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File: Cover-Art.jpg (163 KB, 873x1131)
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Season of Horror Edition

>2024 PHB Scan
https://files.catbox.moe/g8oo9h.pdf

>Cropped and rotated
MjAyNCBQSEIsIE5vIFRodW1icywgT0NSZWQsIEFub24ncyBCb29rbWFya3MgdHJhbnNmZXJyZWQgb3Zlci4gCgpodHRwczovL2Vhc3l1cGxvYWQuaW8vd2Fvcm9h

>2024 DMG
https://files.catbox.moe/fd04pq.pdf

>2024 Monster Manual
https://files.catbox.moe/atd38s.pdf (D&D beyond version)
https://pomf2.lain.la/f/1en5qwum.pdf (scan)

>2024 Official free rules
https://www.dndbeyond.com/sources/dnd/free-rules
>2014 Official Free Rules
https://www.dndbeyond.com/sources/dnd/basic-rules-2014

>2024 UA
https://www.dndbeyond.com/sources/dnd/ua

>2014 Errata
https://dnd.wizards.com/dndstudioblog/sage-advice-book-updates

>5etools (2024)
http://5e.tools
>5etools (2014)
https://2014.5e.tools/

>Resources:
https://pastebin.com/X1TFNxck

Previous thread: >>97840429

>TQ
Have you ever experienced a story moment of genuine horror during one of your games? Something that made the table go quiet?
>>
>>97884240
>>97884240
>Because in-game no one wanted to get involved with the cursed sword. It's still my characters fault that our Bard became possessed because despite his impatience it was me who brought the sword onto the boat
>I also wasn't trying to take blame for it either, so whenever another Player tried to argue about it with me I would say "I had a plan, why didn't he listen to me" and I figure that annoyed some people. At the very least they acknowledged that someone else would have become possessed later on had we left the sword there
>So, in-game everyone either is annoyed with me or thinks lesser of me because the Bard became possessed because of negligence and I didn't feel too bad about it


Nah. This story feels far too incomplete, or every player but yourself is retarded.

>DM gives players very obvious adventuer hook
>bard player refuses to touch it, because its clearly cursed
>warlock player figures out a solution
>later for no reason, the bard decides now is the time to touch it.
>"don't touch it"
>""iM gOnNa ToUcH iT""
It's probably best not to light any campfires; otherwise you'll be blamed when the bard sticks his hand in it and burns himself.
>>
>>97884241
Rarely do any of my games comprise players that are capable and willing to buy into the mood, but I've had some moments at one, usually involving the abused-child warlock, the mysterious entity that's his patron or the warlock's kid brother whose soul is enslaved by the patron.
Or this time they witnessed a hunter who disrespected the lands by slaying a spiritually important beast for no good reason get sucked into another plane and judged and executed by these weird eldritch creatures of legend. That was neat too and they gushed about how horrifying it was afterwards and how based on the scene how little they wanted to fuck with them. Like, guys, the Watchers are only CR 11, get a grip.
>>
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Reposting in a new thread.

What do you think?
>>
>>97884035
mtg has phenomenal work that you can use for tokens et al
>>
>>97884387
I'd be tempted by it. Two things however purely to sate my inner munchkin first of all your vow of poverty monk can carry around thousands of gold for years if the adventure makes them unable to donate it. This of course requires very special circumstances and is only worth mentioning in a vacuum.
Secondly
>you can only accept rewards in the form of a coin
makes you unable to receive rewards in the form of favors/services or items you could otherwise carry eg. you could not as a reward for a quest get someone to fix your lute or get you a new one.
I would alter this clause to make it where you cannot accept a reward if possessing it violates your oath.
Also is this only for monks? The benefits make me think so but I think it would be interesting if adapted for other characters
>>
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Color me naive but I'm excited for the Ravenloft stuff.
>>
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>>97884451
>first of all your vow of poverty monk can carry around thousands of gold for years if the adventure makes them unable to donate it.
Yeah, in that scenario, it would have to be left behind for someone else to take it.

>Secondly
>>you can only accept rewards in the form of a coin
>makes you unable to receive rewards in the form of favors/services or items you could otherwise carry eg. you could not as a reward for a quest get someone to fix your lute or get you a new one.

Good catch. I should have mentioned any "monetary" rewards could only be accepted in coin. You can explicitly accept rewards in the form of favors or services. It was part of the treasured item section, but it should be made clear in accepting rewards as well.
>Also is this only for monks? The benefits make me think so but I think it would be interesting if adapted for other characters
Yes, it's only for monks. I was actually going to adapt it for paladins and clerics as well, but the ADDH wore off and I got bored after finishing this one.

Clerics and paladins would receive fewer benefits and have some additional changes

>gains bonus origin feat
>+gain proficiency with a treasured item
>gains expertise with that item
>gains unarmored defense using DEX+WIS/CHA rspectively instead of bonus KI
>Can own and wield a wooden shield as long as the shield has their holy symbol on it and does not count toward their wealth. The shield can be made of metal exclusively for dwarves or forge clerics if they craft it themslves.
>clerics can choose a +1 to weapon attacks and rolls or to spell attack and damage rolls.
-no bonus AC
-bludgeoning weapons (still on the fence about this but I think it's cool because)
-The vow is not made to yourself, but directly to a god. The damage type can change depending on the type of god. I don't know; I'm making all this up right now

And the scaling to DC is only for their channel divinities, not for all their spell save DCs
>>
>>97884530

