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File: Starships.png (1.41 MB, 1245x721)
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What space franchise has the coolest spaceships? Any medium is allowed.
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>>97962235
Dr Who.
>>
The Culture series.
>ships are long, modular vessels held together by numerous redundant fields
>each ship has one (or more) AI 'mind' controlling it from within a compact hyperspace bubble inside the greater structure
>Culture minds keep sentient species as pets, allowing them to live hedonist lifestyles in perpetuity while they're off combating intergalactic threats
>sometimes the minds will enlist sentient species to go on James Bond style adventures using advanced technology
>>
>>97962280
Wow that sounds gayer than a pride parade
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>>97962235
Star Wars, but the Prequels. The OT and sequels have dogshit, boring, angular craft while the prequels have stuff like the Episode 3 jedi starfighters and the vulture droids.
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Outlaw Star and it’s not even close.
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>>97962313
Grabler ships are a stupid concept.
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>>97962348
>Grabler
Holy esl
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>>97962348
>>
>>97962235
Traditional games?
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>>97962386
Traditional Games!
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>>97962235
I've always been fond of Eldar ships.
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>>97962441
Eldar vehicle design in general is sexy, and I am surprised that the new viper actually improved the silhouette.
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Avatar ships are both beautiful and shockingly realistic.
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>>97962235

The Expanse.
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>>97962235
I really do like the general ship design of imperial vessels in Warhammer. Flying cathedrals are just super cool and the setting is elevated by that alone.

That being said:
For some more obscure design I have to say that the bio ships in the video game genesis rising is pretty cool.
The ships range from strange whale like creatures to flesh blobs and just seemingly massive dudes bio-engineered into capital ships of horror.
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>>97962512
And on the more traditional side I have to say that the ships in legend of galactic heroes are an absolute beauty.
Usually in any type of medium you have a few stand-out ships and designs that are real bangers and the rest is fucking ass but in Logh every side has it's solid base of proper ships and capital ships that are individual and different while not straying too far from the baseline.
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Escape Velocity Nova, because it's soulful in ways that are only relevant to myself and nobody else (i seem to be the only person in this slice of the internet who has played it)
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>>97962538
also, Ulysses 31 but i don't think the show had any significant ships other than Odysseus, so it's a single ship entry
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>>97962500
Yeah, the Eldar in general have the best looking models in 40k.
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>>97962538
Based EV enjoyer, I was going to post the Manticore but I couldn't find a good non webp image of it. I'm particularly partial to the Rebel Cruiser from the original Escape Velocity, and EV Override's Krait and Crescent Warship.
>>
>>97962538
>EVN
Based. Probably the closest thing to a B5 RPG we'll ever get.
>>
>>97962564
>Manticore
>>
>>97962572
>>
>>97962572
there are some spiritual successors to EVN on steam, such as Endless Sky. one of them is even open source and free (Naev). they just don't quite capture the FEEL of EVN though. there's always something missing or not quite pixelated the right way.
>>
>>97962574
vgh
I really loved the ship graphics and the Bryce3D looking landscape pictures shown in every planetary landings. the latter were borderline surreal and abstract.
>>
>>97962574
>hey, what if we took a cargo segment off a big freighter, slapped some rockets on, and stuck huge fucking ion beams all around it?
>and we'll call the ion beam configuration the CROWN OF FUCKING THORNS
And so was born the scourge of deep space. What an utterly intimidating flying testicle. Giving the pirates their own custom ships was one of Nova's masterstrokes.
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>>97962235
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>>97962555
I remember the Trident ships.
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>>97962235
Star wars for me
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>>97962235
space ships are a lot like mechs in that it's hard to make a bad design
>>
>>97962235
Best ships? Star trek.

Coolest ships? 40k.

Coolest space fighters? Star Wars.
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>>97962235
Star Wars has the best balance of softess (sci-fi setting wise) and coolness.
Most settings either need to make ugly ships for the sake of plausibility (while still failing to be plausible) or make ridiculous shit for the sake of coolness.
>>
>>97962412
>>97962386
Traditional Games !?
>>
>>97963284
Traditional Games !!
and thanks for the bump!
>>
>>97962235
Partially because it got me when I was a kid but Babylon 5 has always had a good mix of tech levels, different alien designs for different cultures and overall great looking ships.
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>>97963378
derp
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>>97962507
A man of culture. I love me some flying skyscrapers loaded with nuclear bombs.
>>
The Terran Trade Authority
Aliens
The Last Starfighter
Elite 1984
Space 1999
Blakes 7
Ulysses 31
Star Tek TOS and movie era.
Dan Dare
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>>97962235
Descent Freespace
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>>97962560
Everyone else's ships all look the exact same. I refuse to believe even a dedicated Battlefleet Gothic fan can tell the difference between each class of Imperial or Ork ship except by size.
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>>97962506
yeah theyre nice
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I love triangles.
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>>97964278
For me, it's the Krait Phantom. At least it was when it was a viable exploration ship. But now with these fancy new FSDs we got, I've gotta give it to the Mandalay.
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>>97962235
Those late series stargate human ships were pretty kino
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>>97964165
Leijiverse ships are always good.
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>>97964424
>>
>>97964439
Thinking about this dude's take on it
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>>97962235
Dune had some interesting concepts, let's see how DUNC 3 handles them.
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>>97962526
I never thought I'd care for warships without turrets but I'll admit all the vessels in LotGH are charming. Besides, not much use for turrets when you can orient perfectly in place and your enemy is thousands of kilometers away.
>>
>>97962235
I like the shape of star destroyers but I want larger, centerline gun batteries
>>
Star Trek and Babylon 5.
>>
>>97962313
I want to hate em' but I can't.
It such a stupid fun concept.
>>
>>97962235
Macross. Capital ships built around massive canons that destroy space in a line ahead of it, acts of supercarriers capable of storing entire civilian cities with a population of 50,000 in unused portions of the ship, are capable of transforming and reconfiguring themselves with modular components, utilize their space-bending FTL system as a form of defense by creating regions of scrambled-up space that give no straight path through them to stop incoming attacks, and (most importantly) are the only setting capable of pulling off the Daedalus Attack.

Whats a Daedalus Attack? Just the part where your space ship puts it defensive barrier at the front of itself, punches the OTHER space ship using your shield to cut through their hull like butter, and then open your gun ports and launch a dozen nukes into the internals of the enemy ship.

https://www.youtube.com/watch?v=Slqa30DSSKE

Fucking radical.
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>>97965091
Forgot my picture.
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>>97964524
Shobo is great, I went though and harvested hundreds of his redesigns and concept work.
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>>97964524
Syd Mead did a Yamato project
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This might be a hot take, but I adore the ship designs from Gundam's Universal Century timeline. Pic very related Ra Cailum my beloved.

https://www.youtube.com/watch?v=Axv20-3bRiw
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>>97965287
Honorable mention to the Nahel Argama
https://www.youtube.com/watch?v=-inWiDMyfr4
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>>97964912
Its not that stupid. Deep space is so lethal you'd need a heavily armored miniship with arms to spacewalk and do routine maintenance. Cutting out the middle man by putting arms on your ship would make sense for weight efficiency. It would then only be a matter of time before someone got the idea to make improvised weapons for the manipulator arms to use. Though I imagine this hypothetical evolution would probably end up looking more like a bug with 4-6 modular arms on rail tracks that encircle the ship instead of outlaw star grapplers.
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>>97964078
Necron craft are pretty distinct.

