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File: reforging.jpg (198 KB, 1000x1000)
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How it feels to chew 5 gum edition

>Previously in the Mortal Realms:
>>98062171

>Official AoS website:
https://www.ageofsigmar.com

>Downloads, Rules Errata, and FAQs:
https://www.warhammer-community.com/warhammer-age-of-sigmar-downloads/

>Tools
https://runebrush.pa-sy.com/warscroll/

>Anvil of Apotheosis hero creator:
https://aosg.github.io/

https://sigdex.io/

>Thread questions:
What is the best looking stormcast model in your opinion?
What is the worst looking stormcast model in your opinion?
What is your overall verdict on the range?
>>
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>>98068492
>TQ
>best
The humble ruination liberator
>worst
The ruination liberator
It’s been discussed to death but they really need to get more creative with the helmets, spikes and lightning bolts should really be stripped from them moving forward.

>What is your overall verdict on the range?
Should not be an independent army but sacrosanct was still the best of it, at least conceptually. Ruination chamber is literally too unfinished to even call it a subfaction, warrior chamber is fine if not too generic. Fatcasts were meh but had some real sovl when they were allowed to (also lmao at how they were more modular than primaris).

Now fuck off and give a faction like sylvaneth or seraphon a spot in a starter box. Hell make destruction a protagonist faction if anything for HALF a edition.
>>
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I printed this darkoath savager today.
Pay no mind to the dry super glue on the joints.

Gonna paint him once I get through some of this backlog
>>
>>98068593
Would like to say this looks great but the belt seems to have come out of a moe anime.
Wait, that is a belt right?
>>
>>98068563
>sacrosanct was still the best of it
I'm always surprised at how much people like sacrosanct, outside of one or two sculpts that entire chamber looked like shit to me
to each their own and all, annoyed they got squatted too don't get me wrong. at least pretty much everything but the ballista (and maybe the flying goat) has an easy proxy
>>
>>98068593
are you using the latest 4k or whatever stuff or is that an older printer?
>>
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>>98068492
>2026
>Yet to be topped
Worst is probably the vigilors which have the goofy larp ranger look about them, holding a bow in one hand and a sword in the other - wearing regular SCE armour
>>
>>98068634
wizard paladins man. Doesnt get much cooler than that. Crossbows were the only thing I didnt really gel with visually but I really liked it all, it gave them a more "ceremonial" vibe for the lack of a better word for it, which is what stormcast needs more of really. BEYOND the fucking parchment papers tho.
>>
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>>98068610
Yes it’s a belt. They have this small face theme on some of the iconography

>>98068683
Elegoo mars 4 ultra. It’s a scan of a plastic model so not as highly detailed as something purely sculpted but it’s fine.

No it’s not the the highest fidelity and cutting edge printer in the market but you really don’t need to own one at all for the purposes of 28mm models. Older ones are perfectly fine. Pic rel
>>
>>98068692
hah, funnily enough the crossbows were one of the only sculpts I liked, aside from the lord exorcist
I did like the idea behind sacrosanct, leaning into the holy warrior paladin aspect, but the execution just wasn't my thing. The shapes of the robes and the weird anvilhammers never appealed to me much.
>>
Does anyone know if the seeker bits are compatible with myrmidesh painbringers?
>>
>>98068492

>TQ

I liked the praetors the most. Didn't like the paladins and the original fatcast range. Designs from the 3rd edition onward is where the range starts to look good. The default paint scheme also does no favours to the miniatures.
>>
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>>98068689
>not so fast
Agreed on the vigilors looking stupid when they dual wield swords and bows though, that's always a pet peeve of mine.
One of my only complaints with the stabba/shoota kit for example is the way certain models just fucking hold up their quiver in one hand and a bow in the other.
Though at least with the vigilors I think you can usually build em with just a bow.
>>
>>98068769
>>98068689
Kino sculpts.
>>
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>>98068689
I love that he has the little lip space to actually play the god damn thing.

