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/bgg/ Board Games General

Previous thread: >>97883436

Pastebin:https://pastebin.com/h8Tz2ze8

*NEWISH* survey results:https://pastebin.com/scAkFdTv

>what is a popular game mechanic you think is terrible?
>what's a game mechanic you would like to see more of?
>what are you gonna play this weekend?
>>
Hey, I'm back :)
>>
>new thread before the other one is clinging to life support for a day
Holy shit boardgaming so so back

>>97903562
>what is a popular game mechanic you think is terrible?
There'a a bunch of stuff I dislike, but nothing out of principle. Eg. Semi coops sound great on paper but every time I've played one it has sucked so far. I'd say trick taking because I find it so dull as they are very same-y but there surely are games in which it works in a more interesting way. Brian Boru got close, but the rest of it wasn't super engaging.
>what's a game mechanic you would like to see more of?
Tile laying. I've said it before, but I think we are overdue for a tile laying renaissance
>what are you gonna play this weekend?
FUCKALL, to my immense annoyance. If the stars should suddenly align, I'd try Oracle of Delphi. And probably Shadow Council a friend recently got.
>>
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Name your favorite game that features each of the following components:
>cards (traditional)
>cards (non-traditional)
>meeples
>dice
>marbles
>checkerboard
>dominoes
>sand timer
>cloth bag you draw things from
>app
>>
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>>97903562
>>what is a popular game mechanic you think is terrible?
Engine building (MPS slop)
>>what's a game mechanic you would like to see more of?
I Cut, You Choose
>>what are you gonna play this weekend?
I plan to try Broom Service for the first time

>>97903618
Based tile enjoyer

>>97903890
>>cards (traditional)
Gin rummy or ERS
>>cards (non-traditional)
Dominion
>>meeples
Terra Mystica
>>dice
Bebop
>>marbles
Gizmos
>>checkerboard
Chess (not a wide selection here)
>>dominoes
Renature
>>sand timer
Mysterium
>>cloth bag you draw things from
I liked Orleans but I only played it once
>>app
Mansions of Madness
>>
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>>97903562
>what is a popular game mechanic you think is terrible?
Not a game mechanic per se but a design choice. Lack of player interaction in long, heavy games is a feature, not a bug. I don't wanna sit around for like 3 hours and have to strategically consider every move with extreme diligence only for others to be able to shit in my gears, sometimes without even intending it. Multiplayer solitaire or close to it is what I want when I sit down for a fat hog of a game.
>what's a game mechanic you would like to see more of?
Dice worker placement.
>what are you gonna play this weekend?
Leaders, The Druids of Edora, Zenith, Marco Polo 2, Power Plants, Air, Land, & Sea. To name a few. Maybe not all of them, maybe some others.

Btw pic related is now on BGA.
>>
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>>97903947
>I don't wanna sit around for like 3 hours and have to strategically consider every move with extreme diligence only for others to be able to shit in my gears, sometimes without even intending it.
Weak-willed faggot, go back to r*ddit if you want board games to be a safe space hugbox so badly
>>
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>>97904093
Sorry I'm not such a manly badass like you when it comes board games.
>>
>>97903947
>Btw pic related is now on BGA.
I have no idea why they thought this would do the game any favors, it lives off the constant conversation and planning between teammates all whilst spying on the other team. I mean, maybe there is some Guards of atlantis effect where regulating/making conversation cumbersome actually makes the game better because it leans more into playing off each others actions and making an unspoken plan, but I don't think so. GoA is "pick one of these 5 cards", La Famiglia gives you way, way more options.

