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Jet-Black Destroyer edition

Previous >>97943552

>Basics Pastebin
https://pastebin.com/GWjTU9Uv

>Anon's Locals Survival Guide
https://pastebin.com/xXp5jShL

>Fanmade PC sim
https://pastebin.com/u6aKrBSg

>Official Mobile sim (Release Date TBA)
https://www.digimon-alysion.com/en/

>AD01 Digimon Generation questionnaire
https://join.carddass.com/en/survey/products/detail/278

>News
Banlist, Errata:
https://world.digimoncard.com/rule/

New and Upcoming Releases:
https://world.digimoncard.com/products/

Digimon Liberator:
Final web comic chapter is Episode 25 Part 2!
Final web novel chapter is Debug EX!
https://digimoncard.com/digimon_liberator/

AD01 Advanced Booster Digimon Generation is out now!

LM07 Another Knight has been delivered.

ST23 Digimon Beatbreak & ST24 Digimon Savers are scheduled for release May 15th

BT25 Dual Revolution has been announced. Introduces "Dual Cards". Scheduled for release May 22nd

EX12 Digital World Shambala is scheduled for release July 3rd

LM08 Final Crest pre-orders are closed. Scheduled for delivery in August.
https://p-bandai.com/us/item/N9059070001

BT26 Timeless Bonds has been announced. Scheduled for release September 4th

EX13 Chivalrous XIII has been announced. Scheduled for release October 2nd

>TQ
Favorite card from Dual Revolution?
>>
no one even mentioned ghoulmon, why are you bringing him up?
>>
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>>97969810
>>
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>>97969811
I'm not a fan of the "DUAL" in the bottom right corner.
>>
>>97969348
TQ it would be Aquilamon if it weren't for the fact that it's just going to be used with Aegiomon for OTK shit
So I guess it's the Appmon tamer lmao
Fuck ass set
>>
>>97969849
Feels like a real monkey's paw to have Silphymon be good, but it's all Time Stranger stuff with Miyako and Hikari thrown aside.
>>
>>97969894
I can't wait for the [Zero Two] slop deck that basically makes all the DNAs into BT8 Kimeramon
>>
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>>97969348
>Favorite card from Dual Revolution?
Kyo & Murasamemon because they're my husbandos.
No Homo.
>>
>>97969348
>TQ
Both Bearmon lines, each and every card. Otherwise I was surprised by Vulcanusmon being surprisingly good.
>>
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>>97968806
>>97968824
https://digimoncard.io/deck/royal-base-150668
So is this the OTK or Control version? It has both of the cards mentioned. The notes say OTK but I wasn't sure. I think the bee dudes are cool and it doesn't seem too expensive so I think I'll make this my second deck so I can play the game myself at home. Sorry if none of this makes sense. I'm new but also I'm probably not very smart.
>>
>>97970614
If you have Tigervespa and enough face up security you go for the OTK, if you have Queenbee you play control.
>>
>>97970614

theyre running 4 copies of the ACE so im assuming OTK. TBF, you kind of need to be able to do both effectively to win with bees.

Control long enough to load 4-5 face up security cards then using vespa for lethal.

decks like medusa or maste will ruin your day
>>
I wouldn't call bees an OTK deck, its a control and value deck that wins with an OTK line usually but it does alot of stuff other than play tiger vespamon, unlike something like ulforce veedramon where you have an OTK and setting it up is pretty much all you do
>>
>>97970614
try lots of decks out online
>>
>>97971500
And we love ulforce for that
>>
>>97972434
Read that in trumps voice
>>
>>97972659
Ulforceveedramon? My favorite guy, the best Royal Knight in the world. The fastest too did you know that? Merukimon from Iliad tried to jump the server walls and we all know Merukimon is a quick guy but I sent Ulforceveedramon to the firewall to catch him and send him back, didn't even have time to put in a call to Homeros before he returned with a job well done.
Truly the fastest alive, not a single soul is faster.
>>
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>go to Walmart
>check the card game section
>they actually have Digimon
>still new so I don't know what I want
>buy a few random packs
>pull an alt art Fei
Alright that's a sign. I'm buying Bees as my second deck.
>>97972822
kek not bad
>>
>>97972856
i cleared thru 10 security of bees the other night with hades :D good times. when i dont just die to tigervespa its a fun deck to fight. Most of their effects are dirt cheap but very broadcast so they are honest to play around. bees gets way too much free mana sometimes though
>>
>>97972856
bees is really fun
abusing proto form, having a million security, being really sticky, and being able to explode out an OTK all just feels really good