>>97964439
This thing has always been a little too "just a IRL battleship with greebles" for me.

>>97965276
This take works better for me, the fact that it evokes a classic sci fi novel cover is probably helping.

>>97964912
This is stupid.
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>>97962364
>>
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>>97962538
I typed "kestrel escape velocity" to post a pic, and found this blog: https://blog.eamonnmr.com/2018/02/estes-rockets-and-escape-velocitys-rocket-design/ where I learned that various ships in the original Escape Velocity were inspired from Estes rockets. The designs in Nova are less rough though

Apparently there's still a community that ported EV Nova to recent computers, maybe I will launch a game in a fit of nostalgia
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>>97965371
It's still pretty far fetched. It would be a nightmare to maintain your alignment/balance while slapping someone with 20 ton axe with a relative velocity from your target exceeding 1000km/h. These things would probably spin out of control the moment they collide with another. The whiplash is gonna wipe your crew out.

Though, I guess you might be able to use them to hold guns. It would fuck with your center of mass but you could conceivably compensate for it.
>>
>>97965287
I personally like the Musais
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>>97964745
I wonder if there is even a point in having sloped armor in three-dimensional space?
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>>97965840
>It would fuck with your center of mass but you could conceivably compensate for it.
all spaceships will need to compensate for uneven mass distribution one way or another
cargo, fuel, ammunition, even crew, all of these will shift and change during operations
real-life jets already have systems that balance fuel distribution as it's being spent

now, these systems may or may not be powerful enough to handle waving around a space katana, but it's within justification range at least
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>>97963396
The Narn ships always give the impression they were LARPing as a more advance species with their painted hulls and ship forms.
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>>97965422
>This thing has always been a little too "just a IRL battleship with greebles" for me.

Thats because that is literally what it is. Space Battleship Yamato is about post-apocalyptic civilization taking the *actual* wreckage of the WW2 battleship of the same name and strapping some alien tech to it and refurbishing it into a space ship.
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>>97964078
Ork, Tyranids and even imperial ship are usually put in a class for their size, loadouts and role in a fleet.
Orks because they build random shit and nothing standard
Tyranids just grow shit
Imperial ships, there are so many standards that you just group them into things.
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Starship Operators was a neat little show but I can't find very many pictures of the ships.
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I hope you guys like solar sails
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>>97962507
>epstein drive
Uh…
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>>97966492
Roses are read violets are, space is explored by puerto rican jews
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>>97966492
the book was written way before the name became notorious if you're wondering
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>>97966468
>>97966480

Anons of good fucking taste
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>>97965683
>using memories of his childhood hobby as game inspiration
incredibly soulful, but i do agree that ship designs matured for the better in EVN.

I wish there was an art asset extraction of all the station, planet, and ship art that were used in the game. They were tacky and dated even when they were released but they were so full of charm to the point that more realistic renderings would've detracted from the overall feel of the game. It's very hard to put in words how they made you feel immersed in an alternate reality where every object is SUPPOSED to look like they were rendered in Bryce3D like it's the most natural and realistic thing imaginable.
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>>97966985
>Port Kane... home...
i would unironically use some of these for a sci fi campaign
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For me, it's Homeworld ships.
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>>97962287
I don't like the prequels as movies, but the ship designs were great. OT designs fit the setting.
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>>97962506
I've never watched those films so I don't know what magic they use, I've heard it tried to be funny using unobtanium as a real in-universe name, but please tell me that ship is made using the avatar equivalent of Marvel adamantium or Star Trek structural integrity fields. That's a 1.5 km long ship with two huge masses at each end of 200 m long 8 m diameter truss work. There will be huge bending moments under even low longitudinal accelerations. Transverse loads will be basically unresistable so there must be manoeuvre thrusters most of the way along all around the vehicle so it doesn't buckle when it tries to steer and if even one control nozzle fails it risks bending then tearing itself apart. Being two masses on a spring it will excite and amplify large low frequency oscillations also wanting to rip it apart. Part of the ship being in light and part in shadow near any star bright enough to make a planet have an Earth-like climate is going to lead to substantial thermal gradients inviting fatigue. That movie doesn't try to justify anything by science right? Because that's the single stupidest spacecraft design I ever remember seeing and it has to be space fantasy not scifi. I also think it's ugly but that's beside the point.
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>>97967532
anon, that thing is supposedly capable of accelerating to 0.7c from orbit just off of the fuel it carries internally and slowly rotate its ass around over few years, then light up the engines for deceleration, again using the remainder of internal fuel. it's SUPPOSED to be a sci-fantasy. (not to mention the blue anthro women)
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>>97967120
So fucking say we all. BSG spacefights were awesome. Like watching two armoured bears tear into each other.
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Gundam
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All modern Western starship design begins with Star Wars. It's either inspired by it or reacting against it.
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>>97967908
Still some of the best space battle scenes ever put to film. The CG may be outdated but it doesn't look cheap even this many years later.
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>>97967532

Why is most of the ship behind the engine exhaust? Because this reduces the mass of the ship. And when you are delta-Ving a ship up to and down from 70% c, every single gram counts. Conventional spacecraft have the engines on the bottom and the rest of the ship build on top like a sky scraper. This design has the engines on the top and the rest of the ship is dragged behind on a long tether (the "tensile truss" on the diagram). The result is a massive reduction in structural mass.

The engines are topped by monumental heat radiators used to get rid of waste heat from the matter-antimatter reaction. According to the description, after the burn is finished, the radiators will glow dull red for a full two weeks.
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>>97966034
That's pretty funny.

