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File: Goretide.png (937 KB, 704x599)
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I TRIED SO HARD
AND GOT SO FAR
BUT IN THE END
IT DOESN'T EVEN MATTER
>>
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>>97766367
THIS IS WHAT YOU ASKED FOR
HEAVY IS THE CROWN
>>
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ONE THING
I DON'T KNOW WHY
IT DOESN'T EVEN MATTER HOW HARD I TRY
>>
>>97766367
I need context.
Is there going to be a major shakeup for AoS that is basically End Times but for AoS?
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>>97766997
less endtimes more gathering storm for a tldr. Wont even be happening until the end of 5th edition really.
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>>97766997
AoS will soon be End Time'd and basically become WHFB lite. Grogs won, GW failed to make their original setting interesting even after ten years
>>
>kill off Fantasy because nobody cares about the setting anymore and it isnt selling overpriced models
>one year later TW: Warhammer comes out brining Fantasy back on the map more popular than ever before
>nobody gives a rats ass about AoS
GW is so lucky they had/have 40k to carry their dumb asses.
>>
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>>97767020
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>>97767059
So popular that fucking LoTR is getting shown off but not Oldworld.
>>
>>97767054
The death of Sanguinius was infuriating for some? Why? His death mask is screaming for a reason...
>>
>>97767230
GET A LOAD OF THIS FAGGOT!! HE DEFENDS AGE OF SMEGMA!! AHHHH HAHAHAHA!! PREREND TO RIDE A HORSE FOR A BUFF FAGGOT!
>>
So the memes have become reality. AoS is literally dead. LMAO
>>
>>97766367
Perhaps turning your main characters into immortals who have less personality each time they die wasn't a good idea.
Where's the bet? Where's the risk?
>>
>>97768874
>main characters
This is your brain on BLslop
>>
>>97767054
>making the game's setting actually tangible, consequential, and with actual stakes