it does have a handful of really clumsy match ups that make it feel awful to play. would be a legitimately meta deck if it didn't have a few forced loss match ups that were popular
>>
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>>97972856
https://www.youtube.com/watch?v=_jrrOkMhMoc
>>
>>97972856
Welcome to the hive, sister.
>>
How far behind the TCG will Alysion be?
>>
>>97973303
Probably mostly just early sets at release
>>
>>97973303
they haven't said shit about it so we can only guess
it might be a duel links situation where it has its own altered cards and such with altered rules (as we know some cards have been changed and there was exclusive cards)
a reboot from the start with its own progression towards the current day
or it might just be like master duel where it releases at 90% of current day releases and is only a bit behind paper

its difficult to say if some of the alysion exclusive cards will remain that way or be released in paper at a similar time to its release
but a good chunk of the cards we also saw were obviously new players cards and intended to be given away to players in their first deck so they have something to play and to be other early decks players can use.
>>
>>97973303
We genuinely don't know. The little we've seen showed older cards, but that doesn't mean much desu. We've been told and shown so little, I think we might know more about UP than we do Alysion and that's just because they have some twitter campaigns mentioning in-game resources and nothing more.
>>
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>using my lm shine
>it has different wording compared to my ex4 shine
Wait I didnt notice till now, the AA ruin mode says until the end of their turn while my ex4 one says end of next turn. I havent used this card in a lonnnnng time (only ever used it in shine and I didnt pick it up again till this month) so I didnt know it changed to only a single turn. Was this always the original effect?
>>
>>97974051
they replaced all of the "end of next turn" (and similar) stuff with "end of your opponents turn" and they were all errated.
crimson blaze was the biggest one since if you hit it in security it lasted until the end of their next turn, so they were under crimson for fucking ever
>>
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>>97969348
>Sakuyamon doesn't appear on the meta deck list anymore
Bros....
>>
>>97974051

the effect is still the same, they just reworded it to make it more clear.
>>
>>97974099
>they replaced all of the "end of next turn" (and similar) stuff with "end of your opponents turn" and they were all errated.
Huh okay, i knew about crimson but I didnt know shine also got changed too. Not that I mind too much since the card is already really fucking good its just really good now.
>>
>>97974165
I don't think there was a way to even evo into ruin mode on your opponents turn, so it still is effectively identical in usage and effect.
but I think they did it because they realized it could become a problem in the future so they changed every card like that.
>>
>>97974165
>>97974173
It wasn't actually a rule change, it was a change in how that sort of lingering effect got TLed with the addition of Aces being able to evolve on the opponent's turn. In Japanese, these effects have always been rendered as something like "until the next time your opponent's turn ends." or "until your opponent's next end-of-turn."
>>
>>97974232
Yes, it just happens to be a card that has been reprinted to go through all three English wordings (end of opponent's next turn in EX4, until the end of their turn in LM, until their turn ends in AD1)

I think the only effects that carry over a set of turns is the Grankuwagamon ACE-type suspend ("next unsuspend phase") if used during your opponent's turn, but there might be others
>>
Decks ive tried recently

>Eaters
Too reliant on having a good hand and going second. Surprisingly competent honestly but it just loses to too many things.

>blue flare
The new X7 makes it feel awesome to play but you need way too much fucking card draw and none of your level 4s are good at all

>cs
idk how they printed so many fucking cards for this archetype, most of which are designed to work really well together, and it's all unplayably bad. I guess that mistake is why theyre pushing TS so hard?

>Gallant
The new gallant really cant push checks at all, the x anti line is where all the strength came from. The whole tamer warp thing is cool but it feels ridiculously fair
>>
>>97974456
>CS
>unplayably bad
Interesting take. You'll need to expand on that one.
>>
>>97974456
>most of which are designed to work really well together
The opposite is true. Huge amount of CS cards do nothing for the CS gimmick and are just supporting their tribal deck
>>
>>97974512
>and are just supporting their tribal deck
And some of them weren't even good at that, LORDKNIGHTMON.
>>
>>97974534
I think the ulforce ace is most fucked up monkeys paw there
doesn't even have cost reduction unless you are a CS, so hes 4 to evo in his own deck not 3, and he pretty much only isn't retarded to go into as an ace
hes such a poorly designed card on so many fronts
>>
>tfw you get 3 hadesmon out
two free links a turn is cracked WHEN THE STARS ALIGN
>>
>>97974468
The entire series of cards does nothing. Literally the only powerful thing the deck can do is rizegreymon->alphamon 4 checks. The entire concept of the deck is that you get +1 digivolving effect per turn, basically, and it's almost always the level 4 that yout get an extra of. The lower level cards are all reasonably strong (removal wise) and so are the tamers (value wise) but it doesn't add up to anything. You can't do checks, swarm the board, maintain board presence, generate lots of value, the best you can say is you have decent removal and, like, I guess Arata (who nobody plays) with Alphamon lets you block a lot of attacks.

