what is your favorite TES race?
>>98051859My answer isn't /tg/ related.
>>98051865My quip to your answer isn't /tg/ related.
I never played TES
>>98051859Nord.
>>98051859Traditional games?
Didn't ken rolston work on runequest and that influenced the development of morrowind? Also dark elves are my favorite.
Dunmer.
>>98051859Breton, because they're one of the few non-retarded takes on "half-elfs" in fantasy. That and the fact that their racial magic-resistance is never not useful, regardless of what kind of build you're trying to go for. Magic-resisting gear/enchantments tend to be a bitch to get in-game, especially during the low levels. Picking Breton and then supplementing it with a magic resistance/absorbing birth sign means you can pretty much ignore enemy mages from that point onward and have all your enchantment slots free for whatever you want. Bretons are literally a better "be whatever you want" race than Imperials, who are meant to be the generic "good at a bit of everything" race.
>>98051859>>98053043Breton because D&D taught me to hate casterfags with the fury of a thousand exploding stars, so the race that consistently gets free Magic Resistance in the lore and almost every game in the series is easily my pick for favorite.I also dig the proper European fantasy aesthetic when they manage to do it justice and make it look properly gritty and Dark-Souls-esque.
>>98052154if you have to ask why TES is tabletop related, you don't play enough tabletop games to have an opinion worth listening to.
>>98051859Nords all the esoteric bullshit and reality warping shenanigans those drunken mother fuckers get up too is hilarious.
>>98053043>Magic Resistance is never not usefulIf you're playing a stealth archer or a stealth character in general, you're not getting in fights often enough to get much use out of it. Then again, it doesn't really matter what race you're playing once you've decided to be a stealth archer.
>>98053043>>98053063funny, i always consider them the most boring and unecesary boring race. not only because the practical leves of magicka resistence seems mild but because they are lightly based in the french
>>98051865>>98051875My complaint about your posting isn't /tg/ related.
>>98051859Argonians, the most powerful race in all of Nirn
>>98053114I feel that way about the Imperials being based on Roman's (at least as of Skyrim and ESO). I feel like whole Roman Empire aesthetic is super overdone in fantasy and just kind of gratingly cliche now. I also find the Ultramarines to be one of the most boring chapters in Warhammer 40k.
Wasn't there a fanmade TES TTRPG?
>>98053231Oh lord, I remember this dumpster fire.>D&D 5e with Elder Scrolls paint.>Spell slots don't exist, instead you have "magicka points.>Elven races (not just Altmer) get double magicka points.>Also because Restoration is a school of magic in Elder Scrolls, Arcane casters have access to all the best healing spells that used to be cleric-only in regular 5e.>Also casters can wear heavy armor because that one Telvanni asshole in Morrowind wears a set of Daedric plate.>Also the caster classes now all have D8 hit die instead of D6s for some reason.Yeah, somehow the retard(s) at this project looked at D&D 5e and said "How can we make this even worse?".
Khajiit. I find them them funny, Elsweyr is a vibe, and you can use them to make gypsy jokes
>>98053231>>98053252You'd think they'd use something like RuneQuest/Mythras since those are already 95% of the way there.
>>98053085Yeah sure go back to playing video games. Tabletop games are a bit too high end for you if you think tes has anything to do with traditional games.
>>98053252I can see why this wouldn't be fun to play as a game... but lets be real, it's lore-accurate. The elven races have always been better at magic... and basically everything else. The entire history of TES as a setting is elves building civilization, then humans stealing it through conquest and trying to claim credit for it while shitting up everything. The Thalmor honestly deserve to win the next Great War that the setting is building to. Hell, they should have won the first one (even harder than they already did).
>>98051859how do you make bosmer characters that are actually interesting and not just druids or cannibals or cannibal druids?
>>98053210>>98053231I thought you were talking about Delvebound, but it turns out that's a completely DIFFERENT 5e TES hack that sucks shit
>>98051859Sload.
