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Fangmora Edition

>Previously, in the Mortal Realms
>>97834354

>Official AoS website:
https://www.ageofsigmar.com

>Downloads, Rules Errata, and FAQs:
https://www.warhammer-community.com/warhammer-age-of-sigmar-downloads/

>Tools
https://runebrush.pa-sy.com/warscroll/

>Anvil of Apotheosis hero creator:
https://aosg.github.io/

https://sigdex.io/

>Thread question:
Does your faction have "monstrous cavalry", and if so do you like them? If not, what would you like to see them get?
>>
>>97846068
Darkwater is alright from a points/money perspective iirc, but that's mostly because it's got a lot of expensive characters. In terms of actual units it only give you the pox wretches and cankerborn, which is kind of meh for a beginner. Now if you could find a way to get two more pestigors and two more big fat dudes to turn your templars into kings it becomes more interesting, but that's not really what I would call an easy entry point
>>97846069
Not great not terrible, though I will say starting an army you actually like is always going to be better than one that you don't
>>
>>97846089
I think most count Blight Templars as Rotbringer heroes, not units, but yeah, if you pick up 4 Pestigors that's a unit of 10.
It's 650pts for Gelgus, Cankerborn, 10 Pestigors, and Pox Wretches plus 130 for Belga and 110 for Foulhoof so it's about 1k with a Lord of Plagues/Blights proxy using templars but with so many regiments that's a bother.
No matter what you'd need to buy about half an army in a traditional way and that's handicapped by exhausting your free regiments with so many heroes, none being options for any others
>>
>>97846117
>if you pick up 4 Pestigors that's a unit of 10.
You get 8 in darkwater right?
But yeah it's a lot of points in heroes
>>
>>97846248
Yeah, but it's 4 per sprue so eBay or your lgs community will have splits for a little cheaper
>>
>>97846080

>TQ

Cities of sigmar doesn't have them, not sure if it's necessary for their roster. Rather have ogres or other monstrous infantry. Ossiarchs don't have them either, I think the kavaloi and chariots are sufficient. Do tzaangor enlightened.and skyfires count as monstrous cavalry?
>>
>>97846332
Technically cos still has demigryphs right? I think ghyran beetle riders that were mentioned in a recent book would be cool but maybe more of a conversion project. For tzeentch yeah skyfires are the closest you're going to get, though though for OBR maybe the warcry centaur guy counts?
>>
Fun Fact: Othar was annunced. In Japan
>>
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>>97846386
Thanks for the heads-up. Bought this nigga right now. For TOW of course.
>>
>>97846386
I dunno how to feel about that
>>
>>97846436
Othar is commemorative, and this happened like 8 months ago
Though I do expect the old wight king to get replaced next edition
>>
>>97846080
I guess there are revenant seekrs, they’re fine, actually no they were fine pre battletome now they’re kinda just meh. Visually and gameplay wise I don’t think they really need another monstrous cavalry, I guess Zoats could be an option but after seeing what they look like in black stone fortress they’re kinda ugly and I don’t want em.
>>
>>97846438
For whatever reason Japanese GW accunt is still active on X and doing its job, while everyone else has been MIA in a long time
>>
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>>97846449
Oh well. I was going to buy him anyway. Bought her as well. FOMO is strong in me.
>>
>>97846459
I feel like these tards kind of fit that role though they're only legends right?
Speaking of sylvaneth and monsters, I would really like to see the sylvaneth take on a forest dragon. The old wood elf model always kind of looked like shit to me and not very forest. A sylvaneth version could have more insectoid themes or whatever, I think it'd be cool.
>>
>>97846080
In a fashion, CoS has them for the remaining 2-3 months of life it has Order Serpentis remaining. Maybe a year if yhe CoS tome doesn't punt them out or puts them onto the legends track ala Beastmen/Evocators/Bonesplitters.