What a sick piece of art
>combat wheelchair
oh come the fuck on man
>>
>>97884676
All the alt covers are quite nice, I like cover E personally but they’re all well done
>>
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What's the best stuff from 3.5e that needs to be brought into 5e?
>>
>>97884676
In a world of flying reptiles they speak 4 languages and tiny wizened creatures that cast spells using dragonfly dust, you're gonna draw the line at a wheelchair?
>>
>>97884704
Epic level handbook. Savage Species. Monster Manual 3.
>>
For fuck sake, I was going to update the OP to include the new better scans. Guess I'll do it next thread.
>>
>>97884702
>Cover E

E for Exotic!
>>
>>97884702
Cover E is nice
>>97884710
yes
>>
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>>97884710
Dragons are cool. Wheelchairs are lame.
Be more creative.
>>
>>97884749
>>97884766
I'm disabled. I'm not in a wheelchair but I was for 5 months. You guys disappoint me. There's so many other things you could legit be mad about but you're choosing a wheelchair.
>>
Oh no! I have to wear glasses so ig I'm not allowed to read books anymore!
>>
>>97884778
>I'm not in a wheelchair but I was for 5 months.
Why didn't you saw off your legs so you could keep using one? Were you so mad and angry about being in one that you just couldn't wait to get rid of it?
>>
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>>97884710
Yea wheelchars are fucking retarded. They aren't there to accomplish a fantasy, they are there to own anyone who complains about wheelchairs by being able to call them bigoted. Combat wheelchair cucks always need to be called out.
>>
>>97884387
>your DM determines the severity
This sucks
This sucks all the time always
Write actual mechanics for it lazybones
>>
>>97884884
In my entire time playing tabletop I have never actually seen anyone play a disabled character other than like handicapped, but not handicapped blind samurai shit. Yet /tg/ spends so much time and effort complaining about this shit like it is some common thing they see all the time and frankly.. I don't believe it. I don't believe you have ever had someone at your table personally try to play a crippled character. I think you just like whining about shit.
>>
>>97884778
Eas being in a wheelchair better for worse than walking?
>>
>>97884778
>>97884787
Malice or idiocy anons?
You have had multiple explain the problem for literally years now so which is it?
>>
>>97884932
This whole conversation started off because of a piece of official art with a wheelchair'd character in it. It wasn't as if it was brought up out of nowhere. And it probably would have ended there if people didn't feel compelled to defend this thing that supposedly never actually happens.
Can we leave it at that, or are you going to insist on wagging your finger some more?
>>
>>97884676
What makes it a combat wheelchair? Isn't Alanik Ray a noncombatant in the 5e modules?
Oh, wait, your brain has just been poisoned by pol-slop. Touch grass.
>>
God I love how much you dumbasses get triggered when you see a wheelchair. It's like fucking clockwork and it is fucking hilarious.

Go back to 3.5, you boomer cucks.
>>
>>97884778
5eg was taken over by poltards a few years back, and they like to feel victimized by the inclusion of wheelchairs regardless of context.
The person in the cover that they are getting triggered about is cannonically in a wheelchair due to him being from a more modernized fantasy setting as well as being a noncombatant NPC who sends the players on missions through the domains of dread.
No one in 5eg can actually read so they assume it is just part of some imaginary campaign of persecution against them.
Don't lose hope. They're all just idiots who don't shower and get mad at drawings.
>>
>>97884932
Based.
>>
>>97884884
Isn't Ravenloft less about powerfantasy and more about being hampered and weakened by the forces of darkness? It seems to me like a handicapped character would fit the vibe of ravenloft well since there are lots of characters in the lore who are disfigured or crippled beyond the repair of magic.
>>
>>97885138
because an adventurer in a wheelchair is fucking retarded, literally.
Any handicap is a death sentence
>>
>>97884241
What would happen if Strahd ever got over his oneitis? Like maybe he got really into trains instead.
>>
>>97885138
>It's like fucking clockwork
Exactly. Everyone who isn't a broken clock can recognize that being in a wheelchair is a disability. It isn't a fun or quirky character flaw.
You're no different than a flat earther laughing about "triggering globetards" when they point out the most obvious information.
>>
>>97885221
>Characters shouldn't have challenges they need to overcome
Also., Alanik Ray isn't a fucking adventurer, you slack jaw.

>>97885277
Lol, that's a pretty shit comparison, chud. But I guess if you were good at understanding things, you wouldn't be crying about wheelchairs in a fantasy roleplaying game.
>>
>>97885385
It is humorous to me that the popularity of combat wheelchairs can entirely be laid on the feet of the performatively outraged, who spread its gospel across the entire internet, to point out how very offended and damaged they were by this wheelchair.

It's a self-fulfilling prophecy of asspain.
>>
>>97885385
>but how does people thinking the Earth is flat affect you personally?
It doesn't. Which is why pointing out the Earth is round isn't "crying about flat earthers".
>>
>>97885412
How does it feel to have gotten SO triggered, you streizand effected a thing you hate into public consciousness?
>>
>>97885420
I wouldn't know. I don't hate flat earthers. I just laugh at them for being retarded when I see them mentioned.
>>
>>97885433
Man, it's kind of sad when you just entirely lose track of the conversation like that.
It's like you've got alzheimers or something.
>>
>>97885454
Oh sorry, I wasn't trying to upset you
>>
>>97885138
It has become a dogwhistle for leftism in general in the industry and y’know, the board has been flooded with election tourists who ruined it for the last decade
>>
Where can I find official WotC/5e artwork? I've heard that dndbeyond has them, but I don't really find much there...
>>
>>97884404
I'll take a look.
>>
Eloquence seems like the most powerful bard subclass. Unsettling Words just seems very broken.
And I say this as someone who plans to play lore bard in the near future.
>>
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Wizards can't cast spells anymore if they wear glasses because they are DISABLED.