Sounds good on paper, but it took them the better of a decade to do this?
>>
>>97767054
>a lot of characters fans love died
WHAT CHARACTERS?
>>
>>97768959
Nagash, who will be destroyed and humiliated
>>
>>97769093
Again?
>>
>>97767059
The setting was never the problem with Fantasy. This has been discussed thousands of times and the same conclusion has always been drawn. Blowing up the world was stupid. Writing new rules was a good idea, in theory.
>>
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>>97766673
>surely this will help us sell models
>>
>>97769393
>The setting was never the problem with Fantasy
It was a combination of the setting and the fans of its time.
>>
>>97769408
No, it was the rules, zoomzoom
>>
>>97769416
No the people genuinely working on fantasy wanted to expand the setting but the fans didn’t even want something like Cathay implemented never-mind the more outlandish ideas. They wanted the old world, that is, just not Europe. Even something like lustria was largely ignored.
>>
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>>97769408
Nonsense. The game was mismanaged for seven years to the point that the state of the game actively excluded newer players and made starting an army prohibitively expensive in terms of both time and money. The playerbase is not to blame (unless you're trying to say that the playerbase should have kept buying models even when the game was bad, which I reject entirely) and neither is the setting, which people still love to this day. For God's sake, there are still active WHFB larp groups running to this day, the fans kept the game alive in the ten year period between the end of 8th and the release of TOW by organizing their own tournaments and even making their own rulesets, and, for what little it's worth, the secondary media that used the setting is loved by many (though even I think this is a facile argument and that total war specifically has done more harm than good to the WHFB playerbase). The rules, anon! Fourty-man infantry regiments! Template spells that can decimate dozens of models with a single cast! The rules were bad! The setting was great, and making it explode was stupid in the extreme.
>>
>>97766997
>is there going to be [a very specific thing that's been talked to death over the past couple of days]
You're not as sly as you think OP.
>>
>>97766367
Wonder what OP will do if leaks turn out to be fake
>>
>>97769431
There is some substance to this point, but it's also foolish in the extreme. Those were just excuses sputtered out by the people who ran the game in to the ground after everything they tried failed. That's not the playerbase's fault, that's on the rules-writers, sculptors, and everyone involved in actually making the game. Would you have been happy if GW was considering releasing new model ranges when your army was still composed of models from 20 years ago? I wouldn't care, because I love old models, but it would sting for most people. Not only that, but the new models they did release that were updates to older metal kits were generally considered to be downgrades. It's no wonder people didn't want new model ranges when GW couldn't even properly support the ranges they already had! We can see this pattern continue in TOW, with several armies only having "get you by" rulesets, though it must be said that the reception towards new model ranges (Cathay) disproves your point. There are lots of people who like and collect Cathay. I sure don't, because I don't like the models, but plenty do. Has the playerbase changed since 2010-2014? Maybe. I don't think it has, because everyone I play with is somewhat of a grog.
>>
>>97769434
It's funny that TOW is a viable product now despite everything you mentioned being worse and twice as expensive because people are just more conditioned to paypig these days.
>>
>>97769459
Yeah... I don't like talking shit about the people I play with at my LGS, but your assessment isn't far off the mark. Personally, I collected my chaos army in the years before TOW came out, so I've only been buying some of the MTOs and one or two kits, but some of the guys I know have been shelling out loads of money for new armies and have been buying all the new mods. Good for them, I say, it's their money, but it's somewhat concerning. At least a lot of them use 3d printers too.
>>
>>97767230
Noooooo my narrative!!!
>>
ruhrooh siggy piggy!!!
Tick. Tock.
>>
>>97769408
Trvth nuke
>>
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>>97769416
>>97769434
>muh 7th edition rules
6th edition was losing out to heroclix and pirates of the spanish main. You should be on your hands and knees thanking 7th edition for saving fantasy
>>
>>97769561
No, 7th edition sucked. I don't care if collectible figurines outsold Fantasy for a time in America. You would hate 7th edition (well, specifically the 7th edition army books, the core rules were fine, which is perhaps reflected in that data) too if you knew anything about it.
>>
>>97769561
Also, those tables aren't even tracking the same data. Look at their titles. Someone else used that picture in another thread and his post was stupid too.
>>
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>>97769576
>>97769609
Yarrr the landlubbers be copin'
>>
That goblin-pepe meme turned out to be true, huh.
>>
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Pour one out for the good old days
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The seethe on reddit has been hilarious.
All this sigmarxist trannies blissfully eating their slop suddenly getting awoken to the reality- that all this time they've just been pigs eating slop who can and will be shoved aside to make room for more pigs to eat a new shade of slop.
>>
>>97770239
Redditors aren't even talking about retard, they're unaware because the janitorial staff forced all the talk into a specific thread noone ever reads like a day before everything went down.
At least larp correctly and say TGA, that's where all the funniest meltdowns are happening anyway
>>
>>97769431
The fans were right, so the devs made the game shit on purpose as revenge.
>>
>>97770263
>Janitors been deleting every post
Holy shit maybe it is real then
>>
>>97767054
>Grogs won, GW failed to make their original setting interesting even after ten years
Fakest setting ever. They should have called it AoS: The death of verisimilitude. Everything is fake, nothing feels real.
A repudiation of their vaunted creativity as well. They had to break out of WHFB because it was too closed and what did they end up making? Fyreslayers and flying sharks?
>WHAT IF ONE OF THE RACES WERE ALL PLUMBERS? THE KING CAN WEAR A PIPE CROWN AND HIS GUARD CAN WIELD TWO WRENCHES
Awful. Just awful. Thats why you saw them moving away from that stupid shit as time passed.
>>
>>97770239
>sigmarxist trannies blissfully eating their slop
I'm pretty sure they don't buy minis so why would they care?
>>
>>97770392
You talk like you didn't get bullied enough in high school.
>>
>>97769561
>UMM, AKSHUALLY, IT WAS MINSMANAGED BEFORE THAT!!!
This is not rhe own you rhink it is.
>>
>>97770483
The enemy is simultaneously a paypig and a nomodels, silly.
>>
>>97767230
Why does underworlds still exist? Couldn't they just not make this and make all the units that AoS armies are missing and have the potential to sell multiple instances of the same item to each customer that way?
>>
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>>97766367
hold the fucking phone
so the whole thing of aos fags insisting their game actually sold very well and was a huge commercial success was entirely bullshit? just group-think self delusion??
>>
>>97770993
"Nomodels" was alwasy AoShitter """talking point""", tho.
>>
>>97771177
Yep. AoS fans deluded themselves twice over; first by thinking their games was successful, and again by thinking the success of 40k would let them simply keep crawling along.
TOW being successful must have sparked something internally at GW, and now we're seeing the dominoes fall. AoS might get one more edition with this new rebrand, but after that fails they'll be taken out back and finished off.
>>
>>97771237
My point was a critique of how warhammer fans on /tg/ behave as a whole, be for AoS, TOW, or 40k. If you buy models, you're a paypig. If you don't buy models, you're a tourist. The point is that you just get insulted anyway and there's no correct course of action except not posting at all.
>>
>>97771241
kill yourself. AoS is GWs second most popular mainline game, it has contonued to improve and stepped over the ten years benchmark that made it a modern classic.
>>
>>97771711
Lmfao. You literally sound like a bot scripted by Games Workshop.
>>
>>97771711
You must have had a rough time typing that out through your tears, wretch.
>>
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>>97771241
Yeah, TOW is so good that it's getting beating by Warmachine AGAIN! Can't even crack the top ten.
>>
>>97771922
i fucking see you
>>
>>97771942
Good, then you can see me laughing at your dead game.
>>
>>97771952
shut up plapper
>>
>>97771177
everyone knew it was bullshit when they saw their flgs unable to sell their 100 copies of Dominion thoughbeit
>>
The only good-looking factions of AOS have their entire ranges based on cool TOW models, like the night goblins,
>>
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>>97766367
>>97769524
>>97770239
>>97771177
>TOW fails since secondaries don't buy models, they are only capable of interacting with purely consumerist mediums like bideo games, "hobbies" which do not require skill, craftsmanship, creative drive, nor soul
>On top of this it now holds certain model ranges hostage, due to GW non cross-compatibility policy
>This forces GW to relent on this policy
>AoS team is tasked with salvaging unsold TOW models for which many molds were created
>TOW factions like Bretonnia and Cathay are folded into AoS to boost their sales
>Total Warkiddies delude themselves into thinking that GW is trying to axe their second most successful product
>>
>>97772582
Nobody thinks they're killing AoS you dumb nigger- they're very obviously just going to reset it again as an attempt to bring the whf crowd back into the fold and because siggy piggies have established they don't give two shits about the setting given they were already playing this dogshit to begin with. They can restart it over and over and over again and the retards will slurp it up again and again no matter how good or bad it is because you've clearly never cared given the slop you were it that is AoS
>>
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>>97772711
This doesn't make any sense
AoS is a creative fantasy full of soul, unique factions and models.
WHFB was a low effort slop on other hand. Zero thought or care put into it. Took multiple editions to get lore and factions into any shape. And all of those were then constantly retconned every edition. 40k, the true Warhammer setting, was used to constantly backport lore from it to salvage anything out of WHFB. All models were monopose garbage to quickly assemble and paint in default colors. Slop
>Nobody thinks they're killing AoS
Sure (you) do see
>>97766367
>>97769524
>>97770239
>>97771177
>>
>>97767054
>WHFB lite
I didn't want this either I wanted Warhammer Fantasy Battles.
>>
>>97769434
I'd have preferred if they had used End Times to propel the setting forward into the 18th century.
>>
>>97767230
"But... but... WHF/TOW is better than Age of Sigmar, because Age of Sigmar has round bases, and women, over designed minis, too many center pieces, people of color, more simple rules, ... etc... I hate you i hate you GW, you killed our game just to revive it and i hate it now. I hate everything bwaaa bwaaaa!!"
>>
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AoS won sweaty
>>
>>97777694

