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File: demihuman adventurers.jpg (712 KB, 1441x2048)
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how much thought do you put into your PCs fashion? obv in realistic settings characters probably go sensibly armored, but in pop fantasy there's more room for style. is it something you think about?
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>>97990356
I don't it's some end all be all of character vibes/aesthetics, but I think it's a fun an easy way to really put the vibe you're going for front and center for everyone to see and it can help show some their personality, esp early on with a new party.
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>>97990356

I go for strictly historical clothes and do research for it.
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>>97990356
If you're not human in a human dominant domain then you suffer from outcast rating, simple as
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>>97990356
I doodle all my characters, but i don't think more than wondering how a person would put the specific outfit on.
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>>97990356
For an online game of Cyberpunk I used Heroforge to make a model of my character so I could use screenshots as pictures for her token and avatar. After about four sessions I started to make a new outfit each between each downtime.
This was all because I played as a Media with expert social skills, especially Wardrobe & Style. I was lucky enough to have a GM that appreciated it and made some persuasion checks easier because my character dressed up for the occasion.
Other than her, fashion usually only comes up when the party was supposed to meet with elites like a corporate zone, a royal court, a graduation ball, etc. The characters either suited up, or went undercover as the help or infiltrated unseen or waited in the parked car while the fashionable ones mingled.

In the current campaign I play, the party consists of people ranging from an instagram fashionista through casual Friday businesswear through soldier-like plain clothing to someone who's unkempt and slovenly. It's fun when the PCs' personalities differ like this, it makes for fun role-playing.
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>>97990409
I think abiding strictly by what was historically worn kind of hurts what you can do with a fantasy setting.

Unless you're only doing real-world based games I guess.
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>>97990356
I use AI to generate images so I don't think of the outfit as a whole, but I do consider specific pieces that would make sense for the character.
For picrel, the main importance was the distressed coat and the librarian attire under.
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>>97990409
That's impressive but it's got to be a fair bit of work.
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>>97990588
ew
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>>97990469
Having multiple outfits planned makes so much sense for modern games, but most characters I see have only a single description or are commissioned with just one look. What's the setting of your current game?
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>>97990356
I think about it quite a bit, actually. I think about how I inform my character's appearance, and then I think about it the other way around. I think about how the game informs my character's appearance. It also depends on how important my character's clothes are to the character concept.

If I'm playing a traditional dungeon crawl game. No. I let the game inform me of what my character looks like. "Oh, he's a dude in chainmail with a magical sword? Fuckin sweet. Oh, you have a picture from a book of what that sword looks like? Hell yeah."

The game I'm currently playing is a spy & espionage game where everyone dresses in suits and smart looking fashion or latex outfits. Meanwhile my character is obnoxiously dressed in Hawaiian shirts and cargo shorts with flip-flops. He looks so oafish and unserious, that it's a disguise unto itself. The evil casino owner doesn't send an army of henchmen to harass the guy in the hawaiian shirt.
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>>97990356
In practice not much since nobody else around the table cares
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>>97990356
I love fashion Myself so all My characters wear nice colourful suits and usually have androgynous features.
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>>97990898
And if I'm playing a character who wears armour, I usually have them walk around without it while in a city, only putting it back on if they have to go out adventuring.
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>>97990541
Weak bait. Telling women to wear rags fundie trash shat on them as "punishment" when the RPG settings don't have abrahamic drooling morons? GTFO. And not just women, anyone who wasn't old rich high tier noble was hit by retarded laws regulating what they could NOT wear. Peasant? Worst trash for you. Merchant richer than most dukes? Even more limits so uppity serf doesn't pass for noble.

Etc, etc, thankfully most fictional settings don't have this garbage nonsense (try telling level 20 wizard he can only wear hodden because daddy wasn't making up stories about blood color, I dare you), and even ignoring this particular issue, "where" historical? If you tried to tell Polish/Russian noble girls they are supposed to wear trash worse than nikab and ride on horse side saddle (if not being banned and riding in cart only) they would laugh in your idiot face, as they wore pants and used same saddles as men, thankfully fundie brainwashing was less terrible there in some ways...
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>>97990911
What the fuck are you babbling at me? Did you reply to the wrong person? How is it bait if I'm literally agreeing with your barely coherent opinion?
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>>97990469
Based.