Oops, the fighter lost his hand! DISABLED.

THE BARD HAS LARYNGITIS!

DISABLED!

If the wheelchair was a magic carpet, would you be ok with that? What if it could magically grow wheels when/if needed? What fucking difference does it make? Why care so much about such an inconsequential thing? I seriously don't understand the pearl clutching over this. I never see older people even give a shit about such a thing. Just you guys. Are you all 12 fucking years old?
>>
>>97885944
Why are you getting so mad over something so inconsequential?
>>
>>97885979
Just pointing out the hypocrisy. Does that bother you?
>>
>>97885984
>Just pointing out the hypocrisy.
Likewise.
Is there anything I should be bothered about?
>>
>>97885991
Nothing I said was hypocritical. You're reaching.
>>
>>97886005
You're the one who got upset over something you said was inconsequential. I don't see why you're getting so bothered about having that pointed out.
>>
>>97884778
>I'm disabled. I'm not in a wheelchair
Yeah, most retarded people don't need a wheelchair, you don't need to announce it like some kind of achievement.
>>
>>97886015
Who says I'm upset, you? Are you the expert on upset posters? I can post whatever I want, in whatever tone I want to. You suppose much about something you have no true inkling about.
>>
>>97886026
Oh but I was in a wheelchair and you're a faggot.
>>
>>97886030
Okay, overcoming your need for a retard wheelchair isn't worth bragging about
>>
You think we’ll get a revamp of the classic Stone Prophet game adventure?

Exciting adventures in a desert to kill a mummy
>>
>>97886035
I hope it happens to you someday. It's a terrible thing to go through and you're acting like a flip faggot about it. I recovered. I hope you don't.
>>
>>97886027
>I can post whatever I want, in whatever tone I want to.
Likewise. You're free to try out a calm tone whenever you're ready.
>>
>>97886043
If I become retarded tomorrow and need a wheelchair for it, I will simply not post about it in /5eg/ like a retarded faggot.
>>
>>97886085
Hopefully, you won't be able to anyway. Win-win.
>>
>>97885543
Are these "leftists" in the room with us now, Grandpa?

>>97885944
I especially don't get the outrage since Alanik Ray has a partner that helps move his wheelchair around obstacles for him.
It it is the same thing with cyclops and Professor X.


Can everyone finally shut the fuck up about wheelchairs? This all started because some chuds saw a noncombatant NPC in official art who is in a wheelchair and they started shitting their diapers about how "This is woke culture being forced down our throats! There's a war on Christmas and my D&D! This is a very genuine panic and I don't care that my pedophile president has made gas double in price!"

Suck up your tears, you pol-rotted slopguzzlers. Can we actually talk about fifth edition dnd now?

>TQ
Yes, we had an NPC that the party adopted get slowly tortured by a nighthag while the wizard was scrying to locate him. The rest of us had to rush against the clock to save him before the hag finished him off. Opening the door to the chamber they were in was super high stakes. One of the players genuinely shouted when the NPC was described as lying motionless on the floor in a pool of blood.
>>
>>97886252
>Can everyone finally shut the fuck up about wheelchairs?
It's very hard for people to resist making replies about how wheelchairs are a non-issue and that people should stop complaining.
But don't worry. I'm sure your post will be the last one.
>>
Someone wants me to DM a faerun game for them, I've never done it before. How often do you guys change established things in the setting like the setup of governments.
>>
>>97886446
Ask them what their expectations are and if they are fine with you taking liberties when you want to. As long as they have reasonable expectations, add what you want, just stick loosely to the general lore.
>>
>>97886446
Heavily. The only times I've run things in established settings typically involved just stealing the official map, looking at which places had cool names, and at best skimming a wiki for some of the major cities and towns.
You'd need to run into someone who's a really big lore nerd to call you out on that sort of thing. And even if they do call you out, you just say that you're handling it differently to keep things fresh.
>>
a wheelchair is ok if the only purpose of adventuring is TO BE ABLE TO GET RID OF IT SO YOU WALK NORMALLY
as soon as you can levitate or whatever you should get rid of it
>>
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>5eg going to strangers' houses to tell them they aren't allowed to have character's in wheelchairs in their fantasy roleplaying game
>>
>>97886677
>character's in wheelchairs
Once again, the problem is adventurers not random npcs
>>
New Ravenloft book info

16 Domains of Dread, including the new cosmic horror domain Innsmouth.
17 Darklords for your party to face or flee from, equipped with challenging stat blocks.
7 subclasses (including the new Reanimator and Hollow Warden), 4 species, 4 backgrounds, 2 Origin feats, and 9 Dark Gifts for building tortured protagonists.
10 genres of horror from gothic to dark fantasy.
A bestiary of 41 monstrosities and 10 domain denizens for your party to encounter.
47 maps and 28 digital quickplay maps for Maps VTT.
Digital Pre-order Bonus: the Mists of Ravenloft Digital Dice Set, Ravenloft Play-Along Pack, and D&D Encounters: Shadows of Sithicus mini-adventure.


>>97886750
Cool well make sure that you let your neighbors know that they can't do that in their games. Have fun.
>>
>>97886784
Domains of dread better be longer than 2 pages for each of those. Give us some shit to work with outside of vibes
>>
>>97886816
They are saying the book will include 17 one-shots.