I constantly think there's some untapped potential in the deck to be sticky, defensive, and aggressive between justi, alpha, maybe rosemon? LKM?? Takumi, arata, but in the end you're implementing a ton of moving parts to do what? Resist one removal, maybe. The impact of your first stack is almost always shit too because you need Ami to do a decent combo.
>>
>>97974613
the deck has legs to be able to keep pushing, with some solid damage and good defense
but the problem is after the galaxy scare they didn't want to let it actually cheat into its big evos for free so the ami tamer is overly balanced, and because she exists the deck has no other ways to cheat memory or lower costs
them not wanting to break other shit also made them have to make certain cards a lot worse, most lvl 5 tamer players have no restriction (beyond name), but because rizegrey can appear in so much shit and play so many tamers he now has to be 1 or less tamers so you can't even get out enough tamers quickly enough without getting punished.

its crazy because it feels like CS got its leg cut off to make sure other shit wasn't busted.... and then they had hudie coming out in the next set???
what were they thinking
>>
>>97974534
It's so funny
If it could play 4 cost red, black or CS cards it would be able to do something at least (cheat out Aibas), or if the cost was up to 5 you could probably build a CS deck around it rather than it being a weird (bad) DKM boss
>>
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Participation
>>
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>>97974788
Top 4
>>
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>>97974792
Winner
https://world.digimoncard.com/event/2026/evolution-cup/02/
>>
>>97974792
I'm surprised they didn't errata that into having the new Use Req. keyword. Then again I don't know whether or not errata-ing these sorts of promos are a common practice or not because I never bother with anything but the cheapest printings.
>>
Also confirmed from the product page, this set has no box toppers other than full arts: Little Bearmon, Patamon, Gekkomon, Cougarmon, Onmon and Offmon.
Gaomon found dead
>>
>>97974836
Appmon will always take up at least a third of every product from now on. Hail Appmon!
>>
>>97974839
same shit with gammamon and justimon taking up a line in every set and a bunch of promos last year
>>
>>97974788
>>97974792
>>97974794
sexo
>>
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new sleeves
>>
>>97974721
I've played CS quite a bit around my locals and have had success with it since it came out, but I'm not gonna argue it's tier 1 or anything. However, calling it unplayable is a bit extreme. You can go into Alphamon for 1 memory and drop minus 19K on something with Chironmon. It's only 2 checks, but it isn't anything to sneeze at either. I also personally like Dianamon as a secondary level 6. She has great removal, ice clad, and blocker.

The biggest problems I've had is that there is no searcher rookie or level 4for the deck, so you rely on draws and memory boosts to get cards. It also lacks good on plays as all of there good effects require 2 same levels in the stack. The third issue has already been stated above. The deck is too fair. It has all the tools it needs, de-digivolve, DP minus, bounce, security attack +1, recursion, cost reduction, and free tamers. The problem is that those are spread across so many cards and if you draw them in the wrong order, things really gum up.
>>
>they could do much cooler sleeves like they did with the ex10 box
>they keep doing tamewanks
why don't they just add 50 sleeves with a sealed box?
>>
>>97974350
>>97974232
Oka so leme just get this straight, so it doesnt pull its bs anymore for their next turn if shine gets fucked up right? Like it spells it out on the card now but i dont want to misinterpret it since i already feel bad as i misplayed the local rk player(rk main since bt13) due to not allowing omeka to come out since it got popped during his turn.
>>
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>>97975561
A better look at them from the official Twitter.
>>
>>97974842
appmon has more decks than both of those archetypes have had release waves combined
what are you smoking?
>>
>>97975561
>highly detailed art that looks like messy shit on a tiny sleeve at tables length
amazing!
>>
>>97975604
Nothing has changed, it applies a blanket -5000DP to your opponent's battle area until their turn ends.
That will either be your turn and your opponent's turn, or just your opponent's turn.

