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Well tg, it looks like we haven't had a thread like this in a while, or maybe I just missed the last one, but I found my old character sheet from a campaign that ended so incredibly anticlimactically so I figured I'd take some time talking about it. Share your experiences here, vent. Let it all out.

It's my first time playing Pathfinder 1e in the late 2010s. The GM is the little brother of one of our usual group members, said member is becoming a massive that guy. In truth he was always like that as we came to know him longer, just he was HIDING it really well up to this point. His younger brother is running an all Evil campaign. The Goal? Destabilize the nation of Cheliax for a Demon cult, I belive it was in service to Lemashtu but it has been almost a decade since the game so I could be wrong. We aren't cult members, just evil mercenaries.

The characters in this endeavor? A Half-Giant monk who is trying to run a mercenary company and have troops with guns, a cursed Medusa lady wizard, a neutral Cleric played like a simp, a hyper minmaxed synthesist Summoner played by the that guy, and finally me. I was playing a Teifling Eldritch Scion Magus from Thuvia. I and the GM came up with a backstory for this character to say he was an old sultan whose city state and family was destroyed by Cheliax troops trying to find the Youth Elixir's formula. This led to my character despising all of Cheliax, and most of humanity in general.

1/2
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>>97872272

The shit that ended up happening was the GM mid campaign COMPLETELY retconned my entire backstory, and most of everyone else's when his game was slowly falling apart. His older brother was about 50% to blame for that so I can't hold it completely against him. His brother was a cheater, a minmaxer, and a drunk. Man threw up all over the table one day because he was, and I quote exact, "testing his limits on how much he can drink because he can't drink much at home with his overly religious parents". My character now was ACTUALLY stuck in some annoying pact with Rakshasas, oh and his family? All alive far up north. Since his entire motivation was revenge he literally stopped being an angry arcane monster. Game ended soon after this. We tried doing an all good party game after this. Had 2 sessions, and we never continued that game.

If you're reading this Bat, I don't blame you for this. Your game was falling apart because of all the bullshit involving your cheating brother. I know you used to browse tg Xander, so I hope you're a miserable no games FUCK after the shit you caused at our table.

2/2
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>>97872272
This guy would keep doing the voice, you know the one, and no one else at the table was doing voices, so it's like can this guy take a hint, no, we had to tell him to stop doing voices, and it was this whole argument, and shoved our shit on the floor, we basically chased him out. We play with their brother so we had to explain to him that dude is a cunt and he stopped playing with us too. Careful who you play with.
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>>97872272
>>97872286
I like your story and the theme of this thread but I am very tired so I give you this wizard lady and will talk to you tomorrow goodnight OP
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>>97872504
>player had fun the wrong way so we kicked him out
>his brother realised we were judgemental pricks and also left
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>>97872272
There are the common ones

Player not paying attention
Player being contrarian in their character choices
The intentional balance breaker

But something that really ticked me off

>playing AL in small town
>one table a session type small so basically regular group
>paladins torturing people by breaking fingers and restoring them with lay on hands
>>alignment isnt tied to class anymore. Cant punish players long term in AL
>Would complain but I was the newest and had no other IRL game options
>>
Someone thought it was a good idea to bring 5 bean with extra onion casserole dip to our game that was held in a very enclosed area.

Had to call it early because the whole room became a Dutch oven of farts.
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>>97872504
I'mma be real, y'all were the problem here.
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>>97873318
The hell is AL?
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>>97873384
Absolutely evil ngl.
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>>97873737
Adventurers League
Premade adventures for D&D that lets you keep character progress between tables. DMs cant make biased subjective rule decisions for consistency. Good idea in concept.
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>>97873307
>>97873704
I bet you fags do voices too. Take the hint, ain't nobody want that.
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>>97873850
Thank you for immediately confirming that you were the cunt.
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>>97874207
You DO do the cunt voices, wow.
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>>97873850
Yeah you were DEFINITELY the problem.
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>>97872272
Last year spring, 2d20 Conan
>Newfag player
>Smokes, so leaves every 30 minutes
>Drinks one Monster after another (emptied 11 cans over 5.5 hours), so goes to bathroom every 40-45 minutes, never aligning it with his smoke breaks
>Decides that playing a loony character and intentionally disrupting every action of others is going to be great
>Constantly uses up all the momentum build on his own actions, which quickly turned into spending momentum before his turn
>Doesn't really understand the rules at all, so constantly has to be corrected - and that despite actually reading them well enough to remember pages where specific stuff is mentioned or at least next to what artwork
>When pizza arrives 3 hours into the game, he doesn't chip in, despite being told beforehand how this goes, and he fucking ordered one for himself
Been a while since I saw a cunt like that, but it wasn't even a discussion when we decided to never invite him again.
The only benefit of this guy showing up was that the GM finally accepted that he needs to vet people out, rather than "b-but it's a friend of a trusted friend" routine when looking for the 4th player
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>>97872286