We know the original rumors, and current, had them leaving it in 2026. We just don't know the exact form.
>>
I was surprised to see this now so I went back and checked. They actually didn't post one of these for the MoN tome when it came out. I guess maybe they forgot?

https://www.warhammer-community.com/en-gb/articles/hvfv4cnz/chronicles-of-ruin-heart-of-blight/
>>
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>>97846554
Eh…I dunno if I would clarify them as monstrous cavalry, but it would be neat seeing them in there proper.
>dragons
Probably won’t happen, not just because wood elves are a thing, but because only stormcast (and maybe malerion) will be the only ones to have real access to them. That being said if gw doesn’t care, they can just make a literal Wood dragon, although it’ll probably pale in comparison to the scratch built stuff I’ve seen.
>>
>>97846595
>tree-revenants can sweat
Oh boy, more fuel for discussion of sylvaneth physiology
>>
>>97846436
I'm surprised they actually bothered repainting him for the store image. I remember the 3D scan had paint falling off the cape
>>
>>97844751
all the trustworthy rumormongers on tga seems to agree that this is genuine including their future release of these factions
>>
>>97846623
They already have big bugs just give them a dragonfly.
>>
>>97846680
I think combining dragons with sylvaneth's bug/wood/ghost-spite themes can lead to some properly kino shit if people are down to get a little bit weird with it. I certainly would.
>>97846623
Soulblight, fec and ironjawz also have their own dragons off the top of my head
>>
>>97846554
>sylvaneth take on a forest dragon
Boom. Done.
>>
>>97846803
Conceptually I actually really like it but it’s gonna break like a bitch in heat.
>>
Anyone got scans of Blighted Wilds?
>>
>>97846803
Looks really nice but something like a dragon fit better with Kurnothi rather than the Sylvaneth
>>
What, if anything, is going on with Soulbound these days?
>>
>>97846955
I don’t think C7 has mentioned it since CoC came out lmao.
>>
>>97846955
>writer tries writing a corner of the realms
>gw squats part of the setting before you publish the book
>prepare something else
>the setting implodes on its own
>>
>>97846955
They were hiring for new bodies for soulbound specifically, also they needed new map illustrators as well generally in c7. Besides that I dunno what’s really going on there.
>>
>>97846995
>>gw squats part of the setting before you publish the book

Wait which part of the setting
>>
>>97847006
If I had to guess, ulfenkarn
>>
>>97847012
Did it get squatted? I know they mention Chadhukar in the new SBGL book so he's not gone, I do remember Nagash showing up at the end of the cursed city shenanigans and basically just going "Fuck FINE, I'LL DEAL WITH IT" and just yoinking the bad guys.
>>
>>97847006
>book about anvilgard
>anvilgard turned into har kuron

>book about destruction
>bonesplitters removed

>book about chaos
>beastmen and warcry bands removed before the book
>chaos dwarfs added after the book

>try to focus on aqshy at large
>one third of it is nuked by rats and cities change look entirely

poor fucks can't do anything without whatever they write becoming outdated on day 1
>>
>>97846984
>>97846955
There were hiring people directly for Soulbound a couple of months ago
>>
>>97847036
I mean, the bonesplitters, warcry bands, and beastmen are all still things that are canon and exist. They're just not units that you can play outside of legends in a few cases.

If anything you can make your own stories and do what you'd like; you know, like some sort of... tabletop rpg.
>>
Grogs won :D

And that's ok.
>>
>>97847050
Are you going to live in denial of the fact people want their rpg sourcebooks about a setting to actually match the depiction of the setting?
>>
>>97847064
I mean like, do you even own any of the books...?
>>
>>97847055
yeah they won so hard they keep coming here every day to seethe lmao
>>
>>97846955
>>97846999
>>97847039
Nice to hear something finally coming, last I heard was their team being pulled to work on Warhammer Fantasy RP book (the newest one with Cathay).
>>
>>97847094
Oh well looks like they’re finally going to include black people in Cathay then. Can’t wait for them to somehow make the faction even worse.
>>
>>97847094
C7 still haven't released 5th edition for WFRP yet
>>
>>97847116
COMPLETE GROG VICTORY
>>
>>97847117
That's shocking.
>>
>>97847064
I dunno if it’s just that gw coddled you people into thinking this, but you do know just because a model line is retired it doesn’t mean it’s gone from the setting entirely right?
The Warcry bands especially are still in the setting
>>
>>97847133
They've been too busy releasing a 40k version of Warewolf and a Dungeon Crawler Card Game based on Darktide to bother with their RPGs this year
>>
>>97847135
If I see any models without rules, or kitbashed versions sitting on the table I will call the referee or personally have them removed and disposed of.

