breasts and the only weird thing is that protoss have no mouths, just some kind of weird alien skin.

Or maybe the Xel'Naga didn't team them "purity of form" until they had tits.
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>>97728951
It's been a while on my end but the way I remember it is
>Civilians have to evacuate planet, some infested manage to sneak in with them
>Infested attack on the refugee camp planet the civilians land on, have to be cleaned out by Raynor
>Refugees find new planet to settle on, but the Protoss follow them expecting some if the Infested survived and hid again
>If you side with Selendis, she's right and the Infested launch a new attack to finish off the refugees. Hansen infests herself in desperation to find a cure.
>If you side with Hansen, the previous Purge ended up being successul and there's no Infested among the refugees. Selendis is fended off and Hansen hands over copies of her research before settling in.
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>>97728967
Come think of it, having the mommy protoss excrete some sort of nutrient fluid from their breasts and smear it on their babbies to feed them would make sort of sense even if the protoss never had mouths in their evolutionary history.

The question still remains of how the fuck they reproduce though if they have no orifices. Via budding?
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>>97722712
>TQ
I want to paint my terrans up as the Umojan Protectorate. I hope we get some models belonging to the UP, like the Shadowguard.
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>>97728986
Yeah, I think you're misremembering or else you've subconsciously filled in a more consistent narrative than what Blizzard presented. The A-or-B choice missions didn't branch at all, either choice was presented as morally correct and the only mechanical difference was which reward you got. Hansen's mission was more overt than Tosh's because if you side with her against the Protoss, you just have a cool mission fighting Selendis' mothership and the Zerg never trouble her refugees again, but if you side with Selendis against the colonists then suddenly it's a zombie apocalypse.

These outcomes cannot coexist, either the colonists were infested or they weren't and whichever mission you choose to play decides which was true retroactively.
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>>97728199
Thank you, Archon
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>>97729234
It's wonderful!
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>>97729234
Damn what she be doing with all dat?!
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>>97728506
I felt like the problem with WoL was the fact the Protoss fought Raynor at all. I understand gameplay is important but it's basically insane that Raynor couldn't get Artanis or Zeratul to talk to the other Protoss and resolve basically everything peacefully.
>>
>>97729295
The Protoss he fought were either Tal'darim or people like Selendis, too honourable, stubborn and determined to step back. It's not like he rocked up to Shakuras and started gunning down Dark Templar.
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>>97722712
>TQ
Kel-Morian green
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>>97722712
brown and white for terrans because i wanna do ued remains
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>>97728657
>Primal Zerg is some WoW-tier bullshit

Not really- it's a cool & probable concept that a chunk of zerg left to their own devices over thousands of years evolve on their own and become wild monster hunter type beasts

>the primal form of the Zerg is a hivemind cerebrospinal parasite not individualistic chimera barbarian creatures like Dehaka

And who's to say those cerebrospinal parasites aren't capable of splitting off and developing other traits when left to their own devices? Ultimately its entirely probably that would lead to creatures like Dehaka, though it'd take thousands of years to do so.

Remember the entirety of the swarm developed as a means of efficient evolution given the conditions of the zerg- they're fully capable of existing as individual beings when the overmind & the cerebrates are removed out of the equation, although most of them just go feral & kill each other.

In fact you could honestly take the lore of the primal zerg as the logical conclusion of what happens when zerg cut get off from the hivemind are left to their own devices in SC1- they kill & tear each other apart as they do in the game, and eventually (like over the course of thousands of years eventually) those latent parasitic traits kick in and they start evolving off of one another, developing new beings due to the demands of their environment & competition with one another.
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>>97722712
terran black and orange. i don't think that's even a faction (beside perhaps tosh's guys?) it's just the color combination my autism likes. also mass effect 2 loyality and all that

zerg: yellow because Abathur is my favorite zerg even if he does get boring after a few matches in co-op (too op)

protoss is hard for me because i kinda want robottoss models before i start a army. lucky for me my brother is going to take the protoss because he is the biggest protoss fanboy that i know
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>>97729304
>Tal'darim
We already had a rebel Protoss faction - the Dark Templar, who despite differences still loved their race even without the psychic link. The remaining Protoss were bound together on a psychic level. The Tal'darim violate the entire basic notion of a unified Protoss and shouldn't exist not to mention getting away from society with an entire fleet of warships. It makes the Protoss look fucking incompetent that the Tal'darim exist, it makes them look further incompetent that they had AI systems they couldn't control.