Also the art looks fucking dope and Lord Soth is back! Fucking weird that they added Chthulu and Innsmouth.
>>
>>97886830
>Soth with his helmet off
As bad as doing it with Judge Dredd, honestly.
>>
>>97884932
>Yet /tg/ spends so much time and effort complaining about this shit

Correct, and we should, and you should too.
The entire combat wheelchair thing is a culture war operation and we're the victims. Fighting back is self defense. There was never King Chud out of nowhere posts In Defense Of No Combat Wheelchairs and then all the noble chuds pledge their swords. What happened was, the idea of the Combat Wheelchair was pushed on twitter and on blogs as a way of saying "You should allow this overtly retarded thing, or you're a bigot". Then everyone who complained could get botted downcummies and get banned by moderators and everyone clapped. As time passes, we see more and more game systems that carve out precious page space to discuss The Combat Wheelchair.

It's stupid because in a realistic world, these sort of disabilities just prevent you from being in almost all combat situations, and if you're lucky enough to be able to ride a horse you'd be able to participate in most things, but you wouldn't be able to join your allies in a dungeon meaningfully. And in a high fantasy world you'd simply have some spell to avoid it, like summoning glowing temporary limbs or simply calling on a deity to fix it with magical healing. To end up with it, you have to target it as the goal, which is retarded.

So why do all these fucking companies keep doing it? It's because they want to plant a flag. It being retarded and you not being able to complain about it *is the point*.

It's never been about some handicap at your table. What are the odds that you get one of these unfortunate people AND they, for some reason, want to have their hero be gimped like them? Pretty fucking low. And if it did happen, you'd simply find some way to make them happy in some unique way that fits your world. By contrast, we have all these companies print stuff dictating how we need to OBEY. Fuck them.
>>
>>97886960
>As time passes, we see more and more game systems that carve out precious page space to discuss The Combat Wheelchair.
Name two, bearing in mind that there's no first-party WotC product that details a combat wheelchair.
>>
>>97886960
Post the rules from a core book that includes the combat wheelchair from wotc
>>
Can't believe you retards are still arguing about this. Please make a thread. You already know it's guaranteed to get 400 replies and plenty of delicious (You)s.
>>
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I don't know who she is but I will be rolling to seduce.
>>
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>>97887142
She is the death knight darklord of Kalekeri, the India setting. The Rakasha and Arcanoloth are the spirits of her executed siblings. This art looks SOOOO much better than the VGtR art.
>>
>>97887142
She does cannonically try to marry one of the PCs in the adventure hooks listed in the last Ravenloft book. She executes anyone who refuses as a traitor.
>>
>>97887179
HOLY HIPS
>>
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>spirit bard
Nice to see it back
>>
>>97885157
I just took a shower and have a petite gym bunny asian girl I fucked yesterday and I am mad about the wheelchair bullshit. I mean it is pretty funny actually but that doesn't change the fact that it's retarded and the people pushing for it as a serious thing need to fuck off. Not that it wouldn't be a cool character, but you just know the way these people push it it would have to be a fat black tranny with fibromyalgia would have to make all the other characters look stupid.

No thanks.
>>
>>97887336
>gym bunny asian girl
For future reference: "gym bunny" is a term that originated in the gay community, particularly on Grindr.
>>
>>97887368
Well I'm around a lot of faggots on this website so not a surprise I picked up that slang.
Thanks for the warning though.
My point is she's in good shape. I wouldn't even brag about it but tired of being told "everyone mad about the current state of D&D is an incel" nah that's not true. I'm not a normalfag either I've been playing since the early 00s.
>>
>>97886677
Lmao
>>
>>97886830
>Fucking weird that they added Chthulu and Innsmouth.
Fucking kino* that they added Chthulu and Innsmouth.

FTFY
>>
>>97886960
It's about inclusion and you can't simply just grok that to save your life.
>>
>>97887398
If you are fucking a girl, you're a normalfag by 4chan standards. Sorry, I don't make the rules.
>>
>>97887398
Never called you an incel, chud. Just called you a dumbass crybaby ;)
>>
How does adventuring in a wheelchair work? do you have a better inventory limit, a better movement speed?
>>
>>97887640
Review the 3rd party shit and get back to us. It’s not core so idk
>>
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>>97887000
Two? Pathfinder 2e and Daggerheart.
Pathfinder definitely has wheelchairs as part of their core thing, and then they've added more text and they've added splatbook support. "The Grand Bazaar" definitely checks all the fucking boxes including lines like "The wheelchair is considered an extension of yourself. Spells or abilities that change your bodily form also apply to the chair, and it transforms with you so long as you're using it." and support for moving at your full speed while also using a two-handed sword.
Daggerheart has a whole bit: https://daggerheart.org/core-mechanics/combat-wheelchair

Remember if you argue against this, social justice morons will spontaneously generate from any rags or dirt you have lying about, first telling you it doesn't exist, then telling you it does AND THAT'S A GOOD THING

>>97887034
Did I complain about it being in a first party WotC book? Oh, no I didn't. You had to PRETEND I said that so that you could argue with that. This is because you can't argue with any of my points. But if you PRETEND I'm wrong, then I would be wrong, and isn't that the same thing?
Oh right, no it isn't.