That kind of disgusting behavior doesn't sit right with me, who would DARE try to sneak some NON-OFFICIAL models into my game.
>>
>>97847036
>>try to focus on aqshy at large
>>one third of it is nuked by rats and cities change look entirely
I mean to be fair the "one third" of aqshy that got nuked was mostly just water and the part that nobody gave a shit about.
>>
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greywaters still going on strong, much to the detriment of sylvaneth : )
>>
>>97846080
>tq
in terms of "monstrous mounts" idoneth have plenty of options, although the eels are the only real cavalry options, the other two are character mounts. They're pretty cool; though not really what drew me to idoneth in the first place. Same story for the shaerk.
Now the Deepmare is pure kino, I love this thing. If I was better at converting I'd put them in some different poses so I could run like 5 of them.
If idoneth were ever to get a second wave, I'd like a five man seahorse unit, I think it'd be cute. I've also seen anons on here previously suggest ichtyocentaurs, which sounds like a fun concept.
>>
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Came back from Xitter.
Every fucking Japanese person owns Stormcast for some reason.
No wonder they made SCE only lootboxes for Japan
>>
>>97847452
how does one access nipponese warhammer twitter
>>
So just checking in, general opinion of the Last World rumors and how much you believe them?
For me the nine peaks bit makes both simultaneously doubt and believe them more, it’s perfectly fitting GW.
>>
>>97846080
>tq

I don't mind Morbhegs, they're very strong and very solid units. (Even if they nerfed the retreat and charge thing to only be during your opponents end phase) Also I wouldn't mind a Morbheg hero to join in with them.

I think I wish they had a bit more support, FEC post book feels fine but I think the delusions are a bit eh for like 70% of them.
>>
>>97847701
I think they're just going to merge the realms in the fluff and that's it. Maybe add one new faction while they're at it, definitely not 4 like the rumors say.
>>
>>97847701
Ask in like 1.5 hours when everything goes to shit.
>>
>>97847728
What's happening in 90 minutes?
>>
>>97846386
Commemorative for what?
>>
>>97847701
Literally this >>97847719 a big lore event that will make setting geography more defined, maybe what they say about Sigmar and Archaon great battle happening and one new faction all trying to hype new customers but that's it. Same factions, same game, same characters, etc.
>>
>>97847499
You just go on twitter. Algo is merged i get spammed with gook posts about wanting to fuck Abraxia or whatever
>>
>>97847737
polack peak times, they love shitting up the general
>>
>>97847701
The general idea of the realms being merged seems pretty clear cut now. How much these new landmassws will physically resemble whfb's not!earth seems a bit up in the air, as well as how much this new thing will resemble 40k's grimderp levels. There's been a few conflicting rumours on that. If it's full on sacrificing 1000 sorcerers a day for sigmar than I'm not interested, if it's more of boole's age of sigmar: fromslop I think it has potential.
As for the new factions that's what I'm the most unsure about. Seems like all the info comes from the core rulebook so far, I'm not sure I trust them. Not!nippon could be fun but the others just sound boring to me, not very interested. Oh also the 1000 year timeskip is stupid and overcomplicates everything, just like how they had to twist and bend early aos to explain why all the miniatures look exactly the same as those from whfb now they're going to have to do the same shit to explain why the idea of a castellite formation is still around after 1000 years of amnesia for example, it's retarded.
At the end of the day I'm fairly neutral, no problem with a big shakeup like that on paper, but I'm not sure I trust gw to not fuck up the execution.
>>
>>97847983
I honestly think the 1000 years into the future bit is a little restrained. If it’s 10,000 years, sure we’re kinda being dumb about it. But that’s like 10 generations give or take of change.
>>
>>97848015
1000 years ago people in Britain wore weasel testicle amulets to prevent pregnancy.