>Selendis, too honourable, stubborn and determined to step back
So retarded. Retarded and couldn't take a phone call.

Wings of Liberty did as much damage to the Protoss as Void did to them; cooperation is baked into their genetics and culture how the fuck could Raynor imagine that he could walk away from killing any of them or Selendis for just letting Raynor go. Blizzard has done nothing but make all their races stupid retards who can't talk. They made Kerrigan murder millions of soldiers and burn untold amounts of Terran military hardware just to get Mengsk - assets that could have significantly aided in attacking the Dark God retard plot device.
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>>97729646
(You)
>>
>>97729537
>left to their own devices
The Swarm left Zerus. Why in the fuck would they leave anyone behind? Why would the Overmind leave any assets behind that it could not control. Why would a planet of Zerg left behind somehow mutate into stronger lifeforms while the mainstream Zerg assimilated endless planets of life on the way to the Korprulu sector.
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>>97729646
'tis poor bait at best
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>>97722712
>New minis inspire me to dust off SCII
>Finish campaign & try laddering as terran
>Cheese every zerg matchup with a BC rush or hellion harrass
>Brother (kinda rightfully) calls me a faggot for doing so
>Decide to be nice & honorable & try to beat zerg through good old expansions & mid/late game pushes
>Literally never win a game because they outproduce me & bounce back quicker than me from every engage
Is terran just doomed to autolose to zerg if they don't get in meaningful early harrass? Maybe my macro is just bad but I'm only ever like a base behind the zerg, which feels like it shouldn't be that meangful of a deficit but always is.
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>>97729646
>We already had a rebel Protoss faction - the Dark Templar, who despite differences still loved their race even without the psychic link.
They're pretty thoroughly isolationist and far more overwhelmingly focused on Shakuras than the Khalai are on Aiur, so they have more hoops to jump.

>The remaining Protoss were bound together on a psychic level
The fundamental purpose of Pylons is tackling that this does not innately cover interstellar scales.

>cooperation is baked into their genetics and culture
The Aeon of Strife would beg to disagree.

>They made Kerrigan murder millions of soldiers and burn untold amounts of Terran military hardware just to get Mengsk - assets that could have significantly aided in attacking the Dark God retard plot device.
Setting aside Co-Op BSing exactly that for sales, one of the side-objectives was getting the REST of the Dominion significantly more smoothly on-side with Raynor through Valarian.

>>97729663
>Why would the Overmind leave any assets behind that it could not control.
...Because it can't control them?

>Why would a planet of Zerg left behind somehow mutate into stronger lifeforms while the mainstream Zerg assimilated endless planets of life on the way to the Korprulu sector.
Production volume via standardization. Primals are far less concerned with the cost-efficacy involved in that, and the "mainstream" mass-production Zerg are only roughly peers on a unit-by-unit basis after all that assimilation and separate R&D... Which the Primals took a matter of hours to start cycling.