>>97990657
>latex
Double based.
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>>97990356
Whether people wear armor depends on the nature of the game and the setting, obviously. Whether it's realistic has nothing to do with it.
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>>97990356
>needing armor
ngmi
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>>97990356
We dont play paper dolls. It called playing Traditional games you should try it some times.
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>>97990597
I'm not surprised, people either
>use artwork of some anime/game character
And those tend to always wear the same outfit for the sake of being recognisable.
>use cool indie artwork they've found online
It's usually the only art of that character.
>ask Chat GPT to spew out some slop
These people are too lazy to think about their character's look more than the initial prompt.
>draw the artwork themselves
Which takes time and effort, so you rather make one good piece you use all the time.
>commission artwork
Takes money, so each new outfit would cost more.

Using Heroforge has been the easiest way I've found for making the PC look different, but the end result sticks out like a sore thumb because the models are very cartoonish, so I only used it when the whole group used HF.

In other cases, I use one artwork and make a shitty doodle to inform the other players of the new look. Or I find some cool outfit online worn by another character, so I just show the two pictures together and ask the others to imagine A in B's outfit.
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>>97990356
>how much thought do you put into your PCs fashion?
none, just stat wise choice
unless I go to rub elbows with nobility
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>>97993006

One option is to use fanart of a popular character. Yes, it is cringeworthy to use Furina or Columbina from Genshin Impact or whatnot for a character image, but they have several thousand pictures on Danbooru alone, including a plethora of outfits.

Danbooru has an "alternate_costume" tag, even.
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File: Krovut Ironbrow.jpg (2.88 MB, 3024x4032)
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He bought plate armor recently so I still need to sketch it
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>>97993519
Very cool! You have more?
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Other players/GMs are not going to remember more than a few understandable details. You may have something really elaborate or specific in mind, but it needs to be something that you can reduce to 10 words or less.

"Dressed like Xena, but with cat ears and slit pupils."
"A robotic panther, the size of Boston Dynamic's Big Dog."

Gives you all the visual you need. You can use other moments during play to mention details like hair color, mannerisms, etc. People will only absorb so much information about something that's not that important to them at a time, and you need to remember that your character means more to you than them.
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>>97993743
I've got a sketch of the PC's in the star wars game I run
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>>97993006
The Heroforge route can be pretty useful when your character has multiple "forms" as you can start from one and alter things toward the 2nd.
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>everyone in the thread sharing art actually has endearing characters
I'm impressed, /tg/.
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>>97991952
Yeah maybe you don't
I once played a con game with a female GM who had exclusively played MERP or something and even had written up a page of homebrew clothing items for it. Vgh, sovl, etc. and I wish more games did this sort of thing. CP2020 does but can't really think of others
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>>97990356
I don't feel compelled to tell someone who doesn't offer his own thoughts.
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>>97991952
Ironic.
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>>97994172
cyberpunk 2020 leaves things pretty vague, but it is funny when most of the group ends up dressed like a whore
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>>97990356
I stole a fit for my exalted PC from Thunderbolt Fantasy since he's an abyssal edgelord who was forced to dress "down" out of his armor for a fancy festival date
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>>97997048
>fit
I didn't know RPGs were popular in the Bronx.
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>>97996467
GURPS of all games has great rules for pimping out clothes, but hilariously you don't get individual clothing items unless you have the Pyramid article or Dungeon Fantasy loot book that list them. There's a modern clothing Pyramid article too but it's really half-assed and nearly just copies the medieval stuff
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>>97990469
I don't have all of them, but I've found a collage in some old folder.
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>>97993006
>>ask Chat GPT to spew out some slop
>These people are too lazy to think about their character's look more than the initial prompt.
Jokes on you, I'm both lazy and not lazy since I ask chatgpt to make the same character wear multiple outfits as he changes armor throughout the adventure!
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>>97990356
Quite a lot actually.
>go sensibly armored
Only when the situation merits is. There's no sense in going in full armour when you are between missions/quests or in non-hostile environments.
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>>97998494
Nah, shooting each other remains at the top.
It's just that most normalfags like to use blackspeech to seem cool.
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>>97997048
>murderous sword autist
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>>97990356
>how much thought do you put into your PCs fashion?
Depends entirely on the game, the setting, and the character. In Shadowrun and Cyberpunk, I always had very clear idea of what my characters were wearing, why, and what style they preferred. This is technically true in the Traveller game I'm playing right now, too, but the character itself doesn't really give a shit and his "preferred" "style" is utilitarian, although he ends up wearing mostly the same one thing because the system is kind of nonsensical on the topic.
>pop fantasy
I don't play that shit.
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>>97998967
>The Stand user could be anyone
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>>97998494
>>97999370
>xhe still thinks "fit" is cool
We already gentrified it and made the term corny and white. Deal with it, brownoids.



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