[a / b / c / d / e / f / g / gif / h / hr / k / m / o / p / r / s / t / u / v / vg / vm / vmg / vr / vrpg / vst / w / wg] [i / ic] [r9k / s4s / vip] [cm / hm / lgbt / y] [3 / aco / adv / an / bant / biz / cgl / ck / co / diy / fa / fit / gd / hc / his / int / jp / lit / mlp / mu / n / news / out / po / pol / pw / qst / sci / soc / sp / tg / toy / trv / tv / vp / vt / wsg / wsr / x / xs] [Settings] [Search] [Mobile] [Home]
Board
Settings Mobile Home
/tg/ - Traditional Games


Thread archived.
You cannot reply anymore.


[Advertise on 4chan]


File: Chaos Troll.png (558 KB, 596x893)
558 KB
558 KB PNG
Trolling edition

>Resources:
WFB: https://pastebin.com/qVGrgwwh
WM: https://pastebin.com/EsDAgeba
WFRP: https://pastebin.com/inbyBsR6
Novels: https://pastebin.com/PFqPDr0H

>TOW:
https://gofile.io/d/fxFgXS
https://www.warhammer-community.com/downloads/warhammer-the-old-world/

>Warhammer Chronicles:
https://files (dot) catbox (dot) moe/0xt777 (dot) zip
>Time of Legends:
https://files (dot) catbox (dot) moe/q46ut6 (dot) zip
>The End Times:
https://files (dot) catbox (dot) moe/j7d0t5 (dot) zip

>Alternative Models:
https://pastebin.com/xPeM9szL

>Previous Thread: >>97784868

>Thread Question:
What's the thing you hate the most from your favourite edition?
>>
Gashnag did nothing wrong.
>>
>>97798346
Cannons hitting both rider and mount.
>>
>>97798346
cannons
>>
>>97798346
I dont remember much of it rule wise but I think I got molested during my introduction game of 5th.
>>
>>97798346
>TQ
Magic in 8th. Was powerful enough to where a mage was more or less required if your opponent had one. I really like the dice pool system, but I’m happier overall with magic’s power level in TOW.
>>
I have literally no previous experience with any WHFB game. What is the rule of thumb for unit formations? How should I decide how many rows and columns should my units have in TOW?
>>
I was a geedubz store manager around 6th, ended up being my favourite edition.


Anyway for some reason some fucking retard kid made up rumours I was touching him during an intro game, almost lost my job over it but luckily we had security cameras and the playback validated my side of the story.

Fucked his dad tho
>>
>>97798592
Heavy infantry? At minimum, 4 wide, 3 deep. Light infantry? At minimum, 5 wide, 3 deep. Afraid of shooting? Make the units bigger so more models can die before you lose your rank bonus. Consult page 105 of the core rulebook. If you want to maximize the number of attacks your unit gets to make, use a wider (but not too wide! consult the FAQ) formation. If you want your unit to be easier to maneuver, use a smaller formation. It's really not that complicated. Just paint however many models you currently have and experiment with various formations. I've had (limited, for obvious reason) success with a unit of chaos warriors in 4x4, 5x3, 5x4, 7x3, 7x4, and 8x4 formations. Consult the rulebook. Ponder its contents.
>>
>>97798592
that depends on whether you want to include any heroes in the regiment. With no heroes, the command group takes three places, so you should always add an even number of miniatures to that rank to keep symmetry. If you include a hero and a full command group, you add only odd numbers.
>>
File: content.png (1.27 MB, 1920x816)
1.27 MB
1.27 MB PNG
>>97798346
i just came to see if we are indeed getting Dark Elves back or not. that's the rumor.
>>
>>97798838
no announcement, but they left aos and even doomfire warlocks are leaving
it's happening
>>
>>97798838
Certainly, it’s only a matter of time. Around October of this year is the current best guess due to the sundering novels releasing then.
>>
File: Kharur at runestone.jpg (769 KB, 3169x2145)
769 KB
769 KB JPG
>Within the dark fir and spruce covered lands of the Hochgran Woodlands east of the Empire a bray-shaman rouses the beastmens' battle lust with a chant
>https://files.catbox.moe/molkxf.mp4

First time doing something like this, it might be shit, but it was fun to do.
>>
>>97798864
Reeks of y2k hobby forums. Very kino, pure soul. I would advise to drop the official art sections altogether tho, minis are enough.
>>
>>97798860
>>97798844
based. the more distance tow gets from aos the safer it is. let aos have 'shadow ghost elves' and 'underwater mermaid elves' it really helps us establish a unique niche by being more grounded so we don't get canceled again.
>>
>>97798885
>I would advise to drop the official art sections altogether tho
I didn't have enough (good) images to put into it, so I used some art to pad out the time and to keep it a bit varied, may update it in the future as I get more good pictures of my dudes.
>>
Malus Darkblade audio book next week
More evidence of Dark Elves coming to TOW I guess
>>
>>97798973
a continuation of the existing novels?
>>
>>97798998
wouldn't use an old artwork
>>
>>97798998
It's just an audiobook version of a pre-existing novel
>>
>>97799007
>>97799011
oh gotcha. still have the first novel on my kindle, might finally give it a shot.
>>
File: dotrc-p79-wreckers.jpg (259 KB, 1623x774)
259 KB
259 KB JPG
To-do list:
6 PCs for WFRP
7 dwarfs for Mordheim + WFRP
5 Ships for WFRP
Various enemies, goons, monsters and NPCs for WFRP
Some smaller city terrain (market, tavern, street)
>>
>>97798998
>continuation
No salvaging that series after Deathblade lmao
>>
File: kj2bh4ql2urg1.jpg (3.8 MB, 9754x5306)
3.8 MB
3.8 MB JPG
>>97799034
Are you planning to do TEW anon?
>>
>>97798864
kino of the highest order. Have a pic of my beastlord as an offering
>>
>>97799059
Something like that. I need a sweet map that are sort of to scale with my tiny ships on it as well, and thats a great look.
>>
Any decent audiobook channels for WFB? Someone that doesn't have a terrible accent please.
>>
File: raaroo.gif (386 KB, 500x500)
386 KB
386 KB GIF
>>97799070
Looks like a chad 10/10 would crush man-filth cities together with
>>
>>97799091
>audiobook channels
Oi u got a loicense for that book?
>>
>>97799091
define a terrible accent, all the ones I found were just AI.
>>
File: 5893.gif (350 KB, 220x220)
350 KB
350 KB GIF
>>97798973
WOOOOOOOOOOOOO FINALLY WOOOOOOO
>>
File: wVoxN05XqDYAokHYWQtSKgkO.png (6.55 MB, 2894x4093)
6.55 MB
6.55 MB PNG
Quick question to the Empire players:

Women?
>>
>>97798973
>Phallus Dickblade
What were they thinking
>>
>>97799188
depends on the province, but generally preferably no
>>
>>97799141
ESLs, especially that one romanian that just rips and stumbles through books on youtube.
>>
>>97799188
Nah, not trying to sound like a chud, but leave that shit in AoS. Part of the appeal of WHFB is how it's more grounded and historically inspired. Female soldiers have never really been the vibe of warhammer fantasy, save a very select few names characters
>>
>>97799188
few if any
>>
I've never played TOW/WHFB, can someone help me understand why infantry units are usually formed into squares with almost as much "frontage" on the sides as is on the front, instead of being in more "rectangular" formations like one would expect to see on a battlefield?
>>
>>97799188
I recognize that artist...
>>
>>97799188
Free Company Militia and that's it. Make them some buxom babes.
>>
>>97799240
4/7 units on that picture are very much rectangular
>>
>>97799240
to make you buy more models, keep the things easier to manoeuvre, and because it reinforces the illusion of there being multiple people more than thinner lines
>>
File: WoCvsHE1.jpg (558 KB, 3444x1630)
558 KB
558 KB JPG
>>97799240
You're looking at promotional material intended to make the game look aesthetically pleasing without any regard for actual gameplay effectiveness. You also must have posted the wrong picture, because only two regiments in that photo are square-ish.
Wider rectangular formations are much more common in actual games. Go look through the archives for earlier threads where pictures of games were posted and see for yourself. If you can't be bothered to do that, here's a picture taken during one of my games from last year which includes an 8x4 formation of chaos warriors. As for why regiments go both deep and wide, read the rules.
>>
>>97799249
Get tested for Aspergers