Combined, these two fill your obsession with flattening the setting to only the bluntest and shallowest interpretation of the earliest material by the early Swarm having serious problems with its contemporary Primals as any advantage the Swarm figured out outside coordination would be ground away by the nigh-infinite monkeys flinging typewriters immediately.
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>>97729737
>The Aeon of Strife
What the fuck do you think they discovered during the Aeon of Strife?
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>>97729663
>Why would the Overmind leave any assets behind that it could not control.
Maybe they weren't assets when they were left behind- maybe they were effectively discarded biological waste thought incompatible with the swarm. Most of them would be reabsorbed by the swarm and recycled sure, but in a hive that operates in the tens of thousands its entirely reasonable that a handful of organisms might get missed or left behind, which is all it would take for beings as adaptable as the zerg to survive and eventually thrive.
>Why would a planet of Zerg left behind somehow mutate into stronger lifeforms
Because they're a bunch of hyper adaptive beings locked in a thunder dome together with no shared consciousness instilling cooperation, encouraging them to do the opposite as they constantly try to one up each other for a higher spot on the food chain.
>>
>>97729737
Combined, these two fill your obsession with flattening the setting to only the bluntest and shallowest interpretation of the earliest material by the early Swarm having serious problems with its contemporary Primals as any advantage the Swarm figured out outside coordination would be ground away by the nigh-infinite monkeys flinging typewriters immediately.

That's the thing- a competitive environment like that of the primal zerg might produce stronger individuals than anything the swarm has to offer, but as a whole the primal zerg get massively outclassed by the swarm's collective nature, making the primal zerg feel like an appropriately baser version of the zerg.
>>
>>97729833
Except that individuality isn't a baser version of the Zerg because the Zerg have never been individuals. Gestalt consciousness is what the Xel'naga were interested in, in the first place and when they fucked up trying to cultivate it in the Protoss, they lucked into discovering it in the Zerg... and when they uplifted the nascent Overmind into self-awareness, t turned on them exactly like the Protoss did.

That's what you might call a theme, and it's totally lost if you retcon in something as stupid as Primal Zerg, a supposed ancestor form of the modern Zerg that don't need any hive mind because it's something that Amon just made up.
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>>97729855
>Except that individuality isn't a baser version of the Zerg because the Zerg have never been individuals.
They're TOTALLY capable of evolving individuals or into individuals, retard. Zasz? Daggoth? KERRIGAN? All evolved as individuals with their own thoughts & personalities, even if they deferred to the overmind at the end of the day.
>a supposed ancestor form of the modern Zerg that don't need any hive mind
They DO need a hive mind to be as strong as the zerg- hence why they're a bunch of primitive landlocked retards incapable of space travel. They can however, exist without one, as is evident of the events of Brood Wars.
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>>97729923
That's not evolution, the Overmind literally created the Cerebrates. You're acting as if they spontaneously manifested when we have a first-hand account of the player character Cerebrate created to nurture the Chrysalis and protect Kerrigan, literally elevated to consciousness by the Overmind. They were explicitly fragments of the Overmind's consciousness given agency and personality to advance the Swarm's objectives without assuming direct control, and Kerrigan's individuality was a particular point of contention among them because they didn't trust her having so much free will - which was absolutely borne out in Brood War when she killed them all.

Look, I get it, it's been almost twenty years since Wings of Liberty came out and you never played the original - but don't act as if the introduction of Primal Zerg wasn't a sloppy retcon to post hoc justify a bunch of hero characters for the Zerg campaign.
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>>97729086
I mean its entirely possible that they have wombs and everything, and when the baby is ready it teleports out. It wouldn't be the stupidest thing in StarCraft.
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>>97730140
That'd be silly as fuck. I choose to believe that female protoss develop a sort of "pouch" on their bellies in whic the babby develops, essentially growing into a pregnant "false" belly that as the babby protoss matures enough, sloshes open and releases the babby. The extra skin is then shed off by the female protoss.

Given that they already breathe and eat trough their skin, might has well have them reproduce trough it as well.
>>
>>97730045
>That's not evolution, the Overmind literally created the Cerebrates.

That's literally what evolution is, retard- biological adaptation over time to meet a specific role or function. The zerg were doing it before the xel naga enhanced the overmind- he was just an improvement of the process that already existed.

>You're acting as if they spontaneously manifested

Nah, the only one forcing that idea through is you- as if the primal zerg just snapped their fingers and bam- individuals like Dehaka appeared. They more than likely didn't- existing in whatever state the swarm left them in for hundreds if not thousands of years before they started evolving and adapting out of whatever form or function they were initially intended as for the swarm.

