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File: MORKBORG.jpg (112 KB, 360x510)
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I've never played but I'm curious for stories from people who have
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>>97939362
Isn't the whole point of Mork Borg not only that you can die, but you will?
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>>97939272
I had a nice character arc for my one warband member. I was playing all dwarves, and my throw away guy named David the dwarf was only supposed to grab objectives, do dangerous stuff so it wouldn't be a big deal if I lost him. I used an old metal Warhammer Slayer so he was buck naked and I equipped him with a cheap spear. At one point he even lost an arm but kept trucking.

Well one game he got downed, but I got lucky on his injury roll and got a 20 so he ended up gaining a feat from it. We roll played it as the gods sent him back for a purpose.

Very next game the corpse collector shows up right next to my gunner who was carrying all the teams most expensive equipment, scrolls and relics. Unfortunately my gunner had a gammy foot and another injury so his movement was a whopping 3 inches, no escape for him... In runs David the naked one armed dwarf who, through sheer luck and an omen, held up the corpse collector for 3 whole turns, just enough for the rest of the team to complete the objective and run off the map. In the end he had to be left behind, but he went to the gods a hero. I'll never forget you David.
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>>97939646
For sure, it's a very swingy game and things can and will go badly so don't get too attached to your guys. I view it as a fun beer and pretzel affair where you're almost watching a story unfold and having a few laughs. There's strategy to using the omens and spending money, XP etc. But it's very random too.
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>>97939362
Obligatory
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>>97939272
pirate borg is better, somewhat playable at least. I feel like this is just an art book.
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>>97939272

>played 1 time
>sent by a town to deliver a stage coach to gothic mansion
>obvious trap but we go in
>obvious ghost butler greets us, walks us through some rooms
>see some weird shit that told us things were wrong
>come to a study, ghost butler invites us to sit down, 3 of us won't, 1 guy does
>f-ing couch is a save or die trap
>his character dies right there, I laugh harder than I ever have during a game
>practically crying, "this nigga got killed by a fucking couch", "it's not even a mimic"
>every one else starts laughing, bro the butler is obviously a ghost
>player with the dead character tells us that's why he didn't want to be rude to him
>I start laughing even harder
>he refuses to make a new character and just leaves
>tears coming out of my eyes I'm laughing so hard
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>>97939653
Were you playing multiple characters? What was the group dynamic like - did everyone have multiple or just you?
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>>97939734
Is this from Orc Borg?
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>>97940509
It's from Mupp Borg
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>>97939272
It's pronounced as Myerk Byerg
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>>97939272
Haven't played it but having glanced through the book it looks like LotFP but for people that buy their clothing at Hot Topic.
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>>97939272
Played three sessions of it in total
In the first one we were looking for some missing kids, had a few small adventures along the way (including a field of carnivorous pumpkins), eventually reached the house of a local witch who kidnapped them, turned out the witch already turned all of them into cannibals so we all got killed with cutlery by a hug and a group of kids. It was quite fun.
Second one was a pretty typical dungeon crawl, everyone died except for a noble who managed to escape and return to town
Third one was largely just stumbling around a cemetery and talking to npcs, pretty forgettable.

Overall Mork Borg is certainly playable, but I honestly think it works better as an amusing concept/art project of sorts than as an actual game. Like, rolling those ridiculous characters knowing full well they will probably die horribly is funny, but actually playing it, let alone making a whole campaign in it? Sure, you can do that, but I would much rather just pick something else
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>>97940710
hag*
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>>97940681
I'm more of a Snork Borg guy, myself
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>>97940731
Never played it, seemed derivative compared to Storg Horv.
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>>97940190
Oop, I forgot to mention that one was a Forbidden Psalm story. Not quite the same but I enjoy both.
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>>97941090
Storv Horg itself is just lifting ideas first published in Nirg Norg anyways.
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>>97941105
I see. So after googling it, you played solo?
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>>97941121
Nirg Norg is unplayable though, it's just a design student's first attempt at a performative zine. At least Storg manages to format the rules in a more playable format.
I always liked Fish Borg though, particularly the rules forbidding the players from being fishermen, very punk.
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>>97941174
With a friend doing 2 player coop. It's a solid light game if you enjoy houseruling, storytelling and the randomness of it. Here's some stories:

One game I had to steal from a goblin warren and the little green bastards managed to break the leg on every one of my dwarves.

Over the course of the campaign we had acquired a one use item that would summon an invincible, giant, predatory cat. In a grave digging scenario we were both down to 2 models, outnumbered by vampires and their undead in a graveyard. In desperation we summoned the cat and it immediately started tearing the vampires to pieces. We ran for the map edge, screw the treasure. Too bad for old Skinflint, he didn't run fast enough due to goblins breaking his ankle.

My friend has a model in his warband we call Joseus the immortal, almost every game he manages to somehow end it with 1hp left. The mermaids came the closest to killing him. He held 3 sea hoes off by himself for 4 turns, it was some of the wildest dice rolling I've seen.

My favorite scenario I played solo while my friend ran the NPCs. I had to stop some animal cultists from performing a ritual. They would keep spawning, and depending how many of them got together the nastier the thing they summoned is. We also rolled fog for weather so visibility was poor.