>>97799264
Hmm, the second point makes sense, I'm not sure on the other two. I'm not sure I agree with a 4x4 or 5x4 looking like more guys, I imagine like 6x3 would surely look more impressive on the table
>>
>>97799188
Depends on the unit. Mob rabble, militia, characters perhaps.
>>
>>97799275
>that skelly banner
ARGLBARGL ATTACK!!!
>>
File: 297c29f992bf9ae511534.png (1.39 MB, 828x826)
1.39 MB
1.39 MB PNG
How important is it to stick with GW's base sizes? Will people give me a look for basing my minis on 50mm when the recommended size is 40mm?
>>
>>97799316
nobody cares
>>
>>97799316
depends on the player
>>
>>97799316
So long as you give your opponent the benefit of the doubt when it comes to b2b contact, it's fine within reason.
>>
>>97799316
It's somewhat important I think, base sizing being off the official can be argued to be for player advantage. Generally if you want to use a different base size than the GW one, you should go smaller, that way for tournaments and such you can just use adaptor trays to have your units be the correct frontage even with smaller bases.
>>
>>97799337
>>97799323
>>97799320
Perhaps I should be clear that I'm talking about Crypt Horrors and Vargheists. I'm not a huge fan of having them on 40mm bases, I honestly think they are more balanced and look better on 50mm.
>>
>>97799316
Not important at all, half of my group even uses round bases
>>
>>97799362
first priority is whatever you think looks best, nobody will care if your dudes are on slightly bigger bases
>>
>>97799362
You're getting a lot of troll responses but it does matter, changing the frontage changes how you maneuver, how many attacks you dish out/receive and how you charge/take charges. Smaller is fine like the other guy said because you can adapt it to be the right size, but larger is not.
>>
>>97799371
Frontage doesn't determine how many attacks you have...
>>
>>97799362
I would suggest putting them on 40mm bases and constructing an adapter tray that spaces them out as if they were on 50mm bases. That way, you get the best of both worlds.
>>
>>97799362
>>97799396
This is the best advice
>>
>>97799396
doesn't really work for single rank units, which these likely are. just get 50mm and be happy
>>
>>97799362
If you go 50mm you may have problems in casual games depending on your opponent and you won't be allowed to use them in any competitive setting.
>>
What WF-related thing do you guys listen to while you paint?
>>
>>97799732
Sometimes I get to listen to my neighbors have sex while I hobby. Its quite mesmerizing. Otherwise I just hum if I feel the need for noise.
>>
>>97799732
I listen to the America First show with Nicholas J. Fuentes
>>
>>97799762
based chaos dwarf enjoyer.
>>
File: 102348951.gif (1.42 MB, 220x176)
1.42 MB
1.42 MB GIF
>>97799732
Yugoslavian synth-pop, I won't elaborate further.
>>
>>97799762
You like sucking tiny mexicocks?
>>
>>97799732
Maybe not WFB related per se but definietly TK-coded, Zothique cycle by Clark Ashton Smith
>>
>>97799240
The game itself objectively fails at capturing any sense of realism in terms of ancient/medieval battlefield tactics or deployment. The way the table is also saturated with terrain making a pitched battle impossible also contributes to the units being independent squares going off on their own.

I just like the world and the miniatures.
>>
File: 1773846868999304m.jpg (175 KB, 1024x764)
175 KB
175 KB JPG
>>97799894
>table is also saturated with terrain
Is this satire?
>>
Any Man ’O Warriors here? Since the speshgame is dead, thought I’d ask here.
>>
>>97799894
Real warfare gets boring or frustrating pretty fast, I think a fantasy wargame should aim to be cinematic as well*
If a siege scenario isn't structured like battle at helm's deep I consider it a failure.

*which fantasy also fails at, but still
>>
>>97800093
>siege scenario isn't structured like battle at helm's deep
Literally every single wargame featuring siege rules is like this.... No one plays the months digging ditches and starving the defenders out, literally every siege game ever played has been focused on the storming of the walls and breaking down the gate aspect
>>
>>97799732
LOTR soundtrack
>>
File: 1759359933971031.jpg (1.51 MB, 2724x1826)
1.51 MB
1.51 MB JPG
Another week without mother kislev...
>>
File: 5c00413e_webp.png (221 KB, 512x512)
221 KB
221 KB PNG
What are some useful tools and accessories worth 3D printing for TOW?
>>
>>97800139
45 degree angle tool possibly.
A tool that also has 2 inch section for giving ground, and a 1 inch section for incidental contact.
wound counter trays so that if you use dice as wound counters you know its a wound counter and not just an errant dice.

These are tools i don't use but I could see myself using if i had them.
>>
>>97800122
and they still fail at having a good siege scenario because they miss the other parts of helm's deep
by being structured like that battle I mean that it has to do the following
>there must be a fight at the walls
>there must be fights at multiple points of the walls
>there must be a fight past the first wall, because a wall or gate is breached
>there must be at least one daring move from the defenders to distract the attackers from an unexpected angle
>there must be reinforcements that can turn the tide of the battle (which must be in the attacker's hands at first)
more often tha not, siege scenarios stop at the first part, with the attackers predictably storming one part and the defenders predictably castling in that spot
>>
Not trying to shit stir, but has any other TOW players tried any other wargames they enjoy(excluding 40k)? My play group has recently been receptive about the idea of trying other systems and I would like to broaden my horizons.
Im specifically interested in games other TOW players enjoy, not whatever shit flinging is going on in /awg/
>>
>>97800138
>and importing black powder and engineers from the empire
Not that GW wouldn't retcon it regardless but is this saying kislev wouldn't have black powder during TOW?
>>
>>97800170
>they still fail at having a good siege scenario
Name one single ruleset you have ever played utilizing it's siege rules
>>
>>97799859
What makes Zothique TK coded to you?
I would have said it more general Arabian Night-esque settings
if anything, Averoigne is probably Smith's most Warhammer Fantasy-esque setting
>>
>>97800189
I don’t think what’s written there matters at all. Kislev will be largely presented like they were in TWW with small tweaks or omissions here and there like with Cathay. Gunpowder was very central to Kislev in TWW. I am 100% certain that it will also be prominent in TOW Kislev
>>
File: IMG_20260329_223302.jpg (199 KB, 1000x500)
199 KB
199 KB JPG
>>97800189
I seem to recall they wrote the big cannons as being amongst the first blackpowder weapons kislev commissioned or in some way got, and specifically for the great war against chaos

they'll probably have kislev getting guns right in time for the war, probably from cathay now, I'd guess
>>
File: 1774621164109126m.jpg (157 KB, 781x1024)
157 KB
157 KB JPG
>>97800170
Anon, have you ever even played siege battle, or are you doing the typical 4channer thing where you argue a point despite having zero experience on the topic?
>>
>>97800220
Why the fuck would you have regular humans board a wall? Just shoot them from the engine instead before you try to board the walls.
>>
>>97800230
It's called COURAGE and BRAVERY, anon. You wouldn't get it
>>
>>97800220
You’re arguing with the manlet, he outed himself a few posts earlier. Best to just ignore him.
>>
>>97800239
No, that's >>97800191
>>
>>97800220
>have access to cannon and mortars
>decide to use ancient Roman era siege tower instead
GW really is retarded
>>
>>97800189
yeah as >>97800219 mentioned they were supposedly commisioned by Tsar Alexis so actually there's more of them than ever, similar to the steam tank in TOW.

>Kislev is not known for massed artillery. In fact, at many points throughout its history, the Boyars and Druzhina have been expressly forbidden from maintaining their own. In the reign of Tzar Alexis a dozen new cannons were commissioned, under the orders that “their roar would drown out the hordes of Chaos like the thunder of gods”. The Thunderers, as they were known, made a great difference in the battles that eventually saw the legions of Chaos thrown back into the northern wastes. By the time the fighting was over, most of the twelve Thunderers were lost... but a precious few remain.
>>
>>97800246
The siege tower is a universal kit, itis not just meant to be used by the empire
>>
>>97800244
You’re probably right actually
>>
>>97800239
>you're arguing with the manlet
Actually I am him, and I have only made two posts this entire thread you schizo freak
>>97800220
>>97799959
>>
I hate him so much. He has single handedly ruined this general and I'm really on the edge of not coming back
>>
>>97800406
Assuming you aren’t him samefagging. Just ignore him? He’s pretty easy to spot.
>>
>>97799859
>coded
It's so tiresome
>>
>>97800246
not really, the only reason siege towers fell out of use was the threat of enemy cannon, it is still far quicker and easier to use a siege tower to take the walls over trying to break them with cannon fire which would literally take days of non stop firing just to make a mound of rock for soldiers to try and scramble up. If the enemy doesn't have cannons then there's no reason you wouldn't at least attempt ladders and towers first.
>>
>>97798844
Yeah - doomfire warlocks were part of Daughters of Khaine faction, not Cities of Sigmar (dark riders were if I'm not mistaken). Therefore it's very likely GW is pulling down all Dark Elf range to repack them. They did leave sorceress and assassin in CoS tho', which is pretty strange - and cauldron of blood plus wyches will probably share settings, just like squigs. But doomfire warlocks being removed is a VERY strong indicator DE are coming home, baby!
>>
>>97800450
You type like you’re in Reddit. Stay there.
>>
>>97800185
I'm partial to Dragon Rampant for more freeform gameplay, it can be a bit weird coming from Fantasy, but it's fun with younger family and people unfamiliar with wargaming.

Other than that, I'm a big fan of Warhammer Renaissance, it captures the spirit of 4th and 5th edition (with some 6th for good measure), plays well and has some very flexible list building.

