>produce indie module>send it to a few youtubers who review modules and have a decent reputation for independent thought>hey, I've seen some of this guy's videos and he has never once mentioned being paid>send free copy>get email from his agent quoting a price for a reviewWhy are they all like this?
>>97816639Why did houses in the old western days have one outer wall that was massively taller than the others?
>>97816639Did you just discover that people with jobs do them for money?
>>97816639Same reason when I sent an email to you I got back proof that you were loved to suck cock. It's right here in the email.
>>97816659>Same reason when I sent an email to you I got back proof that you were loved to suck cock. It's right here in the email.Easy there big boi, just because my photo of Seth's succulent breasts got you turned on, don't start raving about cock! I hope to God at least you're not doing this in front of kids at your janitor's job in the elementary school!
Are you a gay and retarded European with no business sense? Just send it to a smaller youtuber that would be happy to get free stuff
>>97816639Generally because its more effective and profitable to imitate earnest interest and enthusiasm for consumable content sales than for people who actually engaged with the things in question to get traction, because it takes longer and is less profitable. tl;dr marketing is fucked and we're doomed
>>97816639That guy probably has a full schedule for the next year or more of videos and sponsored reviews, especially if his channel is big enough to support him. If you're a total fucking nobody who just wrote some random module, why the fuck would anybody promote your shit for free? There are tons of indie adventure writers out there shitting out tons of free content every day.
>"I'm paying you in exposure! You should be happy to pay me to feature your content. What do you want me to do, DIE?"— Anon(s) ITT.
>>97817169don't be stupid. If reviewers get paid by the people who make the products they review, then the entire institution is worth nothing.
>>97817193Shut the fuck up gamer gate CHUD
>>97816639This is an anonymous board, why are you being vague? If you're going to talk shit, be specific, name names.
>>97816639I don't think any "independent" in ttrpg scene is big enough to need or be able to afford an agent.>>97816651Yeah, that would explain it.
>>97817193The reviewer gets paid for his videos and through Patreon/PayPal/Superchat/etc regardless of what he's reviewing.And that aside, TTRPGs have effectively zero monetary value. There's no other product on the market that expects payment for something you have to create yourself; imagine if you paid $200 for a LEGO set, and the company told you to mold the bricks yourself? Imagine if you paid $500 for IKEA furniture, amd they told you to chop the trees, plane the wood, and forge the connector bits? That would be unacceptable. So why then pay $10-$20 for a ruleset you're going to be expected to either ignore, rewrite, or add to?There is no acceptable answer. The best "games" are those made to preference by their individual groups, and no "game" is suitable for anyone beyond their origin group.
>>97817445holy schizo tangent batman
>>97816639So, this is fake then? Cool.
>>97817462Your concession is accepted.
>>97817492“Concession accepted” is the mark of a person with a losing argument, hope this helps
If i reviewed ttrpg media i would review modules for free, because it means i dont have to come up with an episode idea and i dont have to shell out money to make it. I would also refuse sponsorships out of artistic integrity, but i can afford to say that given that im not a reviewer and i can pay my rent without suckling at the teat of israeli-owned VPN companies...
>>97817814Not presenting an argument (>>97817462) indicates unconditional surrender.
>>97818216Nta, but I've bought and played and enjoyed many different games with my group with no alteration. They were completely worth the money I spent on them. Therefore, your central argument (there are no games that have monetary worth) is completely subjective and inherently flawed.
>>97818232>makes anecdotal claims>cries about others being subjectiveSo then, there's no solution when a TTRPG doesn't have what a group is looking for? That the only recourse is to give up on TTRPGs as a hobby?
>>97818256Your original claim was that rpg products hold no value. If you want to make your own game because your group cannot find one that suited them, whatever, I don't care. But that's a subjective statement (my group cannot find a game we like) and not an objective truth (rpg products have no monetary value.)