>>97887548
No, it's about excluding people who value verisimilitude and realism by creating an absurd situation and then hiding behind it. The entire thing exists solely so you can post a lie like that and imply anyone who disagrees with you is a big meany.
>>
>>97887742
>5e bad because of things in other games

Jackass
>>
>>97887742
I honestly don't care and I don't think you're a big meanie if you disagree with me. Handicapped people like being represented in media they like/love and dungeons and dragons is no exception. I get why it pisses ppl off, it was pushed so heavy handedly and ppl got their precious feelings hurt over a tabletop role-playing game, of all fucking things, but that want to be represented isn't a bad thing and never was. Ppl hopping on that point to parade their social justice warrior values was and is the problem. But no, I don't think someone is a meanie for disagreeing with me. I realize I'm in the minority here. Someday, none of this shit is going to matter one lick.
>>
>>97887742
The wheelchair is there BECAUSE you got mad about it.
Otherwise, it was made by some literallywho with no pull.
>>
>>97884241
>>97881477
>>97880582
Yes, but it's all social interaction checks, so it includes Insight, Performance, etc.

And after our session yesterday, I can confirm that it has led to a party member sleeping with Elmina Barthen from Phandelver and Below. So that's my bad. : .
>>
>>97888080
Yikes.
>>
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What is the best way to roll for initiative? Especially in a table with a large-sized party (6+)

I've been tinkering with some ways to get it rolling fast, right now I'm considering the following concept:
>DM makes a single roll for monster(s)
>DM announces the result as a "initiative DC" of sorts
>going around the table (clock-wise), players with initiative higher than the DM's make their first turn
>then DM makes his turn
>then proceeds to go the entire PC party around the table (clock-wise)
Note that on the first PC turn, only players with initiative *higher* than the DM plays

Theoretically, its overall similar to just rolling each initiative and making a single round with each person in the spot, but considering that PC turns are somewhat interchangeable and what really matters is playing before or after the DM/enemies, I'm bundling all PCs together in a clock-wise direction to make it more dynamic/better flow

Does that make sense at all?
>>
>>97888394
The best way is to have everyone roll initiative, then be like, who is above 20? And put them in order on an initiative tracker. Then roll your monsters and put them in there. This has a bunch of advantages:
-Everyone gets their little bonus for Dexterity and various powers for initiative rolls
-Turn order being randomized prevents anything reliable or boring from forming
-Bad rolls punish, good rolls reward.
That's the best.

So if you want to deviate from this one, you have to pay. But, what are you buying? Here's a method:

All the players take their turns in whatever order they like. Then all the monsters do that. Repeat.

This pays a lot- throwing away all the cool things above- but in exchange it lets you not have to track initiative. What if the players can't decide what order they go in? In that case, you can just use their Dexterity scores, or simply how they are seated left to right.

Ok, but while that buys a lot, it pays almost everything. What's a good compromise?

Have the players all roll initiative. Add the scores together and average them.
16 or above: The players go first in whatever order they like, then the monsters.
11 or above: Half the players go first, then all the monsters, then the other half.
Otherwise: Some of your monsters go first, then half the players, then the other monsters, then the rest of the players.
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>>97888394
I'm a fan of rolling for initiative at the beginning of a session and then again at the end of combat. You can add or subtract numbers for enemies as needed when it comes time for combat and jump right into things.
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>>97888632
>order on an initiative tracker
In my experience, initiative trackers are NOT a good idea. They work OK for a small party, but on a bigger party of 6+ (I do mean 6+... 6 is the minimum, but sometimes I run tables for 9~10 people), it takes waaay longer than I would like simply to figure out the initiative order

Plus, people are more likely to get distracted and not know their own turn if they are on a "random" order. But when going on table order, people can actively see their turn coming up, which makes it a lot easier to track for everyone involved

>Everyone gets their little bonus for Dexterity and various powers
This is the main reason why I haven't fully abandoned initiative rolls. I feel like its relevant to let PCs who have good initiative bonuses benefit from it

>Turn order being randomized prevents anything reliable or boring
In my campaign players are rarely the same (its a 40+ players WM game), so good optimization trumps tiny quality

>Have the players all roll initiative. Add the scores together and average them
This is crazy for 10 players, but I like the overall idea of combining something

Another concept I have considered is bundling players together, and letting only 2 PCs roll initiative (one PC rolls for left half, another rolls for right half)

But ultimately, I want to find something that is 90% efficient with a 10% of still not fully abandoning PC initiative scores. As you mentioned, its about how much you're willing to sacrifice (at this point, I'm certain I must make a big sacrifice to get things rolling faster)

>>97888639
>I'm a fan of rolling for initiative at the beginning of a session
This is interesting! I have never thought of that

Does PCs roll it or the DM rolls it hidden? Otherwise, how does that play out when a PC already knows their initiative is going to be rubbish?
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>>97887142
>>97887210
Oh yeah she got a glow up alright
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Pondering some subclass ideas and curious on feedback:

In 3.5 we got introduced to shadow caster and all the shadow related stuff in Tome of Magic. One of the PrCs is the Shadow Blade which you could get in with some fighter and rogue levels. Thing is, EK exists so it seems kind of redundent but I'd be curious if a shadow themed subclass could work for fighter or not and pawn off that sort of thing to a spell or whatever the EK can use.

Speaking of which, I personally don't like the idea of the Arcane Archer on Fighter and think it would be served better on another class. My thinking is to grind it up, make it a psionic class, call it Soul Bow and give it to ranger.
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>>97889077

>>97889077
>In 3.5 we got introduced to shadow caster and all the shadow related stuff in Tome of Magic. One of the PrCs is the Shadow Blade which you could get in with some fighter and rogue levels. Thing is, EK exists so it seems kind of redundent but I'd be curious if a shadow themed subclass could work for fighter or not and pawn off that sort of thing to a spell or whatever the EK can use.