For small, dumb skirmishes, Sword Weirdos and Greathelm are big fun with very little bookkeeping.
>>
>>97800199
From what I listened to so far, I heard of endless deserts, necromancy, and ancient tombs buried and forgotten. I've barely scratched the surface, so I believe what you said - that the further I get in, I'll get more of those arabian themes. So far I've felt it from one of the stories. Also, thanks for the info about the other setting. Before last week I'd known him only from cthulhu mythos related stories.
>>
>>97800450
>. They did leave sorceress and assassin in CoS tho', which is pretty strange
Sorceresses were their own microfaction, they had delf infantry and executioners of all things under their thrall through magic. Assassins were their own microfaction. They both lived in globosigmo cities.
AoS is retarded what can I say.
>>
>>97800170
I like how people always complain that sieges suck, ignoring that from all historical accounts, that sieges are supposed to suck, sieges just suck for both sides. its war, war sucks.

anyways the only siege i played my buddy was playing empire defending the walls, while i assaulted with bretonnians, He killed a treb right away on turn 1 and 2 with a cannon, my only treb shot was able to marginally wound the gate. so I had to send my 6th ed peasants over the top of the walls (generally to their deaths) using ladders and grappling hooks, while my paladins and my knights of the realm tried to break the door by hand. Eventually my knights would hack their way through, run into some state troops, but then cut them down while the peasants were keeping the handgunners and swordsmen on the walls busy. Scoring was based on how much of the court yard you controlled and the last turn I was able to secure the courtyard by running down the state troops and moving into the middle. Was pretty great, didn't suck Ironically. had the gate stayed up just one more turn i'd have lost.
>>
>>97800470
fair enough anon, it's been a while since I've read some CAS works, so the ancient desert aspect of Zothquie was something I forgot about.
I did find the description of Thasaidon in short stories like Xeethra and Dark Edilon a bit of a dead ringer for a Chaos Warrior
>>
>>97800491
>ignoring that from all historical accounts, that sieges are supposed to suck, sieges just suck for both sides. its war, war sucks.
that was in the previous post >>97800093
>>
>>97800450
The sorc and assassin weren’t pulled because they were not sold out like the rest of the range. They probably want to sell through as many of them as they can before having to repack the leftover. It would signal imo that dark elves are coming but not right away. I would guess early next year. But everything I am writing is just my opinion.
>>
File: 8764.png (4.78 MB, 1717x1298)
4.78 MB
4.78 MB PNG
Turns out Knights of the Realm are very effective at bringing down Sentinels on the charge.
>>
>>97800627
Yeah, not right away - it's gonna take them a while to repack them. But again - doomfire warlocks being pulled is pretty much an evidence DE are coming back, since they were in DoK, not CoS.
>>
>>97800434
Anon, do you realize that a siege tower moves at like 8feet an hour, and enemies can very easily sortie out and burn it to the ground. That's why they went away. They were virtually extinct long before cannon arrived
>>
>>97800661
Oh yeah don't get me wrong. I am certain DE are coming back as well, I am just not certain on the timeframe. We know The Sundering book is coming in October, and the Malus Darkblade books being released as audiobooks with TOW branding only strengthens them coming back
>>
>>97800637
Those are beautiful knights. Also I'm surprised naked knights of the realm could do that.

I lost 6 knights of the realm to 7 orc archers in the last game I played.
>>
>>97800677
>I lost 6 knights of the realm to 7 orc archers in the last game I played.
That's very rotten luck
>>
>>97800696
They were fucking snipers man, I think every roll that unit made was at least 66% successes.

I lost one knight on turn one, One on turn two, one on the stand in shoot, one in combat, they only give ground, and in the next combat the 3 remaining orcs vs the 2 remaining knights, and they won, killed the knights to man in close combat.

It wasn't cooked dice, because all of his other units were either normal or below average.

Gork and mork just smiled upon those boys.
>>
>>97800669
not really, they were in use in europe well into the 1400s and even later worldwide. The cannon is not even the only reason they went out of use either, new fortification layouts like star forts and ravelins were also instrumental. But in the warhammer fantasy world none of those innovations exist and so against the majority of foes siege towers would be effective. Not to mention that there's no reason the towers can't be as whacky as everything else, with steam boilers powering them, magical shields etc.
>>
>>97800752
not the first time the flower of chivalry was trampled into the dust by brutish archers
>>
Show me Empire State troop kitbashes that look good. The less renaissance the better.
>>
>>97800854
>The less renaissance the better.
You're an idiot, they are literally a renaissance faction
>>
>>97800854
What does this even mean? Your want more modern than Renaissance or less?
>>
>>97800854
Show me tomb kings that are neither Egyptian nor undead
>>
>>97801067
You want Pygmy’s?
>>
File: IMG_3065.jpg (373 KB, 1200x1581)
373 KB
373 KB JPG
I really, really, don’t like the horse, but the rider looks cool.
>>
Threadly reminder that Chaos™ wasn't a thing in Warhammer fantasy battles until sixth edition, before that it was all about the good guys vs the bad guys.
>>
>>97801101
The shield feels like it's missing something. I think there's too much of that sunset orange.
>>
File: chaos-warriors-1[1].jpg (96 KB, 700x687)
96 KB
96 KB JPG
>>97801116
what the fuck are you talking about
>>
>>97801005
I want something with less pajama wearing dudes. Preferably more leather.
>>
>>97801139
Then play another faction you twat
>>
>>97801139
>prefer more leather
>>
>>97801180
Nothing else really appeals to me. I kinda like the knights, but state troops and the zweihanders are just kinda awful. I like the guard warrior stuff though.
>>
>>97801191
>nothing appeals to me
Then why are you trying to play this game?
>>
>>97801205
Knights of morr are cool. I could tolerate the more religious side of the empire but I don’t think I can make flagellants core.
>>
File: GD_1988_2nd_singfig.jpg (47 KB, 248x220)
47 KB
47 KB JPG
>>97801128
I really love the super old-school chaos warriors. They're just great. Cutely proportioned, menacing, simple enough to paint quickly while also letting you go nuts with added detail if you feel like it. They're perfect!
Also, on the topic of Golden Demon, this little fella won 2nd place all the way back in 1988. It would be nice if GW would go back to the late '80s chaos warrior aesthetic, but I know they'll never do that. The 2004 kit was too successful for any other option to be worth considering for them. What a shame!
>>
File: TOW 3.jpg (1.04 MB, 2296x2160)
1.04 MB
1.04 MB JPG
Played my Beastment against my buddy's Brets today, kept getting my ass kicked until I routed his giant peasant block off the board, and in the last round my viletide finally came through and wittled down his army.

Overall really fun game.
>>
>>97800637
>Cathay got a bunch of new screeners
>There's nothing to screen for
Literally what's the point
>>
>>97801539
>nothing to screen for
Are the cannons that dogshit now?
>>
>>97801205
Alright, looked it over and tried real hard, but you’re right, probably shouldn’t look into the game.
>>
>>97801252
It's a shame GW has moved on from the classic weird chaos aesthetic, I'm sure the new kit will look more viking-ish, which is a damn shame.

I've spent nearly a decade buying, swapping and bashing as many old and modern-yet-old-school chaos warriors as economically viable, nearing my 100th model, at which point I'll actually get down to paint them all in blocks of 20 per god plus 20 undivided (or Malice themed, perhaps) it's a long undertaking, but it feels exciting to think about an army where each model is unique and never repeated.
>>
>>97801542
The cannons haven't changed at all? Double firing artillery is just as good as it was at launch
>>
File: 5673315.jpg (792 KB, 1920x1263)
792 KB
792 KB JPG
>>97801710
I assume they will look like the chaos warriors on the bottom of the new art. Spiky shoulders etc.
>>
>>97801752
Why bother then?
>>
>>97801752
Well then I'm not going to be buying them. Especially not if they give them spears! Chaos warriors with spears! The horror! Yes, I know one or two of the really old metal warriors had spears, but come on!
>>
>>97801757
To give us new slightly larger scale more dynamic sculpts for the most popular army in the game.

>>97801761
If you're talking about the one guy that's towering over the guys in the back, that's almost certainly a Chaos Knight with lance.
>>
>>97801771
>To give us new slightly larger scale more dynamic sculpts for the most popular army in the game.
If they're anything like the new marauders build wiseI dont want em.
>>
>>97801776
What do you mean? The multi partness? That's just the way GW makes kits now and has for years. All new kits will be similarly needlessly complex.
>>
>>97801771
>Muy dynamic
God, I hate how larger, less readable miniatures have become synonymous with quality for gw
>>
>>97801783
Well Ill slowly be making my way back into /hh/. When kits are designed like that they rot the games soul sooner or later. HH stuff can be complex but they at least are designed with conversions and kitbashes in mind.
>>
>>97801795
It is what it is, if you want the current warriors and knights, best to grab em now.
>>
>>97801805
That's fair, I wish I could get into HH but the setting and marine vs marine is too boring for me. For me ill take the new models in TOW gladly, while they are a bigger pain to assemble, they look fantastic.
>>
>>97801771
But I don't want bigger chaos warriors making stupid poses that I have to assemble in teeny tiny pieces! I want smaller chaos warriors making cool stoic poses that I either don't have to assemble at all or that come in a handful of chunky pieces!
Also, no, that's not a chaos knight. You can see a little bit of his cloak and you definitely can't see a horse. Maybe he's just standing on a rock. Anyway, look to the left, there are more spears.
>>
>>97801809
>they look fantastic.
They've been kinda horrible beyond the dwarf hero. The bretonians, cathay, the tomb kings, the marauders, god the fucking marauders, have all looked tasteless.
>>
>>97801812
>But I don't want bigger chaos warriors making stupid poses that I have to assemble in teeny tiny pieces! I want smaller chaos warriors making cool stoic poses that I either don't have to assemble at all or that come in a handful of chunky pieces!
Then buy the ones out now?