You know what, I'm shitting on this guy some more, because fuck him.

Xander as we continued to play with him over the years was an insufferable minmax power gamer to a point where you couldn't balance a game with him playing. It's either overload encounters for him and overwhelm the other players, or make combat fun for others. If you made it fun he'd barely pay attention, and would just play his switch.
Oh GOD his switch. He'd play it every game day during the fucking game. If he wasn't just going full murderhobo in a game, it's switch time. If it's time for Roleplay, he has his character go to bed and start playing smash bros or something. The only characters he'd play were near emotionless lizards, dogmen, or anything similar so he could just make a drunken unga bunga character, and the worst part was he wasn't even good at PLAYING them. He copied meta builds he sucked at playing, and when he wasn't doing that he was just giving his characters abilities he shouldn't have. He put points in everything he could every game, but was useless at everything.

Then there was the BLATANT fucking cheating. He'd have a wall of empty soda cans to try and hide rolls in any game, and when we told him to roll in the open he'd pitch an autistic shitfit like a manchild. Then there's the fact his characters always had more experience than the rest of the party, or have stats they shouldn't even be able to have at that level.

1/?
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>>97875203

My group back then were all big fans of the Fantasy Flight Star Wars RPG, and this is where the cracks began to form hard. Let me give the setup for the game; we were playing two years after Order 66, with the Galactic Empire gaining more and more power. As a party we at this point in time were mostly just people on the run be it by the empire, or by crime syndicates. Xander decided he wants to play a Tssi-Ruuk, those dinosaur people that are basically sentient raptors and t-rex people the size of a human. He does what he always does; picks the Marauder career and just puts points in guns and melee, which would be fine if he didn't give himself 1000+ bonus experience.

If you don't know the system, FFG Star Wars and by extension Genesys, runs off of a talent tree based system where experience points earned are saved and plugged into talent trees or skills based on the careers you have. This fucker, to make sure he's better than all of us, puts points he doesn't even have into the character. For worse context we only had around 350 by the time the campaign abruptly ended. This was how he had such high armor values that he was tanking lightsabers.

Now me and my friend only figured this out WAY after most of the campaign was done. See Xander's friend and brother had the Star Wars books, so we didn't have access to them all the time. That was until my other friend joined our group. He ended up buying every book and made a legal character that was a better damage dealer than Xander was, Completely overshadowing him in every way. Then one night we all while checking the books after a session had finished realized that while we at the time had maybe 315xp, he had to have over 1400xp for all the classes, skills, and talents he had. Needless to say it made us all fucking angry to find out just how deep his cheating had gone since the near begining of when we started playing with him.

2/? For now. If u remember anything else I'll shit on him again.
>>
>>97875127
It always sucks to be the newguy. You never know if you're gonna be detrimentally retarded, or bf alright. I'm gonna say this guy was EXTREMELY Retarded.
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>>97873273
Nice art anon. What's your story?
>>
>>97876327
A series of many, some of them I'm lucky enough to have notes on. Let Me find the highlights
>>
These are the stories of Eric, the worst person I've ever had the pleasure of playing with. All of these took place when Me and My core group were teenagers, from about 15 to 19.

The first of Eric's stories was from an Egyptian-themed campaign. Notably, Eric is a huge Bethesda fanboy, autistically passionate about Fallout and Skyrim. At the time, we were playing D&D 5e, and Eric chose to play a tabaxi. He made his character away from the table with the help of one of My best friends, Preston, who was a player in the game and the one who invited him at the first place.

Eric shows up with a tabaxi storm sorcerer. No issue there. The first quest they get is to reclaim a small fort that had been taken over by some bandits. They go to the back of the fort and they know there's a bandit patrolling the wall. Eric asks to climb the wall and get to the space right beside the bandit, to which Me and the others point out he'll be immediately spotted and instigate a fight.

