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File: HomeMadeLobotomy.jpg (30 KB, 268x268)
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>Yeah uh you *dice roll* *flip flip flip* uh you see uh *dice roll* *dice roll* *scribble scribble* yeah you see uh Goblin!
Do zero preppers really run games this way?
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>>97848073
The trick is to roll dice, then say whatever you want them to fight, the dice's result meaning nothing except the illusion of random encounters.
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>>97848073
No.
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>>97848073
Yeah, except instead of physically rolling dice I enter my mind palace and simulate complex algorithms, it might take hours but it's the most honest way to play the game
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>>97848265
This is the only right answer really.
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>>97848265
>he takes hours to enter *his own* mind palace
Do amerifats really? Or is it a zoomer deficiency?
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>>97848325
American mind palaces are much larger than Europoor ones
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>>97848325
>>97848331
Half of that time is spent climbing mind stairs.
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>>97848073
I do
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>>97848331
Then you should need less time to enter them
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>>97848651
>he doesn't go the center of his mind palace when he thinks
ngmi
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>>97848073
Sometimes I wonder if /tg/ was spammed by aliens, but then I realize spammers probably have an adverse interest in finding out anything about TTRPGs.
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>>97848073
>play with a gm who claims he's very good at improvising
>half of the play time is spent listening to him going "Auhhhhhh... mmmhhhhaaaa..... you are uhhhhhuuu... you see aaahhh.... an, auhhhh, a cave...."
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>>97848963
Being good at improv and being good at exposition are two different things
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>>97848344
>he doesn't have a mind high-speed rail system
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>>97848073
No, I have AI make random tables and then I ask the AI to use them to make random encounters. It's great, and it even makes good dungeon rooms. Not good dungeons yet, but soon.
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>>97848073
At least pretend you are putting effort into this shit, mate
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>>97849625
This is /tg/ now. The mods are angry that we've rejected their puckee threads, so now it's just a stream of bitching about railroading and GM prepping.
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>>97849948
they never recovered from the humiliation of this site going down
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>>97848963
I'm convinced that improvising is a misnomer, and the people who are good at it are just able to recall a lot of stuff they've already considered.
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>>97848073
I talk like this and I play like this
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>>97848204
I just roll the dice a week ahead of time and prep around what I get. Same diff I guess but I think it keeps things from falling into a rut.
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So this is going to be the spam topic de jour, is it?
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>>97850868
That's kind of what good improv really is. You think fast, and part of that is filtering out things that will never happen. You're not just sitting there doing nothing and reacting as it happens.
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>>97851080
A lot of people have tried to make it seem like they're making stuff on the spot, and that's just disingenuous.
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>>97849989
They have only themselves to blame
>Buy site in 2015
>Never, ever, not even once update security since then
It's a wonder the whole place lasted this long without a major crash if they did zero fucking basic maintenance for almost a decade
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>>97851096
It is. You're often bouncing off of what is given in a prompt or off of other actors. Really good improv actors can make even a ridiculous thing seem genuine if they give it enough feeling. You recognize what's already true given the context and choosing the next step that is either the most logical, or most interesting turn that's based in the reality that's given.

I don't really need prep time to make a forest encounter interesting, I just go by what I think would make a good story based on what the party is doing there. Not in a strictly story or railroady sense, but in a way that engages players and make them interested in playing and interacting in the world.
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>>97851059
Something about the railroad meltdown last week really got their almonds activated.
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>>97851165
It's funny how many shit DMs outted themselves in that thread.
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>>97849989
I thought the entire mod team was replaced because a bunch of info was leaked?
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>>97851149
This guy gets it
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>>97848073
Oh so you have never played a game in your life? Great to know.
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>>97851149
I assure you your improvisation is no where near as convincing or interesting as you think it is. You'll have half a dozen emotional hooks and easy plays you cycle through without even realizing it and anyone with half a brain will see through it in just as many sessions of actual gameplay.
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>>97848073
Some systems like Warhammer Fantasy Roleplay play like that regardless of prep time.
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>>97848073
>oh am g you guys went off the storypath I had prepped for a year for omg now my game is ruined I hate players so much
Do prep addicts really run their games like this?
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>>97852278
It's not preppers, it's railroaders. Railroading is gay, and they wont accept how gay it is until they ruin a game for themselves.
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>>97848073
your brain works too slow



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