>Look, I get it, it's been almost twenty years since Wings of Liberty came out and you never played the original - but don't act as if the introduction of Primal Zerg wasn't a sloppy retcon to post hoc justify a bunch of hero characters for the Zerg campaign

Nah, you're just a moron entrenched in the old 'NEW BAD OLD GOOD' bad faith argument, fishing for reasons to dump on a pretty good addition to the lore because you made a retarded 'ALL NEW LORE BAD' blanket statement.
There are lots of shit lore addons & changes SC2 made sure- primal zerg ain't one of them.
>>
>>97730140
>Pregnant protoss tries to teleport out baby
>Mysterious voice in the sky bellows YOU MUST PLACE THAT IN A PYLON FIELD
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>>97730193
>They more than likely didn't
Concession accepted.
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>>97730212
>My strawmanned version of your argument is WRONG
Did you get the impression I was disagreeing with you on that?
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>>97730193
Not the anon you're replying to but Primal Zerg was fucking steaming faggot dogshit that ruined Heart of the Swarm and the people that like them always reek of deviantart scaley/furfaggotry kind of vibes, like they want to dress up in gay rainbow colored primal zerg suits at faggot conventions or something.
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>>97730210
>Mysterious voice
Why do you disrespect my nigga Aldaris (who did nothing wrong) like so?
https://www.youtube.com/watch?v=4VUs1aBQais
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97730261
How the fuck do you have the mental gymnastics to come to the conclusion that primal Zerg = furfaggotry? You need to go seek some serious help instead of fishing for (You)’s
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>>97729762
>What the fuck do you think they discovered during the Aeon of Strife?
Something that is, in fact, not baked into their genetics and culture as an innate and inalienable function of what they are. Instead, the Khalai are a willful affectation with valid alternatives, even with the nerve-chords in place.

>>97729855
>That's what you might call a theme, and it's totally lost if you retcon in something as stupid as Primal Zerg, a supposed ancestor form of the modern Zerg that don't need any hive mind because it's something that Amon just made up.
You're not exactly getting out of "obsession with flattening the setting to only the bluntest and most shallow interpretation of the earliest material" with this. The work being explicit combination goes back to the Dark Templar Saga in 2009, and the concept of it is incredibly basic conjecture from the Overmind's statements on trying to assimilate Protoss and successfully assimilating Kerrigan.

>>97730045
>but don't act as if the introduction of Primal Zerg wasn't a sloppy retcon to post hoc justify a bunch of hero characters for the Zerg campaign.
Official Blizzard-made material has never been concerned with that, dialogue-having Zerg hero characters doing things like running goddamn mercenary companies were thrown in with fuck-all explanation. Why are a Tarrasque and a Guardian talking and working for the Dominion? Fuck you, they just are, and this has never been backtracked.

The old lore you hold sacrosanct never was, because Blizzard was still in full "throw shit at the wall and see what seems fun" mode that had a decade of failed projects on the way to Overwatch leaving it with an "All Cars Fly" mandate.
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>>97730045
This retard cites the Aeon of Strife not know what happened; he still hasn't admitted that I was right about what the Protoss are. Fuck him. Fuck this thread I don't know why the fuck is the point of engaging here if someone like that is infesting the place.