Which game has fewer pointless dice rolls? The army building in AOS seems worse than in TOW and there seems to be a lot more of secondary objectives, battle tactics and whatnot to remember.
>>
>>97777777
move on
>>
>>97772876
Why do you speak words of truth as if you disagree with them?
>>
>>97777983
Why do you post lies on the traditional games forum when you have never touched a mini in your life, TWW secondary?
>>
>>97767230
KEKKAROO
TOWddlers on suicide watch
>>
>>97766367
I don't know why everyone got their panties in a twist, people say that AoS will be axed every year.
>>
>>97770945
I always see /r/sigmarxism and tranny types use this fucking insult, if we were back in highschool you and me I'd be the one kicking your ass you fruity idiot.
>>
>>97771926
Most likely GW looked at internal sales by range and realized that TOW ranges like dark elves, skaven, beastmen (before they were moved) etc. were selling better than expected, and that stormcast continued to sell badly. This is likely the "TOW does better than expected/AOS worse" axis- stormcast simply arne't popular, but armies that can be used in TOW like Ogres are popular.
>>
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>>97771177
The guy who leaked this whole thing, a self admitted whfb/40k grog, said he was surprised by the whole thing precisely because aos actually is commercially succesful, unlike late stage whfb.
>>
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>>97767054
I don't believe any of that bullshit, there's no reason to do it. Especially if you look at the data on army use
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>>97778051
>if we were back in highschool
What do you mean "if," li'l TOWddler? Focus on your studies, finals are coming up and then you can play all the video games you like during summer break. No tabletop games, though, we know your kind aren't interested in those
>>
>>97778209
What happened to lumineth popularity? I thought they were near the top soon after their launch.
>>
>>97778227
I assume they were quite weak at the time that data was collected, given it comes from a pile of GT's and such.
>>
>>97769459
marketing is better now, social media and total war revived fantasy interest enough that enough paypigs have been hooked.
>>
>>97769576
The early 7th edition army books were fine, it was only with the release of High Elves that things took a very sudden downward turn. It then led to the triple combo of VC-DE-Daemon books that completely destroyed the game in a way that even a new edition couldn't have fixed even if it had been good.
>>
>>97771711
>second most popular game
>out of two (2) mainline games