>>98053231I hadn't even heard of a 5E conversion, the one i checked was more in line with Runequest/BRPAt this point i wonder if i genuinely hallucinated it or something
>>98053085ntaI know why TES is /tg/ related, but my reasons for having this or that favorite TES race is dependent on factors that aren't /tg/ related.Pretty easy to understand, right?
>>98053085Ok but actually is there a good system fit to TES, or are people just running GURPs or PbtA homebrews in it?I unironically like a lot of TES lore and would take a recommendation.
>>98054135Make your own fucking system around it.
>>98051859Nords, objectively the best
>>98052420Yeah, all pre-Oblivion TES games run on a d100 skill system that he aped from Runequest
>>98053231Running a TES game in a class based system should count as a hatecrime
>>98054631Why? Morrowind and Oblivion had classes.
>>98054643TES classes are more just archetypes that give you predetermined boosts in certain traits and stats but you are never forced to just stick to them
>>98054135Just used Runequest with homebrew TES races.
>>98054735>you are never forced to just stick to themAs it should be.A class should never be so rigid as to prevent secondary specialization.
>>98052154lurk more/tg/ isn't just for traditional games
>>98054786When is it ever for games?
I like argonians. Especially the maid ones.
>>98055890My take on it:>ImperialsObviously Rome>NordsObviously Germanics>BretonsFrankish tribes in the late Roman Empire. The children of two cultures making a new culture.>DunmerJews. They have a weird religion unlike anything in the known world, an ancient culture that is equal parts respected and despised by their not-Roman occupiers, etc.>altmerGreeks. Ancient, ultra-prestigious culture that was conquered by the not-Romans, and shown respect by them, very little integration forced.>khajitsSyria. Traders who exist between major cultural powers, known for their decadence.>redguardsEgypt. Ancient kingdom, exotic culture, but has been mostly integrated into the wider world, now they're a hybrid culture between multiple cultures.>orcsIllyrians, or maybe Celts. Barbarian people who do good work in the Legions.>argoniansFuck if I know. Dacians, maybe?>wood elvesPre-integration celts, mostly British Celts.
>>98056282>Imperials>Obviously RomeDidn't early lore make them more china influenced?
>>98051859the dwemer for sure. their architecture, history, technology and accomplishments are badass. that they had the audacity to look at the gods and go, "you aint nothing special, you just happen to exist on a higher dimensional gradient that we can also reach if we work towards it." also making machines to automatically transcribe elder acrolls. sick as shit
>>98054735That's what a lot of class-based games are, it's not JUST d&d
>>98058089There really aren't many tabletop class-based games that aren't just D&D by another name.
>>98054135Check out Unofficial Elder Scrolls RPG (or UESRPG for short).
>>98052420Ken worked on RQ, D&D Basic and 2e, on Paranoia 1e and 2e I believe.>>98054613But they've used that d100 system way before he joined the team...
>>98053043Only Oblivion made Magic Resistance ridiculously powerful (maybe unpatched Daggerfall too), because it included all Magicka instead of merely the "element" "Magic"
>>98055283>Blacks are not humanHow the fuck did Todd get away with this ?Also the Cats (and Br*tons) should be "also elves" also
>>98056282Dunmer are "Jews" in the obvious "crotchety old fucks that reject their messiah" sense but are much more culturally "vaguely Vedic" and possibly Mesopotamian (but I think that's more so Dwemer)Altmer are much more philosophically and metaphysically Jewish despite wearing a vaguely "crystal towers and toga" "greek" aesthetic and possible Italo-Celtic nomenclature, but that's very much surface level window dressing. I know some retard will call me "hurr le Skyrim secondary" but the Anuic heavy faiths are practically transplanted from real life esoteric Jewish kabbalah/gnosticism (specifically the whole "we will sit and eat like effendi" angle and the whole belief that they were sundered from the prison of ultimate unity and its all man's fault they had to do manual labour once or something). Ironically they come across like Gnostics and Lorkhan on the surface is the "demiurge" having "created" the world, but if you look more closely, Auri-EL (hmm a time god named EL, who does that remind me of) is more like the demiurge, as in TES the undifferentiated "monad" of the Dawn is actually the "real" "prison" (maximum security psych ward with padded white rooms) and the "real" (in universe) world that is the "prison" in the Anuic view, is actually a ploy by Shor, he started a prison riot to get you moved to a different cell with a tunnel partially dugAlso for what it's worth, despite Nords being Shor's chosen, Dunmer are actually metaphysically the most correct about their "outlook"Also all Mer are Semites, no I can't elaborate on that, I just made it up
>>98055890>>98056282no offense but both these takes are bad
>>98055890Before it gets to the Altmer this one is basically indisputable but then it collapses into a hole of shit.