But I should just try it tbqh
>>
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Now that videogames/roguelikes have worn out deck building over the last 10 years, what's the next board game mechanic that videogames can use?
>>
>>97901332
>What board game mechanics do you grow out of?
I used to really love engine building. I really dislike it now. I feel like it puts a delay that doesn't need to be there between your decision and your combo or scoring. I also really used to love rolling dice but I've grown more fond of other methods of randomizing game elements like drawing random setup tiles before the game begins.
>>
>>97903890
>>cards (traditional)
Cribbage
>>cards (non-traditional)
Set
>>meeples
Five Tribes
>>dice
Battletech
>>marbles
Marbles
>>checkerboard
Chess
>>dominoes
Straight Dominoes
>>sand timer
I hate timers.
>>cloth bag you draw things from
Arkham Horror LCG
>>app
No
>>
>>97904444
The influence is going both ways now so it's hard to pinpoint one particular mechanic. I've been seeing quite a lot of tile laying video games lately. I think people dramatically overestimate how innovative the board game niche is. It's mostly repackaged stuff, so I don't think we're going to see a big new trend borrowed directly from modern board games to be honest. Tabletop games have been influencing video games since the very start so it's not a new trend.
>>
>>97904500
Yeah, but videogames haven't innovated at all. Most aaa games are still riding a horse around and mashing buttons to pull off some canned animation. Virtually no different from games in the 80s, except for fidelity
>>
Anyone have any experience playing on fan made maps for root?

Some of these look kinda big for just the standard four players or five?
>>
>>97903890
>>cards (traditional)
Solitaire Showdown
>>cards (non-traditional)
Guards of Atlantis
>>meeples
Tammany Hall
>>dice
Summoner Wars
>>marbles
Ice Cool 2
>>checkerboard
Innovation
>>dominoes
Hive
>>sand timer
Bullet<3
>>cloth bag you draw things from
Ra
>>app
Galaxy Trucker
>>
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I backed the collector's edition of Brass Lanceshire and I'm excited to play it, because I want those wooden counters and the new Pittsburg looks like a bloated meme parody of Martin Wallace's design.
But now I gotta wait a year for it to ship, what do I play in the mean time?
>>
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>>97905055
You can't play two opposing rooks in the same tile of a city, retard. They'd need to come from two separate city tiles that conjoin later.
>>
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>>97905068
If there are two circles on a single tile, each can hold one rook if both come from the same agent card.
God do people even read the living rules these days.
>>
>>97905087
No. I only read the undead rules.
>>
>>97904197
The BGA implementation is really well done but this is not a game to be played online. Stripping out the table talk and live planning makes this game absolutely boring as can be. Hegemony is in alpha on there too and it's the exact same situation but much worse.
>>
>>97905087
What the fuck is that tank looking shit? I hope it's not from an actual board game.
>>
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>>97905266
>Tourist spotted
>>
Do people really not make use of the voice chat function on BGA?
Boggles the mind.
>>
>>97905087
....I roll for initiative?
>>
>>97905304
Its like somebody who had never seen a horse before tried to draw one.
Only viewing a cross section.

It hurts.

You hear its silhouette. You taste its voice. You see its opinions.

You politely disagree bit respect its right to have them.
You ready your weapon, prepared for the fight of your life.
>>
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>>97903890
>cards (traditional)
oh hell (house rules)
>cards (non-traditional)
arctic scavengers
>meeples
tawantinsuyu
>dice
castle dice
>marbles
abalone
>checkerboard
Inside Moves, I mean did you expect Camelot?
>dominoes
tournament rules fives. are there games with dominoes that aren't dominoes?
>sand timer
magic maze is the only thing I can think of
>cloth bag you draw things from
roll for the galaxy
>app
meeple circus (it's just a song timer)