Amazing. No notes.

Actually, one note: AoS is also their least popular mainline game.
>>
>>97766367
Got an update on that, OP?
>>
>>97778428
5 mainline
40K, AoS, OW, HH and MESBG
>>
>>97777992
Man, looks like I hit a nerve.
>>
>>97772582
>He Man: the miniatures
>skill, craftsmanship, creative drive, nor soul
Okay lol
>>
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>>97779051
of course
bideo games are purely consumerist slop, just as other purely consumerist "hobbies" like watching movies or reading books. You just consume, without effort, what another, skilled and better man that you created

all tabletop wargames require from you actual manual skill and effort to assemble, kitbash, convert, sculpt, print, recast and paint models. So they are all an inherently, objectively superior form of entertainment, for superior men
>>
>>97779146
Reading books is hardly consumerist slop retard. Unless you mean rubbish like Black Library novels or comic books, but there's nothing wrong with reading a history book or well written novel.
>>
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>>97779162
>but there's nothing wrong with reading a history book or well written novel.
it is
Writing itself takes effort, care and skill
Reading is a purely consumerist action no different from playing bideo games or watching movies. Bookfags are delusional in their entitlement.
>>
>>97778227
>>97778240
Lumineth is also split between index and normal in that graph, their index version is somewhere near the middle
>>
>>97779146
>reading books
>You just consume, without effort, what another, skilled and better man that you created
Makes sense for someone who likes He-Man.
>>
>>97779190
Yes, that's exactly what happens here. Reading is a simple purely, solely consumerist action, exactly this same as playing bideo games and watching movies. Writer is the one who is skilled and indulging in a creative drive. Reader is merely a consumer.
Painter is an artists who creates, art snoob only consumes what was already painted by his betters
Movie director creates movie which masses will consume. He is their superior