My favorite oddly enough is Asteria, I dunno what it is but there's something just really god damn cool.
>>
>>98068492
>best
Knight heraldor, fatcast questor, new prosecutors
>worst
Any and all sculpts involving dracolines
Ugly ass creatures
I wonder what the cos creature sperg from last thread would think of them
>>
>>98068977
what compels an anon to answer questions exclusively with the purpose of drawing anons into arguments
>>
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>>98068977
>dracolines

I don't hate the dracolines, I enjoy when AOS has weirder shit. I think they could stand to be a bit more spikey and sleek, the current models look a bit too chubby. I think they're a nice fantastical weird mount for stormcast to come riding in on. I wish we got more weird shit for other factions too, idoneth eels kinda fall into this category too
>>
The Slaanesh demons really are just asking to be put out of their misery.
>>
>>98068992
I'm not autistic to the point where I can't understand why someone would like something I wouldn't, but if someone asks what part of the stormcast range I like the least I'm going to answer truthfully and that's dracolines.
>>98068996
I don't mind the concept (I think their dracoth cousins are generally fine for example) but idk just never been a fan of their models. In art they're generally not so bad, but they never quite pulled them off on the tabletop.
>>
I don't know what changed with me, but I've gone form hating the design of Dracoth to really really liking it. Something about the wide derpy dragons started to appeal to me.
80 fucking dollars is wild though.
>>
>>98069012
I'd make a bet if GW goes back to Sacrosanct we'll probably see some better sculpts. After having seen and worked on some of the earlier fatcast stuff I'm honestly bummed at the more generic direction they're sliding in even if it makes complete sense because a lot of fatcast models are a mess of random sigils, holy receipt paper, and those little dangly keychains. But I dunno, something about that clusterfuck makes them feel more distinct than the new slimcast dudes with the relatively well put together plates and not angry looking faces.
>>
>>98069041
I am sceptical it'll work well with them as the OG fat armor with robes was a good combination, but the slim judicators looked good and I like the annihilators. The remade liberators are ugly as shit, the OG really grew on me after seeing them remade.
>>
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>>98069052
We've already kinda seen something along the same lines, It'd just be a more toga design instead of the full robes. I don't hate all the slimcasts, I do think the new liberators are some of the lamest mother fuckers in existence though. The OG liberator prime is such a solid god damn model
>>
>>98069052
I think new liberators were done fairly well, except for maybe the shields where the simpler design of the fatcast was probably better.
>>
>>98069072
Yeah see, not the biggest fan of these guys outside of their General compared to the original design. Looks off to me personally, but can't exactly put my finger on it.
>>
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>>98069078
They just don't look angry enough.
>>
>>98069093
Sigmar is yassified in these
>>
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Now that the dust has settled, why did the HoH flop?
>>
>>98069230
Floppie what army or armies do you play out of interest
>>
>>98069230
kill yourself gotenigger
>>98069231
he doesn't have any aos armies
>>
>>98069291
Let him answer for himself fag
>>
>>98069291
I figured, but I'm still interested in what else he might play. I don't think he's the goatslopper either.
>>98069376
Well that's a bit harsh but yes I'm still curious
>>
I actually like the lore some
Are the followers of Hashut cool now?
>>
Have the rules for the auxiliaries AoR dropped? No Sylvaneth?
>>
>>98069231
Beastmen, you have already asked me this before and I refuse to keep posting the same thing over and over again just to appease you people.
>>
Is the SoB Spearhead playable enough?
It's gone now so I'm guessing SoB will be revealed in the show if not another spearhead batch then the battletome + spearhead
>>
>>98069411
>I don't think he's the goatslopper either.