A lot changes in ten generations.
>>
>>97848104
Plenty changes in just 30 years for our reality, does not necessarily mean I'll be a fan of every change in a wargame setting.

>>97847701
Fatigued, and feeling like a fool for caring about AoS as a setting at all.
>>
>>97847983
Between 1000 years of nothing happening and bending backwards to preserve as many characters as possible it's going to start out feeling pretty retarded, that's inevitable.

I also don't really believe GW when they imply that no one will remember the old mortal realms or reference them given how AoS went with the constant callbacks to WHFB and so many BL authors wanting to write about the Age of Myth that they had to basically ban it as a book setting.
>>
>>97848015
I don't think we need to copy blizzard that much.
>>
>>97848160
I don't know if the "no one remembers" part means that characters will get some sort of amnesia, or if it's simply that it's been 1000 years so no one but the extremely long lived exceptions (e.g. teclis, grungni, etc.) were even around to remember the realms. If it's option two sure whatever, but option one is retarded.
Also another thing, I just remembered the named helsmiths main guy was supposed to be just barely keeping ahead of petrification, I wonder how they're going to explain him being fine after an extra millennium lol.
>>
>>97848214
With good portion of cast becoming generic models; he might be one of said generics.
Then again the chimera lady in CoS is still going to be a named character, so God knows.
>>
>>97848241
>With good portion of cast becoming generic models;
We don't have confirmation of this one way or another, the rumormongers are just speculating based on core rulebook info and 90% of special characters don't get mentioned in the core rules.
>>
Will the new setting have a moon and a sun however
>>
>>97848270
>sun
Yeah, it's easier to explain than the realm of light and shadows acting as the day/night cycle
>Moon
Bad Moon still needs to exist
>>
>>97848270
I'd imagine so, can't have concepts that are too confusing for random on-lookers.
>>
>>97848241
I think boole walked back the genericification of characters recently, I mean tahlia is probably the most mortal model we have and she's making it as a character apparently.
Also goes to show how messy all of this stuff is, say what you will about boole but he's usually pretty consistent. With this last world stuff he's all over the place.
>>97848270
I'm wondering that as well. My bet is on the remants of azyr serving as the celestial bodies of the realms below
>>
>>97848248
And I say this not to pick on you in particular but just as a reminder to everyone. The leaks regarding all this are because of early drafts of the core rulebook being circulated. That means basically all their information comes from high level lore overviews, maps, and a little bit of art. Try sitting down with the 4E corebook sometime and see how well that presented the entire state of 4E including future releases to give an idea what we're looking at.

As we get closer to release I'm sure we'll get more detailed leaks regarding the new starter set and rules, etc.
>>
What will happen with our lord and saviour Sigmar?
>>
You know, Nagash predicted all this.
>>
>>97848322
>Try sitting down with the 4E corebook sometime and see how well that presented the entire state of 4E