Man creates, beast only consumes
>>
>>97772778
>Space Marines are popular so we're making a fantasy setting that has them
>"full of soul, unique factions and models"
Lmao, shitmartards are delusional.
>>
>>97779252
>Reading is a simple purely, solely consumerist action,
Try to read something which isn't capeshit.
Start with classic.
>Painter is an artists who creates
LMAO
>>
>>97779187
>Reading is a purely consumerist action
incorrect, it trains comprehension and speed which is useful for anything academic.
>>
>>97779252
nigga what have you made?
>>
>>97779146
>>97779187
This really got the BLsloppers out of the woodwork lmao
>>
>>97779311
>Try to read something which isn't capeshit.
>Start with classic.
nothing changes here /lit/fag
You are still merely a brainless consumer, consuming what your better has created
>Painter is an artists who creates
>LMAO
of course. He is the one who is skilled and has to put effort into his art, others will merely watch
>>97779320
yeah and playing strategy bideo games make you smarter too :^)
>>97779332
A lot actually, with /tg/ relevant minis for wargames obviously.
>>
>>97779187
Are we really shitting on people who read now?
>>
>>97779361
>You are still merely a brainless consumer, consuming what your better has created
>A lot actually, with /tg/ relevant minis for wargames obviously.
Top fucking kek
That paypiggy is hillarious
>>
>>97779389
no its one retard who insists you can’t take anything away from consuming media in any form and somehow creative ideas spontaneously form in your head and nothing is ever derivative.
>>
OP is now part of the raped
>>
>>97772876
this but unironically.
Blacks, browns, normies, leftyshits and women have no place in the hobby.
>>
>>97779187
Try reading a moderately challenging book for once.
>>
>>97780052
Curious. I've rarely seen you chuddies in actual game nights. They mostly seethe at social media platforms.
>>
>>97779187
I think if you read a book you'd know this was not quite true.
>>
>>97780429
Chuds do not generally make openly racist remarks to strangers in public anon. Many people you know are stealthchuds.
>>
>>97780429
Oh but you have seen them, you just do not know them enough
>>
>>97778221
You know what? I'm glad age of sigmar is being squatted. Go find something else to do, freak.
>>
>>97778618
So, you literally do not understand the structure of the company.

Count the releases (plastic kits) allocated to 40K/AoS and then compare that to HH/TOW (or, fuckin lmao, MESBG).

If one game gets 70% less resources than another and is made by a separate studio it is not mainline.
>>
>>97769406
Absolutely yes
Fits my kinks
>>
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>>97780621
>>97782039
>secretly everyone agrees with me!
>>
>>97779420
not really, since the leak was basically confirmed through the confirmation of other leaks. get ready to get End Time'd
>>
>>97784900
its pushing it to say everyone is a secret chud but the idea that a chud is going to go to an FLGS in an ICE shirt demanding all the guatemalans get sent back to Mexico at the top of his lungs is just as silly.
>>
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is it true skaven are going to 40k?
>>
>>97786885
Sorry but we already have Skaven (GSC)
>>
>>97767054
>AoS was such a failure they did ANOTHER end times and just turned it back into Warhammer Fantasy Battles 2.0 where the Empire, Ulthuan, Chaos Wastes, Norsca, Brettonia, etc are all back the way they used to be
lol
lmao
I really want this to be true just to watch the fireworks
>>
>>97767054
I doubt that this is true. Too convenient in its poetic irony. As gay as pressing the "Undo" button would be, it isn't nearly gay enough for GeeDubs.
>>
>>97766367
Age of Sigmar was such a demented way of trying to salvage the fantasy half of warhammer. With modern edition hype cycles and launch cycles, just starting to refresh and modernize the sculpts would have done the job.

Instead of Age of Sigmar just lean huge marketing into a launch box like dominion with fully refreshed models from the empire and like Vampire Counts-new state troops, new Karl Franz, new handgunners, new reikland knights. New zombies, new bone dragon thing, new vampire cavalry. 2 popular factions getting a range refresh, easy to jump into, while communicating that all the factions were going to eventually get this treatment.