>hates 10th ed 40k despite never playing a single game lmao
>admitted to having mesbg minis which a grand total of maybe 5 people on this board do
>has beastmen as per >>98069552
>>
>>98069539
There are two FS warscrolls and two LRL ones, four in total. No Sylvaneth.
>>
>>98069552
>I refuse to keep posting the same thing over and over again
Deeply ironic statement, right here.
>>
>>98069552
>and I refuse to keep posting the same thing over and over again
Lmao
>>
>>98069552
>I refuse to keep posting the same thing over and over again
no real surprise a ritual shitposter has actual brain damage
>>
>>98069580
Do you think no one has MESBG figures, a game that's like 25 year old?
>>
I wonder how involved slaanesh will be in the end of edition campaign if supposedly hes breaking free from lumineth custody next edition.
>>
>>98069836
Imagine Slaanesh freeing and we get a warcry esque unit for the Sybarites and more Characters.
Just the former is enough for me to complete the Tetrarchy(Claws of Karanak, Rotmire Creed, Kade Obelisks)
>>
>>98069950
>Kade Obelisks
Minor Spelling mistake. I lost
>>
>>98069950
>slaanesh warband
>slaanesh warriors equivalent
>tzeentch warrior equivalent
>tzeentch chosen equivalent
>tzeentch knights equivalent (no fucking tzaangors on discs don't count)
>khornegors
The chaos family is almost complete
>>
>>98068492
40kaggot here. I've played a few games of AoS but I think it was 2nd ed.(?) back in like 2021. I hear a lot from various podcasters about how great Spearhead is as a game mode. Is it actually any good? 40k's equivalent, Combat Patrol, doesn't get nearly the same amount of community chatter.
>>
>>98069950
>Imagine Slaanesh freeing and we get a warcry esque unit for the Sybarites
Hedonites desperately need this. Painbringers are losing their Identiy because of that gap in the roster.
>>
>>98069950
who is even missing a warcry band at this point? GSG, Slaanesh and SoB, right?
>>
>>98070142
KO and Skaven
>>
>>98070177
That's actually shocking, especially for Skaven who fit the aesthetic design of the game like a glove.
>>
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The topper is nearly fuckin' done, got my massive corpse pile for the interior, I have no clue how this is gonna fit properly but it looks sick.
>>
>>98070136
Painbringers are supposed to be like the Skullreapers, Wrathmongers, Twinsouls and the Putrid Blightkings: elite like the chosen.
They also need a middle ground too, just like the Blood Warriors and Rotswords are meant to be(if the Rotswords can be considered that)
>>
>>98070045
As far as I understand it combat patrol is literally just normal 40k rules but small, while spearhead has a lot of changes to the core gameplay to make things suitable for this 500-700 esque points gameplay, in addition to twist cards etc.
In general things are much more balanced too, lots of warscrolls (data slates) are tweaked to match the powerlevel better, certain spearheads have units that are only allowed to join the battle at round 4, other units can cone back if they are fully wiped out, etc. In general aos also lacks a S/T system which can be a real pain in the ass at this scale (e.g. the marine dreadnought being basically unkillable). Finally aos has a lot less shooting, which again can be very swingy at this scale.
That's not to say that there's perfect balance by any means, the vampire spearhead for example is really fucking busted, on the other hand of the spectrum cities of sigmar had two of the worst spearheads. But overall, much MUCH better than combat patrol.
So yeah tldr actual thought put into making aos work at this scale
>>98070142
Aside from the ones you mentioned?
Ironjawz if you count them as their own thing
Idoneth, kharadron, skaven
(Though the eshin stuff is all but confirmed to be a recycled warband)
Helsmiths for obvious reasons
>>
>>98070187
Damn that's pretty sweet, a greatsword hat I assume?
>>
>>98070187
Kino.
>>
>>98070219
Nah I got an old fantasy box of 20 melee jobbers (spears, halberds, and sword/shield) and 10 crossbow/riflemen been a wonder for bits.
>>
>>98070230
I'm really excited, got all my ghoul crew ready, I had a guy with the rotating handgun and another guy swinging his musket like a mace (from the underworlds gang) that i've decided i'll have coming out the offramp for flamethrower version!
>>
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>>98070218
Cheers m8, appreciate the response. I'll probably check my local discord and see if anyone plays. Thankfully we have a decent GW scene where I am.
>>
>>98070186
The night runners/gutter runners were supposed to be warcry sculpts. So were the grenadiers, city of ash got retooled to be a spearhead box after they dediced to sideline warcry.
There's people saying the kharadron vongrim stuff was also supposed to be for warcry, but I'm a lot more skeptical about that
>>
I've thought about using this as a cogfort for slaanesh, but I
>dont know if its the same same size as the cogfort, in fact I think its bigger. Fuck Minicompare for not having conquest shit on there btw
>dont really have much idea how to implement the whole ranged aspect of it. Most of my ideas would just end up making it a discount noise marine demon engine or whatever its called in 40k.
>>
>>98070396
>As the short list suggests, build options on the Grenadiers are limited. Beyond the cosmetic head swaps and the leader’s arm variants, there are no further weapon options.
You're full of shit
>>
>>98070419
No that's literally spot on, leader gets like 2 options but everyone else is monopose. I still think it was a warcry warband before though. (It's not like it hasn't been done before like that, consider the gorgers)
>>
>>98070430
gorgers had more options.
>>
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>>98070413
>>dont really have much idea how to implement the whole ranged aspect of it.
if you have a large enough base you can use whatever model you want to spray paint its shadow onto the base, in front of the thing, and then add a screaming face inside a mirror on the thing
>>
>>98070206
I think painbringers are much closer to blood warriors or rotswords than chosen, but that only means Slaanesh needs true chosen equivalents
>>
>>98070430
Name one warband that doesn't have 2+ options for every model
One
>>
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>>98070448
or a hookah
>>
>>98068714