What do you mean we learned so much about uh....
>>
>>97848322
Makes me think of that 1st edition booklet with "red slayers" and "steamhead duardin"
>>
>>97848305
Every twelve hours, there is an eclipse of the set lightsource in fthe sky. Is that complicated ?
>>
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>>97847452
>for some reason
because they're in the starter products, anon
>>
>>97848793
I mean you say that, I don't think I know a single person in my community who actually PLAYS stormcast. Though I do have a game against someone this week against their stormcast army, not 100% sure what bullshit I wanna bring.
>>
>>97847452
How popular are marines in japan? I assume if you haven't been inundated with marines for 30 years stormcast might seem more unique because they exist alongside marines, instead of how we see them as kind of knock off marines, if that makes sense
>>
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>found this box for $100
I’m half tempted to buy it to convert them to chaos. How customizable were fatcasts anyways, did they adhere to firstborn philosophy in posing and shit or are they primaris level jigsaw puzzles?
>>
>>97848871
the multipart kits of 1st ed were hugely modular and with plenty of ball sockets, but that comes at the cost of every and all poses looking weirdly floaty and weightless, as well as the armors being flared and fatter
those specifically are all multipart kits, you should be good, you can even not attach the second bigger pauldron that goes over their first smaller pauldrons
>>
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I like them!
>>
>>97848941
I'm waiting for the sprue to see if they've got closed helmets
if they do, then they're easily 8/10
>>
>>97848941
I'm pretty excited, local chick has got some cities of sigmar gathering dust and I might be able to nab them to get a head start on the army for cheap.
>>
>>97848941
Them and the characters are definitely a highlight for me. I really wish I could like skaven but I think I’d be happy for people who like eshin.
>>
>>97848960
I'm gettin a cogfort and those gate gargants the second I can. Then as many guns and cannons as concievably possible.
>>
>>97848871
Fatcast were pretty easily poseable, and I remember the paladins and dracoth riders having a lot of options. Like 3 or 4 weapon types each.
>>
>>97848950
This (or headswaps).
I like the weapons and the poses.
>>
>>97848950
>>97849239
Unfortunately I think it's pretty unlikely they'll get kino fusilier faceplates, they already showed some alt builds and none of them had em.
Probably relatively straightforward to sculpt yourself with some greenstuff, though will require some patience.
>>
Sacrosant chamber>any other chamber
>>
>>97847452
>cool dudes (and babes) in armor that teleport and shoot lightning and have wacky wild weapons
Having no preconceived notions about what Warhammer fantasy "should" be, these are things that naturally appeal to Japanese sensibilities. If GW made svelte "stormcast scouts" with light armor and some sort of high school where young worthy souls learn to control their powers and get ranked based on their performance, AoS would be right up there with gunpla overnight, I feel confident of it.
>>
>>97849274
sculpting is never easy, fast or straightforward
>>
>>97849274
What do you figure the stat line is gonna be on these nerds? Something along the lines of like Grunstok thunderers? I'm wondering how CoS will be shooting wise. Though I don't know if any anons here play them or can provide any insight?
>>
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>>97849376
>My Name is Sasuke Stormenhammer
>I am a regular 14 year old high schooler at Sigmar High
>I am going to be the next Celestant Prime
>>
>>97849727
Annihilator is the aniki-coded character that valiantly sacrifices himself around episode 8-10.
>>
>>97849727
Lmao
>>
>>97849727
Ya know AoS would be perfect fodder for a comic book series or even something like those old mediocre warcraft mangas.
>>
>>97849744
Honestly we just need any kind of visible short form media, preferably played straight instead of for laughs like the webcomics we used to get.
>>
>>97849824
We got blacktalon which honestly despite quality being pretty mediocre was honestly not a bad depiction of the realms. Only issue is it didn't particularly do much other than show off blacktalon and crew.
>>
>>97849835
I think a few more Hammer and Bolter Episodes for AoS would have been a good choice as well. Monsters and Undercity are pretty neat.
>>
>>97849835
>>97849882
The problem with the Warhammer+ shows is they're only readily available to people who subscribe to Warhammer+. Anyone paying for that service has already made up their mind about AoS.
>>
>>97849835
>>97849882
>warhammer+/tv
That doesn't help advertise the game. It's doing the same shit Blizzard did when they made their moba but only advertised it within their own ecosystem (Blizzard Launcher and cross promotion with other Blizzard Games).
>>
>>97849922
Which much like AoS despite being the absolute coolest shit is just deemed shit from everyone outside the community.
>>
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>>97849935
Nurgle cute
>>
>>97849935
wheres the pube jungle and hairy pits...
>>
>>97849935
You just know she writes TyrionxTeclis yaoi.
>>
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>>97849935
lemme fux that
>>
>>97848941
i dont hate them but grenadiers feels like the wrong name for a unit where 90% of the models dont have grenades
>>
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>>97850027
>>
>>97850027
This is gonna sound like a fucking stupid question, but did all grenadiers use grenades? IT wasn't just some oddly specific historical name
>>
>>97846361
>Technically cos still has demigryphs right?
No they lost those years ago
>>
>>97850057
The origin of the term does in fact come from guys who were trained to throw grenades, but GW is british and british grenadiers were originally just two men in the regiment trained to use grenades.
>>
>>97849934
preach my brother, HotS is the peak of the genre.
>>
>>97850027