>>98064853Well, let's not forget that the Jews around the time of Jesus spoke a form of Greek. There was a lot of cultural interplay between the Greeks and Jews.
>>98054643The classes in TES are not like the classes in DnDslop. They're boost in certain skills that help you with a certain build, but you can really craft your own class. In fact all their games have the option to create a custom class from the start, and Skyrim you just pick stuff from whatever you like.DnDslop is a pre-made railroad shit with linearity and 0 flexibility. Their only flexibility is picking another class in whichever one you already have.
>>98051859Khajiit. They make the best wrestlers and brawlers.
>>98064853>the whole belief that they were sundered from the prison of ultimate unity and its all man's fault they had to do manual labour once or something).I'm not sure how this applies to jews, the act of creation isn't treated as a bad thing
>>98061782Seems pretty interesting, anyone with actual experience with it that can vouch for it's quality?
>>98053063I also love playing a crusader type with heavy magic resistance who only levels restoration and alteration
>>98064776They're technically aliens.
>>98051859Redgaurds, pirate niggas with sword bullshit is awesome, and I really enjoyed TESAdventures. They're supposed to have a lot of diversity in their culture with lots of ethnic groups, which will sadly be erased to just make them all Arabs as Bethesda gets lazier and lazier.
>>98051859> HumanBreton. No elemental shit, competence with magic.> ElfDwemer. Partly because good elves are dead elves, partly because if I can say "The ideal elf is a dwarf", it's awesome, and partly because of their tech.> FurriesNo preferences, I avoid them all. Especially the egg-layers with, somehow, a female mamal's chest.
>>98071825There is a Jewish "Gnostic" belief that posits the same idea that they were sundered from "all encompassing unity"
>>98075448Yeah I know, it's just did they really not think through the implications of>Black people are not human btw in this settingAlthough considering the setting's genetics are metaphysical and mythopoeic, you could say they still are no different (though are actually spiritually elves) anyway
>>98083136That's not a mainstream jewish belief, which I suppose fits since that's the belief of the Thalmor in particularthough since it's also a gnostic belief I'm not sure how the Altmer are specifically jewish
>>98083373I'm too dumb and lazy to explain it, but their outlook is very similar to that one "extremist" sect that really believes it's everyone elses fault that they were sundered from divinity
>>98061782Yeah, I ran a few campaigns in it. It's not bad if you like roll under systems. Be careful about allowing people to play ansei, though. But alchemy and spellcasting is both great.
>>98051859Reachmen. I always enjoy the roleplay of being a not!ancient Germanic/Celtic tribal. I just wish they had their own race to represent them in the games beyond just playing a Breton. At least there are mods for it.
>>98083592I mean that I'm a jew (not some ultra-orthodox) and I don't see the altmer as being especially jewishI'm not offended at the comparison or anything, I just don't see it
>>98053114>>98053202Funny enough, that was one of Goodall's chief complaints with Morrowind.https://en.uesp.net/wiki/General:Douglas_Goodall_Interview>>98083923Personally, I like to give that one to the Orcs, between their constant outcast status and troubles with having a homeland.
>>98083980All mer are some flavour of Jewish lel (though I can't pin down anything for bosmer to make my entirely made up opinion work)
>>98084629Oh, that's easy: the Green Pact. They were promised this land six thousand years ago as long as they adhere to the covenant and the wild dietary restrictions that come with it. The Dunmer have a bigger exodus story, but the Bosmer are competing with the Argonians for the biggest spiritual tie to their homeland.