Painbringers have flat shoulder connection points for arms and easy swappable heads, as long as you like the torso + leg combos you can put whatever you want on them
>>
>>98070419
Grenadiers are weird because they have more "specialized" units than is usual (the flamethrower guy, the one guy with a mini volley gun), but in terms of actual build options they're entirely monobuild outside of headswaps (and the champion)
They're definitely a weird unit. Maybe they were originally conceived as a, let's say, 7 man warcry unit, but after it became clear warcry was dropped they retooled it to a normal 10 man unit and removed customization to fit more bodies on the sprue? Spitballing a bit here.
>>
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>>98070413
almost exactly the same height as the cogfort but it looks like it's a good bit wider. Might still work with some kitbashing but it wont' be a 1:1 size out the box. Incredible mini, Conquest has a lot of misses for me but boy when they hit do they hit.
>>
>>98070473
or for something easier, just turned into statues
>>
>>98069230
People liked the idea of the Helsmiths, more so than the models themselves.
>>
>>98069552
PLEASE post your beasts
>>
>>98070508
>Conquest has a lot of misses for me but boy when they hit do they hit.
I dont like a majority of the weaver courts ( I dont know if its just the scale of it, but they feel off and arent really as compact as I'd like them to be), but the dragon and the new riders look cool. Again though, dont really like the rest of the range.
>>
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>>98069552
This is a person impersonating me. In a way. I am flattered, but this is not me.
>>
>>98070711
Nobody cares.
>>
>>98070711
kill yourself, faggot
>>
>>98070711
Well then, what army DO you play Floppie?
>>
>>98070694
this is the kind of shit aos promised but never delivered
>>
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Here's something I was curious about; if GW ever got around to designing more combination/soup armies of renown, what would you like to see?
Like how new cities lets you take some dorfs and elves, or how tow has the empire+brets and empire+cathayan armies.
Hardmode: no legions of nagash
Bonus points for crossing over GA's
>>
>>98070888
What if instead of making specific armies of renown, GW does what they did in the past and make an alliance chart of who can take allied detachments of what and let people customize their own fucking armies? Hopefully AOS 5th moves towards something like an actual wargame instead of the glorified board game that GW seems to want it to be.
>>
>>98070888
>denizens of the underworld:
skaven + goblins
>>
>>98070775
Beastmen of course! Yiff yiff OwO
>>
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post chadnos memes
>>
>>98070906
Well that too of course, but ideally coalition armies do more with the new units besides just allowing you to bring the raw warscrolls. Like how with CoS coalition rules back in the day you were able to give stormcast the cities keywords, let them benefit from your traits and stuff, you could even make one of them your general (well okay that was specifically aventis but you get the idea)
I was thinking for example about a shyishian CoS AoR that allows you to replace fallen units with a deathrattle or nighthaunt equivalent for a certain cost.
Like if your cavaliers get wiped out you can bring them back as a unit of barrow knights or hexwraiths something, theme it around cities in shyish working alongside the spirits of their ancestors etc.
>>
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>>98070977
>>
Kitbash dok sneks to be seekers, yay or nay?
>>
Why do 40k Killteams get to join the main model range but Underworlds warbands just get banished to the realm of OOP? It's not fair. I want cool warbands to get expanded into regular kits and be made part of the army range.
>>
>>98071374
Underworlds are in a weird spot. But I agree with the sentiment
>>
>>98071374
Because Warcry was the Killteam equivalent and that already happened.
>>
>>98071384
I swear must be at least partially because GW just doesn't have the production capacity and warehouse space to house too many different kits. So 40k, as the top product, gets priority for models staying in production and AOS has to cut the range more often even when it's not a matter of new models replacing old kits.
I wonder if anyone has bothered to keep track of how many models have come out and/or been retired for each setting over the last decade. If I have to guess, I'd probably have to say that less AOS models have come out but more have been retired than 40k.
>>
>>98071465
Capacity is probably less of an issue and more of just corporate bean counting, underworlds if I recall are more of a specialist studio than they are a main studio thing, at least it was in the past. Now it’s juggling with its identity, especially now that Warcry is kinda in stasis. Also there is a track record of Aos/late fantasy releases somewhere in a google doc.
>>
>>98071518
Really annoying that GW made it a point to say that Warcry is "alive and well" when the Helsmiths came out only to do fucking nothing with it since. Last warcom article that mentions Warcry is last November.
I recall hearing that they were at the limit of their warehouse capacity and we know their production is absolutely maxed out until they can get another factory going. But I would never discount c-suite beancounters doing dumb shit based on a spreadsheet.
>>
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All the gargant stuff has been wonderful
>>
I keep forgetting slaanesh has terrain, this would have been so much better if the keepers head was optional.
>>
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>>98071609
Looks easy enough to remove.
>>
>>98071708
True enough I suppose.
>>
Biennial inquiry on the status of Malerion and the Umbraneth Edgelords.
Any news?
>>
>>98071905
He got a shoutout in daughter’s book. Check back when slaanesh gets his battletome
>>
>>98071905
Soon to be back in Warhammer Fantasy
>>
>>98071905
He still exists in the lore. Nothing else.
>>
>>98068492
>verdict on the whole range
I love the entire SCE range even the fatcast, its goofy and people call them fantasy marines but the armors, drakes and gryphs really come together to give them a high fantasy mystical warrior vibe with how outlandish it is that perfectly captures the spirit of AOS.