>>97967174
I always enjoy a good vertical thruster configuration. Don't know why, it just LOOKS fast.
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>>97967908
i remember watching this on sci-fi channel right when it aired and being really angry that i didn't have tivo hooked up.
it was an absolute hype in both writing and plot, but it always bothered me that Galactica is going into melee range alongside Pegasus even with most of its armor plates supposedly removed. maybe Pegasus jumped in first? perhaps i don't remember this arc all too well.
>>
>>97962235
Star Citizen. I would say pre-Disney Star Wars. However, the reason I give it to Star Citizen over any other IP is most IP have A ship or two showing the inside. SC shows all of the interiors of the ships compare to most shit only being three sets if it's not just a cockpit. So where I like the X-Wing, Arwing, Normandy, Serenity, Enterprise, etc. An IP needs more than the outer designs of the ships as I want to see the interior of the ship and it be more than two or three set locations, like in Star Trek/Star Wars. Plus I want more than one or two ships given that treatment. Plus, you have many ships inspired by said IPs in SC without it being too much of a knock off.
>>
>>97966530
Kind of. Epstein's first imprisonment in 2008 also got a fair bit of attention and Leviathan Wakes came out in 2011. Obviously it wasn't as big as the later developments, but it's not implausible to say the Epstein drive might be named after Jeffrey Epstein.
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>>97965683
i don't remember if Valks existed before Nova but it's also a quintessential tube-with-engines ship.
Now that i think about it, a lot of the ships in Nova are either food-shaped or food-adjacent shaped at the least. Ice cream Manticore, Pocky box Fed Carrier, Pegasus pie...
>sausage or pizza? call it
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>>97962286
>written by a scot
And?
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>>97968623
How many IRL dollars have you spent on SC space ships
>>
I always fucked with Halo Covenant cruisers.
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>>97967532
>unobtanium
the name they picked is stupid, but unobtainium is "just" a room-temperature superconductor
one of science's holy grails, but with very specific properties
and throughout the movie you can see it exhibit those properties as it's used for various purposes, most notably easy levitation

magic space smurfs notwithstanding, avatar is in fact true sf that has put a lot of thought in its technology
>>
>>97968645
>it's not implausible to say the Epstein drive might be named after Jeffrey Epstein
why though
I had always assumed they just needed a name that sounded like a physicist and the rest was a coincidence
>Epstein's first imprisonment in 2008 also got a fair bit of attention and Leviathan Wakes came out in 2011.
Expanse is based on the universe the authors had created for their ttrpg sessions
I don't know if they already called the tech "epstein drive" back then, but it is possible the term is older than 2008
>>
>>97968719
Wrong, and the drives in expanse all run on adrenochrome-catalyzed fusion.
>>
>>97968719
It's more likely to be a Welcome Back Kotter reference.
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>>97968731
which part is wrong
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>>97968683
Don't own it. (Don't have a PC that can run it at the moment.) However I doubt I would pay more than a starter ship. Maybe a good solo daily like an Asgard.
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>>97968593
We never really see. From what I remember we cut to the fight after its already started. But Battlestars were always giant tanks. There's a reason the Cylons decided to use infiltration and a sneak attack to win.

During the escape from New Caprica Pegasus held off....3 or 4 Basestars solo before it pulled a kamikaze? And Galactica managed to survive them off for a while even with half its systems fucked after that in atmo jump.

Battlestars are big, lumbering brutes that seem to excel at knife fighting distances, even though they're a fucking carrier. It was always the Cylons that played rear-range missile boat and because of that they were real fragile. The Battlestars set flak fire to maximum and fucking charged to steal the advantage.
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>>97962235
Halo.
Both Human and Covenant ships look really good.
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>>97962526
I came here to say LOGH but I'm glad you beat me to it.
I always preferred the Alliance ships as I like the colour green and I also like their more "utilitarian" look to them.
There's an Iserholn fleet game based on LOGH but I'd prefer a more miniature agnostic game so most kinds of space ships can be played.
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>>97968844
Found a better image
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>>97964912
It is stupid, yet it is also peak.
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>>97965988
There are a few species that are like that in Babylon 5. Brakiri being an example of making their ships look more advanced than they actually are by trying to mimic the Minbari when they are less advanced than Earth.
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>>97962506
>Painfully thin midsection
That's not a ship. It's a tomb.
>>
>>97967532
>>97968892
>Painfully thin midsection
they're not warships that are going to pirouette in space dodging railgun shots
they're just civilian long distance haulers, and like anon mentioned, it's a tugging design
it's not such a ridiculous concept
>>
>>97962235
BC-304 Daedalus, Odyssey. Kino ships, with the feel of being proper human, Earth built winners.
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>>97968923
That doesn't mean it should be vulnerable to accidents/unforeseen circumstances. It's like an invitation for for disaster, and it triggers my autism.
>>
INFINITE SPACE DS has the best ships actually.
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>>97968859
While Brunhild is a thing of beauty, something about Hyperion in DNT captured me, sweeping up across the TV during the intro to the tune of Binary Star.
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>>97967607
On the Earth side it is de/accelerated by giant solar arrays pushing on the collapsible solar sail
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>>97968039
>Gundam
>posts Legend of the Galactic Heroes
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>>97965287
Long live the Earth Federation. God bless Bask Om and the Titans. The Spacenoids got what they deserved,
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How we feeling about this, space ship enthusiasts?
https://www.youtube.com/watch?v=53WTdvr-lOc
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>>97968071
>>97967908
The shakey cam kills it for me every time. Just hold fucking still and let us watch the space battle, diegetic camera is annoying as fuck.
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>>97969783
Fuck the amnesia plot. Ruined the entire second half of that season.
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>>97969760
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>>97970699
God, everyone must hate the dude who named this.
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>>97970727
Goddamn space elves
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>>97962235
Space Battleship Yamato.
The entirety of the early Cosmo Navy is golden.
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>>97970832
Garmillas too
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>>97962235
/tg/ answer is 40k, general answer Kefahuchi tract trilogy by M. John Harrison.
Special mention to the Incû-Holoinas.
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>>97968890
I was wondering who's those were. I watched shadow dancing the other day and seeing them in with the mimbari cruisers, I didn't know if they were really weird looking older mimbari ships or somebody else's. My favorites though are the earth cruisers and the flying saucers
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>>97962286
Fuck you faggot, the Culture is awesome. I love modular ships that can unfold themselves to meet the fleet requirements of a military action.
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>>97962280
Limitation is the peak invention. Modularity is not limitation. I have always seen The Culture as powerwank nonsense. A lot like KDM.
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>>97970930
>Kefahuchi tract trilogy by M. John Harrison
Excellent taste anon
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>>97962235
Instrumentality of Man is pretty peak.

When alien chicken made aggressive gestures towards humanity, humanity dispatched a anatomically correct giant sexy dad bod robot, a goth baddie ship and a Ara Ara lady ship to tell the aliens what.
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I've grown fond of the near-future vessels of The Lunar War shorts.
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Hehe little space man go
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>>97969783
https://www.youtube.com/watch?v=mZ6g5PLxA04
>>
>>97964078
I always thought part of the point there - quite apart from the obvious "easier and cheaper to make one hull with modular add-ons" - was to give an air of something like Jane's, where it actually does matter about turret placement and configuration etc. Ship recognition guide on the bridge, basically.
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>>97970704
A winnebago...?
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>>97968067
Y wing, my beloved
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>>97964078
Ork, no. Imperial, yes
>>
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>>97970699
That ship's name is almost on par with the Welsh village of Llanfairpwllgwyngyllgogerychwyrndrobwllllantysiliogogogoch
>https://www.youtube.com/watch?v=fHxO0UdpoxM

>>97968039
>>97962526
>>97968859
>>97969227
Love me some LOGH ships.
I think DNT gets more flak than it deserves.
Admittedly my favorite "fix" they did was giving the Imperial soldiers pickelhaubes. Why they were not in the OVA is anyone's guess. I guess maybe it was animation budget?