>Also, no, that's not a chaos knight. You can see a little bit of his cloak and you definitely can't see a horse. Maybe he's just standing on a rock. Anyway, look to the left, there are more spears

Nah I think you're wrong, he towers above them, and look to the right of the other lances on the left. The guys on foot look like midget compared to the Knights with lances.
>>
>>97801819
If this looks bad to you then idk what to say other than you have weird taste. And then yeah, going forward TOW models will not appeal to you. There will at least be MTO's for people like you who prefer the old sculpts.
>>
>>97801520
soulless
...
>>
>>97801833
>lets stick a SINGULAR piece of jewelry on a horses chest (?) for some fucking reason
The scarabs have also never read as anything but feces as well.
>>
>>97801520
Looking good, don't take the manlets shitposting to heart. He's unable to physically reach the X to close the page so he's stuck here spreading negativity.
>>
>>97799188
Not really no, althought as other said, a female wizard is logical, militia too, I can't find it but there was a plan for some Lord of the Darkwald's daughter who took over when his fatehr was killed in the Storm of Chaos. But not in regiment of professionnal soldiers
>>
>>97799188
Sure, why not. It’s a fantasy setting after all. It’s no different than any other race that can field women.
>>
File: realism in fantasy.jpg (35 KB, 480x374)
35 KB
35 KB JPG
>>97801996
>>
>>97802048
its toys m8. and tow is no simulator anyways. Its a game.
>>
>>97802048
You're being baited
>>
>>97802056
how? I own beastmen and I would field does if anyone sculpted the damn things in plastic or even metal. human women might be more easier to resource from if he can.
>>
>>97801833
Haters gonna hate. New models have rocked so far.
>>97801520
Did you manage to keep your spirits up? Even tho I know WHFB is the most swingy game of all time, if I'm losing bad I still struggle to not turn into pure salt.
>>
File: 20260307_212933.jpg (382 KB, 4000x2252)
382 KB
382 KB JPG
Played a game against my buddy's Cathay army this afternoon as WoC. A few highlights:

> Over the course of the game he shot at my lord on dragon with 10 cannon balls and only got damage in with one of them.

> On Turn his Shugengen Lord, his only Wizard and General, lost combat to my Chaos Knights and fled off of the battlefield

>Also on turn 2 the brick of 25 Jade Warriors with Halberds defending the cannons fled after failing the terror check from my dragon.

The Great Bastion has been breached!
>>
>>97802624
*on Turn 2

dammit
>>
File: 1770066709839392.jpg (167 KB, 736x853)
167 KB
167 KB JPG
I snagged this pic from an earlier thread and was hoping to get some help.
Does anyone know the artist?
And the second and main question was the factions these guys were associated with so I can read about it, particularly the assassin dude
>>
>>97802048
This image really doesn't work in a setting that has crazier things than that car going on.
>>
>>97802661
I am not taking this bait. It's too weak.
>>
>>97802661
I honestly wish it was crazier.
>>
>>97802624
Ouch, hope he still wants to play after that lol
>>
>>97799188
Women camp followers? Goes without saying in any human army, including Chaos. Women soldiers or warriors? Kill yourself.
Exceptions can be made for gimmicks like Amazons, which are all-female; wizards and witches, who are not melee combatants or archers; non-human women, like elves; or one-off characters who are the exception that proves the rule, like Repanse de Lyonesse.
>>
>>97799188
Yes
>but bad woke ahistorical!
Skill issue.
>>
>>97802720
We're good so far. This was the first appearance of my dragon. He said he felt a little guilty blasting it on turn 1 with his cannons but after that it became impervious to damage for some reason. I've had my chance to rampage with the dragon, now he's fair game to be blasted with more gunpowder next time.
>>
>>97802806
God I wish the clothing on the empire looked like that. As it is, the entire range for the empire looks like unmitigated dogshit because the clothing looks like ass. Honestly might pick this up if I can, havent had much of a chance to buy anything old world related since the game started, really.
>>
>>97799188
yes. especially lady knights
>>
>>97802806
The "based and trad" TWWddler in its natural habitat.
>>
https://youtu.be/BJ5wdagcRGw
>>
File: mini_3assassin_card.jpg (26 KB, 415x200)
26 KB
26 KB JPG
>>97802655
Those are by Wayne England, they were used as illustrations for the 3rd edition Talisman character cards.

I'm sure a high resolution scan is available, but for now, I can only find this.
>>
>>97799188
Never, I am not a homosexual. I only play with masculine manly MALE miniatures.
>>
>>97802824
On one hand getting new state troopers and gunners without pajamas and full on poofy clothes would be nice, on the other it would be another TOW kit without any customization.
>>
>from the shaded woods, a beastial cry can be heard

GIMME YA FAKKIN MONEY KUNTS
>>
>>
>>97803128
Looks fucking sick bro, where did you get that knight?
>>
File: 1764935961021613.png (36 KB, 1275x542)
36 KB
36 KB PNG
>it actually sold
thanks bro very cool
>>
>>97803197
Grim.
>>
>>97803110
Based.
I'm working on my own ungors at the moment, and I'm surprised at how great the kit is. All those expressive faces, and they're simple yet very varied.
>>
surely today there will be some TOW news, right?
>>
>>97803254
It better fucking be.
>>
>>97803254
Kislev canceled.
>>
>>97803250
The ungor kit has gotta be one of the most under rated of its era.

No other archer kit has that variety of posing for holding their bow and as you say the faces are very expressive
>>
>>97803254
No, we already know it's a single model being shown off today, so it's going to be the Alpha Legion character from the Mike Brooks book
>>
>>97803265
never cared for careless anyway.
they are just empire but drunk and stinky
>>
>>97803312
*kislev
>>
>>97803312
It's funny how the novels can't shut up about how much they stink. Tis slav discrimination it is
>>
>>97803243
This is what you get when the only remaining offers are completely unreasonable listings and you undercut those by 60%
>>
>>97801812
The 2 at the bottom are actually awesome. Not even in a cheesy way.
>>
Tried convincing myself to try and like dark elves again, they’re definitely cooler than high elves (not a hard bar to beat) but it’s still a lacking range imo. Not even much to do for personalization. I guess one could lead into that slaanesh cult thing, but I think Slaanesh is kinda gay among the chaos gods. Then you have the pirate stuff. It’s there, I guess. But elf pirates just feels tacked on and lame. Yes I’m aware of the histories of dark elves and their massive dreadnought castle ships, that bit of lore just seems even more retarded but I can just as easily ignore it. Finally, there are the beast tamers. I think if gw releases a bunch of brand new animal kits, mammoths, lions, all kinds of shit, I could into a beast master army.

With that being said out of the cold ones the animals in the dark elf army are boring as fuck and ugly as hell.
>manticores
>the ugly dark elf dragon
> harpies
>and the hydra
All disappointing.
>>
>>97803397
so you like nothing about the dark elves but want to like the dark elves?

are you used to abusive relationships with your friends and family?
>>
>>97803397
I like the Asur's heroism, personally. They're also colossal pricks so when they fail and die its funny.
>>
>>97801101
Fun one from the winners from the dual category, wonder how they made the cold one and the elf horse
>>
>>97803142
Body looks like the mordheim freelance knight
>>
>>97803421
should have replaced just the right hand, not the whole arms
>>
>>97803415
I like the basic troops, I like the cold ones riders, but the rest of the stuff just feels lame. And the worst part is I wouldn’t know how to make them *mine*, if that makes sense. I like personalization first and foremost and I just can’t see that happening here, well outside of a potential beastmaster arcane journal.
>>
>>97803424
the cold one is a heavily resculpted aggradon
>>
>>97803429
I feel like it'd look weird with one arm noticeably bigger than the other.
>>
>>97803437
hand, not arm

keep the normal arms, replace the right hand
the left hand stays hidden behind the shield anyway
>>
>>97801101
>>97803424
While golden demons are incredibly painted I do not care for how they all look pretty much the same. They all look like the same person made them.
>>
>>97801859
Lol, its bad bait anyway

>>97802487
It was my buddy’s first game, he was actually borrowing the Bret army from his buddy who was arbitrating, so I was kinda rooting for him a bit. But with Beastmen I find myself having more fun even when losing because games with them tend to be quick.