If your opponent deletes it during their turn, it ends when their turn ends. It doesn't persist for their turn, your turn and then their next turn, which is why the wording changed.
>>
>>97975627
Get Dan, how come your adopted father Dr Yuki lets you have two starters?
>>
We know more about Digimon UP than Alysion. This sucks

>>97975696
One is the devil on his shoulder, the other is the angel. How do Dan and Gomamon always have a villainous look in this stuff?
>>
>>97975740
Clearly Dan is the evil one alongside the canonically evil Gomamon. Chronomon did nothing wrong. Jupitermon and his cartel working alongside the terrorist organization ADAMAS just wanted to kill this hardworking keeper of time. Truly TS was a game where we played the villains.
>>
>>97975752
But... Chronomon wanted to die...
>>
>>97975888
After seeing what Dan and Gomamon did in multiple timelines, you probably would want to die to.
>>
>>97975581
It's not a 1 memory alphamon, it just costs 1 memory that turn. In total it cost 3 or 4 memory, plus you had to burn a security. 3 memory for an okayish level 6 is in the realm of a lot of other decks. An actual yellow self-burn deck can do it in 2 memory or less. Gallant's been in the 0-1 territory for a long time.

The deck needs its tamers to be strong (that's how you get blitz, protection, redirects, followup, etc.) but it needs ami and ideally another memory tamer to do anything efficiently because of its gimmick. You can play variants that are more option heavy with Strikedramon but then you don't get the tamers.
>>
>>97975668
Ah okay, thank you for clarifying for my retarded ass i dont fully grasp it but since you and everyone else says it is still the same than i can continue being a huge fucking fag with ruin mode in shine. Thank you.
>>
Destromon was right. Tamers are fucking cringe and you should be punished for playing them.
>>
>>97977687
>*plays my memory setter*
Punish me, anon
>>
>>97977687
DESTROMON IS A HYPOCRIT AND HIS HUBRIS IS THAT HE TOO USES TAMERS
>>
>>97977687
vademon was right, we should abduct children off board.
>>
>>97974788
A cat is fine too.

>>97974792
Work as slave.

>>97974794
Coffee Waifu yet it could be a better art.
>>
>>97975636
Okay now say the same thing about the card art.
>>
>>97978128
There has been zero reported cases of Vademon abducting people. Please refrain from spreading slander on the internet.
>>
>>97975627
the dan and kanan one looks pretty nice
will probably pick up some of them to use
>>
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Anons. I want to mill my opponent to death. What are some decks that will let me do so if any?
>>
>>97979232
This game doesn't like letting you mill your opponent to death (there was one time where it was a tier zero strategy that made everything miserable but even that was after several years of milling your opponent being completely non-viable), but they are willing to let you mill them a little to turn on effects that let you beat your opponent to death harder. Or self-mill for value.
>>
>>97979314
Oh... well does the game have any other alternate win conditions?
>>
>>97979326

fair warning, its really bad
>>
>>97979326
>>97979345
Diaboromon was more than capable of just swarming the opponent to death with tokens, so the alt win condition was redundant (but flavorful). The game doesn't let you go searching your deck for any card to add to your hand (this is overall a good thing, but sucks for Doomsday Clock specifically), and Diaboromon specifically doesn't really have tools to deal with Doomsday Clock ending up in your Security stack besides letting your opponent hit you, or in your trash if you do get hit with random mill or direct Security trashing (equivalent to burn damage). Even the Main effect is kind of bad, because tokens can't have digivolution cards so you have to already have a real Diaboromon out.
>>
>>97979232
purple hybrid is about the only deck that can realistically mill your opponent.
and its.... not that good right now, its a deck from 2 years ago and has stuck around for a while but is finally getting pushed out in the last few sets.
creepymon can do it, technically, but its generally easier to just kill your opponent with it than mill them out, but in back and forth grind games it does mill people out
>>
Shambalabros...
>>
Is there anyway to recycle BT15 Apocalymon?
>>
>>97980920
Mephistomon can return it to the bottom of your deck lol
>>
>>97981045
I should have looked before asking.
>>
>>97978219
Card art suffers from being too dark, even before sleeving. The more expensive the card the worse it looks in person.
>>
what are 3 underrated decks worth putting time into?
>>
Gonna pull up to locals tomorrow with Kurova’s purple hybrid list with the Beowulf package
>>
>>97981344
I think most decks are appropriately rated right now, nothing old can keep up with BT24/EX11 speed. That said I think Gallantmon is always a powder keg and I think it wouldn't be a bad idea to prepare for EX13 or whenever they introduce an actually good biomerge Takato



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