Anyways for me it is the Triglav from the LOGH OVA.


Does anybody know of some ship autist who covered ALL of the OVA LOGH ships?
There's one I know of but they're a bit pricey on Cults and I didn't see a Triglav.
>>
>>97968667
The true choice is a Star Liner with extra turret retrofits and just an unreasonable amount of railguns.
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>>97965091
>Whats a Daedalus Attack? Just the part where your space ship puts it defensive barrier at the front of itself, punches the OTHER space ship using your shield to cut through their hull like butter, and then open your gun ports and launch a dozen nukes into the internals of the enemy ship.

This is the stupidest thing I've ever heard
>>
>>97972007
The Space Guy show ships are okay, but too discount store brand to really be in the running in my option. I don't hate how they do the design and admit it works pretty well, but as I mention before. >>97968623 You need more than just a exterior of ship or two and a set for the bridge and crew quarters. Again, this is the whole IP. Not just a ship or two
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>>97971731
with state of the art jamming technology
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>>97974228
>This is the stupidest thing I've ever heard
It's efficient and effective
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>>97965866
impact diffusion? or maybe trying to same as much in construction space and mass as possible
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>>97964310
Even I fly a Mandalay out into the black these days, but I'll still always have a deep fondness of the jury-rigged Diamondback Explorer that earned me my first Elite rank.
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>>97974829
Armor sloping is implemented in the hopes of increasing the likelihood of deflecting projectiles as well as slightly increasing thickness at a given angle (an incoming shell travels farther through a cross section of plate at an angle vs head on).
The problem with all of this is that it assumes incoming fire is more or less originating on a singular plane. In space you can fire from wherever you want. You can place your ship in a position where its shots will arrive straight against the enemy hull.
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>>97970086
Replied to the wrong post I assume
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Nadesico is mostly forgotten nowadays and has very underrated ship designs
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Tau Protector Fleet ships are very elegant.
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>>97965866
At realistic space ranges, against energy weapons, yes. You can rotate your ship to face the nearest enemy, and sloped armour spreads the beam over a much wider area, which both makes it harder to penetrate and lets you radiate heat away faster. Ideal anti-beam space armour scheme is probably a very sharp cone with nested counter-rotating shells of armour.
Stick a habitat-ring (also holding your sensors and weapons) around the rim of the cone and mount your engine at the tip and you get a decent mix of shielding and radiator surface for your engine too. Inside is full of ice to act as reaction mass, coolant, and additional shielding.
Unfortunately, the result is basically just a simple geometric shape, which isn't terribly exciting.
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>>97978305
[artist's rendition]
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>>97962507
>The Expanse.
tv series only
the books explicitly state that warships are ugly
Holden muses about it
military ships are described as all being graceless black wedges spiked with utility protrusions
only some of certain late-game ships are more aesthetic and sleek, in contrast to all the rest
>>
>>97974228
In their defense, it was never plan-A material. The original SDF macross is predicated on the Macross itself being a piece of shit that barely works because its an unholy amalgamation of broken alien tech from a crashed space ship and experimental human tech to fill in the gaps.

The first time they used the FTL system, it transported the ship out past Pluto. They were only aiming to go from the surface of the Earth to behind the moon. Bit of an accuracy problem, but if it works it works. Then they get a call from engineering: the space fold engine is gone. Best guess is that the space fold engine sent the rest of the ship to Pluto, but the engine itself stayed behind and and presumably fell into the ocean after the rest of the ship teleported away.

So not only is there no FTL to get home with, but a massive chunk of central engineering is just... missing. There's a space-time anomaly where they used to have some very important equipment. Thats less than idea. Also they can't fie the main gun anymore because the power conduits that used to run from the main reactor to the gun don't connect to each other anymore.

They manage to get the guns working again, but only by folding the ship up like origami to bring those sections closer together so they can do a patch job. If it works it works.

They manage to use the spacetime anomaly in engineering to create a defensive barrier that will give them the upper hand against the enemy... and then find out in the middle of the fight that as long as the barrier is up the main gun throws an error and won't fire. So they have to drop the shields to attack, but they are already in the middle of the fight and if they drop the shield's they'll get fucking slaughtered before the gun can fire because they have to charge it from zero.

The daedalus attack was their desperate "how the fuck do we get out of this one?" answer to that problem.
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Excellion
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>>97967532
Go research lightsails and then ruminate upon your own ignorance.
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>>97978782
https://www.youtube.com/watch?v=sEgcWquu_IA
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>>97978778
It's funny to go back to SDF and remember just what a junker it was and how humanity was pretty much constantly on the ropes. Everything they had to do was some desperate improvisation because nobody knew how any of this works. Even their anti grav engines when activated lifted just themselves through the hull. Later seasons where just too clean.
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>>97968844
Human ships are just a copy of the Sulaco from Aliens. Covenant designs are cool, though.
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>>97978811
To be fair, by later entries in the franchise its been a couple decades and humanity is building ships from scratch using the captured factory station instead of hodge podge bullshit. It makes sense that the ships wouldn't be jury-rigged junk anymore.

That said, it does seem like there are certain technological advances that never survived past the first show. Later Macross class ships have pinpoint barriers, but they never demonstrate the full-body sphere shield again. Possibly because that version is an accidental WMD waiting to happen if it takes too much damage (RIP Toronto) but even so its conspicuous that they never build another one of those.

Also, we never see anything on the scale of the Grand Cannon again. Whatever Earth scientists made the Grand Cannon died when Earth got mostly glassed in final battle, and it seems no one ever figured out how to make a gun that fucking BIG ever again. Or perhaps we just were not desperate enough to do so. Even so, what a fucking accomplishment that was. Just fucking DELETES everything in orbit on that side of the planet in one shot, the only safe place to be is behind it.
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>>97978901
>but they never demonstrate the full-body sphere shield again.
There's a bit in Frontier with a full body shield that doesn't even blow up Ontario this time (though it's more form-fitting this time rather than a sphere).
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>>97978901
>To be fair, by later entries in the franchise its been a couple decades and humanity is building ships from scratch using the captured factory station instead of hodge podge bullshit. It makes sense that the ships wouldn't be jury-rigged junk anymore.