It's fucking crazy anybody defends Heart but I'm sure everyone can imagine the stupidest person they've met in their life and imagine that one of those people are among the millions who played Starcraft.
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>>97730526
>baked into their genetics
I know (You)'re (You) fishing and baiting and shit, but you need to give over with this shit. It's literally not the case, at all.
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>>97730542
>This retard cites the Aeon of Strife not know what happened; he still hasn't admitted that I was right about what the Protoss are. Fuck him. Fuck this thread I don't know why the fuck is the point of engaging here if someone like that is infesting the place.
Please, do fuck off and never return <3
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>>97730542
>FUCKING FUCKING FUCK FUCK FUCK FUCKING FUCK! AAAAAHHH!!!! >:(
Not that deep bro
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>>97730542
>It's fucking crazy anybody defends Heart
I quite liked HotS. Did Kerrigan deserve redemption? Maybe not, but I liked the plot and characters and tbhon the missions were fairly fun. Stukov's voice is sexy and Abathur is fucking awesome.
I just wish we got more an actual reference to the fact Izsha is Amanda Haley.
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>>97729691
I am a lifelong Zerg player. You cannot possibly grasp just how much the ball is in the Terran or Protoss’ favor on equal skill footing. Any sort of early aggression from Zerg is either ridiculously easily shut down or nerfed into oblivion because of Serral. Zerg has to react to the eleventy billion different cheeses and worker harassment options Terran and ‘Toss have in order to eke their way to the late game in which they have no more advantage in anyways.

Let this sink in: A Terran or Protoss can easily clear a worker line with 2 banshees or oracles. A Zerg needs at least 6 mutas to have a similar effect, WHICH IS REALLY, REALLY EXPENSIVE. If a muta harass flubs, you’re as good as dead because the foe knows you’re down 750/750 compared to them. Additionally, Zerg absolutely cannot undertake head on assaults unless they have an absolutely grievous advantage. Zerg MUST have excellent surrounds, creep spread, and control of vipers and infestors, which don’t have an attack of their own unlike ghosts and templars and thus wander straight into their deaths if you are careless for 2 seconds. This is a stark contrast to Stim Stutter Stepping, Thor parades and Toss Deathballs. I will grant you that lurkers are bullshit. They were on some strong stuff when they decided to give a line splash unit 10 range and anti armor bonus damage on top of that, but lurkers are the ONLY power unit we have left! Everything else has been sanded down to nothing! Broodlords, a long range siege unit that’s designed to force Terrans out of their hidey holes to play are now out ranged by the Thor’s “new” “kill armored air units across the map” mode, (you know, the unit Terrans are turtling to crank out in the first place?) because Terran players are too lazy and whiny to build Vikings as a response. Like WTF man, I WANT to play SC2 again, but I just can’t will myself to because of this brutal reality
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>>97730542
You have to understand, the only people who are excited for Blizzard products in 2026 are the kind of people who would take any type of abuse and beg for more as long as it comes from the right Brand™. We can know this objectively by virtue of the fact that they've gone through it. There is no humiliation ritual the blizzcuck won't tolerate in order to slurp more slop.
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>>97730592
>I just wish we got more an actual reference to the fact Izsha is Amanda Haley.
It's an extra-canonical piece of lore so it being a thing in the setting is iffy at best. But if she is Amanda it's possible/probable this is one of the many things Kerrigan forgot after being De-Queened.
>>
*ahem* sorry, that was a lot to unpack
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>>97730609
>>97730542
Don't samefag just because you're having a melty lmfao
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>>97730609
Daaaw, Depression-kun who can't enjoy anything in life because he's so miserable is jealous people are enjoying something. How sad.
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>>97730545
I repeat the statement I argue against:
>>97729646
>cooperation is baked into their genetics and culture

The mental link pre-dated any Xel'naga involvement being the impetus for it in the first place, its faculties very much remaining leading up to the Aeon of Strife during their softer guidance and their persistence during it being critical to why it ENDED. Thus, your apparent argument that it precludes additional "breakaway" Protoss factions by enforcing collaboration is wrong, because Protoss culture is heavily informed by the fact it outright requires active effort to maintain basic functions of.