Eric's verbatim response? "I'm proficient in sneak."

I shit you not, he seriously thought he could climb the wall, get beside the bandit, and simply crouch to disappear like it was fucking Skyrim. Part of Me wishes I let him do it just to smack him in the face with the bandit's axe, but they chose another route that I don't fully remember now.
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>>97876786
Skyrim and its consequences have been a disaster for Dungeons and Dragons.
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>>97876786

Aight you can't just leave it at that anon. I require MOAR
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>>97876786
>simply crouch to disappear
Or maybe he thought
>the stealth skill covers my character doing the appropriate action

Could you explain why he couldn't sneak up behind the guard?
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>>97876786
>Eric asks to climb the wall and get to the space right beside the bandit, to which Me and the others point out he'll be immediately spotted and instigate a fight.
... why didn't you make a sneak/spot check first?
Because it sounds like the dice wasn't even looked at, not to mention rolled, but somehow it's the player that's bad, and not the GM going full fiat.
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>>97876786
Either you are telling this story wrong, or the only retard in that story was (You)
>>
>>97877943
Theres two that are unironically the ThatGuy while thinking they are the victim

>>97876786
>>97872504
>>
>>97872272
Worse things have happened at my table, but this was just strange. This was OD&D. There was a player who semi-regularly needed to come to sessions late. He was more of a friend of a friend. I told him so that he could keep up with the party, his character can get a bonus to exploring surrounding hexes, exploring while the party works on something else.
"No, he'll sleep," he told me.
What the hell?
He was ride or die for this. His character would be sound asleep until the moment he showed up.
I kept asking if he was sure.
"Yeah, man, he needs a nap," he told me.
He finally quit after a session where he had to justify how his character joined during a dungeon crawl, and finally said, "Sleepwalking?"
>>
>>97875203
This guy stinks.
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>>97878627

OP here, he was terrible to play with. Hyper unbalanced encounters in games he tried running too. He seemingly expected EVERYONE to minmax and cheat at every single game. He ran a one shot investigation game that was just d&d shadow over innsmouth, and when we went to fight undead risen by the sahaugin we were overwhelmed by like 100 zombies, and CR8 frog demons. We were LEVEL 3 AT THAT POINT.
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>>97878613
My honest reaction to this information
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>>97878762
Was not fighting the zombies and fleeing instead an option?
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>>97879018
No, as we were COMPLETELY surrounded. We couldn't escape, we were surrounded, and Xander had to send in some badass paladin dmpc to save us so we would be ALIVE for his attempt at a session 2. It never happened.
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>>97878613
Some people legitimately are incapable of creative thought.
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>>97872272

>hyper minmaxed synthesist Summoner

Synthesist summoners have never been "min-maxed" compared to regular summoners. You just think that way because it superficially looks stronger.
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>>97879063
Jump over and shoulder run
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>>97876786
Eric's story does not end here. Later on, they were going through a cave/dungeon occupied by ninja-like kobolds. Preston was playing a barbarian, and thus always took the head of the line in the narrow hallways and was the first to set off traps and start fights.

Something to note about Eric is that is ego was the size of Jupiter, but he had none of the talent, intellect, or skill to back it up. Despite having an ego the size of a solar system, it was more brittle than candy glass. Seeing Preston in the front all the time (who had 50+ HP) was a disintegrating blow to Eric's ego, because "why does he always get to be in the front? that's not fair, we should take turns!" Eric neglected to realize they were having this argument loudly, in the middle of a hallway which clearly has an ascending staircase at the end of it, which led to gods-know-what.

Preston decided this would be a good learning experience for Eric, and allowed him to go in the front. However, the kobolds in the room at the top of the stairs had heard the entire exchange and prepared accordingly. As soon as Eric reached the top of the stairs, he was pelted with shurikens triggered by the kobolds reactions, including one that hit after the point he was unconscious. The rest of the party went in and packed the house up. The cleric healed Todd, and eventually they got out (mostly) alive.

>>97877080
Many such cases.

>>97877333
Was out for a friend's birthday tonight. Will do another tomorrow cuz I have a few of these. It only gets worse.