Unfortunately for them, different monster types will attack each other if they're close enough. The little animal cultists kept summoning more and more monsters and wildlife that just so happened to randomly spawn off the table edge right next to them. Angry boars were goreing the animal cultists on their tusks, wild dogs ate some, a zombie managed to grab one and tear it in half and they even summoned a wendigo toward the end. It was a total blood bath with the monsters ripping up the animal cultists and then each other. My dwarves didn't do anything, just watched the scene unfold. Then they slowly walked backwards into the mist to collect their pay
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People dont play Mork Borg. Its a coffee table book for idea guys that tell you they have a lot of cool ideas but never do anything with their life.
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>>97941573
Sounds like some cool shit dude
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>>97939646
The whole point of Mörk Börg is making money through shameless virtue signaling.
What people do with it is irrelevant to its creators, as long as they aren't demonstrating it with personal politics that contradict their delicate sensibilities.
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>>97943352
What kind of virtue signaling does it have?
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>>97939272
I just want to say that modifier adding or removing from dice roll target number instead of roll modifier is stupid ass backwards mechanic somehow worse than THAC0.
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>>97943519
>"You're allowed to give us free exposure to make third party content as long as you don't make anything in our Satanism-worshiping setting heckin' transphobic."
>devs literally reposted a screencapped 4chan post calling the game woke so they could mock it on twitter
>recently released an overpriced supplement called Tyrant Times that (((coincidentally))) happens to celebrate resistance against "tyrant regimes" and fascism, with half the money going to a pro-immigrant scam charity
>dev team is all blindingly white Swedes despite their support for diversity, much like every white western Karen who subscribes to this insanity
It's one of those cases where they thankfully don't seem to actually insert much of their bullshit into the actual game material, but it's just funny to think they produce a "punk" death metal RPG that isn't supposed to take itself seriously yet they have to do the retarded finger wagging about making sure you don't play make believe in ways that might offend the basket cases.
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>>97943901
It's crazy that "we aren't going to publish or lend our license to your thinly veiled hate speech" is somehow a controversial stance for a company to take.
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I have a friend who sucks its cock from the aesthetics alone.
I think the book’s layout is eye-searing and I don’t like it.
I am a fan of Death in Space though.
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>>97943901
>apocalyptic dark fantasy game
>b-but you can't be racist or transphobic!
Kek. Lmao even.
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>>97943927
It was crazy to think that people could legitimately separate fiction from reality, but then we got into the 2010s and retards started taking offense to every little thing that wasn't directed at the "correct" demographic to bash, and here we are now.
Your psychological warfare has never worked on anyone with a functional brain.
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>>97943927
It is controversial if you allow 97/100 types of hate speech but sperg out with legalspeak about the remaining 3, while still claiming to be some sort of anti-estabilishment punk rebel. "No hatespeech" in a vacuum is ok, that disclaimer is just hypocrisy, like a store-bought pair of ripped jeans.
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>>97944326
Your entire post is peak irony.
>>97944639
They are allowing people to use their brand to publish hate speech? I fuckin' doubt it. You seem like the sort of person who gets mad he "can't say the word nigger."
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>>97944140
To be fair, that checks out with how the apocalypse probably looks.
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>>97944639
>"No hatespeech" in a vacuum is ok, that disclaimer is just hypocrisy, like a store-bought pair of ripped jeans
the disclaimer as is doesn't bother 97% of ttrpg players
you are just triggered it targeted you specifically
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Oh look, we didn't have this thread in 4 weeks and all the faggots are already out of the woodworks
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>>97939272
You can't 'play' a coffee-table set-piece, anon. Except in the sense of playing yourself, I guess. Very meta.
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>>97939272
I played it and had a great time.
My character was a fallen noble who manage to save the party by having sex with a demonic wall/cave. The demonic wall/cave wanted an hier. I have also played pirate borg and cy borg. Cyborg is great fun.
You miserable cunts don't like having fun.
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>>97946776
MB family of games are one of the most playable tt games there are
literally just sit down and play
present day /tg/ however is a bunch of losers who don't play games but instead read rulebooks and daydream about playing out all those rules, and since ultra-lite systems offer nothing for such an activity, they seethe
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>we made a bunch of shit up ourselves around the vague basis of a system and we had fun with it so the coffee table decoration is a well-designed game
That's Calvinball, not a game.
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>>97939272
I mean Pirate Borg exists, because they've made Mork Bork first, so...
MB is like a one-shot game you run for the sake of the memes. People who shit on it are either autistic or retarded and usually both, obsessing over the silly "metal" theme like it hurt their mothers or something.
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>>97946949
>I can't hande a double-printed A4 concise ruleset
>It's Calvinball, I say!
Exhibit A of "never even opened the book, but have strong opinion about it" faggotry
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>>97946984
So, at any table, with completely different characters, any single one of them would be able to save the other party members by fucking a demon wall/cave?
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>>97946996
Dont bring the demon cave fuck into this.
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>>97946996
? ? ?

Reminder bait needs to be believable, not nonsensical, to get a proper emotional response
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>>97940509
>>97940681
>>97940731
Bunch of Dork Borgs.



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