what you should have asked along with these:
>dice only no other components
ship captain crew
>>
>>97904464
this nigga is 10 years old still
>>
>>97904832
>>>checkerboard
>Innovation
uh...
>>
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>>97905591
>>
>>97905266
it's 1000 times more offensive it's not table ready.
>>
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>>97905600
out played, damn
>>
>>97905045
>the new Pittsburg looks like a bloated meme parody of Martin Wallace's design.
Yeah I don't feel it at all, especially the jewels of industry stuff
>>
>>97905600
Imagine being called chud ick
>>
>>97905827
It doesn't bother me because I'm not one. It only bothers the people who are chuds. That's why it doesn't bother me when someone calls me a f**** because I'm not one. lol. Come up with a better argument or STFU, idgaf
>>
Is it summer already?
>>
>>97905862
It's spring, the precursor to Summer.
>>
finally played 23 knives
my friends were being stupid silly and the game dragged forever because they spent way more energy swaying each other than actually putting cards into the forum
that's not the game's fault though - i still had a lot of fun with the dynamics. there's a lot of potential for table talk. one player was clearly trying to play heads down and kill Caesar essentially alone, and complained about never drawing any big knives. i just think that shows a complete inability to adapt to your situation or negotiate with others
there were some fun moments where opportunists wanted to help one another, but couldn't be totally sure that the player on the other side of the deal wasn't secretly trying to fuck them.
ended up with 3 players pulling off a massive swing and banding together to kill caesar. i was massively underestimating how many birds were getting added to the deck, but it ended up not mattering much
want to play again/10
>>
>>97905807
No kidding. The design diary is also either a blatant lie, or a joke
>players unanimously preferred
>players unanimously preferred
>players unanimously preferred
What players? Since when does playtesting yield unanimous results, I thought the point of playtesting was to measure with as wide of an input as possible, to catch anything that could've been missed from the perspective of only 1-2 designers. And for Brass? Now, I could see a beloved but controversial game, like Root, Agricola, GF19 Dune, War of the Ring, making changes in a later edition that get large appeal. But UNANIMOUS? And for Brass? THE Brass? I've only ever seen NITPICK criticisms like
>The map isn't as tight at 3 players
Or
>Loans are heckin icky
Not wideswept, general criticisms like "Kingmaking is too powerful in a game with no internal motivation" or "Fix spice combat and Karama cards already". I don't think Pittsburg is going to hold up like the first two Brass games have.
>>
>>97905875
>>
>>97905921
Lol. It's coming so we just sorta have to bear though it.
>>
>>97905280
40K shit does not belong in /bgg/ retard.
>>
>>97905993
What about space hulk tho
What about it
It's pretty fun btw
>>
>>97906010
If you mean the card game then yes it's pretty good.
>>
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>>97905993
Bruv r 4 u realsies
FFG titles alone invalidate your post.
>>
>>97906025
The BG
>>
>MFW the table triggers New Era but leave the opening era Shipping Companies unclaimed and to be cleared from acquisition restricting future trade potential
>>
>>97906185
I told you Indonesia is top tier.
>>
>>97906317
it is phenomenal.
such a simple and streamlines ruleset.
such cruelty and kneecap busting.
we saw one merger where Player A fill player Bs pocket so flush with cash player B immediately declared a second merger, and now player C has lost both their shipping and spice companies.
A single new acquisition and subsequent expansion in the right spot kills an established and hopeful grey blob takeover of Sumatra.
You see somebody move Merger up 1 box and everyone loses their minds on the dreadful foreseen consequences.
How do these splotter boys do it.
>>
>>97904638
>kinda big
>12 clearings
>root
Please work on your bait
>>
Just got the Two Towers and Fellowship trick taking games yippeeeeee
>>
>>97906351
>watch my wife propose merging her papua oil and our buds oil.
>anticipating him trying to bully a merge 3 oil with my own oil corp, and make it more costly with an additional
>he bites, wins merge, but then realises he has to back off the merge 3 oil
>she now also has an open slot to trigger end game
>I-am-in-danger.png
>he pivots, goes for merge 3 on mine and his rubber companies, but i bid aggressively and its too rich for his taste
>all his oil has to ship through my wifes shipping company
>my turn order win pays off though, and i dominate the Siap Siaj market for its full value, doubled to 700$
>his two Siap Saj companies only make 4 sales total.
>I beat my wife by ~200$ to end her 16 game winning streak
>our buddy fumes at coming in distant third despite owning us through the first two Eras with his fat stacks and dominant merges.
I am in fucking love. The clever little plays you can spot, jump on, and twist the knife under someones ribs and they may not see the cascade effects until it is too late.
And we havent even properly figured out the strategy for efficient city growth/denial, and long term prep for Era C.
>>
>>97906508
This sounds __________fun_________
>>
>>97906351
>Oh my god look at all this wonderful stuff you can do!
>70% of the game is adding and subtracting
Splotter fans are almost, not quite, as worthless as Lacerda fans.
>>
>>97906542
Can't wait for their newest game to hit TTS, I'm not paying $250 + tax for that lmao.
>>
>>97905880
>one player was clearly trying to play heads down and kill Caesar essentially alone, and complained about never drawing any big knives
This is one of the reasons this game is an absolute gem. You cannot out play a table of people by leveraging any mechanic of the game. If you try to burn sway to get a good position, you're going to get found out by the player that played that sway card and dogpiled. If you have a powerful citizen and you try to use it to bully your way to a victory, you're going to get exiled. The game does a great job of not devolving into a take-that game because you have to know who you are beating on and you have to rely on other players to help you advance your position in the Curia.