Well I don't really expect them to be the same duct tape and gum as in SDF but it's really a matter of tone. Not to say that the original didn't have a lot of dumb goofy shit in it but it felt harder. Later series went too hard on the KWAII KIRA KIRA IDORU SPARKRE!
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>>97964912
Behold, a Zaku.
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Halo shps, UNSC ones at least, are massive floating bricks and I love them for that
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>>97974459
That's fucking badass.
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>>97974459
Very, very silly.

>>97976944
Mmmmm, nabisco...

>>97978782
>we have star destroyers at home
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>>97962441
Overdesigned trash.
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>>97978962
> Later series went too hard on the KWAII KIRA KIRA IDORU SPARKRE!
NTA but I agree. This actually caused me to fall out of love with the Macross franchise. It felt like Kawamori turned his own series into a parody if itself as time went on.

It wasn’t Minmei’s singing that caused the Zentraedi to ally with humanity. It was seeing that there could be something more to life than endless war. But no, later series made everything about the power of song.

Rant aside, I always loved the designs for the Zentraedi capital ships. Especially the way a Nupetiet-Vergnitzs splits along the hull when firing its reflex cannon.
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>>97966067
These are all so lame and sameish looking. You can tell they were designed for a miniatures game because every ship class is the same hull with a different weapon glued on. 40k doesn't have cool ships, just one cool John Blanche painting.
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>>97965091
>>
>>97962235
Anyone who doesn't instantly pick lower right has genuine unironic brain damage.
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>>97984504
>>
>>97984504
>genuine unironic brain damage
you're an expert on that from the inside, apparently?
>>
wedgeslop>coneslop>brickslop>blobslop
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>>97984524
>>97984533
>t. felt personally attacked
What's it like having shit taste and not recognizing cool things?
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>>97984638
All of those things are cool, though.
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>>97984638
see >>97982090
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>>97962386
Traditional James
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>>97971650
Yeah those are very cool.
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>>97985159
Three of the ships in OP's pic feature in their respective universes' fleet wargame.
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>>97982072
Yeah, people like to say it's about music and that's not wrong but more specifically it's about culture, which is something I wish they'd have explored in other ways, though I don't know how you'd make a space opera about art. At least the music in 7 was good I suppose. Honestly that's kind of what I don't get. I don't get Idol culture. Basara was a rock star and you could argue Cheryl was more of a diva than an Idol but I don't get how grown ass adults, men, can latch onto music that sounds like it's for preteen girls.
>>
Something that bothers me about spaceship battles is how both sides always meet on the same axis. I may just be announce my own ignorance or forgetting something but I don't think it's really common for one side to come in from the, relative, above or below of their enemy.
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>>97984542
>t.kuat drive yards engineer
you can't solve all your problems with wedges, especially since one of them became a rebel pilot and ended up as one of the greatest pilots of all time.
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>>97985412
Depends on setting and story, but you have to remember that mmost of teh things you might fight for tend to be in the ecliptic of a solar system.

And if you have two formtions you can always portray them to be more or less in one plane, unless they split into seperate subgroups.
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>>97985402
Idol culture is weird (especially the sheer level of obsession), but plenty of western pop music that adults latch on to sounds like it's for young girls itself.
>>97985412
I expect it's mostly a practical thing. You do occasionally get groups coming in from different axes and there's the argument that most of any solar system is basically in the same plane, but putting everyone flat to everyone else is so much easier to show on film or especially to model on a tabletop.
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>>97985467
>>97985473
I suppose even if space has more dimensions traffic would still more or less follow the same certain logic. Depending how planets and stations are situated you wouldn't go out of the way in something that vast. Plus it's not like space is as empty as you'd think. There's all sorts of shit floating around.
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>>97963547
>The Terran Trade Authority
This. And it's not even close.
It's the main inspiration for the ships Homeworld for a reason
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>>97962235
Star Wars, objectively
I am of course going purely by "cool factor" - tens of millions of dollars and the finest artistic talents in the world were put to work creating pieces of industrial design that would trigger the primal reptile brain in every human being that brings out the childlike scream of glee riding a roller-coaster or playing with toys - they are tailor-made to blow your mind

this is not to say that other starships from other franchises are not or cannot be "better", in terms of practicality, feasibility, individually superb aesthetics, in-universe power, or unique features (personally, my favorite are Paris-class frigates from Halo: Reach)- but if you ask a random person what their favorite spaceship is they're going to say something like "X-wing" or "the Millennium Falcon"
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No mention of Mass Effect? Shame on you, anons
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>>97985718
Fuck Mass Effect and Fuck you
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>>97985718
Sooorry anoon, but they're about to fuck up that universe some more.
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what if spaceship but train
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There have been a few iterations of the Lovely Angel from Dirty Pair but this one is my favorite
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>>97985718
I like Mass effect, but outside of the Normandy. Their ships are meh. Hell, most Sci-fi tend to be in that category. Outside of the flag ship in said setting or the rival ship or two. Other ships are just filler that mean little and just background or the classic grunts. Also if it's too "fighter based" you need more than one mothership/carrier that is more than three sets for the characters to interact with between combat and all.
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What if spaceship but guitar. And also Daft Punk.
https://www.youtube.com/watch?v=FxzBvqY5PP0
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Say its name
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>>97962313
no. its fucking stupid.
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>>97986567
you're stupid
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>>97986591
no amount of chinese space magic can make those weak easily breakable arms cool.
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>>97962538
Nice. Playing that game with my bro is a core memory.
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>>97986609
*mutters in mandarin and makes incomprehensible taoist hand signs at you*
Sun Tzu say: man with twig arm onry see twig arm
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>>97986609
What happened to you, anon? What crushed your spirit and turned you into such a cynical hollowed out shell.
https://www.youtube.com/watch?v=WLwF_0Z2KHY
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>>97986670
physics?
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>>97986675
That's a defeatist mindset and an intentionally shallow attitude to have especially towards fiction
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>>97962235
The one with the best orchestra for it's star fleet.
https://www.youtube.com/watch?v=vsMWVW4xtwI
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>>97970699
>>97970731
>>97973347
autistic aztec history anon here, it's really not that bad, people just aren't used to Nahuatl names the same way people are with European languages or japanese

I'm not a linguist so this may be slightly wrong, but afaik it's pronounnced tlah-weesh-kal-pan-teh-coot-lee
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>>97962235
Of OP's lot, as much as it generates huge seethe in wannabee Scifi Sommeliers, Warhammer 40k has the best ships.