Better off just taking shadow stuff into pieces and turning it into feats.

>Speaking of which, I personally don't like the idea of the Arcane Archer on Fighter and think it would be served better on another class. My thinking is to grind it up, make it a psionic class, call it Soul Bow and give it to ranger.

I mean, more power to you, but why? The arcane archer gives magic-like abilities to a non-magical class. Rangers can already cast spells and already have smite-like spells that can be applied to weapon attacks.
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>>97886750
A guy in a wheelchair can still shoot you with a crossbow. It’s his decision to be an adventurer or not.
Do you kick over disabled people you see working jobs and scream at them how they should just go home, collect subpoverty level disability checks, and die alone?

The point is if you’re not that individual in the wheelchair and with their exact disabilities, you have no right saying what a person can or can’t do. Frankly it’s not your business.
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>>97888753
Players roll their own initiative. You can either roll enemy initiative with them at the same time, do so when they roll but keep it hidden, or roll for enemy initiative when the combat starts, depending on your preference.

As far as players knowing they have good or bad initiative ahead of time, I haven't had any issues with that myself but I imagine that it gives the player a little time to strategize ahead of the fight, which adds to the smoothness of combat. It also gives both you and the player a possible avenue of RP for why they rolled the way they did.
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>>97888394
“Monsters - party -monster - party” fire emblem turn style initiatives are generally much worse than individual initiatives, i would heavily recommend not doing that.

It causes combat to become more focused and less reactive - you have a fully healed person and then 5 monsters take their turn at once and oh now that person is dead and they nor anyone in their party couldn’t react to stop them from dying. Expect to see that a lot with both monsters and players.
With giant party sizes (frankly 5e is not made for 9-10 people parties in the first place but that’s another issue) this will only become a more compounded problem.

The system only works when there’s players and enemies taking turns in mixed orders - what you would get when you follow the written rules and roll each individually. That said, I don’t think grouping up small amounts of monsters together is a problem when there is a lot of monsters of the same type (i.e. there’s 6 werewolves and you split them into 3 initiatives where two of them go together). But that’s still very different from party-enemy turn taking
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>>97889240
>Do you kick over disabled people you see working jobs
Do you consider real life disabled people to be on par with fictional characters?
Kindly refer to >>97886043 you flip faggot.
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>>97889439
What does being filipino have to do with anything?
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If someone took one look at your character, do you think they'd be intrigued?
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>dm insists on using ai for his campaign
>doesn't understand why i don't want to engage with it, leaving the campaign
what's with ai bros...
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>>97889439
A guy in a wheelchair today would have a pretty easy time shooting you. A fantasy guy in a wheelchair would have an even easier time shooting because there’s magic shit everywhere.
And again - frankly it’s not your damn place to tell people what they can and can’t be - regardless of their disabilities, and especially in fucking fiction
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>>97889469
Probably not. I have a sort of NPC syndrome. I keep trying to work my character so seamlessly into the setting that they become inconspicuous and oftentimes not very interesting. It's a tendency I recognize but I have to fight the impulse to stop myself from carrying on.
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>>97889469
Yeah I’m playing a centaur for the fun mobility. Everyone gets intrigued about horses
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>anno domini 2000+20+6
>sperging out about wheelchairs again
never change 5eggs
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>>97889469
They wear a cloak of billowing, so of course they'll draw attention.

Cloak of billowing is cool.
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>>97889493
>A fantasy guy in a wheelchair would have an even easier time shooting because there’s magic shit everywhere.
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>>97889469
Yeah they would. My current character is a maxed out height and weight Dragonborn Paladin. He looks like a DB version of Absolute Batman, who I physically modeled him on. Character before that was an earth genasi warlock with a Dao patron (ig you call those genielocks) and he looks like a miniature version of a Shadow of Colossus boss! Super interesting character and he's actually kinda powerful, which I normally avoid. I've been trying to get away from the power gaming character mindset for awhile now but this time, I just rolled with the concept and he turned out to be an actual front liner type of character. Will probably dip into some Sorcerer levels for an ultimate spellcaster type. A guy on the aislop thread made a pic for me and it turned out pretty good. His pact is pact of the tome and his tome is 15 freaking pounds. He is chained to it by three large chains attached to a neck collar. I really like how he turned out.

These are my gens and they are "ok". Not exactly what I wanted but it's fine, anyway. I'd literally have to draw him myself if I wanted to capture what my mind's eye sees and I can't even draw a stick figure correctly.
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>>97889630
Post the lie
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>>97887142
She's a pajeet
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>>97889718
And? She can cook and do a belly dance? Your point? Do you have one?
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>>97889687
He can't. It would require a level of introspection he's not used to.
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>>97889472
Like what, NPC art? Adventure prep? Actually running the session?
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>>97889804
I don't know where it ends. At least campaign information, setting stuff, images. I just don't really want none of it.
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>>97889831
For character portraits and monster pics, it's fine. Anything else and I have to side eye it. I can understand your consternation.
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>>97889845
I think even for character portraits and monster pics, it's icky. I'd rather take a bad drawing or a stock image than something prompted. (Or even, none at all! Theater of the mind, after all.)
>can't even find a picture of "Woman with Eyes"
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>>97889165
It isn't a wholesale rip. The idea was to use some of the ideas of Arcane Archer as a basis for Soul Bow.