They let so many fantasy models get almost decrepidly old and outdated, and treated the whole game as a fuddy duddy legacy product that they weren't going to be constantly releasing cool new stuff for, and then were surprised it didn't sell. They signaled to consumers "this isn't really a proper thing, this isn't a live, thriving, growing thing, our heart isn't in it, we don't particularly care about it, so many models look bad by current standards, probably you shouldn't buy it". Then they acted like people not buying it was an indictment of its potential rather than an indictment on Games Workshop. Then Total War actually tries and suddenly they realise they had a fantastic IP all along.
>>
Hope this doesn't actually happen. The last thing AOS needs is to become more like WHFB as a setting. It worked great for books but not as a wargame setting, nothing ever happened. Did the empire ever gain or lose any land before the end times? Did any major lore characters ever die? Did anyone win the neverending 8 peaks grudge match?
>>
>>97789755
No, because it was a setting, not a story.
>>
>>97789173
It's so funny how every single person praising TOW winds up admitting they just like it because they played TWW. No surprise AoS gets so much hate on this board- only tabletop players play it, and there are very few of those left among all the /v/ermin larpers.
>>
>>97789797
If your setting never develops, why get anything new? And if no one ever gets anything new then it's never going to last
>>
>>97789844
The empire did gain and lose land in the past. The point of a setting is to be a setting, not a story. From the exact newest present of the setting, the land is meant to be won or lost in your games you play with the models
>>
>>97789173
Possibly the biggest secondary self-report I've ever seen on this board and that's saying something. Do you think fantasy had no starter boxes or something? "new karl franz" motherfucker his model was barely 3 years old when the end times dropped. Don't post on this board again, you're clearly out of your depth.
>>
>>97789827
How does pointing out that total war helped show how good a large number people thought the setting was when they actually became aware of it mean I personally learned about it from that. That's retarded.
>>
>>97789926
It's only really a problem when these secondaries start thinking they're an authority on the subject because they know what a "games workshop" is and therefore know more than the other secondaries. That post was insanely retarded.
>>
>>97789881
But as I said in my post, if nothing ever moves forward then there's no reason for new things to exist. If you are stuck in one point in time forever your game is essentially doomed to lose interest from all but the die hard fans. MESBG is probably the best example of this, hard carried by the most popular fantasy world ever, was huge for GW but 20 years on has become much more niche and still relies on the movies for relevance (See the new War or the Rohirrim flop which killed any hope for the new edition to grow the game significantly)
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>>97789894
I understand you're very distressed and afraid they'll squat more of your slopcast eternals but nobody can reason with you and talk you off the ledge if you literally can't read.
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>>97789956
>If you are stuck in one point in time forever
You aren't though, you have over 10 000 years of history to explore. MESBG is a great example as you say. The Hobbit movies didn't move the timeline forward, but they still reinvigorated interest in the game. War of the Rohirrim flopped because the movie it was associated with was really bad and didn't achieve much in the way of mainstream interest.
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If all the rumours do turn out to be true. The not Cathay, not Bretonnia etc factions coming to AOS makes me think they are merging both fantasy games into one. Obviously this would be to disastrous effect, but when have GW strayed away from bad short term decisions, see AOS 1st Edition
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>>97790041
The Hobbit brought some interest because of new models. How often during Fantasy's run did GW go back and release old units that were explicitly from the past and didn't exist in the current timeline's fluff.
See also historicals, they never move so no historical holds a candle to GWs popularity and they are unfortunately all suffering aging player bases that aren't being replaced (Similar to WFHB before AOS?)
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>>97789956

>f nothing ever moves forward then there's no reason for new things to exist. If you are stuck in one point in time forever your game is essentially doomed to lose interest from all but the die hard fans.