>Ships are big and heavy and fuckoff massive. Like shaped Space Stations, instead of small zippy things.
>Unlike SW however, the ships have flair and theatrics. It's not just a purely practical scifi ship, but (like most megastructures) an expression of culture, and an artistic monument that's fucking old.
>Unlike other vessels that have either incredibly powerful munitions or incredibly piddly guns depending on what the plot needs, the actual weapons have some of the more consistent outputs, to the point where their behavior is reasonably grounded at 'impressive and powerful but not invincible'.
>Given they're a multi-kilometer long FTL capable vessel that's mostly guns and engine, they are 'technically' incredibly powerful vessels. But because they're so old and massive and crewed by regular human boots and ratings, they're far from functioning at design efficiency, have old damage and weak spots, and half the shit doesn't work.
>Also because of how they were created to fulfill ship autism, pretty much everything in them has details, effects, consequences and mathematics akin to irl naval war (instead of full details to the specific vision and scifi autism that ST vessels in particular have), and can engage using tactics from practically any period of naval combat too, without it seeming too unrealistic.

TL:DR 40k vessels are best because they're the ones that act most like real supermassive space merchant and militant marine vessels.

Second best is Star Wars, but despite lacking the gothic style, they're slightly too fantasy in design and execution.
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>>97984504
You're right, and that's not warhammer brain saying that.

All of those series are cool, and all of those ships are cool, but none of them do Fleet action nearly as well, or as compellingly as 40k does.
It's all 'my zorpglorp can flange your shashasha, so it needs escorts able to scram', and all the naval action and strategy (if there is any) becomes defined by writer autism and setting autism. Vessels get repairs in dock, but never refits. Warships have a piddlingly pathetic array of firepower, until the story needs it to blow up a sun, which now it can.
In opposition, 40k naval action works to entirely bog standard parameters about vessel class, speed, maneuverability, range, accuracy, barrel size, energy payload, and what subcomponent of the vessels gets struck. Each vessel has distinct capacities that dictate it's class as escort or cruiser or battleship instead of just being really big.

The only scifi waffle is confined within those parameters. Your HE shells are building sized things that contain plasma warheads. Your true long ranged weapons are big lasers due to the distances you work at, and your armour is meters thick super-metal and a projected displacement bubble that works on the same science as your propulsion.

40k just does ships better.
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>>97987419
>that's not warhammer brain saying that
>t. warhammer brain
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>>97987869
Why don't you share the different classifications for different space vessel classes and makes in any of the others (if they even exist), and explain why they have those names, what it means to be each of them, how they're used in battles, what they are expected to be built like, contain, or be able to do, and how command assigns officers and crew to them.
Once you've done that, tell me about how each class of ships in one of those categories came to be, how they're looked at by Navymen, and what their service life and refit history tends to look like.

Protip. You can't but I welcome you to prove me wrong, I like ship autism as long as it's not just setting autism

This is why Warhammer does the coolest ships.
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>>97987356
>Warhammer 40k
>expression of culture, and an artistic monument
Pick one piggy
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>>97987936
>spoongefeed me more capeshit plz
Okay lol.
All Star Wars technical readouts and visual manuals etc.
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>>97987356
>has details, effects, consequences and mathematics
>the same hull design for all classes and role
Ships are completely obsolete in 40k. You can remove them completely and nothing changes.
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>>97987936
bro, your ships are just flying space clown shoes in different sizes
they're so dull and samey that you can't tell a ship's relative size class and role unless there's explicit explanation and scale accurate ship of another class next to it
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>>97987166
>afaik it's pronounnced tlah-weesh-kal-pan-teh-coot-lee
close. The main problem are the alveolar lateral affricatives, which don't exist in English and is therefore a bit difficult to describe with alphabetical letters, though the common orthographic convention is to represent it with a tl. Not really something you got wrong, it just bears mentioning since everyone thinks it's two consonants next to each other instead of just one. Also you've mixed-up the last and second to last syllables as the consonant represented by the tl would fall squarely in the final one. The second to last syllable would be pronounced more like "tekw" with the kw pronounced like an English q. Easy mistake to make with how Spanish orthography treats q and hw sounds. The IPA representation would be:
>[t͡ɬaːwisˈkaɬpanteːˈkʷt͡ɬi]
A more readable and intuitive form would be:
>tla-weesh-kal-pan-tekw-tli
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>>97987936
Many SciFi universes have good setups for space navies, but people just don't know the books.
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>>97988490
NTA, bu 40k's spaceship stuff is basically napoleonic to early victorian ships in space, so them looking 'samey' is really just copying the source material (like most of 40k, so yeah)
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>>97962272
When I think about Doctor Who, I think about the only mainstream sci-fi that still uses flying saucers without a hint of irony.
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>>97962280
>>97962286
Funnily, the description of Culture ships matches the visual appearance of NuTrek starships. Behold, the flying energy sword.
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>>97988663
I give them points for that, honestly. I've been planning to include flying saucers in my custom space combat wargame. The faction that uses them will have the gimmick of being able to accelerate and fire in all directions without turning, so a saucer shape makes some sense.
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>>97962235
I'm partial to the TEC Ships from Sins of a Solar Empire
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>>97968645
>not implausible to say the Epstein drive might be named after Jeffrey Epstein.

I'd say that it is in fact fairly implausible, given that it's not an uncommon name.
https://en.wikipedia.org/wiki/Epstein
>The Jewish Encyclopedia from 1906 noted that "the number of individual Epsteins who have achieved prominence is [...] large."

It could be named after anyone on list on that page. It's much more likely that it was named after someone in pic related then by the kiddie fucker.
In fact I'd go so far as to say that it's more likely named after either Alan H. Epstein, an aeronautical engineer who has worked on the development of smart engines and micro-engines. Or Paul Sophus Epstein, a mathematical physicist known for his contributions to fluid dynamics and to the development of quantum mechanics.
>>
>>97962280
I always assumed the books were a critique of interventionism, it was pretty disturbing to find the author thinks the drugged up hedonists who use their advanced tech to bully primitives are the good guys.
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>>97988517
I'm not sure I'm understanding how the tekw-tli sounds different from teh-coot-li, aside from the "coo/q" sound being drawn out more in how I have it.

