Anyone in this godforsaken board playing in groups where power creep is not a factor? For example one person giving preconstructed decks to all other players at the table, or playing with self-made jumpstart or Wizard's Tower decks etc.
>>97830123Drafting, my dude. I love both booster and cube draft, but I get it's not everyone's cup of tea.I made a gauntlet of pauper decks some years back, tried to get a spread of archetypes and roughly equal power level. I didn't get the play out of them that I hoped for, but that's due to moving to a tiny town. The couple of times I've played them have been a lot of fun.
>>97830123That is basically what cubes are for. One thing I did was basically repackage the some Jumpstart packs since those are pretty easy to slap together for quick kitchen table games.
>>97830164got links for the pauper decks?>>97830164>>97830618cubes are just fine, I prefer to sit down and play right away tho
I have been experimenting with Wizard's Tower, and it's great in that you just sit down and start playing, minimal prep. The draft aspect is still there thorough the entirety of the game with the face-up cards. However this format has a flaw where 2 cards per turn floods your hand. On the other hand, if it's only 1 card per turn, things stall fast.Battlebox seems kinda unfun and Jumpstart requires physical cleanup after game ends which is meh.
>>97830630No I don't have them anywhere online, but they were basically the meta some years ago tweaked a little bit for balance and cost.If you want to do something similar I'd recommend just making a meta you liked (or think you'd like).