I still get a smidge salty when losing with Dwarfs just because I feel the games take so long, and they have way worse recovery than Beastmen so once you start losing, you tend to stay that way.
>>
>>97803397
You're not beholden to gw kits, especially when it comes to fantasy monsters.
>>
>>97803453
Yeah, the judges always go for eavy metal and NMM
>>
>>97803471
to be fair the pegasus knight wasn't either of those, just pure blending and texturing but there's also not that many ways to display skill if you aren't going to introduce artifical light aka nmm or have extremely fine highlighting. They also seem to be more interested in composition this time, the slayer sword going to the dragon is an example since it was by no means the most technically impressive model on show. I do think they should have an 'old school' category though.
>>
File: IMG_2633.jpg (4.72 MB, 4032x3024)
4.72 MB
4.72 MB JPG
i saw Warhammer Fantasy irl (forest and old buildings) i imagined about beastmen and goblins and if i had a sword and crossbow
>>
>>97798592
I find 5 wide for most infantry to be the sweet spot. Wider gives you more attacks, but then the wider it is, the slower it turns. Bumping to 6 or 7 (haha yes) isn’t too bad though, especially for a very punchy unit.

For ranks I always do at least two, but 3 maximizes default rank bonus, so I tend to go there. Generally you want to experiment with units, but blocks of 15-20, 5 wide tends to preform very well across the board. If its more elite you could get away with 5x2.
>>
>>97803347
Like these aren't all available by recasters. These people deserve to have their money stolen
>>
>>97803424
The cold one is a raptadon or whatever those new AOS ones are called, the horse is an elyrrian reaver horse I think.
>>
>>97803110
They all look so colorful in contrast to the bray shaman, good job Anon
>>
>>97803128
are dragon ogresses a thing?
>>
File: PXL_20260330_133736949.jpg (1.37 MB, 3072x4080)
1.37 MB
1.37 MB JPG
I'm working on my Renegade Crowns army

What are you working on?
>>
File: PXL_20260330_133802337.MP.jpg (1.65 MB, 3072x4080)
1.65 MB
1.65 MB JPG
>>97804031
And my Border Princes Bombard
>>
File: PXL_20260330_133829190.jpg (1.79 MB, 3072x4080)
1.79 MB
1.79 MB JPG
>>97804040
>>
>>97804031
What’s the shield from
>>
File: IMG_3400.jpg (3.06 MB, 5712x4284)
3.06 MB
3.06 MB JPG
>>97804031
Rad as fuck conversion, great sculpting. Excited to see the whole thing.

Just finished my block of gors (lighting was bad will take a better one later) and I plan to get started on my dragon ogres this week.

I also still need to figure out whats going on all my banners, but I’m thinking the lower half of a chaos star with a longer bottom point.
>>
>>97804040
nice little lightning bolts on the bombard anon
>>
File: IMG_3402.jpg (3.13 MB, 5712x4284)
3.13 MB
3.13 MB JPG
>>97804066
Awesome, 4chan made me an equator-anon
>>
>>97804064
I'm not sure desu, I think I got it in a big lot of oldhammer dwarf from eBay
>>
>>97802941
Thank you very much!
>>
>>97802941
died 10 years ago now
>>
File: IMG_20260330_155538.jpg (75 KB, 432x573)
75 KB
75 KB JPG
>>97804031
did you want him to look like a dick on purpose or was it just a happy accident?
>>
>>97804106
lol imagine how hard hellblasters would rape if they were actually that caliber
>>
>>97804031
>>97804040
>>97804046
Some nice conversions, anon
>>
>40k day
>40k weeks rather
well shouldnt expect that announcement anytime soon now I guess.
>>
>>97804204
GW was pretty specific that it was only going to a single model revealed today
>>
>>97804204
god damn, it's going to be a drought of news for a while unless they start doing multiple reveals per week
>>
>>97804040
>>97804129
resident scoolpter
always SCOOLPTING never ever finishing or painting
>>
>>97804256
wrong thread, buddy
>>
>>97804266
I must SCOOLPT
Daydreaming failure get your models commissioned.
>>
>>97804256
>>97804268

>>97803779
>>
>>97804233
it was in the run up to Leviathan or possibly worse, TOW won't see anything till maybe September, I remember HH got nothing but resin shoulders or characters for 7 months after leviathan.
>>
>>97804309
>I remember HH got nothing but resin shoulders or characters for 7 months after leviathan.
I doubt TOW will even get that
>>
>>97804298
Mad because he can't face the truth.
>>
>>97804129
Found the porn addict
>>
>>97804256
Post your painted models with timestamp then, since you're such a paragon of virtue
>>
>>97804204
TOW really is dead, huh?
>>
>>97804371
Me personally, I'm the Grey King.
>>
File: IMG_2615.jpg (74 KB, 736x707)
74 KB
74 KB JPG
>>97804309
arent we very much expecting chaos reveals/releases? plus theyve been consistently releasing the mto’s anyway
>>
>>97804204
One anon did say Chaos Warrior will be shown either this week or next week, so we might get something next week
>>
File: PXL_20260330_134722722.jpg (1.84 MB, 3072x4080)
1.84 MB
1.84 MB JPG
>>97804031
Rest of the unit is fairly wip, going to use more knights of the white wolf parts, have taken the state troops kits (only the armoured bodies) and scraped off all the dumb extra details
>>
>>97804376
I'm not ready to doompost yet but surely GW have to realize this is a bad look?
>>
File: PXL_20260330_134802272.jpg (1.78 MB, 4080x3072)
1.78 MB
1.78 MB JPG
>>97804409
And blunderbuss unit is on it's way. I want the centre dude to be a fat ostentatious looking dude with a pistol blunderbuss and a small treasure chest under one arm
>>
>>97804106
Yet he will be remembered for a very long time!
>>
>>97804409
>Rest of the unit is fairly wip
Everything you do is tbf
>>
>>97804361
Ain't about porn, mate.
>>
>>97804426
Maybe you should file a complaint with management, their office is located inside your anus
>>
>>97804419
What's the orange putty you are using anon?
>>
>>97804436
It's just orange blu-tac, for dry-fitting/keeping things together while I can remove parts to work on em
>>
File: o6ewc1vll7bg1.jpg (273 KB, 1071x1085)
273 KB
273 KB JPG
>>97804423
Certainly had a distinct style
>>
>>97804376
Don't think so, rather, GW is pumping out ungodly amounts of the new 40k starter box and all of their manufacturing and advertising is going to be invested there until the summer.
>>
>>97804437
Blu-Tac is orange now?
>>
>>97804438
One of the middlehammer goats, no doubt
>>
>>97804441
You can buy orange versions of it
Really it's better, because it doesn't blend in with the grey plastic
>>
>>97804441
It seems to come in a lot of colours, though for all of my hobby life I've only managed to ever get it in white.
>>
>>97804381
>>97804381
the thing with GW rumours is that nearly all are probably true to some extent but they NEVER come with release dates, so just knowing what the studio is working on, did photos for, has boxes for is no guarantee of that coming soon. If anything the general gist of most TOW rumours and hints from people close to GW is that most things for TOW are still a while out, a new edition could be 2028 for instance.
>>
>>97804381
That's why DE release is imminent.
1. models are ready, all they need to do is to make new boxes and repack stuff.
2. DE list is ready - they need to release (and rebalance most probably) Legacy list in DE Arcane Journal.

That's how everybody are happy - GW because they can throw all their creative energy on new 40k edition, where the money lies - and TOW crowd is happy because we get DE back - probably the most desider legacy army (we can discuss if it's actually VCs, but I say it's DE; skeleton enjoyers already have TKs).
>>
>>97804568
>That's why DE release is imminent.
How long did it take for the beastmen to get into TOW after being squatted from AoS?
>>
>>97804626
Beastmen were there from the start.
>>
>>97804716
But they weren't packaged in TOW boxes, I'll reframe the question, what was the space of time between Beastmen getting squatted in AoS to Beastmen getting their AJ and TOW boxes
>>
>>97804568
You can also make the argument VC players don't want things to be touched cause they are already in a good place.
>>
>>97804716
In Ravening Hordes, yes - but they weren't released with TKs and Bretonnia. I think it took more than a year to release beastmen in TOW.
>>
>>97804726
AoS 4e launched in July 2024. Find the re-release date of Beastmen and do the math.
>>
>>97804726
>what was the space of time between Beastmen getting squatted in AoS to Beastmen getting their AJ and TOW boxes

Pretty much immediately.

https://www.warhammer-community.com/en-gb/articles/ck4pqjsu/sunday-preview-change-comes-to-the-mortal-realms-and-the-brayherds-raid-the-old-world/

For context, Beastmen were still legal in AoS until June 2025. Since Doomfire Warlocks will be legal for one more year, you will probably to wait at least that long for them to be repackaged. Maybe a bit longer, if they also allow the DE units from Cities of Sigmar to be legal for 12 months.
>>
>>97804821
So, a year from now, we should expect DE back in April 2027 if I had to hazard a guess
>>
>>97804728
I don't think GW would want to nerf the VC list if they became a core faction, its strength will only bring in more players.