As I said though, I'm into the history/archeology side of things, not the linguistics, so I'm not surprised i'm slightly off.
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>>97988819
>Majority of weapons facing aft
>Most effective use of the ship is to fly backwards
I like the whole repurposed merchantship aesthetic they had going on but seriously what the fuck were they thinking?
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>>97989971
well, it's only two syllables instead of three, and there isn't any vowel between the kw and tl sounds. It's a little difficult to grasp for EFL's such as myself, but it is important to pronounce the kw at the end of the syllable without trying to insert a a vowel after it (making three syllables instead of two) in order to be intelligible, especially given the rules on penultimate stress in Classical Nahuatl.
>>
>>97990045
I'd just worry about needing to shout it out in a high pressure combat situation.
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>>97988631
>NTA, bu 40k's spaceship stuff is basically napoleonic to early victorian ships
Nope
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>>97966468
Gotta finish this show
>>97966480
Loved this one but the movie was kinda lame. I liked that all the warships were shaped like knives
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>>97990929
Then what is it?
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>>97985718
Mass Effect has good ships, but aside from the Normandy and the Reapers, they feel oddly out of focus for a space opera. The space battles and fleets are always just a back drop you barely get to see. There's entries in the codex about the ships and their technology, but it feels like you barely ever see the actual ships.
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>>97990955
>Gotta finish this show
It's a neat little show

>>97990955
>Loved this one but the movie was kinda lame.
I'd really like a season 2 myself, the movie was okay but it mostly just felt like a higher budget episode of the show.
>>
>>97973347
>Does anybody know of some ship autist who covered ALL of the OVA LOGH ships?
>There's one I know of but they're a bit pricey on Cults and I didn't see a Triglav.
Bumping for more attention.
I want to make a collection of Alliance and Empire ships printed and painted then varnished. Then put on display.
>>97987166
Thank you anon. That actually is a bit helpful.
I will still butcher the word a lot of times before there is a chance I'll be able to pronounce it right.
>>
>>97990929
>Nope
But it is. Why do you go on teh internet and tell lies, anon?
>>
Star Citizen
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>>97995821
HaHaHa. NO.
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>>97996008
How so. You love to say no, but fail to give a reason or counter why
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>>97996190
NTA, but if you want ships that are hollywood movie-sets, created by visual designers for looks first and with underlying technology or practicality mere distant afterthoughts, then look no further than star citizen
their one saving grace is that gameplay forces the ships to have actual interiors, albeit even then it's clear the outside is designed first, with internals awkwardly squeezed in the available space
>>
>>97995821
It has my favorite Home Depot looking ship but that's it.
>>
>>97996298
That's more than most IPs to begin with. Most other IPs you get one or two ships that have a small movie set or two for their internals . Though I admit some of the Star Citizen ships have some errors. (You get a bed, suit locker, and a mini kitchen but you don't get a shitter in your ship. Like what the fuck man.)
>>
>>97996335
I prefer the Asguard for a hauler as I'm not big on having cargo outside but the Raft is a good ship.
>>
>>97996358
>That's more than most IPs to begin with. Most other IPs you get one or two ships that have a small movie set or two for their internals
I maintain that it's hardly a virtue of SC designers and they only do this because they have to

most other works have the decency to stick some kind of repeatable setting-appropriate technology onto the exterior
or stick to consistent design language to ground the ships into the universe, or try to reflect their faction's culture like in Battlefield Gothic
you know, use the ship to tell a story

SC ships meanwhile are whatever looks expensive and sells
their style is best described as "overdesigned AAA"
they are the definition of form over function
>>
>>97996449
Maybe RSI ships, though I would say Drake ships are less over the top and more "Astropunk" then looking like a showroom ship.
>>
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Have any of you played this? I personally found it pretty fun once I got trough the autism barrier required to figure out how the controls and basic mechanics work.

It does lean a bit too much to the notion of "space warfare is just naval combat but in spesh" though.
>>
>>97990024
Well that one is a Carrier not a Battleship have a Kol for a less weird ass ship
the Marza is also rad
>>
>>97982072
I turned myself into a pickle, Morty. I'm pickle Macross!

>>97985718
I don't like to think about what happened to that setting more than I have to, sorry.

>>97986475
This thing is wicked.

>>97986515
Ching Chong Kung Pow!
Sorry I can't read those moon runes.

>>97988673
Pre-jettisioning the nacelles solves certain problems I suppose.

>>97995821
Reminds me of the star liner in EVN, though obviously scaled way down.

>>97996298
Rule of cool is perfectly valid tbqh, there's a long discussion upthread about how a cartoon ship with big Looney Tunes arms to hold axes and things is actually totally cool.

>>97996335
https://www.youtube.com/watch?v=vu2j62M-ndc
>>
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>>97962235
Gundam
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>>97974228
your soul is weighed down by gravity
>>
>>97970727
Crest/Banner of the Stars had some amazing ships. I saw an interview with the author of the original novels who said that Lamhirh dictated the story to him in a dream.

>>97968683
NTA but the answer to your question is yes.
>>
>>97996964
Pretty fun. Better now that we're getting actual single-player content.
>>
>>97997925
I love it but I don't think it qualifies as a spaceship.
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The Outrider is so cool
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>>98000279
spacebike
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>>97968844
>human ships are all gray boxes, Covenant ships are all purple dildos
Nah.
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>>98000436
ur just biased against Halo
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>>98000274
Yeah. I hope that the devs keep adding more ship classes and weapon types as well.
The missiles in that game have been most fun for me thus far. I designed this devious hybrid missile that has anti radar properties that I mix in with cheaper distraction/radar jamming missiles that once they get around 3 kms of their target, just turbo accelerate at the fucker while the point defense is being distracted by the chaff missiles.

Just one or two salvos of those missiles can fuck up even a capital ship. Nothing quite as satisfying as seeing the missile strike connect and the amount of damage such a strike causes.
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>>97987356
What I don't like about 40k ships is the stupidly huge crew sizes. What do the hundreds of thousands of people on board one of these actually do?
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>>98000504
Clean, polish the deck, gundeck PMS.
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>>98000504
They reload guns and stuff.
Yes it's stupid.
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>>98000504
0 automation. Thinking machines bad. Networking bad.
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>>97987356
>Crew: 1500
Is that per active cycle or for the whole ship? How small is that thing?
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>>98000504
Half of the crew is there just to feed, police, and command the other half that actually does things.
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>>98000279
The wheels split open to reveal hover engines for atmospheric and space flight. Honestly, they'd fit better if they were just land vehicles.
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>>98000984
also gotta remember to at least or double or triple up on the crew "set" to account for separate watches.
>but muh glimdork setting has no room for luxuries
tell that to the emprah when you wreck an irreplaceable capital ship because someone loading the guns was exhausted and accidentally armed a shell out of battery.
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>>98001408
Starships in 40k start at around 1.6 km in length, these are smaller transports and destroyers/escorts.
Crew numbers are said to be around 20k, sometimes more. This varies a lot, though.
Smaller transports can have far fewer crew.
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>>97991132
>it feels like you barely ever see the actual ships
because it's a small squad shooter, at least in terms of basic game mechanics
it could stand having a naval engagement game made in the same setting, and probably many other things besides
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>>98000504
When compared to real naval vessels, 40k ships have extremely small crews relative to their size.

For instance, a modern American aircraft carrier has over 4,000 people aboard it, and is 333m long. By comparison, an Imperial frigate is 1.6km long, with a crew of 26,000. So, you've got a ship with 6.5x as many crew, but over 100x the internal volume.
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>>98001408
>pic
real navy ships don't really have the space for everyone to be awake at the same time, do they? they're already cramped even with one third of crew in beds
so I wonder, what if there's a battle? do the off-shift guys just stay in beds and try to sleep, hoping the others will do their job well?
>>
The Guardships from the Dragon Never Sleeps (1988).