I've played it with a couple groups, heavy gamers to newbies and it's always always a hit.
>>
>>97906542
That seems suprisingly accurate
>>
>>97906351
>>97906508
I've gotten interested in it a few months ago, did the ususal learning the rules and watch a game. Now, it did seem quite fun in the usual mechanically focussed reductionistic theme splotter way. But holy shit the lategame shipping was terrible, everyone helping to determine the best route (you are obligated to use?) what a clunky experience. It seemed somewhere between a cube rails game and an 18xx but still pretty long. I guess the game gets pretty interesting after a few plays when you (maybe) can guess what a merger will do to the gamestate. Ultimately seemed interesting but I decided against it; it looks terrible aesthetically and not even in a good way where you can get in everything at a glance like fcm, is quite long and too expensive to justify
>>
>>97905886
It feels like they're trying to cash in muh best rated boardgame. The price is also outrageous imo
>>
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QE is alright if you play with the expansion. Why are commodities not part of the base game?
>>
>>97907042
>80 bucks even before tax and shipping
Lol
Lmao even

Publishers are really stretching customers patience with that shit. Although I reckon people aren't learning anything. Reminder that it'll be an additional 10-25 shipping AND

10-20% VAT on top of that. I remember when TI4 cost 120 euros, outrageously high, but you got a coffin box full of stuff. Now that's the price for midweight euros on k*kestarter. No wonder publishers are flocking to crowdfunding, you can hide away a good portion of the price and the delay between paying in 2-3 instances and receiving the product is big enough to not feel immediately scammed and I should know, I backed a half-baked fold-up puzzle game for what amounted to +100 that was worth like 30
>>
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Legally distinct public domain PNP Mushroom S̶o̶r̶t̶ Poker!
>>
>everyone on the secondary market trying to get rid of forest shuffle