My main hope for a VC return is to have the 2008 skeleton warriors back in print, as those are, along with the late 80s ones, my favourite skeletons.
>>
>>97804842
I checked the Daughter's of Khaine PDF and the Warlocks are legal until 1st June 2027. This is probably the earliest possible date for Delfs in TOW.
>>
>>97798346
Did they ever confirm that the chaos soup WoC x Beastmen arcane journal was coming out?
>>
>>97804858
that's more indicative of the round of rules/models squatting that might happen next year for aos because they have their own little end times
dark elves might come here sooner than that
>>
>>97804821
>Pretty much immediately.
Not true. There was an arcticle on WarCom about beastmen leaving AoS - and they said in the very arcticle they will be back in TOW. But it was at least few months.
>>
>>97804899
I meant from the moment they became "illegal" in AoS. The pre-order article I linked also included the pre order for the second GHB for AoS 4th edition, which was the moment when Beastmen became "illegal" in AoS. They were still allowed for the first year of 4th edition.
>>
>>97804821
>>97804899
https://www.warhammer-community.com/en-gb/articles/GrAX4aBG/whats-leaving-the-warhammer-age-of-sigmar-range/
Found it - they left AoS range at the beginning of april 2024 and came back may 2025 - so more than a year.
>>
>>97804875
They probably will, GW needs to preserve its record profits, so once they've finished milking the existing factions, they'll start reviving the legacy ones and making up new stuff.

Look at HH, back when the first wave of plastics dropped, they stated only basic infantry would come in plastic, vehicles, knights and shit like the solar auxilia would always remain resin, now it's all plastics. Same with necromunda, they went from a very limited scope to releasing literal glup shittoes just to keep the money flowing in.
>>
>>97804922
The shift from Resin to full plastic might also have to do with UK pollution laws
>>
>>97804947
I would assume it has more to do with the overwhelming majority of wargaming customer base preferring hard plastic over other materials. Great Wargaming Survey confirms this trend every year.
>>
File: 1774273571850392.jpg (1.29 MB, 2362x3165)
1.29 MB
1.29 MB JPG
I was promised Kislev today.
>>
>>97804728
I want VC because I don’t care about the rules I just want to be able to buy 7th edition skeletons for a reasonable price again.
>>
>>97799188
No, maybe a wizard, but even then preferably male
>>
File: skaven bolt.png (338 KB, 1080x981)
338 KB
338 KB PNG
>>97799188
Only as wizards.
>>
File: 1542101817827.png (620 KB, 574x540)
620 KB
620 KB PNG
>mfw slowly gathering thoughts for a WHFRP 4e campaign
I'm going to give you the elevator pitch before asking my question. I promise it won't be lore vomit.
>Wine magnate in Eilhart hires PCs to trash his house for the insurance money. They sneak into his house and start trashing the place. They accidentally find the magnate had an ancient Nehekharan artifact. They get CURSE OF PTRA'd unless they return the slab.
Where should I take it from there? I know that's a rather shitty question, but I'm trying to psyche myself out of bloating the narrative into something that's a chore to prep for. There are only really two options I can see here;
>They take the Reik to Altdorf, learn about the artifact at the museum, and then start floating down the river to the Border Princes and eventually Khemri
or,
>They fuck off to Marienburg, get entangled in local Dutch bullshit, and set sail around Bretonnia, along Araby and into Nehekhara
>>
>>97805137
Neither, they brave the Chaos Wastes and drop the Tablet to Archaon so that he gets cursed by it and is unable to mount his invasion, thus preventing the End Times.
>>
>>97805137
the players might also think going to Aldorf is ga ood idea, as the Light College are massive Nehekerabo,os so they would probably know a lot about these curses
>>
>>97804988
Stinky empire will never be released
>>
File: 1763501976359056.png (293 KB, 870x619)
293 KB
293 KB PNG
>>97805180
>2020
It's so over...
>>
>>97805152
Oh fuck, the Sea of Claws wildcard. Fortunately, I consistently write my campaigns such that Archaon never exists, or if he does he indeed fails during the Storm of Chaos and is killed. I've been keen to do a Tamurkhan campaign where the PCs have to defend Wissenland from the stinky old worm, but that's not here or there.
>>97805162
Yeah, that's my logic. There's a huge lore book for Altdorf too. Things will get a little creative once they leave for Nuln and then the Black Fire Pass, but by then the campaign will have found it's groove and I won't have to worry.

I guess the big thing now is to figure if it's *just* a slab. It could be the burial mask of the Liche Lord that cursed them. It could be the burial mask of the Liche Lord's only son. There's a power there, y'know? Making Nehekharan characters tragic or relatable. You can't do that with most other Undead given they're more or less wholly evil, and while Nehekhara isn't *good* their danger is derived from arrogance and pride, not wholesale worship of ruinous evil.

And then of course I have to figure out an Antagonist. There would be lots of regional threats, of course, but it's nice to have one guy or gal hounding them for the artifact. I'm thinking either a Witch Hunter General or a Chaos Cult. I'm wary of going for a Von Carstein because there isn't a lot of supplemental works for Undead enemies (in 4e, not in general. 2e has a ton.)
>>
>>97805200
If I remember right the adventure Nastassia’s Wedding has a cursed Nehekeran artefact in it so you might want to read that to nick some ideas from that.
You also might want to have a plan for Wine Magnete
>>
>>97805211
>You also might want to have a plan for Wine Magnete
Oh, he falls off a balcony during the wine festival he was attending while the PCs are trashing his place.
>>
>>97805217
You should have his Wraith haunt the players. Also, his Family might blame the party for his death in a contrived way and hire bounty hunters to go after them
>>
>>97804980
This.
Wargamers are afraid of anything that's not grey plastic.

I've seen people complaining about being unable to glue resin and metal with plastic cement, claiming both are inferior materials that lack detail and are too hard to work with.
>>
>>97805211
>>97805217
And at the risk of double-posting, thank you for the adventure recommendation! I haven't read it through yet, but making it something like a cursed gemstone would make it easier to transport. Giving it a long and sordid history feels good too, makes it easier to come up with why someone hires goons to try and take out the party. Real history is full of "cursed" gemstones and artifacts, so riff on those so players can occasionally basedjak at the reference.
>>97805244
Making the magnate a ghost could work, as would having goons sent after them to be killed. Maybe some sort of foppy seneschal was with the Magnate during the preparation for the insurance scam, and he's trying to make sure the PCs don't squawk so he (and the magnate's family) can keep the insurance money. Back onto the ghost thing - and this is rather tangential - but I'm reminded of a ghost you meet in Grim Dawn that could work. Your character is hired by a man to rescue his brothers from an ancient tomb, and one of the brothers was killed and becomes a ghost - except he's not a particularly spooky ghost, just some goof that blundered into ethereality.

When I think of the Magnate becoming a ghost, that's what I imagine. Pudgy, balding, with rosy cheeks and a whiny voice. Sometimes he tries to act spooky but it comes across as endearing. Gives the PCs an unreliable ally/companion while playing into WHF being kinda goofy like that.
>>
File: anothersetofgoats.jpg (230 KB, 1640x1004)
230 KB
230 KB JPG
>>97804031
I love what you do with your miniatures >>97804040 especially.

As for my workshop. The next batch is done. When everything is properly cured (vallejo paste & varnish) I'll be adding snow. In the background, a general for my initial chaos force, I need a small break from the beast-factory line.
>>
>>97805257
Reshit is objectively awful. I would work with metal all day every day.
>>
>>97805348
Holy shit those are some nice looking Ungor.

How long does it take you to get 10 of those to that standard?
>>
File: 1768787155357317.png (1.58 MB, 818x1202)
1.58 MB
1.58 MB PNG
>resin kills the general
>>
>>97805775
The general should have worn a mask when he was filing moldlines...
>>
File: IMG_7612.jpg (764 KB, 2261x1614)
764 KB
764 KB JPG
Picked up these little rascals yesterday. Need to track down at least one banner for them so I can cast more and crash the bullshit bits market.
>>
>>97805512
Skill issue, fampai
>>
>>97805196
This reminds me I have 10 ice maidens from Zenit to put together and paint.
>>
File: 20260329_200235.jpg (1.97 MB, 3518x1606)
1.97 MB
1.97 MB JPG
Age of shitmar rapefugee armies invading Ulthuan. Wat do?
>>
>>97805813
very nice, anon
do be sure to post your results here, especially if you're casting them with oyumaru and putty
>>
>>97805926
Those aren't half bad actually
>metal
damn
Seems I'm out of luck though since it was a kickstarter. Though the upfront price was kind of crazy anyway.
>>
>>97805946
Ellyrian Reavers got Nordland fever
>>
File: KDj7462d62rsr5fh.jpg (61 KB, 800x634)
61 KB
61 KB JPG
what is your favourite WHF miniature?
>>
>>97806008
Im one of the many beastmen anons so obviously love my beastie boys.