>best
gardus
I like his goofy hammer cape

>worst
vindicators and the new liberator kit
not a fan of the chainmail curtain for the liberators and less looking ornate/more realistic armor over the OG one and they kind of look too generic and less heroic if that makes any sense

>>98068563
I agree I think lumineth realm lords or fyreslayers can take the stater box some time, theyre both obvious good guy fantasy races people are familiar with and they aren't a soup army like cities that might confuse newbies
>>
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>>98072295
>lumineth
>good guys
Someone’s not a lucid fellow I see. Anyways the requirements for a starter faction is that they’re easy to paint. I don’t think slayers as they are, are even that.
>>
>>98071374
>>98071465
>>98071518
Considering theyre doing made to order vostroyans for 40k a fucking old ass kit thats just an alternative look for standard cadians they can totally keep the kits around and do made to order shit but its FOMO and they think trimming the ranges helps kill rules bloat somehow. GW also has this gay ass obsession against model ranges that can be used in multiple games hence beastmen were cut from AOS for old world same with bonesplittaz and the empire is back in old world because cities of sigmar cut almost all empire units in 3rd and we have orcs/goblins/dwarves because the standard generic variety dont exist in AOS.
>>
>>98072324
they dont need to actually be good they just need to look like good guys to sell to people realistically though what order army would even be easy to paint that isnt SCE?
>>
>>98072333
Easiest to paint order army that ISN'T SCE?

Seraphon probably, they're mostly naked with the more elaborate bits just being weapons and some metal bits but like 99% scales.
>>
>>98072333
Sylvaneth, seraphon, and I would hesitate to say khadrons. All the other elves are rough, maybe lumineth is easier if you go for a more metallic theme but it’s still hard as balls. Cities is a a fuckin hell to go through, somehow gallants are the easiest thing to paint in the range. Slayers have those piercings and flesh that can also be a pain in the ass.
>>
Working on my Cav-Marshall. Next will be the cavaliers.
>>
I wonder if Joytoy ever get their hands on making aos stuff again, IF they made the cogfort, would it just be the same size as the actual playable minature?
>>
>>98072413
I regret not nabbing this guy, he's neat.
>>
Anyone have Dok or sylvaneth BTomes?
>>
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>>98068492
I'd be screaming just like him when Kurnothi release, only I'll be screaming in joy :D
>>
>>98070888
>Cairn host
Nighthaunt + deathrattle
>Dynastic ties
Gravelords+ Fec
>Pyrofane Cult
DoT + (select) CoS
>Ancestral Assistance
CoS + deathrattle
>Reclaimed auxiliaries
CoS + darkoath (minus wilderfiend)
>Saddle-Sore Waaagh
Gitmob + ironjawz pigs + mounted kb's (sloggoth, gnashtoof, etc)
>Eternal Host
Umbraneth + select sylvaneth, idoneth, and lumineth units
Thank me later GW
>>
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Nighthaunt
>>
>>98070888
LoN is out in WD
I'd like BCR + mounted Ironjawz, an expanded Braggoth's Beast Hammer from 1e
Ardboys + Gitmob + Mancrushers for O&G 2.0 would be neat
Rotbringers + deadwalkers + Pestilens for some Realm of Chaos feel
CoS + deathrattle for Hallost/Order undead
>>
>>98070888
DOK and Hedonites would be a reused concept, probably one thats pointless considering that it would just introduce further redundancies for both ranges, but its an option.

I also feel like slaanesh should be able to steal some of khornes hero's, just because that is a thing that slaanesh can do. All of the chaos gods can really do, but slaanesh is more speacalized in that.

Also khorne and cities, iirc he likes his war engines. guess what cities just got?
>>
>>98070888
in another time I'd have argued for bonesplitters and spiderfangs alongside lizardmen to represent jungle greenskins the lizards managed to vassalize, as well as dok to be not!amazons, with the fluff being of a group that split from morathi altogether and are being delivered under sotek



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