The initial rough draft would have the bow abilities powered by psionic dice and the abilities would be modified when applied to a target of Hunter's Mark. This would work on top of other ideas I have for modifying parts of D&D. For example, Pyromancy is associated with psionics so instead of it being regular fire it would be fire that does fire/psychic damage
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>>97889888
Okay, but you still haven't explained what the problem is with it being a fighter subclass.
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>>97890012
nta but it shouldn't be because it shouldn't be, and because I said so
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>>97890012
He’s autistic
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Valor (2024 5e) or Sword for melee bard?
And which of the two can take more damage?
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>>97889077
>>97889888
>Speaking of which, I personally don't like the idea of the Arcane Archer on Fighter and think it would be served better on another class. My thinking is to grind it up, make it a psionic class, call it Soul Bow and give it to ranger.

Every fighter archetype has a certain gimmick. EK uses magic, Cavalier protects allies, Battle Master's uses maneuvers, etc. The arcane archer's gimmick was that it was the only subclass dedicated to ranged combat. It had other abilities, like redirecting missed shots and treating every bow as a magic bow.
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>>97890094
Man, the AA wasn't ever implemented very well in 5e. Disappointing, as I loved that class in 3.x.
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>>97884241
I have, during a Ravenloft campaign I ran years ago in fact which is appropriate for the thread. My players were constantly fishing for Dark Powers checks to the point I had to homebrew a rule that meant if you provoked a check you had to escalate to a greater/alternate act of evil to provoke another check (This was to curtail their attempts at doing shit like murdering a lone stranger over and over to fish for a new check, they really wanted to fail them because they thought the bonuses would be awesome). Party enters a tavern in the city of Nartok, within the Forest of Shadows after having spent the day making not-so-subtle inquiries about the local branch of what passed for the Thieves' Guild in the city, which during The Requiem and Azalin Rex's absence had all been murdered and subverted by a local gang of roughs working under Galf Kloggin's say-so. The gang catches wind of the party asking questions and they send some catspaws to go stab them in their sleep to shut them up, rather than deal with it themselves. I use a lot of randomisation tables so I rolled for this; two NPCs, one male, one female. Both homeless, both married which was a truly unlikely combination. So I decided they were married to each other and the Requiem had seen them forced from home and blackmailed by the murderous gang into doing their dirty deeds.

The catspaw couple make it to the hallway outside the party's rented pair of rooms and flub their rolls in sneaking and the party was sufficiently paranoid that they immediately burst out of their rooms and set upon the pair of level 0 commoners. First round the wife takes a crossbow bolt to the heart and instantly dies while the husband is non-lethally subdued and hogtied (he didn't see his partner die). Party drags the man into their room while one of the players says he'd 'deal with the other one'.
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>>97890052
If you want to do cantrip damage and/or GWM, valor. Otherwise, sword
>And which of the two can take more damage?
Neither, but with magic initiate being an origin feat, sword bard has direct access to shield
>shield spell +5 AC
>average bardic inspiration roll is 3 on a d6

That's +8 AC for the round. At fifth level, that average is +1 making it +9 AC, recovering all bardic's on a short rest, and being able to convert spell slots into bardics so you're never actually out. That's a fuck ton of AC.
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>>97890124
Party interrogates the husband while the wife's cadaver is carted down like a sack of potatoes and out of a rear door without anyone seeing it, taking the servant's entrance. Nobody looks outside at night in most Domains of Ravenloft because it's like driving around a shady neighbourhood with the doors unlocked and the windows down. This person then takes the wife's cadaver to the front of the tavern and, in his words, "butchers her into pieces the size of croutons". He then comes back upstairs the long way via the servant's entrance that he'd used to go outside, returns just in time for the party to decide they were done interrogating the husband. Same player-turned-butcher says he'd 'deal with him', at which point he manhandles the guy, drags him down in front of all the patrons, opens the front door and bodily throws him out into the pile of what was once his wife. I do a few rolls; the husband screams hysterically at first in horror, then passes a roll to recognise a piece; this prompted a sanity check which he failed, resulting in the malady of catatonia. After figuring all of this out I begin to state his fate;

"The man realises what has happened to his wife, the one fading light in this darkening world. With her passing and his brutal realisation his mind flees in horror, leaving him an empty shell. In the years to come he might find his way to one of the many sanatoriums throughout the land and find treatment, though likely to little success. In the best of worlds however, he will never be the same."

The player responsible asks me if he can see the guy in question, to which I wearily reply "Yes, anon, you can see him from a window."

"Cool. I open the window and throw a vial of alchemist's fire on him."
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>>97890149
I see, thank you.
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>>97890160
The truest horrors of that campaign were my players. Nothing else came close. The player in question provoked a colossal Dark Powers check for this, which he failed. He was playing a Rogue and he rolled on the tables, garnering +2 to Int but a severe penalty on all Int-based skill checks. None of the players wanted to provoke any Dark Powers check after this, prompting them all not to suddenly recant of their evil but to instead simply find a way to cheat their way out of provoking further checks such as becoming various forms of Undead.

Anyway, I look at the upcoming Ravenloft rulebook with nothing but disgust. Curse of Strahd was a complete fucking abortion with hardly anything worth keeping/adapting, all at the cost of sabotaging numerous Domains and cannibalising aspects of them just to rehash Barovia into something worse. I have zero faith in WotC to not fucking biff it big time, especially since I learned there's numerous Ravenloft comics where, for no good fucking reason, they messed with other Domains and Darklords (Viktor Mordenheim is now a woman with no explanation? Dominic D'honaire is gone and replaced with some jobber?). The fact they're marketing it as coming out with 16 "new" Domains of Dread but then walk it back by saying 15 of them have previously been published in other works and then the final one is actually just fucking Innsmouth with Cthulhu is the turd cherry ontop of a true shit sundae.

