Bedsheet Ghost EditionTell us about your horror settings, games, etc. Share inspirational art, prompts, etc.>List of games:Call of Cthulhu, Chill, Cold and Dark, Degenesis, Delta Green, Don't Rest Your Head, Dread, Esoterrorists/Fear Itself+Book of Unremitting Horror, Fall of Delta Green, GORE, Into The Shadows, KULT, Little Fears, Mothership RPG, Nemesis (free on Arc Dream's website), Nights Black Agents, Silent Legions (Mostly for the tables), Stalker: The SciFi RPG, Symbaroum, Ten Candles, Trail of Cthulhu, Unisystem (All Flesh Must Be Eaten, Witchcraft, Conspiracy X, etc.), Unknown Armies, The Whispering Vault, Vaesen>Inspirational stuff:Caitlin R Kiernan, Castlevania, Carnacki the Ghost-Finder, Doom Watch, Fear & Hunger, George Romero, Ghostwatch, House of Leaves, I Am In Eskew, John Carpenter, Kolchak the Nightstalker, Laird Barron, John Langan, M.R. James, Nick Cutter, Old Gods of Appalachia, Quatermass, Ramsey Campbell, Remedy Series (Alan Wake, Control), SCP Foundation, Scarfolk Council, Shaun Hutson, Silent Hill, Stand Still Stay Silent, The Evil Dead, The Magnus Archives, The Secret World, The Stone Tapes, Anatomy, Thomas Ligotti, Twin Peaks, Vault of Evil forums, toomuchhorrorfictionOther News:Dust & Blood released for Cthulhu by Gaslighthttps://www.chaosium.com/blogout-now-for-cthulhu-by-gaslight-dust-blood/Current Book Club Topic:"The Great Freeze" by Aza Smithhttps://flashfictionmagazine.com/blog/2026/02/17/the-great-freeze/Questions for the thread:>When is the last time you've hit your group with a good old-fashioned ghost haunting?Previous thread:>>97684197Please try to keep arguing to a minimum. Don't respond to bait/drama/politics posts.And as usual, try and keep it alive. Make a new thread if its not in the catalog.
Book Club starter questions:>What works?>What's cool about it?>Why is it so effective?>What is the best part of it in your opinion?>Thoughts on the characters?>Is the villain effective?>If you had to pick a moment that really scared you, which would it be?>Is there anything you feel could have been expanded upon?>What would you change?>Would you use it as inspiration for a game?
I am playing old CoC starting with 2E, I play solitaire TTRPGs because everyone is a fucking retard who wants social lube and "good" times doing things for laughs rather than trying to roleplay or seriously do anything.I finished the Haunted House with relative ease, my characters didn't figure out the sunlight, but we dealt with everything without death or going insane. Which makes sense as its the tutorial.However, the 2nd scenario is very confusing. How is anyone supposed to "win" in this scenario? There is no clear way to stop the ritual. The rules are clusterfuck of a mess, which is fine as long as there is a way to win. Combat is a no go because of the Mi-Go's super high armor. The only thing I can think of is that you are supposed to run away to tell the authorities and fuck outta there and say "it's someone else's problem" which actually will result in the certain doom of the town at the hand of Ithaqua because they are doing the ritual every night with a 28% chance of success to cause a massive blizzard and snow to kill all the town, then set up a mining camp there. My characters thought that the hillbilly was key to stopping the ritual and killed him in combat, but afterwards died to all the Mi-Go's hunting them down, carrying them into the atmosphere and all meeting their death through lung explosion.Is this common in CoC? Is this how most of the scenarios and stories are?
>>97834275My main question here is how did anyone manage to beat this scenario successfully.
How does horror work in a TTRPG?