AHAHAHAHAHAHAHAHAHAHAHHAHAHAH
>>
>>97907401
Why?
>>
>>97906449
Nice. I kind of wondered about getting the second part because at our table we played through all the scenarios for The Crew. I think we burned out a bit on trick taking games.
>>
>>97905581
To be fair I can't think of any games I like other than Chess that use a checkerboard because I've played over five thousand games of it in my lifetime. I see it when I close my eyes. Hallucinate it whenever I have the flu or fever. It's fucking awful how I can't get away from the damn game. I have never played another game that used dominoes that didn't suck other than Straight Dominoes. The most fun I ever had with marbles was in 1986. The first school recess I ever had two kids taught me how to gamble. I begged my dad for my own marbles that day. Having marbles as a game component is usually a sign your game sucks. I remember when I was a kid everybody made homemade wooden board games with a router and marbles. But you really can't beat a hole in the sand for marbles. I put Set on my list because I obsess about game design a lot and I like the idea of games like Set, Spider, or Five Tribes where your game state is essentially tossed on the table and randomized every time. Boggle does this is an interesting way where you shake the entire game and it's ready to go. In truth my favorite non-traditional card game at the moment is probably Dominion. The Empires expansion is neat. But Cribbage, well, Cribbage is better than 99% of the board games everybody is playing right now and always will be. I tried to find a better game and I never could. Too many two player games fall apart after fifty plays like they're toilet paper in the rain. There are almost no modern board games that will stand up to thousands of plays with two players.
>>
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>>97907805
That anon is retarded, there's like 3 entries on the gulag in the past couple months. It looks like they are putting out a new stand-alone game though, hopefully it's better than Dartmoor which sucked ass.
>>
>>97907098
This is going to be more and more the norm. Hunt for Blackbeard kickstarted at $70 but FC is already selling the game at 10% off for retail purchasers and the kickstarter hasn't even delivered to everyone. Their fix was to give you 30% off 3 other games that are in the kickstarter pipeline that you may not want or don't trust to end up being ultimately less expensive than retail.

If you are funding kickstarters, especially for companies that have already delivered games and have a working supply chain, you're buying at the top of the market.
>>
>find a holy grail for sale on the BGG Market for the best price you've seen
>message the user who has a stoner username
>never hear back
goddammit
>>
>>97904444
Presumably trick-taking
>>
>>97907042
I'm really not to sure about adding Steel and Coke (The fuel, not the soda or drug) as resource types. The original has just 3 resources and they all have a distinct mechanical function.
>Money is a base driver for many actions, determines turn order
>Coal flips buildings in predictable fashion, needs a network to be consumed
>Iron flips buildings in unpredictable fashion, doesn't need a network to be consumed
Even just a fourth resource of Beer in Birmingham is contentious for a lot of players. I fail to see what two more resource types can do at a mechanical level, besides "now this thing costs a red/grey cube". Most games just reskin mechanically same resources within their own context, Sheep and Wild Boar in Agricola for example are damn near identical. They only really exist seperately to fill your scoring checklist. I love Agricola and it's perfectly fine, but I think it's best when differening resources have truly different gameplay function behind them to justify said type of resource existing, beyond "Building uses color A, Selling uses color B" (I do think one well designed part of Oath is that favor being spent while secrets are merely exhausted gives them both distinct game feel, as flawed as the game itself is)
>>
>>97908656
If it's anything like the dirt cheap copy of Pax Ren I tried to buy I heard nothing for 6 months than they tagged all their 20 replies an did an auction. Thanks but no thanks
>>
>>97908734
I love the beer in Birmingham, though I haven't played the original to compare. So you're saying the new Brass will have 6 resources? Could be getting into a space of redundancy, but maybe it's worked into the game as part of a teching path, I'm a bitch for those.
>>
>>97908497
>smoky mountains
Shit I guess I gotta get this one since I live (close to) there.
>>
>>97908746
lol dirty
this price wasn't dirt cheap but lower than others....$100 for an out of print game. they also have never made a sale and like i said, stoner username. so i assume they're just slacking (still hoping).
>>
>>97904638
I've played this map a couple of times and I think it's one of the better fan maps out there. It's tight, has interesting choke points and generally feels like an "official" map.
>>
>>97909370
What website did you use some of the others I've used in the past didn't last through the year
>>
>>97909228
I used to live there. Pigeon Forge and Gatlinburg have some killer board game shops, they weren't big but they carry a lot of obscure stuff I haven't seen anywhere else.
>>
play Darwin's Journey with me on TTS

lobby: /v/oard gaming
password: rage
>>
>>97909788
Tn is based. On pol they occasionally ask is (state) good to live in and I invariably answer fuck off, we're full. And KY is better than TN and I daresay mogs TN all around.
>>
>>97910108
I live near Chattanooga if you want to game
>>
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How do you rate Memoir 44? Are there better Command and Colors games?
>>
>>97910139
Unfortunately I'm on the other way other side, a little above Memphis. Besides, you guys betrayed us. Don't deny it! We are still mad at you.
>>
Actually managed to get 2 others together and played a few games, here's my report