>average aos player IQ
>>
>>97850071
It's annoying that the likes of Battlescribe/New Recruit don't have full legend rules for 3rd and 4th when it comes to some models, like the demigryphs and greatswords, and instead I have to just juggle book around if I want to play with old stuff with friends. Have to manually link a 2nd edition rep too if I don't want to just use the book.
Well that's a price to pay if I want to play old stuff.
>>
>>97850092
Deadlock mogs I'm afraid
>>
>>97849515
I know, hence the relatively. But making faceplates for these guys is probably on the easier end of greenstuff sculpting.
>>
>>97849935
>even the fanart is monopose
>>
>>97847192
I personally eat all non-thunderstrike liberators. Hopefully GW will some day recognize all the good I do for this their company and settings.
>>
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Soooooooon
>>
>>97850202
>>97850096
>these level of bants
Low energy day on the total war threads huh? God bless, hope you had a lovely Easter.
>>
>>97849274
I'm pretty sure that the faceplates weren't shown for the fusiliers at the start, people noticed them in the sprue
>>
>>97850181
>greenstuff sculpting
Anon...
Yes, though. I would cut plastic card to size and drill holes in it. For curvature you could heat it up and roll it around a rod of something maybe
>>
>>97850259
The issue is greenstuff production ended with the closure of the US factory due to tariffs, but they've announced efforts to shift to a UK factory or something by the end of summer
>>
>>97850259
Wouldn't plasticard be a bit overkill for this? Unlike the fusiliers the grenadiers' helm goes around the sides of the head, so I was thinking you could get away with just smushing greenstuff (or putty mix whatever) on the face and then using a toothpick to poke some holes / scratch a few lines to get that fencing mask look of the fusilier faceplates
>>
>>97849274

Is anyone else getting a pseudo ww1 vibe with these guys or am I just protecting?
>>
>>97850228
Oh lighten up, I was just making a jab at the blightkings kit being dreadfully bereft of options.
>>97850334
The cloaks do kind of remind me of those trench rain coats you see but that's pretty superficial. Then again I'm no world war autist so idk.
>>
>>97850154
>3rd person moba
not even the same genre.
>>
>>97850334
some of the breastplates look like the German trench armor but everything else looks mid 19th century at the latest.
>>
>>97850287
Has anyone tried sanding the bibs off the steelhelms? I really hate the models despite liking the rest of the range well enough and I feel like it's 90% down the bibs (and maybe some weird posing)
>>
>>97850334
I mean in a roundabout way I can see it. Spike on the helmet, trench coat, the boots, flamethrower.
Swap the weapons to something more modern and you could slot these into trench crusade or otherside aesthetically without any second glance.
>>
>>97849997
Uooo!
>>
>>97850402
They should be extended if anything
>>
>>97850350
It was meant as mild banter, I was hoping the "happy Easter" would convey that