For fuck's sake, the ORIGINAL GAME'S PLOT has the Protoss campaign sink around the Khalai's leading Conclave ending up self-sabotaging from paranoid backstabbing off incomplete information, leading into a violent jailbreak from intensity of disagreement. Once again:
>>97729737
>your obsession with flattening the setting to only the bluntest and shallowest interpretation of the earliest material
>>
>>97730609
>>97730542
>>97728418
Xirs big mad someone actually likes something.
>>
The Khala is not an inherit part of the Protoss but the Khalai have lived with it for so long and are so certain it's the right way to do things they can't even conceive of a world without it. Hence why they made the Purifiers with a robo-Khala.
This does not, in any way, mean "breakaway" or "heretic" factions like the Tal'darim or Nerazim can't exist. The Tal'darim even pre-date the Khala, in fact.
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>>97730597
Anyways, that’s one reason why I am excited for the TMG. I can finally enjoy my beloved Zerg without needing maddening APM
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>>97730597
So what you're saying is Blizzard has given me the mandate of heaven to cheese zerg players. So shall it be.
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>>97730261
Projection much?
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>>97730715
Pretty much. Timing attacks work too. Zerg has the be the victim of timing attacks instead of being the ones executing them because we Zerg can’t have nice things. Those stupid zealot timing attacks are almost impossible to NOT get steamrolled by.
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>>97722712
>Thread Question
I’ll probably do a homebrew brood for my Zerg and make it a successor to a SC1-era brood (I’m not sure which yet though, but I’m leaning heavily towards Baelrog Brood).
>>97724477
>"everyone who likes a game I don’t like is…le shill!"
Genuinely chug bleach.
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>>97730815
>Baelrog Brood
A cool choice! Tiamat will always be my most loved Zerg brood though :)
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>>97730815
It’s been a tough question on my mind for a long time. Cook by the books, or try something rogue like mostly jet black and grey with sickly glowing green accents, or dark teal carapace with bright orange musculature. As much as I adore the default brown + purple color scheme, it’s going to be real hard to tell whose zerglings are whose in a zvz brawl if everybody paints vanilla
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>>97730933
>jet black and grey with sickly glowing green accents
That would be KINO on Hydralisks.
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>>97729855
>Except that individuality isn't a baser version of the Zerg because the Zerg have never been individuals. Gestalt consciousness is what the Xel'naga were interested in
I'm late but you're wrong. The Xel'naga were interested exclusively in their Purity of Essence. The SC1 manual was rather explicit that the Zerg had individual egos and the Xel'naga found this concerning with their failure with the Protoss, so they resolved to ameliorate discordance with the Overmind, a wholly artificial network of consciousness.
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>>97731057
I was staying out of it because my knowledge of the background is decades old, but I thought it was something like that.
>>
I'm gonna get a second Protoss box
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>>97731057
Huh, I didn't know that. Does that mean that modern Zerg with their finger-sized brains are effectively lobotomized?
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>>97731140
i ordered the protoss founder with terrain and i think i will be set for a while till forced to get some air units
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>>97731159
For their purpose within the Swarm, yes. Pre-retcon, if they didn't need to think, the Overlords think for them. Post-retcon, Abathur does not use more neural matter than is necessary for the specimen's function, viewing it as squandered material.
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Looking at their stats, and if the traditionally Jack of all trades with a focus on anti air translates into “furious killing machine” in the TMG, I’m kind of terrified how deadly siege tanks are going to be…
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>>97728103
Viking feel like they'd have good synergy with those gasmask jumpjet guys whose name escapes me because they were nerfed years ago and are now basically never used.
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Double cheeked up, on thursday afternoon?
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>>97731401
DAYUM those are some fat tails.
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>>97730933
Have you considered orange and teal?
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>>97725478
Literally all Gundam needed was to be a Battletech reskin.
>>
>>97725478
>>97731819
Gundam will do fine, gundam fans will buy anything, the rules don't matter.
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>>97731826
>the rules don't matter
For the Japs they don't matter, because like most Jap IP tied things it's just a cheap asset flip. If they had enough sense to design a good game behind it, maybe it would have caught on. But the Japs only see the short term, they are worse than Americans when it comes to short term profits over long term sustainability.
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>>97731239
I think it’s pretty amusing how sentries have a very weak, but very reliable weapon. 8 range (12 is the average) 2 shots on 2+ hit rolls with instant (enemies can’t use reaction abilities). Cheeky little taser blighters
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>>97724207
Just agree with your opponent to not bring any heroes if you don't like them, are you retarded or something?
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>>97726501
Didn't know Defilers are so huge, can't wait for their model
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>>97733054
Do you have to ask?
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>>97731801
Careful, Anon
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>>97731801
Stare too long at O&Tanon, and O&Tanon stares back, anon.
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>>97731271
Reapers? They see play almost constantly becuase of how good they are as a scout/harrass tool- you just don't go mass reaper & only run 2 or 3 is all since they're expensive.