But that aside the current Empire Greatsword model is absolutely up there
>>
>>97806008
I'm partial to nuNagash, personally. But if you mean TOW exclusively it's hard to top Slambo for charm.
>>
>>97805926
I'm hoping that having a specific female unit will discourage female faces for all kislev units
>>
>>97805774
I'm not sure, never clocked it. Not counting basecoats and washes the painting for 3 dudes takes me more or less one evening, with finishing touches (base and so on) done separately. So I would say that work is distributed over two evenings total, assuming I'm working constantly without any disturbances or I don't have to make dinner etc. But since I've painted 11 models this month, it doesn't look like it's as fast as I assume (9 ungors, 1 wargor, 1 vampire BSB).
>>
File: Finished V1.png (413 KB, 600x600)
413 KB
413 KB PNG
>>97805282
Thread's on bump limit, so I feel comfortable wasting a post with this. Here's the title card for the campaign, cheers!
>>
>>97806008
SoC archaon. Either that or Belakor.
>>
File: Alcadizzar.png (310 KB, 605x663)
310 KB
310 KB PNG
>>97806090
Looks nice anon, but how many mummies are planning to attack the players?
>>
File: c2010p0192-00.jpg (64 KB, 895x1200)
64 KB
64 KB JPG
>>97806008
Probably an unconventional choice, but Lord of Slaanesh.

I could pick out a bunch of other models, but the 6th edition Chaos range was what I adored more than anything growing up, and within that range the Slaanesh models in particular were like nothing I'd ever seen before. Really sad I never owned even half the metal characters that I loved at the time, because I was a pennyless child. At least I own Archaon though
>>
>>97806147
That's the issue, isn't it? If the artifact isn't a sarcophagus, than there isn't really any reason to have them get attacked by a mummy until they're well into Nehekhara - however, however! I remember from reading the Altdorf supplemental that the Museum of History has some mummies, and one of them is active at night.
>>
File: Kastrerande.jpg (119 KB, 768x512)
119 KB
119 KB JPG
Here's a try at a thematic battle report from my game this weekend.

Ilska snarled her deadly smile. Her harpies had returned with confirmation the Black Thorn herd was in place, and Kastrerande was ready to charge. She sent the harpies to tell Senna to begin the assault as she led her guard up the field.

The floating toad with a bastilodon, guardians, a few kroxigors, and scores of skinks were almost at the “artifact” Senna had directed them too. The floating amphibian laughed at the pitiful handful of beasts moving towards the statue and directed his troops to let them approach and die to his magiks.

Senna tears the lizard flesh from her hide as her harpy allies land in the tall trees of the marsh beside her. Sending a torrent of insects at the skinks who are eaten alive before they can even react to the betrayal. Meanwhile her sister, Weaver, starts the storms; the primal gloom echoing beside the shaden wodespan. The disturbance startles the razorgor and awakens the Jaberslythe sleeping in the muck.

Still over confident, the Slann orders the remaining skinks ahead, forcing them through the warp cursed vortex he could not dispel. His fliers to kill the traitor, the rest to deal with the jaberslythe. His continence changes as Ilska blows the brayhorn and his army is surrounded.

Kastrerande and her retinue charge onto the field from the north throwing axes into the kroxigors, ungors from north by northeast and another group from the east begin pelting everything in range. Finally a handful of chaos consumed gors begin running towards the lizardmen.
>>
>>97806167
Bog mummies exist, so you can use them or just make the artefact wake all of the dead around it and have them be naturally aggressive towards the PCs for whatever reason, but you might need to change the god's curse from Ptra to Usirian or Djaf
>>
>>97806183
The fighting is quick as the harpies shred the terradon skinks in the sky, while Senna devours a salamander and several Kroxigors with the help of the ungor arrows on the eastern flank. On the western front the skinks shoot down the razorgor and, though some go insane, they greatly wound the Jaberslythe while the kroxigors kill the warpgors. A fireball explodes killing all but the gorehoof and Kastrerande from the north but together they charge in from the rear. The temple guard, having failed their chance to charge the beastmen due to the darkened gloom, are set upon to devastating effect on 3 sides, the jaberslythe from the west, gors from the south, and centigors from the north. The bastilodon is cut down by Kastrerande as temple guard die in droves, though they do manage to kill the slythe. The few remaining guards, their shields having been readied, blunt the assault long enough for the kroxigors to flank the gors, killing half before being hacked apart by Ilska.

The battle ends in a bloody mess, Ilska's plan successfully executed, though at a cost. 18 skinks flee to the west while the slann with his final 3 guards escape to the north.

1500 pt game. 4 units with ambush, two scouts; skin of man, hagtree, viletide on a stick level 1 bray shaman defended by 6 harpies. Warhoof with mangelder and 7 centigor in ambush. Got lucky and rolled +1 attack 4 times in 5 turns on my beastlord, and both the centigors and primal herd got frenzy on the pincher. Only reason I didn't kill the slann is cause he got ethereal off in the second round of combat making about 15 of my attacks completely ignored, and since all temple guard can accept challenges. Won by 243 pts unless you count the objective which i would have controlled on a turn 7 as well as maybe running his slann down as my warhoof would have charged and challenged needing only to cause 3 wounds to win combat, or for them to fail the terror check since she was 4 inches away on the charge.
>>
>>97806193
>but you might need to change the god's curse from Ptra to Usirian or Djaf
Oh, absolutely. I wasn't being literal with CURSE OF PTRA, I just wanted to play around with the meme of CURSE OF RA (turns into sand.) A big ugly undead beacon could work - and it also dovetails nicely into the question of "why did this wine magnate have a spooky undead artifact?"