Maybe they'll make one or two things worth keeping but I expect to be otherwise writing the whole thing off like I did with Curse of Strahd. (Reposted because it fucked my formatting, idk why.)
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Chthulu stats dropped.
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>>97890251
>Doesn't devour 1d4 adventurers per round
Lame.
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>>97890251
My distaste for WotC and my expectation that they're going to biff the new Ravenloft stuff is holding strong. What an utterly dogshit statblock. It's the most dull thing I've read in ages.
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>>97890149
NICE. I see your math, anon.
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>>97890184
I would love to play in one of your games. Most DMs are soft. I want to play a game where my character can go out fighting. DMs won't pull the trigger on killing a character anymore. Kill my 15/11 F/M, idc. I'll just make another character. Them's the breaks. Heroes die a whole hell of a lot. Please say you still run games. I'm losing faith.
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>>97890251
>385 HP
Dropped. Should be around 5k.
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Would anyone be willing to share one of their characters, or one of their player's characters? I am looking to be inspired.
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>>97890388
Haven't run a campaign for a good while now, had a lot of personal stuff going on. It takes a bit of know-how to learn when and how to sharpen the knife on your players though. That same party did a whole bunch of stuff; they dredged the Vuchar River and experimented with the silt to distill Negative Energy dust from it and then made an improvised bomb, which they tested on local peasantry to devastating effect; Azalin Rex responded by appearing before them as an animated image and commented that it was clever work and then warned them to never do that kind of thing again without his approval.

They also ran a surprisingly well organised Ocean's Eleven style mission where at Azalin's behest they infiltrated Schloss Aubrecker within Lamordia and secretly assassinated the slowly dying Baron Vilhelm von Aubrecker and performed a ritual to turn him into an undead which Azalin Rex maintained control of. Which in turn he used to suddenly take over a lot of Lamordia's industry and deny the Falkovnians any source of their military trade goods.

At some point I'd like to run campaigns again but I'm slowly rebuilding my collection of miniatures. I'm not sure what I'd run desu; WotC seems really committed to just fucking up every single setting with gusto and it's exhausting to try and separate out what changes they've made that have completely screwed things up versus things worth keeping. Honestly I'd probably be looking at doing a homebrew setting considering that the other options are mostly just "run a 3e era setting" rather than anything spawned from 5e.
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>>97890477
Here is Mort.
Mort is an artificer. He was raised by clerics and specifically hit off with the guy who prepared the corpses before funerals. (This is where he picked up a habit of "receiving donations" from the dead.)
He is both adamant about respecting the dead and yet is motivated by scientific curiosity.
He speaks in a southern accident.
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>>97890519
>artificer
That's neat. What subclass? Do you have a proper build for him, or are you just doing whatever?
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any good obscure/hidden gem homebrew recommendations I can load on 5etools besides the big ones (kobold, mme, tgsb)
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>>97890554
I was using bonesculptor (Dr.Drohlins dictionary of dinosaurs)
He was my character he was introduced and died this session.
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>>97890562
Damn. I'm sorry. Are you working on a backup at all?
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>>97890564
Yep, this new one is "literally Sayaka from puella madoka magica but a barbarian"
Essentially she was an ordinary person who made a deal with an elder being. She then realizes she is now a soulless husk and breaks down. I will be playing it as a despondent in roleplay and suicidally reckless in combat. I got that fighting style that allows me to reduce the damage someone next to me takes as a reaction. So I will be one of our frontliners.
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>>97890582
Wait, how are you getting a Fighting Style as a Barbarian? Fighter dip?
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>>97890587
Fighting Initiate feat.
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>>97890477
I went in with the idea of making a half-orc who really doesn't want the orc part of herself and came up with Sumine
Life Domain Cleric, putting expertise in medicine and making her a doctor, and making her scared of her own shadow.
Played her like a pacifist and mainly just healed at the start of the campaign since she was so scared of everything but had her come out of her shell with the other PCS, accepting that with what's happening people are gonna die and she'll have to fight back. Now in the current arc she's going through a lot of shit at once making her adapt and introducing her to other orcs, and then forcing her to go through some body horror shit due to the side effects of the area the group is in making her overall more powerful but now facing a lot of stuff she didn't like since saw herself as 'monstrous'.
her tusks grew 3 times in size, she went from 6'3 to 8'3, her skin changed to a flaky sort of texture like ash and is grey colored, her hair turned completely white, and she has claws now.
Gonna be getting new token art since that's her permanent appearance now and someone in the group was kind enough to commission someone new art for everyone.
at least she got the powerful build feat from that change among other things and can in game lift half a ton without a check.
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>>97890391
Anon, hitting him with a boat was enough to take him out.
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>>97890593
"Warrior initiate" should replace the savage attacker origin feat for the soldier background with fewer fighting style options compared to fighter initiate, which also grants a +1 to STR/DEX


>Dueling fighting style
>Great weapon fighting style
>Two weapon fighting style
>Thrown weapon fighting style
>Protection fighting style
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>>97890251
so lame.

Give it 2014's Umber Hulk gaze as well and make one of the d8 options "shits themself while having a seizure."



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