what is your favorite TES race?
>>98051859My answer isn't /tg/ related.
>>98051865My quip to your answer isn't /tg/ related.
I never played TES
>>98051859Nord.
>>98051859Traditional games?
Didn't ken rolston work on runequest and that influenced the development of morrowind? Also dark elves are my favorite.
Dunmer.
>>98051859Breton, because they're one of the few non-retarded takes on "half-elfs" in fantasy. That and the fact that their racial magic-resistance is never not useful, regardless of what kind of build you're trying to go for. Magic-resisting gear/enchantments tend to be a bitch to get in-game, especially during the low levels. Picking Breton and then supplementing it with a magic resistance/absorbing birth sign means you can pretty much ignore enemy mages from that point onward and have all your enchantment slots free for whatever you want. Bretons are literally a better "be whatever you want" race than Imperials, who are meant to be the generic "good at a bit of everything" race.
>>98051859>>98053043Breton because D&D taught me to hate casterfags with the fury of a thousand exploding stars, so the race that consistently gets free Magic Resistance in the lore and almost every game in the series is easily my pick for favorite.I also dig the proper European fantasy aesthetic when they manage to do it justice and make it look properly gritty and Dark-Souls-esque.
>>98052154if you have to ask why TES is tabletop related, you don't play enough tabletop games to have an opinion worth listening to.
>>98051859Nords all the esoteric bullshit and reality warping shenanigans those drunken mother fuckers get up too is hilarious.
>>98053043>Magic Resistance is never not usefulIf you're playing a stealth archer or a stealth character in general, you're not getting in fights often enough to get much use out of it. Then again, it doesn't really matter what race you're playing once you've decided to be a stealth archer.
>>98053043>>98053063funny, i always consider them the most boring and unecesary boring race. not only because the practical leves of magicka resistence seems mild but because they are lightly based in the french
>>98051865>>98051875My complaint about your posting isn't /tg/ related.
>>98051859Argonians, the most powerful race in all of Nirn
>>98053114I feel that way about the Imperials being based on Roman's (at least as of Skyrim and ESO). I feel like whole Roman Empire aesthetic is super overdone in fantasy and just kind of gratingly cliche now. I also find the Ultramarines to be one of the most boring chapters in Warhammer 40k.
Wasn't there a fanmade TES TTRPG?
>>98053210There have been a few, but they all suck shit. If you're referring to the last one /tg/ tried to make, it was abysmally dogshit that ripped off D&D 5e and the author's biases showed so strongly that it was almost immediately obviously that there was no reason to play anything other than an Altmer or Dunmer mage. Like, I get it, the Psijic Order and House Telvanni is badass ad everything, but there's more to the lore than fahgoty uber-mages existing.
>>98053231Oh lord, I remember this dumpster fire.>D&D 5e with Elder Scrolls paint.>Spell slots don't exist, instead you have "magicka points.>Elven races (not just Altmer) get double magicka points.>Also because Restoration is a school of magic in Elder Scrolls, Arcane casters have access to all the best healing spells that used to be cleric-only in regular 5e.>Also casters can wear heavy armor because that one Telvanni asshole in Morrowind wears a set of Daedric plate.>Also the caster classes now all have D8 hit die instead of D6s for some reason.Yeah, somehow the retard(s) at this project looked at D&D 5e and said "How can we make this even worse?".
Khajiit. I find them them funny, Elsweyr is a vibe, and you can use them to make gypsy jokes
>>98053231>>98053252You'd think they'd use something like RuneQuest/Mythras since those are already 95% of the way there.
>>98053085Yeah sure go back to playing video games. Tabletop games are a bit too high end for you if you think tes has anything to do with traditional games.
>>98053252I can see why this wouldn't be fun to play as a game... but lets be real, it's lore-accurate. The elven races have always been better at magic... and basically everything else. The entire history of TES as a setting is elves building civilization, then humans stealing it through conquest and trying to claim credit for it while shitting up everything. The Thalmor honestly deserve to win the next Great War that the setting is building to. Hell, they should have won the first one (even harder than they already did).
>>98051859how do you make bosmer characters that are actually interesting and not just druids or cannibals or cannibal druids?
>>98053210>>98053231I thought you were talking about Delvebound, but it turns out that's a completely DIFFERENT 5e TES hack that sucks shit
>>98051859Sload.
>>98053231I hadn't even heard of a 5E conversion, the one i checked was more in line with Runequest/BRPAt this point i wonder if i genuinely hallucinated it or something
>>98053085ntaI know why TES is /tg/ related, but my reasons for having this or that favorite TES race is dependent on factors that aren't /tg/ related.Pretty easy to understand, right?
>>98053085Ok but actually is there a good system fit to TES, or are people just running GURPs or PbtA homebrews in it?I unironically like a lot of TES lore and would take a recommendation.
>>98054135Make your own fucking system around it.
>>98051859Nords, objectively the best
>>98052420Yeah, all pre-Oblivion TES games run on a d100 skill system that he aped from Runequest
>>98053231Running a TES game in a class based system should count as a hatecrime
>>98054631Why? Morrowind and Oblivion had classes.
>>98054643TES classes are more just archetypes that give you predetermined boosts in certain traits and stats but you are never forced to just stick to them
>>98054135Just used Runequest with homebrew TES races.
>>98054735>you are never forced to just stick to themAs it should be.A class should never be so rigid as to prevent secondary specialization.
>>98052154lurk more/tg/ isn't just for traditional games
>>98054786When is it ever for games?
I like argonians. Especially the maid ones.
>>98055890My take on it:>ImperialsObviously Rome>NordsObviously Germanics>BretonsFrankish tribes in the late Roman Empire. The children of two cultures making a new culture.>DunmerJews. They have a weird religion unlike anything in the known world, an ancient culture that is equal parts respected and despised by their not-Roman occupiers, etc.>altmerGreeks. Ancient, ultra-prestigious culture that was conquered by the not-Romans, and shown respect by them, very little integration forced.>khajitsSyria. Traders who exist between major cultural powers, known for their decadence.>redguardsEgypt. Ancient kingdom, exotic culture, but has been mostly integrated into the wider world, now they're a hybrid culture between multiple cultures.>orcsIllyrians, or maybe Celts. Barbarian people who do good work in the Legions.>argoniansFuck if I know. Dacians, maybe?>wood elvesPre-integration celts, mostly British Celts.
>>98056282>Imperials>Obviously RomeDidn't early lore make them more china influenced?
>>98051859the dwemer for sure. their architecture, history, technology and accomplishments are badass. that they had the audacity to look at the gods and go, "you aint nothing special, you just happen to exist on a higher dimensional gradient that we can also reach if we work towards it." also making machines to automatically transcribe elder acrolls. sick as shit
>>98054735That's what a lot of class-based games are, it's not JUST d&d