Simple, because letting ghosts haunt your vineyard adds "spirit" to the vintage.
>>
Oh, also. Characters don't count their wounds as their unit strength in TOW, only their unit type?
>>
>>97805951
I was going to use Castaldo Firm QuickSil and some pewter from my bullet casting supplies. If it goes well I’ll try doing full miniatures next.
>>
>>97806231
Yes.
>>
File: theladsjpg.jpg (68 KB, 686x386)
68 KB
68 KB JPG
who chaoschads here?
>>
>>97806183
>>97806199
Kino coomreport, coomerbeast anon
>>
>>97806306
Well, not a big deal, but good to know. Might change the size of some of my units for objective holding purposes then.
>>
>>97806314
>chaos
>chad
>>
>>97806314
Most of the people who play the game here it seems.
>>
Doing a nurgle WoC army and I'm looking for inspiration for what people have done to nurgle up their armies, especially their warriors and knights, I've done some but I need more inspiration.
>>
>>97806451
Use AoS models
>>
>>97806472
Gross dude.
>>
>>97806513
Well yeah it’s nurgle
>>
>>97806451
For my nurgelite models I painted their weapons like they were caked in rust, and added rust streaks, and grime to the armour, alongside some damage and holes that leak blood/piss/shit/bile.
I also tried green stuffing some boils onto some shields, but that was less successful.
>>97806472
Unironically, there are some nice AoS models for Nurgle. Specifically the ones that are copying old WHFB models and the new petstigors.
>>
>AoS got streltsi before TOW did
>>
File: Gobbos.jpg (131 KB, 726x376)
131 KB
131 KB JPG
I saw these in an Adepticon video, what models are these? What's the manufacturer?
>>
>>97806562
I can't wait for my anime gun axes.
>>
>>97806574
I wouldn't mind them if they actually still looked like bardiches instead of the lazy axe butts.
>>
>>97806566
gut feeling says it's an avatar of war mini that got spammed to make a whole unit of short fatsos, so maybe it's a printed stl
>>
File: goblins_14_pack_01.jpg (1.15 MB, 1200x1102)
1.15 MB
1.15 MB JPG
>>97806605
wait no, sorry, it clicked now, it's scibor
>>
>>97806574
I will just ignore them and make an entire ice court army of anime ice ladies
>>
>>97806629
hmm they're expensive but not that expensive, and they look great
>>
>>97806561
>. Specifically the ones that are copying old WHFB models and the new petstigors.
I was gonna ask what models they are copying but they do kinda look like bretonains.
>>
File: polish_dwarves_set_01.jpg (748 KB, 1200x1141)
748 KB
748 KB JPG
>>97806629
>they sell Kislev dwarfs
Holy kino
>>
File: dwarves_rangers_band_01.jpg (642 KB, 1200x997)
642 KB
642 KB JPG
>>97807102
Their dwarf rangers also mog
>>
>>97806561
Got any pictures?
>>
>>97800637
Questing knights can use lance formation now?
>>
>>97801520
Interesting drogres. I agree with the other anon though, soulless ass table with no actual volume or meaningful terrain.
>>
File: sywc6_1024x1024.png (609 KB, 750x493)
609 KB
609 KB PNG
If Kislev ever comes it better go the Cossack route instead of the freaskshit route like Cathy, with ice bears and snow magic and Avatar the last air bender water tribe clothing.
>>
>>97807922
You uh, have seen the concept art, right?
>>
>>97807839
they always could, they just can't use lances.
>>
>>97808036
No, I've only see the TWW stuff posted and it reminds me of the last Airbender water tribe instead of Slavic clothing, that's why I said that part
>>
>>97801761
I like spears. Spears are cool. Spears are a battlefield weapon.
>>
>>97802624
>10 cannon balls = d4 damage
Perfectly balanced... as all things should be
>>
>>97805348
Luv the shading on these goatfuckers
>>
File: banana phone.jpg (71 KB, 357x321)
71 KB
71 KB JPG
>>97805196
I wonder why they put Kislev on ice.
>>
>>97806147
Shame Alcadizzar didn't get TOOMBED and is perma-dead, he's a cool character.
>>
File: images (2).jpg (12 KB, 256x197)
12 KB
12 KB JPG
Since we're probably getting Kislev never or in a decade, what count-as Empire units you could use with third party Kislev minis? Demigryph knights and lord mounts stats for bear cavalry units?
>>
>>97808236
We are getting Kislev end of this year to Q1 2027
>>
>>97807922
I believe that's pretty much Kislev, with Father Krasaoruki's cross having to be changed to some Ursen symbol.
>>
>>97807922
0% chance they go Cossacks now with the war. Even pre war they moved away from Kislev being a Gospodar vs Ungol ethnic tensions in Kislev to it being the Ice Court vs Great Orthodoxy struggle for power.
>>
>>97808260
I am sure that's true and in no way will turn out to be false, but let's pretend for a moment.
>>
>>97802954
https://www.youtube.com/watch?v=DGHh42HqA0s
>>
File: Peasant_Bowmen_B5.jpg (72 KB, 483x633)
72 KB
72 KB JPG
>>97808300
>>
>>97805137
The wine magnate ought to be the cursed one in this, since he stole it, or if it was some ploy to dump the curse onto the unsuspecting PCs instead AND collect insurrance money....from who? They'll want to know what happened and might send investigators to see what went down, a random trashing might not work. A robbery might, the PCs might be hired to steal some inconsequential object of value only to find the slab while looking around the place, or the slab is the object; they just need to sit on it and lay low for a month at the man's summer home elsewhere, where the slab has called forth powers from elsewhere, have them relax for a few days, then have them get slowly taken by the Nehekharan forces; small bugs at first, the flying skeleton crows/vultures and so on.
>>
File: HCU-6nebAAAIwOk.jpg (1.71 MB, 1152x1536)
1.71 MB
1.71 MB JPG
>>97802892
Agreed. Nobody wants for every third model in some line infantry unit to be female, but a knight lady mini to serve as some exceptional female captain serving the Empire or as a merc would be welcome.
>>
>>97807922
Unfortunately as seen in TWW3 they look like hobos in rags instead of wearing anything that fine.
>>
File: 8964.png (710 KB, 580x639)
710 KB
710 KB PNG
>>97808374
Their drip is nowhere near as dope in TWW but calling them hobos is a bit much.
>>
>>97808392
This is really ugly.
>>
File: 1744214566770025.jpg (365 KB, 875x924)
365 KB
365 KB JPG
>>97808392
>when you realize they're wearing bearskins inside out
Even when you don't think it's bear it's bear
>>
File: IMG_20260331_095505.jpg (3.64 MB, 3000x3578)
3.64 MB
3.64 MB JPG
>>97804419
>I want the centre dude to be a fat ostentatious looking dude with a pistol blunderbuss and a small treasure chest under one arm
Man of culture I see. Hope to see your conversions painted soon!
>>
File: 1727421245663905.jpg (1.94 MB, 2953x4096)
1.94 MB
1.94 MB JPG
>>97799188
the Empire doesn't seem like a place that would allow women in the army and arguably the sisters of sigmar are an example of how it is very taboo. They aren't as desperate as Kislev might be since usually only parts of the Empire are threatened and not every place where women might find shelter, and they have no guiding principles of equality like Cathay.
>>
>>97808483
the lore is that they are hunters who get levied, they aren't professional soldiers and have practical clothing.
>>
>>97809177
>practical clothing
>>
>>97809163
>the Empire doesn't seem like a place that would allow women in the army
As members of a knightly order? Extremely unlikely a noblewoman could infiltrate their ranks since they live in their chapter houses rather than their own holdings and only coming together for battles.
As State troops? Again extremely unlikely except for poor provinces that just need bodies.
As Free Company Militia? Totally since that's all about bodies levied into the army, armed with whatever can pass for a weapon and thrown into the enemy ranks with little regard for their livelihood.
>>
File: 1516428096661.jpg (223 KB, 1200x1716)
223 KB
223 KB JPG
>>97805124
Reminds me I have this old Adrian Smith art of a female wizard.
>>97809233
Oh yeah, also flagellants. Religious nutjobs trying to martyr themselves know no gender.
>>
>>97808269
They did make it prettt clear that the great Orthodoxy only came to be centuries after the time of TOW, so they can't use it here. Whether they like it or not they locked themselves out of that plot.
>>
File: IMG_2647.jpg (410 KB, 1476x828)
410 KB
410 KB JPG
>>97809244
i can see her pale little tummy tum tum tummity tum tum tummy and belly button :o
>>
Hello, Savage Orcs when?
>>
>>97808343
A woman leading men is even more immersion breaking than then fighting as line infantry
>>
>>97808392
This looks giving awful
>>
>>97809438
Before dark elves
>>
>>97808392
why are they sleeveless
>>
>>97809478
strong keeslev man warm like bear
>>
File: 1751792830929524.png (1.33 MB, 1684x643)
1.33 MB
1.33 MB PNG
>>97809478
Not entirely unprecedented.
Not to mention the shirtless ungol horse archers.
>>
>>97809577
sovl
>>
>human army would just be better if it was straight up historical with a few fantastical elements
Is it ever not the case?
>>
>>97809746
Not for Bretonia
>>
>>97809746
it's only the case about whites
classical cultures should be undead
exotic cultures should be beast men

and even then there should be only one pseudohistorical human faction, with every sub-flavour being just units under its umbrella
>>
>>97809746
the best armies (dwarfs, greenskins, lizardmen, skaven, Chaos, Sylvania) are barely historical.
Only the humans (the lame factions nobody cares about) are historical.

This huge discussion of "how humans in warhammer fantasy should be" is completely unimportant as the Empire is a minor background faction.
>>
File: HCvV6ygWEAAtKUp.jpg (311 KB, 847x943)
311 KB
311 KB JPG
>>97809443
It's fantasy, just say she's wearing some sort of magical item that gives her S4 she inherited as a minor noble or something.
>>
>>97809815
>exotic cultures should be beast men
Beast men should stay ugly tribalmen and chaos only, we don't want some white tiger chinese furries.

Lizardmen are an exception.
>>
>>97809917
>Lizardmen are an exception.
and so are ratmen
and so are snakemen
and so would be dragonmen, apemen, tigermen, elephantmen, gnolls, and fishmen and more
>>
>>97809815
>classical cultures should be undead
or larpers pretending to be that culture
>>
>>97809948
>and so are ratmen
You mean skaven, the evil ugly little mutant things? Not an exception.

All that other shit? Doesn't exist, don't care.
>>
>>97809965
>Not an exception.
They're not tribalmen, they are an exception

unless you want to accept all others as not being exceptions either on the ground of being tribal and/or from chaos
>>
>>97809979
The clans are just tribes.
>>
File: Warp-Skryre Tower sky.jpg (1.19 MB, 2160x2880)
1.19 MB
1.19 MB JPG
>>97809996
>that's just something tribals do, btw
>>
>>97810022
You say that as if building giant magic stone death rays or lightning guns is something too absurd for a rat tribe but not for a rat society.
>>
>>97810040
It is.
>>
>>97810055
You must live in some really grunge part of the US to think that's normal for rats.
>>
>>97810063
We're talking about ratmen

The appropriate comparison would be the technological difference between humans that live in tribal units and humans that live in larger societies
>>
File: 1773400095319475.png (1.97 MB, 1920x1101)
1.97 MB
1.97 MB PNG
>Initial sketch by GW
>looks nothing like it
So Cathay and Kislev are basically Total Warhammer inventions?
>>
>>97810080
But ratmen aren't humans and the clans are tribes in all but name. Anyway this is arguing about semantics, the point stands: animal people stay evil and ugly.
>>
File: Ice_Maiden_webp.png (406 KB, 624x800)
406 KB
406 KB PNG
>>97810102
Katarina isn't so bad, she should be the one character with large magical ice chunks. The other ice witches should prefer diamonds and the like to replicate the look a bit.
>>
>>97810120
>animal people stay evil and ugly
so would do dragonmen, apemen, tigermen, elephantmen, gnolls, and fishmen and more
>>
>>97810406
>apemen, tigermen, elephantmen
In Warhammer? Absolutely. They would count as CHAOS BEASTMEN.
>>
File: Hot dam.jpg (997 KB, 1920x2548)
997 KB
997 KB JPG
>>97810102
It just makes the animation process much easier if there are as few flowing parts
>>
>>97810596
>female sculptor
Ah that's why they're so damn ugly
>>
Where new thread?
>>
>>97809233
>As Free Company Militia? Totally since that's all about bodies levied into the army
Women are almost never levied into an army.
>>
>>97811159
>>97811159
>>97811159
>>97811159
New



[Advertise on 4chan]

Delete Post: [File Only] Style:
[Disable Mobile View / Use Desktop Site]

[Enable Mobile View / Use Mobile Site]

All trademarks and copyrights on this page are owned by their respective parties. Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.