>>98051859There is a seperate board for video games, retard.
>>98069760It's so obvious that all the famous heroes of old are Todd's D&D characters, it's not even funny. It would be respectful to play the setting in some form of D&D, just like it used to be. (You don't have to autistically emulate all of a games systems on the table to have fun. Look at what happened with PTA/PTU/PTE to see how unfun it is to play Pokemon Accurately.)
>>98056282Redguards culturally are the most whacked, so whacked it must be a Kirkbride thing. MENA/Japanese/Caribbean/Atlatean mix with Jedi knights complete with lightsabers mixed in.
>>98086931>It's so obvious that all the famous heroes of old are Todd's D&D characters, it's not even funny.I don't think Todd was even involved in the company back when the setting was created. They're Julian LeFay's old D&D characters.
>>98053754Based
>>98055890>>98069642And the original post knows nothing about the aboriginal culture of South America.
>>98051859Tie between the Dunmer and Dwemer. The way they interplay with each other is just endlessly fascinating to me, though it makes me wonder why the Dunmer didn't adopt more Dwemer conveniences like indoor lighting, especially when Sotha Sil showed they clearly understood how it worked.
>>98064853One of the most interesting things to me about TES is the possibility that the Monad exists in the setting but is so minor a presence in Nirn that He falls by the wayside as something worshiped by local cults in a borderline animist way like the Skal. A visitor, perhaps an inspiration, yet not the architect. I know Kirkbride said The All-Maker is meant to be an interpretation of Sithis, but it's more interesting if it's an entity entirely unrelated to the Monomyth that the Skal came upon by extrapolation.
>>98053754based and slugpilled
>>98051859Culturally? Dunmer.Aesthetically? Also Dunmer.Sexually? Orsimer
>>98051859I think redguards are neat because they are the only humans that don't worship shor in some capacity, and hold similar opinions of him to the altmer.going to be playing a redguard in a mythras TES campaign soon, actually
>>98051859Nord
>>98052154https://drive.google.com/drive/folders/0B2KESbIjtwHsOFgxdXhoNDRJN2c?resourcekey=0-ClxxUAp3TasediTRJWky5g
>>98053210There's a few, the big one is UESRPG. It's a d100 system, which is fitting because TES is based on Mythras afaik. The vidyagames are kinda d100-ey too.
>>98064853>Dunmer are actually metaphysically the most correct about their "outlook"Dunmer think dealing with Daedra at anything closer than arm's length is a good idea. Like, okay, I can maybe tolerate like Meridia or Azura having a clergy when I build My Enlightened Empire. Fucking Boethiah and Mephala? Morrowind must burn.
>>98116557>Morrowind must burn.It's already on fire, you moron. God* only knows how long it's been burning.*your friend, Mehrunes Dagon
>>98117468It’s not enough. Red Year 2 NOW.
>>98073512Ran a few games with it, preparing for a larger campaign set on Summerset now. It's good. Pretty crunchy though.
>>98083980>https://en.uesp.net/wiki/General:Douglas_Goodall_InterviewI find it quite interesting that plenty of key figures in early Bethesda vocally disliked the shift from procedurally generated to handcrafted content in their games and though it was a bad call, even though in hindsight it seem obvious this was one of the major things that made Morrowind, Oblivion and Skyrim such smash hits. It also makes it a bit more understandable why Beth seem so hellbent on reintroducing more and more of procedurally generated content in each of their new games even though most players clearly dislike it - seems like there are still some people in there who believe in the potential of this approach and really want to give it another shot now that they have better tech. Or they're just lazy.Sorry for offtop
>>98118363Yeah this isn't really /tg/ anymore at this point but Julian in particular definitely felt that the point of the Elder Scrolls series was fully simulated real-scale worlds and that required procgen to be implementable, if you play Daggerfall Unity now with the mods for implementing the terrain map (which already exists in the game data but is unused) and so on, you can kind of get a feel for what he was aiming for.