>Council of Shadows
Really good, midweight euro on the shorter side of the spectrum. Might become a staple, I greatly enjoyed how the system works; it lets you do big, powerful moves but those come at high energy cost (which is kind of like a vp track you have to catch up 3 times with to end the game) - or you make few, cheap moves that let you cycle with way less energy. The abilities you get are also very powerful which is a nice change of pace in a relatively euro-style game. Player interaction isn't as high as I'd hope, but it sure is one of the better games I've played in the last 6 or so months. No idea why that one didn't take off, seems like alea expected it to be a big hit.

>Neuland
Thoroughly unexciting lightweight tile-layer. Might be fine for some, I found it to be immediately forgettable

>Oracle of Delphi
Went against my expectations in both directions. It wasn't as much fun as I hoped, and I blame first-game overthinking play for it. The game could be lightning fast despite its weight when turns go quick, sub 1h is easily possible with 3p...at which point the annyoingly fiddly setup becomes significant. It still does have that feldian ah let's try it one more time flavour, some intangiable but addicting special sauce - and having a Feld game without VP (well, kinda) is a nice change of pace. Gotta play it some more, but as is I'd put this in his mid-tier, a good portion lower than I'd thought it would go. Also the english rulebook, german rulebook and iconography were in conflict with each other more than once. Desperately needs a new, cleaner edition and I can see it becoming one of the best felds, the potential is there.
>>
Any thoughts on this? It's competitive!
>>
>>97910515
Wait I thought Shadow Run was the sega genesis game?
>>
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>>97904444
Feels like we're midway through the poker/gambling obsession at the moment, will be curious to see how long it lasts
I always felt like polyominoes could be next. Too many people think Tetris is the only use for it and too many digital adaptions get lost in the muck to translate it properly
>>
What is the best game of the past 2 years? I want to prove to a friend that good games are still being made. :/
>>
>>97911284
Probably Arcs.
>>
>>97910598
There's 2 bg for it and a third one on the way apparently. I'll believe it when I see it.
>>
iconography bad
>>
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>>97911284
I don't know about best but with group of newbies definitely either Root or Catan
>>
>>97910598
It's an IP based on an RPG, it's had a
bunch of different iterations in the last 30 years
>>97911284
Cross Bronx Expessway
>>
>>97911378
Words bad
Words more bad than iconography
>>
>>97909695
What do you mean? Most maps are available on the gulag forums. This one is by a user name totgeboren. He has other maps and fan faction that are quite good. You can also find these and lots more on the weird root discord and leder's own discord.
>>
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>>97911468
here is the card market
tell me what these cards do
no consulting the bad words in the glossary
>>
>>97911284
toy battle
tag team
piƱa coladice
flip 7
harmonies
>>
>>97911562
Nta but what a weird point. Would you also consider traffic signs without words inherently bad because their meaning is not immediately obvious to the uninitiated?
>>
>>97911284
Toy battle and Castle Combo. But both have terrible artstyle. Not that it should matter because the gameplay is great
>>
>>97910947
>Feels like we're midway through the poker/gambling obsession
Damn you are right, I did always think we're still in the trick taking arc, but the success of trash like flip7s makes me reconsider
>>
>>97911295
>>97911389
Wehrlefags out.
>>
>>97911389
>past 2 years
>root
>fucking catan

>>97911284
compile of those I have played
I'm intrigued by some of the autobattlers though
railways of the lost atlas also counts I guess, but it feels more like a polished iteration of existing ideas more than a "new game".



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