Is it? Because I don't think its the half assed "ongoing" story that's keeping anyone invested in 40K. Nobody cares about Vigilus. Nobody cares about the 500 worlds. People kinda cared about the Gathering Storm stuff despite how awful it was but they didn't really care in a more substantive way than they had cared about the universe the previous month
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>>97790056
The ongoing story of making Primaris made 40k bigger than ever
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>>97789980
>doesn't even deny it
Sad!
Either way despite what your peers on /twg/ might have told you, fantasy get very regular releases (unless you were bretonnian) right up until the end. No it wasn't neglected, it just didn't sell for a variety of reasons. Now to be clear I don't think the setting was among those reasons but certainly neither was a lack of new releases.
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>>97790068
I think GW also recognises that an ongoing narrative helps their game since they are building towards the great war against Chaos
I think the best thing they could do for the Old World's Long term success would be to keep moving forward and pretend the end times never happened
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>the TOWddlers are STILL melting down over getting blown out at adepticon
lmao
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>>97790067
>How often during Fantasy's run did GW go back and release old units that were explicitly from the past and didn't exist in the current timeline's fluff.
The one that immediately sprang to mind is the 7th Edition Vampire Counts army book release that had new models and rules for Vlad, Isabella and Conrad despite all 3 being explicitly perma-dead in the present (before End Times retcons ofc). I'm sure there are other examples. Obviously for units it didn't really happen because there's no particular reason for an unit to completely cease existing unlike a character that can have a permanent death. The Hobbit shows that there is interest in new models even if they are set in the past and are canonically dead, which is why I used it as an example. Several army books just added new models and said they had always been there, like Lizardmen getting new dinosaurs. This idea that you need to advance the timeline to introduce new stuff to make models out of is laughable.
Now, I won't deny that trading a setting for a long-running story might be profitable in the short term, especially if it's well-written. People like stories after all. The problem is that good stories end, so you end up in a situation where characters and story arcs reach their natural conclusion but you have no choice but to keep writing more shit for them since you are locked in on continuing your story. Which inevitably leads to the story starting to break apart. See for example: superhero comic books, MCU, MTG, any other long-running story.
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>>97790044
Say what you will about aos but it was objectively succesful in the short term
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>>97790180
But did it live up to it's full potential in 1st ed? Could it have actually converted more WHFB players if the game wasn't so bad to begin with?
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>>97790187
Probably
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>>97790160
Were the vampires not a rare example of WHFB story actually moving forward though? I think I remember Vlad coming back to life as part of a Gotrek and Felix book?