>>97850373
It's all ASSFAGGOTS tbqh
>>
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>>97850223
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>>97849274
They look really good but fuck me that looks like torture to paint
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>>97851064
Seriously. I'm a slow painter, and I have trouble with spilling over and needing to fix it over and over, so even a few clanrats takes me a couple of days. I simply would not be able to paint those.
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>>97851064
>>97851120
Really? They're detailed but not to an insane degree. I'm also a very slow painter but once I actually nail down what I want to do with them I could probably get them finished to a good standard in a couple of long sessions.
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>was thinking about grabbing Darkwater to play with casual friends and flex my painting skills
>watch review of the game
>apparently only the Gelgus Pust encounter feels like it was play tested and the other two bosses/campaigns are just straight broken without homebrew
Damn maybe not then. My LGS has Cursed City still at a reasonable price, was that one any good?
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>>97851527
That was is just as equally broken, there are homebrews for both online if you want a better playing version.
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>>97851527
>GW
>properly testing a balancing a game
Lol
Lmao even
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>>97850566
Deadlock is closer to For Honor than it is to Aeon of Strife.
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>>97851543
I know homebrew fixes exist, but I feel like that’s a hard sell for totally new people. I genuinely might check out Blood Bowl at this point to see if that works better.
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I completely forgot about lumineth new spearhead, it seems pretty good, maybe it’s a rough sell at 2 (idk if the mage is named or not) but it’s all around interesting at least. Honestly the only bad elf spearhead is probably daughter of khaines now.
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>>97851563
Blood Bowl pretty decent, somehow GW hasn't even fucked 3rd edition up completely (the only negative for me was the earlier 2nd edition teams like skaven lost some fielding options as GW tried to limit your roster options to what's in the box.) It has something that other fantasy sports game lack too in its progression mode which can make the game both fun and stressful long-term.
Game is easy to pick up too, even for people who never played a tabletop game.
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>>97851549
I've not played For Honor, does it have item purchasing, secret shops, lanes, towers, ancients, an optional midboss, three primary stats, jungles to farm, lane creeps? I'll assume it has melee/parrying, heroes with ~4 basekit skills, and wacky spastic movement.
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>>97851600
It’s like a Siren’s Call every time I see it in my LGS, if it’s legit good I might just give in….
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What happened to people posting their models in this thread?
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>>97851768
I’ve been painting my tree lord really slowly, not sure if people want to see me post a wip every time I pop in here. I’ll post it in the morning at least.
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The idea of a 1000 year timeskip where all the models stay the same and technology doesn’t advance at all is really funny when one of the criticisms people have about nuCoS is how they superficially look like a regression from the tech level the empire models had
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>>97851809
Tbf they had a reform that makes it so they can adapt to battles easier realm wide which caused the new regressed tech and uniforms. But yeah the tech is all over the place, I mean shit, they had revolvers in 2e. Although now they have fuckin flamethrowers, which isn’t exactly a completely advanced concept, I think the Byzantine empire had the idea down, and the Greeks did have their fire, though that’s an entirely different method iirc.
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>>97851839
The new stuff is mostly on par or more advanced than what they had, like the cannons are breach loaded, they just look more archaic because of the aesthetic GW went for. More specialized units like the fusil-major and callis, or these new guys, have more “advanced” looking guns, while the fusils are supposed to be easily operatable hand cannon weapons that can blow holes in orruks or chaos warriors.

The idea they’re still using those reforms and same exact weapons after 1000 years and teleporting to a new setting without iterating on them is silly, but I guess so is the idea of dawnbringer crusades in general when they amounted to nothing in the end and the rest is purely just using cities that existed before them. Literally less lasting impact than Kragnos
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>>97851607
no, no, yes, yes, no, yes, more than 3, no, yes, yes/yes, yes, yes.
>>97851839
Byzantium used greek fire, and they kept the formula so secret it's considered lost to this day (Conspiratorially I believe it's just hidden to prevent bored chemists from making it, like they do with napalm). BC Romans had a flamethrower as a siege machine at least one time, though it appeared to just be using bellows to push flames down a tube. Romans also used petrol grenades in the 3rd and 4th century.
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>>97851768
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>>97851768
Working on the bases for my loomie spells, but here's the gems.
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>>97852029
Those gems are pretty sweet anon
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>>97852052
Hey, thanks.
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>>97851768
New job for me which limits painting time, but I'm working through my ironjawz slowly but surely. I really want to get them finished soon but fuck me I paint slow
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>>97852052
>Those gems are pretty sweet anon
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>>97852007
interior crocodile alligator
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>>97851768
Here's a repost of my last finished spite rev
>>97852029
These look great anon, nice job



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