Basically the Roman legions but each a spaceship. The ships are alive but most advise the human crew. They have regular crew and 'deified' which are imprints of notables within it's history who are kind of "advisory ghosts". They have the crew and soldiers with all genetic information to clone and replace them as they're lost, which was to solve the problems of the population becoming disenfranchised and unrecruitable more than anything else.

The ships have different personalities/cultures, like being more aggressive for example, thanks to some being led entirely by deified, or the ship itself.

A few of them are missing (like missing legions) with one or two gone rogue travelling around the FTL web.

The 32 Guardships are what keep the peace in Canon space, by turning up and removing the problem most of the time.

Unfortunately, the only images are book covers which probably don't envision what they look like fully.
>>
>>97962235
I am torn between The Expanse, Stargate and WH40K.
>>
>>98001858
iirc, when GQ (general quarters) gets sounded, people not currently working are woken the fuck up and readied to replace casualties or perform damage control
>>
>>97987166
>I'm not a linguist so this may be slightly wrong, but afaik it's pronounnced tlah-weesh-kal-pan-teh-coot-lee
If you speak spanish or portuguese then nahuatl spell is written almost phonetically, since it was spanish priests who came up with it.
>>
I've always like the Arwing. Something about it just oozes gigachad energy for me.
>>
>>98001948
>author of the Black Company
woah shit, thanks anon
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>>98002942
Arwing is one of my favorite starfighters. The only reason I can't pick Star Fox is they only have like three ships worth mentioning.
>>
>>98001727
Sure, it's not a space combat game, but you can still do more to show off the ships. Halo is a FPS and you basically see zero actual ship combat (aside from that one mission in Reach), but you still get a good view of the ships and a feel for their scale and power.
I guess it's a matter of set piece and cutscene design.
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>>97965227
You seem to know the name of the artist, I've tried googling the name but nothing pops up. Do you know if they have a website or something with their art? I'd love to see more. While I love space ships that look like future battleships I have to say I really enjoy Star Trek ships, I think anything with a circular saucer and two nacelles looks great.
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>>97965988
You aren't wrong anon, their largest warship is literally two other ships welded together
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>>97962235
Homeworld. Classic banana mothership, wasp-like Taiidani strike craft (color scheme totally not inspired by Chris Foss), Bentusi Horseshoe, even the Beast infection, there's a shitload of things to love.
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>>98003543
I do like the human approach was just to stick as much big guns as they could when approached by technologically superior enemies.
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>>98004345
Have you seen our current ships and places. Hell, the A10 Warhog is basically a gun that can fly.
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>>97962280
this, and it's not even close, and that doesn't even describe the full scope of Culture vessels, some of them are insane, like the GOU Falling Outside The Normal Moral Constraints, or the OU Mistake Not... My Current State Of Joshing Gentle Peevishness For The Awesome And Terrible Majesty Of The Towering Seas Of Ire That Are Themselves The Mere Milquetoast Shallows Fringing My Vast Oceans Of Wrath.
>>97962286
You have no idea. If the Culture encountered the Enterprise, they might anthropomorphise it so it can be bumfucked by a Culture citizen with dicks on their elbows, because they wanted to see what it would be like and the GSV decided to indulge them, while the crew of the Enterprise has to watch their ship get elbow fucked.
>>
>>98005853
>OU Mistake Not... spoiler
What is this, a Bal-Sagoth title?
>>
>>98006098
It's a spoiler from The Hydrogen Sonata. Mistake Not... is called that through the whole book, and in a stand off where another civilization's craft (it's been years by IIRC it's basically a Star Trek vessel manned by a holographic crew that can act in sub quantum time) is trying to gauge whether they stand a chance against a Culture ship. Mistake Not... reveals it's full name, and they wisely decide to fuck off.
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>>97962507
FUCK EARTHER TAKERS
FUCK BELTER THIEVES
MCRN
C
R
N
>>
>>98006440
I was referring to an old metal album, Starfire Burning Upon the Ice-Veiled Throne of Ultima Thule, which was also one of the shortest song titles in it.
>>
>>98006537
>>98006537
WHO ARE WE

>https://youtu.be/OuAd3H6kgYk?is=ca10aFdsp-Z5OS6Y
>>
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Please make way, we have asteroids to drop.
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>>98005585
Not enough dakka!
>>98006537
>>98006633
Daily reminder Mars were the only good guys in the entire show.
>>
>>98000504
40k doesnt use computers. They use servitors which are biohacked humans, and otherwise they just do shit like it was the 19th century.

Also 40k gets some credit for avoiding the "Terran ships are flying brutalist bricks" like a dozen other popular scifi franchises.
>>
>>97962235
Farscape & I will shove a Qualta Blade up the ass of anyone who says otherwise
>>
>>97962572
Uh, Babylon 5 had two different RPG systems.

One in 1997, and another by Mongoose Publishing in 2003, that had a lot of support and received a 2nd edition later on.
>>
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>>98009793
Shame there isn't a lot of good pics out there of them that ain't fan made.
>>
>>98009731
meh it went with flying churches and fancy battleships that look like it's from Steampunk and all.
>>
>>98000504
>>98000719
>>98000843
The ships used to be automated but due to how AI is due thanks to the Men of Iron the enormous crew sizes are needed to manually reload ship armaments, to refuel the ship manually which yes does kill the crew who refuels the ship so they need a large supply of crew for all of that, general maintenance plus bording actions and more. Each ship and I'm speaking of the smallest class frigates are around 1km in length so it's common for each ship to have between 100k - 250k crew.

Now when you get to the Gloriana class ships although incredibly rare those ships have crew in the millions and are around 25k-30km long.
>>
>>97987356
>>97987419
Nah, but only because they're ugly and arr rook same. Too busy and too poorly shaped.
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>>97988819
TEC stuff looks solid and I like them too. The harcka has a special place in my heart.
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>>98004115
The beast scared the hell out of me as a kid. Good taste. Homeworld was great
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>>98010919
As a kid? Anon, the Beast scares the shit out of me NOW.

https://www.youtube.com/watch?v=dQgrQVv4rSE
>>
>>98010919
>>98011316
They were scary till you figure out destroyers and assault frigates are immune to the beast and are statistically the best ships to salvage in game in terms of SU cost and firepower.
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>>97962526
>Logh
I always liked the Alliance ships more than the Empire's ships.
I'm not saying the Empire's ships are bad.
I just like the "wholly utilitarian" look the Alliance ships have.
Are those the right words to describe the Alliance ships compared to the "sleek elegant" Empire ships?
>>
>>98013269
I'd say that's an appropriate description of their designs.
>>
>>98013269
Alliance ships were fueled by plot armor
Empire ships were fueled by suppressed homosexuality



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