In my opinion though, a long term successful war game from GW needs a reason for models to be churned through. I'm not going to buy 100 new clanrats if I already have 100 of the old sculpt. Primaris Marines forced 40k fans to rebuy their whole army. It sucks, but I think without paypiggies being forced to buy a whole new set of models every edition, GW will stop supporting their games
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>>97767230
End Times had a fuck load of releases for Fantasy too :^)
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>>97771177
Bro there’s still boxes of dominion and Skaventide at my FLGS. It was always a delusion. Even now knowing GW is squatting their setting they cope and say the sales are very high lmao.
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>>97790221
You can churn out new models without an advancing story, The Hobbit already proved that. Just either:
A) Make new models and pretend they were always there, like they did with Lizardmen and Dark elves.
B) Make new models about a particular time period, like for example War of the Beard -era elven infantry.
You don't need an advancing storyline and it will ultimately hurt the franchise in the long run.
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>black female character sells so poorly they have to get rid of stock by shoving her in the starter box for the army.
Keep going, Chuddha. It's working!
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>>97793212
GW found out they accidentally made some spearhead boxes actually good deals and they can't have that, so they started putting named characters and warcry units in these boxes to stop you from buying multiple. They already used the warcry trick once for CoS so they had to go named character, and she's the only one who fits in a spearhead box.
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>>97767230
Honestly I'm really surprised that LotR is somehow still managing to chug along. Positively surprised, but nevertheless
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>>97769434
>For God's sake, there are still active WHFB larp groups running to this day, the fans kept the game alive in the ten year period between the end of 8th and the release of TOW by organizing their own tournaments and even making their own rulesets, and, for what little it's worth, the secondary media that used the setting is loved by many
While this is generally true, you should remember that in many places it has relatively little to do with the actual wargame. For example in most Slavic countries, where the larps you've mentioned tend to be the biggest and most ambitious to this day, the WH RPG was massively popular and basically THE fantasy RPG system for a very long time, while WHF as a wargame was never really particularly popular there.
Which only proves your point that the setting was always the strong point of the franchise and never an issue
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>>97793212
in all my years in the warhammer hobby, I never imagined overweight black womyn would be a thing in it
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>>97789844
Because unlike Siggypiggies, WHF fans were ensouled beings who enjoyed being creative. The setting developed all the time, on tabletops all over the world, on blogs and in journals, through campaigns and army fluff and homebrew rules galore. I know that's an alien concept to the NPC who must mindlessly consoom your monthly ration of saturday morning cartoon corposlop, obsessing over the endless futile Roadrunner vs Coyote "plot" and whether Glurp Shittoid will defeat the dastardly legions of Blorb Forbledorp this time - not that it mattered which of them one in their previous 272 encounters - but wargamers really did used to be actual people instead of vapid drones and the job of the companies who made the stuff we liked was to give us a setup and then get the fuck out of our way so we could have fun with it.
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>>97794144
You best start believing in clownworld, you're in one.
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>>97767083
isn't this the guy who spent passover passing over kids on epstein island
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>>97795148
That's an evil demon thing though, those have always been black.
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>>97772582
Are the TWW secondaries in the room with you now?
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>>97795177
you just described 90% of Western elites thoughbeit
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>>97795607
Yes.
I might even be speaking with one right now.
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>>97795628
>western
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>>97795089
>GW should give us a setup and then fuck off
>Why is my game no longer getting support
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>>97795628
lol, you're not very good at math
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>>97795259
Yes, that is the description of a black person.
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>>97769475
That's the problem of WFB universally - finding a sweet spot between herohammer and army size going absurd, making the game expensive as fuck, both in terms of its cost and time needed to assemble and paint it.
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>>97772582
Holy cope, lol.
TOW doesn't need much of attention, because it's a niche game for grogs who love their old sculpts, don't want ANY changes in the lore and are happy how things are right now. If they want something, it's to bring all legacy factions back in the game. The game is for older people with deep pockets who can live without new model every sunday to be announced. it gives GW steady income - and it seems GW is happy with that. Little investment - steady income. What's not to love?
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>>97797250
>arguing about the exact percentage of your business and political leadership that are cannibal pedos
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>>97797237
Give us a setup and fuck off was GW's MO for the entire first 20 years of the company which were marked by continuous growth of both revenue and marketshare. The first dent in that uninterrupted chain of success was the LotR bubble, ie when they first allowed the poison of setting-scale narrative spoonfeeding to infest their product and they encountered the first failure mode of spoonfeedfaggotry; if you ever stop churning shit out, your whole audience goes away. Their reaction to the bubble bursting was to take greater and greater control of their setting back from players with grandiose novel series' and ever increasing focus on special characters, this era directly coincides with GW losing marketshare while flatlining fiscally, an unsustainable state of affairs that eventually led them to their current approach of terminal stage 4 spoonfeedfaggotry in which they encounter the second failure mode: Ensloppification.

Forced to constantly churn out endless melodrama to keep the attention of their dimwitted, uncreastive, soulless NPC audience they quickly run out of good ideas and soon after even mediocre ones and so their business model becomes an ever-worsening churn of neverending sloptrash that steadily devalues their brand until it becomes a joke to anyone with taste and, eventually, declines in quality so much even the NPCs who used to slurp up their sludge wander off looking for their next FOMOfix.

Player-enabling narrativist design ie steady-state settings that are *expanded* rather than advanced is sustainably successfull, while spoonfeedfaggotry inevitably runs into diminishing returns even if it provides an initial glut of superficial success by appealing to a wider less discerning and more retarded audience.
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>>97797749
If expansion was sustainable they wouldn't have needed to turn to advancement in the first place. At some point you run out of shit to meaningfully expand, and you run into the same problem as advancement but just in the horizontal instead of the vertical if you catch my drift.
Truth is that no franchise can really keep going for that many years without inevitably turning to slop, but stopping is just not how companies work because line must go up after all.
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KEEP THAT IN MIND
I DESIGNED THIS RHYME
TO EXPLAIN IN DUE TIME



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