They pretty much auto shut down cheese as well- if some faggot put photon cannons or proxy barracks on your door step, you just build two or three reapers, go kill his entire worker line, & win.

Will be cool if we get a model of them, though I bet they'll be just like the game version where you only run a couple for speed/scoring
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>>97728199
would
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Sounds promising

>>97728347
>>97728500
Colossi are semi-confirmed. They are happening but it might take them some time. Which is understandable, we need more small / medium units before we get huge ass center pieces.
>>
Do we have images of the scale of kneels compared to other games like 40k n legion? Especially of the hero characters
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>>97734422
minicompare.info
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>>97734145
19 releases base without counting sub-factions ain't terrible
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>>97734431
Thsnk you very much
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>>97731239
Is there a good unboxing video of the Goliath somewhere? I am wondering if its exactly one pose, or if the legs and torso can be built in different poses as well
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>>97724618
>I do wonder if they are going to include Archons
I can't imagine what the intent of Archon Studios (formerly Prodos Games) could possibly be in this regard.
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>>97734145
Colossi probably won't be to scale then- not that I mind since they never felt like they hit as hard as they should taking their scale into account (nor would I want their rules tweaked to do so)- rescaling them to 40k knight size rather than imperial titan size will just make the feel way better on the tabletop in terms of damage and playability
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>>97727438
in the SC2 Co-op campaigns his main power is being able to recruit slightly cheaper marines called Dominion Troopers that can switch to Laborer mode when you need more SCVs. But since the miniatures game doesn't have SCVs (or at least didn't last time i checked) i have no idea how they would adapt that.
>>
This thread really needs to spawn more overlords. It's anyone going to show up to a game with a SC soundboard and play unit quotes throughout the match?
>move zealot
>"my wife for hire!"
>>
>>97724688
Where's my Cerebrate mini?
>>
>>97734783
That would be a pretty sick piece of terrain, ngl
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>>97734755
I will be making the "You must place this in a power field" joke whenever someone deploys a protoss unit away from a pylon
I will be repeating adun toridas to the tune of feliz navidad
I will have an extra marine arm piece made and when a marine gets heavily targeted i will over a piece and say deeply: "Want a piece of me boy?"
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>>97734537
Here are the Terran sprues, you can build Goliath in whatever pose you want.
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>>97734810
These look pleasantly simple, that's a relief.
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And the Protoss sprue. They are from the future Starter Sets we will get after the launch. No Zerg sprues tho
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>>97734894
I'm so fucking glad the Stalkers legs have dem lil pools at the bottom, because trying to get those tiny ass spider legs to stick without 'em would've been hell. Like SWL Droidekas but somehow worse.
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>>97734911
They seem stable enough
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>>97722712
Damn, I REALLY hope they ship out in April more than May- gonna be so much easier to drag my playgroup into this if we get as much time as possible to play before 11th 40k drops
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>>97722712
Maybe without that golden trim but just red ones look nice
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>>97735768
Yeah, trim just doesn't work on Starcraft marines & the utilitarian vibes their suits give- feels like someone larping the gothic Warhammer vibe too hard
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>>97735768
i think those guys needs more black if they are going for the dominion royal guard
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>>97735768
I think trim can work, but not gold. It'd have to be a more industrial color, like black or white.
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Got any special paint ideas for Stalkers?
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>>97737731



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