>>97877525
I wasn't joking or exaggerating. He did believe that crouch-walking to basically turn invisible would be a thing. But if I were you, I wouldn't believe Me either. I don't blame you. Me and Preston and the guys explained the obvious after he gave us that reasoning.

>>97877862
If you stand right next to someone and aren't invisible, somehow magically silenced, or superhumanly stealthy (all of which he was not), they will be aware of you.
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>>97879288
>Todd
Forgot to say, Todd was the name of Eric's character. Named after Todd Howard. Future characters he played included "Reanu Keeves", "Arthur Morgan", and "Ulfric".
>>
>>97879288
You're missing the point. The character, admittedly new to roleplaying games, communicated his desire in a weird way, but he did communicate that he wanted to sneak up on the guard. Isolated, this incident makes you guys sound, at the very least, as bad as communicating as he was.
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>>97879320
*The player, not the character. Jfc.
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>>97872272
Currently with a group rn that ive been playing D&D with for well over 10 years, over multiple different campaigns and characters. Most of our campaigns are standard dungeon crawl stuff, but this time, before we started our DM said "Hey this next campaign is gonna have a decent mix of roleplaying and combat in it, are you guys cool with that?"
Everyone said yes and I got hyped, so I went all in. Rolled up a cool character and worked with the DM to come up with a backstory I really like, even took some non-optimum stats so I could roleplay better. Show up for session 1 and:
>Two guys have almost zero background, just playing generic characters
>One guy shows up with a hyper min-maxed character
>The final guy shows up with a hyper min-maxed character PLUS his backstory is lone wolf "I dont care about the party and am gonna do my own thing constantly"

Lone wolf dude immediately starts bitching that he can't fight his way out of every encounter, then gets annoyed if asked to roleplay anything.
One of the generic character guys immediately gets bored if we're not constantly in combat
Both of the min-maxed guys constantly try and rules lawyer their way out of nearly every encounter, even in roleplay

It just sucks desu, like I get that we normally do hack and slash dungeon crawling, but why would you agree to a roleplay heavy campaign if youre gonna spend most of the time upset that we have to roleplay? I was kinda excited for the roleplay aspect too ngl since we dont get to do it very often
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>>97879288
>If you stand right next to someone and aren't invisible, somehow magically silenced, or superhumanly stealthy (all of which he was not), they will be aware of you.
no.
It is very possible to quietly approach someone from behind without them noticing. Hard? Sure, but the dice should have been rolled. 5e even has built in mechanic for this
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>>97879288
Oh, so you were the dumbass in that entire story. Thanks for making it crystal clear.
>If you stand right next to someone and aren't invisible, somehow magically silenced, or superhumanly stealthy
Unless the rules of the game say so, of course.
But who needs them, when you can make an ass of yourself and then try to sell it as "check out my newest That Guy" story
>>
>>97876786
>>97879288
>Guy describes a regular stealth action
>Invokes character's proficiency at that
>Is denied a stealth roll
>Is denied spot/perception check of the NPC
>Somehow this is a Skyrim mindset by player
>That despite the story presents GM as idiot ignoring basic gaming conventions and rules of any kind
What should have happen was player either doing a Climb (if it was worth a check at all) and then Stealth check, or a compounded check for both, with he NPC doing a Spot counter-check. If done by a comptetent GM, the counter-check would be done first, but in an unrevealed cup, so once the PC is done with their actions, the counter-check is shown, giving the final outcome
And that assuming the most standard kind of resolution, because depending on the system, a check might not even be needed if the PC has the right elements in the sheet, where player would be outright in his right to declare the outcome
Even in the off-chance that the character can't pull this action off, the game rules should be used, rather than GM fiat declaration, given there is even that <1% chance the PC is going to pull it off.
And, on the assumption any of this really happened and the player said "I crouch-walk" as an excuse, you should STILL go with the rules of whatever game that was involved and make a check, just to not be a cunt fiating stuff, while also showing the player on a live example the game rules make it very hard/improbable to pull

Case the point: last autumn, I had a completely new player who only prior played cRPGs and a single session of CoC on a fantasy con. So he was constantly thinking in terms of vidya mechanics. But the easiest way to shake him out of this was simply informing him before the game that actions have consequences, but anything goes. All it took was accounting aloud all the modifiers the game had to quickly teach him which actions are likely and which won't succeed unless he's very lucky
But I guess I should just flat-out deny him move, because



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